Commit graph

4182 commits

Author SHA1 Message Date
Calclavia
d595490009 Fixed turbine render and connection 2014-06-20 17:27:50 -07:00
Calclavia
0daba1a577 Patched some sync blocks preventing mechanical concurrent modification 2014-06-20 16:58:16 -07:00
Calclavia
38aa020db3 Fixed tank not having its animation 2014-06-20 16:33:02 -07:00
Calclavia
8bed6932ea #RI-37 fixed - Glitchy tank rendering 2014-06-20 16:25:30 -07:00
Robert S
21dcffc100 Removed item thermal laser as its unfinished 2014-06-19 16:41:03 -04:00
Robert S
5704579128 Change for RE laser event 2014-06-19 16:36:22 -04:00
Robert S
182876fb09 NPE fix for CommandMachine when dev staff is null 2014-06-19 02:22:29 -04:00
Maxwolf Goodliffe
a4e300ad9a Fixed bug with Mechanical Piston not breaking blocks. 2014-06-18 21:50:13 -07:00
tgame14
00b79b1d69 Apply suggestion RI-13, mechanical piston is now based on block hardness 2014-06-18 14:51:11 +03:00
dmodoomsirius
2e25711320 Adding support info
Adding info about getting support faster.
2014-06-17 16:31:19 -04:00
dmodoomsirius
33f8d6532e Update README.md
updating the licence to the correct page
2014-06-15 19:56:00 -04:00
Maxwolf Goodliffe
820880aa5b Rewrote breeder reactors (again), lowered breeding temp to 1100K. 2014-06-15 15:49:38 -07:00
Maxwolf Goodliffe
d7ec01840c Fixed missing icon for biomass. 2014-06-15 15:48:22 -07:00
Maxwolf Goodliffe
7f0a480012 Added localization for Laser Drill and Biomass. 2014-06-15 15:46:17 -07:00
Maxwolf Goodliffe
abb0a4357d Fixed missing icon for Darkmatter cell. 2014-06-15 15:44:15 -07:00
Maxwolf Goodliffe
6a1f7fa9fe Refactored mandarin baoZhaEvent into antimatterExpireEvent and BzFanWuSu into AntimatterExplosion. 2014-06-15 15:44:01 -07:00
Maxwolf Goodliffe
9be92dbe47 Fixed missing icons for water, deuterium, and tritium cells. 2014-06-15 15:42:40 -07:00
Maxwolf Goodliffe
17a90ba782 Tweaked electric turbine sound to player every 20 ticks (1 second) instead of 1.3 seconds. 2014-06-15 15:42:21 -07:00
Robert S
6cb7904e30 Merged left and right display for debug frames, implemented better display for gear debug frame 2014-06-15 14:23:51 -04:00
Robert S
d7cb8c8a64 Created a debug frame for pipes, improved visuals of debug frames 2014-06-15 14:06:10 -04:00
Maxwolf Goodliffe
324eb54cd0 Buffed the output of plasma heater to nearly double to allow self-sustained loops with fusion reactors. 2014-06-14 20:55:56 -07:00
Maxwolf Goodliffe
85f0b1619a Imported namespace into GearShaftNode rather than accessing it directly. 2014-06-14 20:55:20 -07:00
Robert S
fa376f44a9 Fixed piston rotation for renderer 2014-06-13 19:53:02 -04:00
Robert S
209dd99820 Fixed NPE in siren 2014-06-13 13:18:51 -04:00
Robert S
e3980c1bd8 Changed sneak right click support for reactor as items don't support it by default 2014-06-13 11:24:24 -04:00
Robert S
0d7dd572c0 Changed reactor cell interaction, right click to open GUI, sneak right click to add item, sneak right click with empty hand to take item 2014-06-13 11:10:04 -04:00
Robert S
aa0b050e70 Fixed particle failing to spawn if railcraft air block was in the way 2014-06-13 10:56:48 -04:00
Robert S
aed4ea5f90 Fixed import issue causing RI to not compile 2014-06-13 10:30:17 -04:00
Robert S
4925c4121b Converted Accelerator to use the TileBlock system 2014-06-13 10:30:00 -04:00
Robert S
e059043139 Super refactored packages in Atomic module so i can find things 2014-06-13 10:22:26 -04:00
Robert S
aad9b1938b Changed Connection grid out for list in debug gui 2014-06-12 10:45:07 -04:00
Robert S
6af3bb2d50 Toyed with debug frame adding location data and setup debug GUI content 2014-06-12 09:27:24 -04:00
Maxwolf Goodliffe
b3feb7c104 Remove debugging lines. 2014-06-12 02:49:03 -07:00
Maxwolf Goodliffe
4268ace710 Refactored mandarin DIAN into Joules. 2014-06-12 02:47:02 -07:00
Maxwolf Goodliffe
0cd07437f1 Worked on water turbine rendering, need to do more work to check client sync. 2014-06-12 02:47:02 -07:00
Robert S
2a884fabc8 Updated MechanicalNodeFrame to extends FrameNodeDebug 2014-06-12 04:04:45 -04:00
Robert S
7468a38b8a Created a prefab for Debug Frame GUI and added a few interfaces to go with it 2014-06-12 02:20:31 -04:00
Robert S
884cd97296 Moved MechanicalNodeFrame to a different package 2014-06-12 02:20:01 -04:00
Robert S
2a6229638b Added max speed to grinder, still needs tuned but limits are setup 2014-06-11 04:50:12 -04:00
Robert S
7e6e5d88ea Renamed mixer package 2014-06-10 20:31:33 -04:00
Robert S
9c8fc0370e Fixed MechanicalNode using TMultiPart regardless of what the parent class type 2014-06-10 20:25:28 -04:00
Robert S
07e7170e82 Fixed debug GUI not working for subclasses of TileMechanical 2014-06-10 13:31:18 -04:00
Robert S
b515691a20 Fixed a compile issue with accessing something i can't in the code 2014-06-10 12:58:08 -04:00
Robert S
1aa1a7967c Few changes to Debug gui to add more info 2014-06-10 12:57:50 -04:00
Robert S
ca47b2ace9 Added debug gui to Tile mechanical allowing debugging of grinder, turbine, and mixer 2014-06-10 10:48:15 -04:00
Robert S
c1e68c8ad2 Renamed GearDebugFrame to MechanicalNodeFrame 2014-06-10 10:43:46 -04:00
Robert S
1773bc4b2d Changed debug GUI for gears to support any MechanicalNode 2014-06-10 10:42:56 -04:00
Robert S
51cb0119e0 Reduced loss code in mech node too a few lines making it easier to read 2014-06-10 10:38:42 -04:00
Robert S
a90702fa27 Added torque syncing to client in TileMechanical 2014-06-10 10:14:59 -04:00
Robert S
f02912e7a4 Fixed client side check for TileMechanical packet handling 2014-06-10 10:11:08 -04:00