Commit graph

506 commits

Author SHA1 Message Date
DarkGuardsman
ca6c94b390 fixed drain fluid block collection sorter
It has been tested and should be fully functional. As well i removed the
old drain sorter as the new collection sorter can world for both drain &
fill.
2013-07-26 17:09:30 -04:00
DarkGuardsman
93669e9a7c reformatting and cleanup 2013-07-26 02:15:47 -04:00
DarkGuardsman
c4dd1e7c4f Fixed generic tank not showing in creative menu 2013-07-25 15:28:45 -04:00
DarkGuardsman
fd94bf51c7 Fixed Tile Render texture 2013-07-25 15:28:32 -04:00
DarkGuardsman
1d4f383e8d Changed construction pump to need redstone input 2013-07-25 12:51:00 -04:00
DarkGuardsman
72682ea705 Changed how tiles request liquid from the drain
It now takes a fluidStack and amount allowing for the fluidStack to be
null. As well Fluid was changed to FluidStack so that the tag could be
included
2013-07-25 12:50:36 -04:00
DarkGuardsman
c18400cf95 Fixed release valve redstone input 2013-07-25 10:52:48 -04:00
DarkGuardsman
ff46fb58f5 Fixed crash on sink loading 2013-07-25 10:47:10 -04:00
DarkGuardsman
d0951bfe7e Fixed tank save issue
When i change the tank to extend TileEntityFluidStorage again to save
time. I forgot to change the tank to use the prefab fluidTank var so
that it would save correctly.
2013-07-25 09:56:39 -04:00
DarkGuardsman
f9a4822ea6 Worked on how fluidTiles merge 2013-07-25 09:43:08 -04:00
DarkGuardsman
ca924a3d24 added lava and water merge conflicts to registry 2013-07-25 08:02:13 -04:00
DarkGuardsman
b607193f16 Added waste create code as merge conflict
In the case that two liquids merge safely with no result it will create
waste liquid. To prevent this a mod should register a merge result
allowing for more complex or better liquid merging.
2013-07-25 07:54:06 -04:00
DarkGuardsman
b618f85ce7 Worked on Fluid network code
Attempting mainly to fix balancing and saving issues of tanks in the
network
2013-07-25 07:17:37 -04:00
DarkGuardsman
cb9292bdec changed block IDs to called getNextID() 2013-07-24 15:27:22 -04:00
DarkGuardsman
e9fcf18193 Fixed recipes registering 2013-07-23 23:48:34 -04:00
DarkGuardsman
69b15a2796 Added fluids 2013-07-23 23:48:25 -04:00
DarkGuardsman
b8e8c64094 worked on recipes 2013-07-23 21:59:36 -04:00
DarkGuardsman
8b7f1cf18a Start loading recipes threw the RecipeGrid 2013-07-23 03:40:00 -04:00
DarkGuardsman
d7379a6545 Fixed error with two pipes loading with same config 2013-07-23 03:39:44 -04:00
DarkGuardsman
13f8546989 reworked recipe system and main class file 2013-07-22 18:23:54 -04:00
DarkGuardsman
c2633cacd5 removed subs and build file 2013-07-22 00:35:51 -04:00
DarkGuardsman
b5b4373672 cleanup 2013-07-22 00:35:42 -04:00
DarkGuardsman
2763a6c964 Cleanup and optimization
Removed some code that is no longer support in the core mod
Merged all ItemBlock classes into a simple class that will later be
moved to the core.
Optimized blockID and config
2013-07-21 22:56:25 -04:00
DarkGuardsman
c21700e633 changed block structure
Creative tab and configs are now done in a main block class to reduce
lines of code
2013-07-19 11:39:25 -04:00
DarkGuardsman
2121a01e5a Changed Creative Tab and Cleaned up inports 2013-07-19 09:58:20 -04:00
DarkGuardsman
4404f4feab Fixed tank fluid rendering
This took a bit of time too do plus rewriting BuildCraft fluid render
code to just find out they registered the texture path wrong
2013-07-15 19:21:55 -04:00
DarkGuardsman
c6dbe71cfe Fixed NPE error with fluidstack 2013-07-12 11:27:22 -04:00
DarkGuardsman
6d454f880f Fixed most texture issues 2013-07-12 11:27:11 -04:00
DarkGuardsman
805b632818 slight network change 2013-07-11 04:40:38 -04:00
DarkGuardsman
7b6ae77fdf All errors remove and updated to 1.6
Not to just bug test
2013-07-10 23:51:50 -04:00
DarkGuardsman
f760a4dcb4 Fixed all non-graphic errors(untested) 2013-07-10 02:05:03 -04:00
DarkGuardsman
d4b3d3585a removed more errors and formating 2013-07-09 23:44:27 -04:00
DarkGuardsman
6f0411f1fe Cleaned up errors in pumps
Need to check these later too see if they actually function at all
2013-07-09 22:17:51 -04:00
DarkGuardsman
e096748451 starting to look better
Still have a ton of work too just update all method and remove errors.
Though it is starting to look better and better by the min.
2013-07-09 14:25:58 -04:00
DarkGuardsman
d5fc3aaf85 Oh this is going to hurt 2013-07-08 03:21:40 -04:00
DarkGuardsman
c304f3e6d0 removed basic components again
some how it re-added itself
2013-07-08 01:42:57 -04:00
DarkGuardsman
12c49e72e2 updated build script 2013-07-08 01:39:25 -04:00
DarkGuardsman
691eb0ce65 updated Dark-Lib 2013-07-08 01:32:39 -04:00
DarkGuardsman
feffc68ff5 enabled de_DE lang 2013-07-08 01:31:43 -04:00
Robert WC Seifert
46389975b2 Merge pull request #31 from Vexatos/patch-1
Create de_DE.properties
2013-07-07 04:34:24 -07:00
Vexatos
1ea058b614 Create de_DE.properties
Also, added cookies.
2013-07-07 13:33:00 +02:00
DarkGuardsman
04318b350b network changes 2013-07-06 00:48:12 -04:00
DarkGuardsman
f231b67db3 cleanup 2013-07-04 02:10:47 -04:00
Robert WC Seifert
f96560d6a5 Merge pull request #30 from DarkGuardsman/Overhaul
changes for dark-Library
2013-07-03 23:03:51 -07:00
Robert WC Seifert
7d021d7998 Update LICENSE.txt 2013-07-02 15:47:54 -04:00
DarkGuardsman
a18587e998 changes for dark-Library 2013-07-01 19:40:40 -04:00
DarkGuardsman
6474b73099 updated subs 2013-06-30 19:24:20 -04:00
DarkGuardsman
30fc0c0914 cleanup 2013-06-30 19:23:37 -04:00
DarkGuardsman
50c1f30793 Fixed spaces in config file 2013-06-24 16:10:32 -04:00
DarkGuardsman
dcac13647a updated dark lib 2013-06-19 06:24:08 -04:00