Commit graph

781 commits

Author SHA1 Message Date
Robert WC Seifert
d12fa0319c Merge pull request #64 from Vexatos/patch-2
Update de_DE.properties
2013-12-09 09:00:51 -08:00
Vexatos
71fa9d4676 Update de_DE.properties 2013-12-09 17:53:39 +01:00
DarkGuardsman
6110377655 Crates can now be stacked to 64
That is if they are empty
2013-12-04 14:22:43 -05:00
DarkGuardsman
403c8431f8 Import changes 2013-12-04 14:07:13 -05:00
DarkGuardsman
0ef16b6312 Import changes 2013-12-04 11:48:11 -05:00
DarkGuardsman
6dea7410b2 Auto-Sync 2013-12-04 07:46:16 -05:00
DarkGuardsman
cfc0ef4a6e changed add to insert button
worked the add button into more of an insert button. As well added a
bellow and above button for insert though the above is disabled
currently due to bugs.
2013-12-02 09:08:40 -05:00
DarkGuardsman
6c235767b0 got add task working 2013-12-02 08:22:48 -05:00
DarkGuardsman
59b1382134 Got argument edits to save/load/update 2013-12-02 07:49:48 -05:00
DarkGuardsman
c04830ebc4 Most likely broke a few things
Was working on getting edits to task to save when i decided to redo
arguments. I have yet to fully test the changes so things might be
broken.
2013-12-02 07:43:16 -05:00
DarkGuardsman
fad9b46b4d Got encoder working
Well not fully but it can send the program to the client. The client can
remove and edit parts of the program. Though some changes don't save due
to the task not being fully setup yet.
2013-11-30 05:47:27 -05:00
DarkGuardsman
a3009a72a7 Removed test program from gui
well removed it from the gui but added it to the tile in the same exact
format. Mainly just to test that the gui can pull the program from the
tile. Once this test is done though the program will need to be moved to
server side. That way packet testing can begin. After that its on to
actual editing.
2013-11-30 03:44:36 -05:00
DarkGuardsman
cdaf97f480 Got tool tips and edit gui working
Still a long ways to go but its start to look like something.
2013-11-30 03:25:08 -05:00
DarkGuardsman
cdbc6b1313 + last 2013-11-30 02:49:29 -05:00
DarkGuardsman
529344f1db Working on encoder gui 2013-11-30 02:49:16 -05:00
DarkGuardsman
20a03233af worked on encoder 2013-11-29 23:20:02 -05:00
Robert
3ec2c9e60e Changed guis a bit 2013-11-29 19:34:55 -05:00
Robert
4d82513bab Fixed turntable
Forgot to set its tick rate
As well fixed an issue rotating vanilla blocks
2013-11-29 17:42:14 -05:00
Robert
7d1f9c0dd6 Fixed a client issue with conveyor belts
Due to a packet issue belts were not moving when a player logged in.
2013-11-29 17:26:16 -05:00
Robert
0f3408ec5d Fixed some mapping issues for tiles 2013-11-29 16:04:28 -05:00
Robert
b5002d4f52 Fixed most of the rendering issues
Turns out i was in the middle of converting AL to the registry system
and forgot to finish. So a few builds were pushed were no render code
was being register. This was due to how the registry system depends on
the block being registered to it to activate the other registry calls
for the block.
2013-11-29 15:57:15 -05:00
DarkGuardsman
b8dfc439d1 Fixed a max power issue with belts
belts were taking in more power than they can store.
2013-11-27 08:52:38 -05:00
DarkGuardsman
7641973d88 Fixed Conveyor belt network creation error 2013-11-27 08:35:12 -05:00
DarkGuardsman
2ed29bc6fb Removed inf power config from AL 2013-11-27 08:34:44 -05:00
DarkGuardsman
b7e3e4beef Auto-Sync 2013-11-26 00:30:07 -05:00
Robert
1c3a4fd75d proxy error 2013-11-26 00:25:50 -05:00
DarkGuardsman
2ab9d7b98b worked on click events for bot tasks 2013-11-20 10:35:13 -05:00
DarkGuardsman
d91af32cd2 Worked on armbot gui 2013-11-20 10:12:38 -05:00
DarkGuardsman
aff4a8b6cd started working on GUI for filterable blocks 2013-11-19 17:38:28 -05:00
Robert
d3928cff1a Moved all the render registry calls to there blocks
I added the system to do this a while ago but never implemented it fully
in AL. There will be another change like this down the road for
registering all the tileEntities in the blocks
2013-11-14 11:22:14 -05:00
Robert
46bb0f1eb4 worked on the advanced hopper 2013-11-13 19:33:50 -05:00
DarkGuardsman
3b1484e53c Working on rewriting the hopper for advanced features
Working on creating an upgraded hopper that has features for control
when the hopper works, what it can handle, sorting, and direct
interaction with some machine. Including a version that has a create
built into it.
2013-11-13 12:01:47 -05:00
DarkGuardsman
ce739b47bb Did a bit of work on the frames 2013-11-13 11:45:32 -05:00
DarkGuardsman
a0e1f73f1f Wrote the network connection code for the frames 2013-11-13 11:26:17 -05:00
DarkGuardsman
fa2bcfc279 Starting on mechanic blocks in AL
Better pistons & frames. Pistons will be an extended version of the
pistons found in minecraft. Frames will be my own take on the redpower
frames, and the solution to creating cranes & quarries. Though they will
be much easier to use then the redpower frames.
2013-11-13 11:16:14 -05:00
DarkGuardsman
40fea038be Changed main package name
was a bit long for my code editor
2013-11-13 11:04:49 -05:00
DarkGuardsman
0afe037f51 Packet handler change 2013-11-12 23:34:31 -05:00
Robert
1e70387ac6 added crate interface to crate 2013-11-11 16:01:32 -05:00
Robert
54884c1091 Moved inv helper to core 2013-11-11 15:43:28 -05:00
Robert
821ee1ef3e change in recipe formate 2013-11-11 12:24:48 -05:00
Robert
dc000f4740 Implemented AutoCraft event
Not that the armbot works right now but why not. We can just fix it
later if it doesn't work.
2013-11-10 21:48:20 -05:00
Robert
73e4ccb805 import changes 2013-11-09 19:34:24 -05:00
Robert
e3228669a1 File change from src/minecraft/dark to src/dark
Long over due
2013-11-09 11:25:43 -05:00
DarkGuardsman
c7d217a062 changed gitignore 2013-11-08 17:35:36 -05:00
DarkGuardsman
d5cd5edcf5 CleanupFormatting 2013-11-08 12:04:28 -05:00
DarkGuardsman
046438c2d3 Tile Network changes 2013-11-08 03:03:48 -05:00
DarkGuardsman
801cfaed63 Updated License 2013-11-07 23:09:53 -05:00
DarkGuardsman
a9a61eae0a cleanup 2013-11-07 23:09:39 -05:00
DarkGuardsman
d406964a27 Auto-Sync 2013-11-04 23:12:44 -05:00
DarkGuardsman
1bc39b050a Fixed a crash with filter list being null 2013-11-03 01:34:31 -05:00