DarkGuardsman
5fe979c5f0
Seems my git files got reset
2013-11-08 17:34:00 -05:00
DarkGuardsman
2119b5043b
Finished off the major tool textures
...
Still have to go threw an make all the shear textures but they are not
craftable so there is no rush.
2013-11-05 02:38:00 -05:00
DarkGuardsman
da96375b8c
Recipe Stuff
2013-11-02 08:10:51 -04:00
DarkGuardsman
1d708b9a33
Worked on recipes
2013-10-25 03:02:00 -04:00
DarkGuardsman
1b2eafe506
Added New tab and changed tab icons
2013-10-23 08:31:45 -04:00
DarkGuardsman
35b14aa38c
Forcing github to refresh textures
2013-10-22 19:22:20 -04:00
DarkGuardsman
f6e6d5bf56
...
2013-10-22 19:21:45 -04:00
DarkGuardsman
96ae56e53a
...
2013-10-22 19:14:55 -04:00
DarkGuardsman
edbe3758c8
...
2013-10-22 19:14:10 -04:00
DarkGuardsman
bcece40d96
Re-syncing item pictures
2013-10-22 19:13:57 -04:00
DarkGuardsman
b69c77e064
Forcing github to sync pictures
2013-10-22 19:13:16 -04:00
DarkGuardsman
7ec4980de6
Created a single solar panel texture
2013-10-22 16:31:26 -04:00
DarkGuardsman
e73bd46db5
Finished the bronze tool textures
2013-10-22 16:00:44 -04:00
DarkGuardsman
adc46d3345
Item clean up and change in item registration
2013-10-22 15:51:24 -04:00
DarkGuardsman
116ac28a22
Created texture for all tools, though still working
...
Did actually texture the aluminum tools and got a simi good look out of
them.
2013-10-22 12:46:59 -04:00
DarkGuardsman
f286935a2f
Worked on the tool some more and started on textures
2013-10-22 10:27:15 -04:00
Archtikz
0c92637e0a
Just looking, accidental edit.
2013-10-13 09:15:27 +01:00
DarkGuardsman
0968b54016
temp removed dependency file
...
was not needed right now anyways
2013-09-30 22:19:41 -04:00
DarkGuardsman
c590609db2
Working on a way to load mod dependencies
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Based off chicken bone's core mod.
2013-09-23 10:59:10 -04:00
DarkGuardsman
913618afe6
Started work on electric furnace model
2013-09-21 23:31:10 -04:00
DarkGuardsman
4a2dd3eca1
Added metal fragment textures & other crafting
2013-09-21 22:22:33 -04:00
DarkGuardsman
be157ae1fc
corrected var names for ores in lang files
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Nothing has changed but the new ore setup need the vars to be lower
case, as well aluminum ore is now called by its correct name.
2013-09-21 11:38:57 -04:00
DarkGuardsman
687a966992
reworked how ores are setup
...
Removed the dependency on using the material enum as it was adding ores
that should not generate which was causing a lot of issues. So to solve
this the block has its own enum set of ores it will work with. However,
i still need to reset the ore generator
2013-09-21 11:36:03 -04:00
Vexatos
4b7ac191cc
Update de_DE.properties
2013-09-21 11:43:28 +02:00
DarkGuardsman
0884cb61dd
Added solar panel
2013-09-20 13:48:57 -04:00
DarkGuardsman
36a480b9c0
Added fill/drain fluid item helpers to fluid helper
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Simple code to work with fluid container items.
2013-09-16 12:01:33 -04:00
crafteverywhere
419442ed3a
Create zh_CN.properties
2013-09-13 14:58:03 +08:00
Vexatos
1e09c1dcdb
Created de_DE.properties
...
I guess this must be ISO 8859-1 (Calclavia version) encoded.
2013-09-08 14:50:56 +02:00
DarkGuardsman
81abfe2627
Correct textures and name loading
2013-09-06 01:05:37 -04:00
DarkGuardsman
d048d92da4
Worked on lang file a bit
2013-09-06 00:47:28 -04:00
DarkGuardsman
f19ac591ae
Added Ilus Element mod for merging
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Content will be merged into the core as an optional decor block/item
set.
2013-09-03 17:24:43 -04:00
DarkGuardsman
972bb67835
Imported textures from FM, and minor work
2013-08-26 15:52:24 -04:00
DarkGuardsman
d95799cd0a
Fixed texture file name mod->asset
...
Forgot to do this right after starting working on 1.6.2 :P i'm behind i
guess on a few things more then just bugs
2013-08-26 13:32:47 -04:00
DarkGuardsman
bb0d5b6fad
Merged TheDarkMachine into core
...
At first i was going to keep the core as a simple loader but seeing that
need for content out of my DarkMachine mod i merged the two. This will
cause a bit of extra stuff for the player to deal with. However, i did
add configs to disable the ore and ore Items from the mod.
2013-07-21 23:43:56 -04:00
Robert Seifert
1d146a3617
texture addition
2013-06-03 23:16:43 -04:00
Robert Seifert
64a3690375
removed white extra from gui
2013-05-25 20:44:38 -04:00
Robert Seifert
a599b20fb9
added bullet tracer effect
2013-05-06 02:24:52 -04:00
Robert Seifert
2ba22f5417
added global access gui
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Still have work too do with it to even use it but it opens threw greater
security till i can think of a way to manage the gui opening another
way.
2013-04-25 02:02:25 -04:00
Robert Seifert
a540820821
fixed guis
2013-04-21 07:33:43 -04:00
Robert Seifert
3a7b0e7951
added assets
2013-04-20 08:24:24 -04:00