Calclavia
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15ac700074
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Updated initial content registration
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2014-07-14 16:20:02 -04:00 |
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Calclavia
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020e13c7f8
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A lot of import fixes
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2014-07-14 14:46:49 -04:00 |
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Calclavia
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1890a56a8f
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Merged Electromagnetic Coherence
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2014-07-13 22:58:16 -04:00 |
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Calclavia
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ed32742f7d
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Moved all classes to src/main/java
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2014-07-13 22:53:45 -04:00 |
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Calclavia
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ffa9be03d5
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Fixed tank item rendering
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2014-06-20 22:48:44 -07:00 |
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Calclavia
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91f402b18f
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Patched battery side render
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2014-06-20 18:03:31 -07:00 |
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Calclavia
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e752bd9ccc
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#RI-10 fixed - Uranium ore now spawns particles
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2014-06-20 17:28:45 -07:00 |
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Calclavia
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d595490009
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Fixed turbine render and connection
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2014-06-20 17:27:50 -07:00 |
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Calclavia
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0daba1a577
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Patched some sync blocks preventing mechanical concurrent modification
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2014-06-20 16:58:16 -07:00 |
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Calclavia
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38aa020db3
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Fixed tank not having its animation
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2014-06-20 16:33:02 -07:00 |
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Calclavia
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8bed6932ea
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#RI-37 fixed - Glitchy tank rendering
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2014-06-20 16:25:30 -07:00 |
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Robert S
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21dcffc100
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Removed item thermal laser as its unfinished
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2014-06-19 16:41:03 -04:00 |
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Robert S
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5704579128
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Change for RE laser event
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2014-06-19 16:36:22 -04:00 |
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Robert S
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182876fb09
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NPE fix for CommandMachine when dev staff is null
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2014-06-19 02:22:29 -04:00 |
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Maxwolf Goodliffe
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a4e300ad9a
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Fixed bug with Mechanical Piston not breaking blocks.
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2014-06-18 21:50:13 -07:00 |
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tgame14
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00b79b1d69
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Apply suggestion RI-13, mechanical piston is now based on block hardness
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2014-06-18 14:51:11 +03:00 |
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dmodoomsirius
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2e25711320
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Adding support info
Adding info about getting support faster.
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2014-06-17 16:31:19 -04:00 |
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dmodoomsirius
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33f8d6532e
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Update README.md
updating the licence to the correct page
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2014-06-15 19:56:00 -04:00 |
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Maxwolf Goodliffe
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820880aa5b
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Rewrote breeder reactors (again), lowered breeding temp to 1100K.
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2014-06-15 15:49:38 -07:00 |
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Maxwolf Goodliffe
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d7ec01840c
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Fixed missing icon for biomass.
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2014-06-15 15:48:22 -07:00 |
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Maxwolf Goodliffe
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7f0a480012
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Added localization for Laser Drill and Biomass.
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2014-06-15 15:46:17 -07:00 |
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Maxwolf Goodliffe
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abb0a4357d
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Fixed missing icon for Darkmatter cell.
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2014-06-15 15:44:15 -07:00 |
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Maxwolf Goodliffe
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6a1f7fa9fe
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Refactored mandarin baoZhaEvent into antimatterExpireEvent and BzFanWuSu into AntimatterExplosion.
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2014-06-15 15:44:01 -07:00 |
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Maxwolf Goodliffe
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9be92dbe47
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Fixed missing icons for water, deuterium, and tritium cells.
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2014-06-15 15:42:40 -07:00 |
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Maxwolf Goodliffe
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17a90ba782
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Tweaked electric turbine sound to player every 20 ticks (1 second) instead of 1.3 seconds.
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2014-06-15 15:42:21 -07:00 |
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Robert S
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6cb7904e30
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Merged left and right display for debug frames, implemented better display for gear debug frame
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2014-06-15 14:23:51 -04:00 |
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Robert S
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d7cb8c8a64
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Created a debug frame for pipes, improved visuals of debug frames
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2014-06-15 14:06:10 -04:00 |
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Maxwolf Goodliffe
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324eb54cd0
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Buffed the output of plasma heater to nearly double to allow self-sustained loops with fusion reactors.
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2014-06-14 20:55:56 -07:00 |
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Maxwolf Goodliffe
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85f0b1619a
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Imported namespace into GearShaftNode rather than accessing it directly.
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2014-06-14 20:55:20 -07:00 |
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Robert S
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fa376f44a9
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Fixed piston rotation for renderer
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2014-06-13 19:53:02 -04:00 |
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Robert S
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209dd99820
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Fixed NPE in siren
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2014-06-13 13:18:51 -04:00 |
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Robert S
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e3980c1bd8
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Changed sneak right click support for reactor as items don't support it by default
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2014-06-13 11:24:24 -04:00 |
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Robert S
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0d7dd572c0
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Changed reactor cell interaction, right click to open GUI, sneak right click to add item, sneak right click with empty hand to take item
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2014-06-13 11:10:04 -04:00 |
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Robert S
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aa0b050e70
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Fixed particle failing to spawn if railcraft air block was in the way
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2014-06-13 10:56:48 -04:00 |
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Robert S
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aed4ea5f90
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Fixed import issue causing RI to not compile
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2014-06-13 10:30:17 -04:00 |
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Robert S
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4925c4121b
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Converted Accelerator to use the TileBlock system
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2014-06-13 10:30:00 -04:00 |
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Robert S
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e059043139
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Super refactored packages in Atomic module so i can find things
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2014-06-13 10:22:26 -04:00 |
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Robert S
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aad9b1938b
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Changed Connection grid out for list in debug gui
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2014-06-12 10:45:07 -04:00 |
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Robert S
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6af3bb2d50
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Toyed with debug frame adding location data and setup debug GUI content
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2014-06-12 09:27:24 -04:00 |
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Maxwolf Goodliffe
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b3feb7c104
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Remove debugging lines.
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2014-06-12 02:49:03 -07:00 |
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Maxwolf Goodliffe
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4268ace710
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Refactored mandarin DIAN into Joules.
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2014-06-12 02:47:02 -07:00 |
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Maxwolf Goodliffe
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0cd07437f1
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Worked on water turbine rendering, need to do more work to check client sync.
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2014-06-12 02:47:02 -07:00 |
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Robert S
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2a884fabc8
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Updated MechanicalNodeFrame to extends FrameNodeDebug
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2014-06-12 04:04:45 -04:00 |
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Robert S
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7468a38b8a
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Created a prefab for Debug Frame GUI and added a few interfaces to go with it
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2014-06-12 02:20:31 -04:00 |
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Robert S
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884cd97296
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Moved MechanicalNodeFrame to a different package
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2014-06-12 02:20:01 -04:00 |
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Robert S
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2a6229638b
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Added max speed to grinder, still needs tuned but limits are setup
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2014-06-11 04:50:12 -04:00 |
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Robert S
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7e6e5d88ea
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Renamed mixer package
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2014-06-10 20:31:33 -04:00 |
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Robert S
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9c8fc0370e
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Fixed MechanicalNode using TMultiPart regardless of what the parent class type
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2014-06-10 20:25:28 -04:00 |
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Robert S
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07e7170e82
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Fixed debug GUI not working for subclasses of TileMechanical
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2014-06-10 13:31:18 -04:00 |
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Robert S
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b515691a20
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Fixed a compile issue with accessing something i can't in the code
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2014-06-10 12:58:08 -04:00 |
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