Brian Ricketts
f222ce9b7f
Update to 1.5.1
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Still need to fix textures
2013-03-22 23:54:10 -05:00
Rseifert
c5d47c43cc
Textures mostly done
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Detector and turntable have yet to be finished but i've run out of time
to work on this today. If no one else fixes it by tommorow i will work
on it.
2013-03-18 01:10:02 -04:00
Rseifert
9df766ce28
Fixed crash on load
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forgot to remove preload of old textures which would cause a crash since
the textures are missing.
2013-03-18 00:48:07 -04:00
Rseifert
d6f06e5276
mostly updated to 1.5
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doing bug testing now too see what i missed or need to work on
2013-03-18 00:45:36 -04:00
Robert WC Seifert
1c02582307
Merge pull request #2 from AssemblyLine/Minecraft-1.5
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Split textures for MC 1.5
2013-03-17 21:12:17 -07:00
Rseifert
9e0cfe6201
untested basic update to 1.5
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Still have to bug test and add textures but it looks to be mostly done.
2013-03-18 00:08:52 -04:00
Rseifert
5b6781e811
got rid of render for detector
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Get icon method for block now contains world xyz so you can get the
tileEntity for better texture control of blocks
2013-03-17 23:33:20 -04:00
Rseifert
8ceb2dba22
Starting the update to 1.5
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Thought you guys had this handled but guess since i'm doing the same
thing for 5 other mods i'll do this as well.
2013-03-17 23:32:32 -04:00
Rseifert
8c110124e4
cleanup and reformating
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trying to save myself grief later with the hydraulic system for when
other use it. I've split it into two parts api for working with FM and
core for using the pipe network system.
2013-03-14 08:42:11 -04:00
Rseifert
99578a289f
Fixed pump
2013-03-14 07:48:19 -04:00
Rseifert
1d084e6301
renamed files & changed psi to use LiquidStack
2013-03-14 07:38:28 -04:00
Rseifert
a1a17343e8
Fixed Textures
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Getting close to being done now that the pre update stuff is out of the
way. Now its on to testing and bug hunting. After that its on to working
on the new pipe system and getting it done some time this week.
2013-03-14 07:09:25 -04:00
Rseifert
74a7cce60e
killed all the errors
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This doesn't mean done as i'm sure there are bugs to smash plus i still
need to implement the new network system as well fix the pump.
2013-03-14 06:28:19 -04:00
RSeifert
feceea5b7b
working on update to 1.5
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Not done yet not sure if i will be any time soon.
2013-03-14 01:38:07 -04:00
RSeifert
01e0d80b85
renamed pump
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mainly just a sync up
2013-03-12 22:58:16 -04:00
Brian Ricketts
e94ea438bc
Push build #88
2013-03-12 13:49:46 -05:00
Brian Ricketts
deacd434a9
Cleaned up imports and reformatted RenderCrate.java and BlockCrate.java
2013-03-12 12:52:22 -05:00
Brian Ricketts
9f65322f78
Crate improvements
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- Crate now accepts any IC2- or BC3-compatible wrench to drop keeping
items
- Crate now renders item name and amount as a floating tag above itself
when being looked at
- Item icon, name, and amount now glows on the side of the crate so it
is visible at night
2013-03-12 12:51:10 -05:00
Henry Mao
a38c7f4b4d
Split textures for MC 1.5
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I split and reorganized the texture files to be compatible with MC 1.5.
2013-03-10 22:34:30 +08:00
RSeifert
21a60d5c13
cleanup
2013-03-09 04:24:49 -05:00
RSeifert
3783314c6f
Worked on pump
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Still need to work on this more to fix some issue before the 1.5 update
2013-03-09 04:24:42 -05:00
RSeifert
fc6fbcb560
.
2013-03-04 20:44:16 -05:00
Brian Ricketts
aae7782356
Fixed naming in manipulator
2013-03-03 00:31:45 -06:00
Brian Ricketts
ec4bb7fa6f
Push build #87
2013-03-03 00:19:52 -06:00
Brian Ricketts
1346f22e4e
Added full OmniWrench support and partial IC2 wrench support
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IC2 team: if you're reading this, ADD FREAKING SHIFT-RIGHT-CLICK
FUNCTIONALITY TO YOUR STUPID WRENCH!
2013-03-03 00:12:17 -06:00
Brian Ricketts
bde31f8d30
Attempt to fix IC2 recipes
2013-03-02 23:01:51 -06:00
Brian Ricketts
8fede10d38
Changed logs to planks in belt recipe
2013-03-02 22:59:51 -06:00
Brian Ricketts
5edb3f813a
Added messages for recipes
2013-03-02 22:57:59 -06:00
Brian Ricketts
226b02e2c1
Fixed invalid IC2 recipe
2013-03-02 22:29:36 -06:00
Brian Ricketts
7747a5525e
Reverted bad builds
2013-03-02 22:27:44 -06:00
Brian Ricketts
5a1d3e5bd7
Merge branch 'master' of https://github.com/briman0094/Assembly-Line
2013-03-02 22:17:29 -06:00
RSeifert
f7c6588335
Corrected a possible pump connection issue
2013-03-02 18:22:08 -05:00
RSeifert
f2bdbd3cb0
Moved prefab out of core package
2013-03-02 18:21:36 -05:00
Henry Mao
615ae220da
Version Bump to 0.2.8
2013-03-02 14:44:12 +08:00
Henry Mao
287aef601d
Integrated crate pathfinding
2013-03-02 14:42:15 +08:00
Henry Mao
c1eee86fd2
Added pathfinding algorithm
2013-03-02 14:34:52 +08:00
Henry Mao
380ffc55ae
Fixed build script
2013-03-02 14:26:28 +08:00
Brian Ricketts
fcd46b3804
Added BC API to repo
2013-03-02 00:25:07 -06:00
Henry Mao
4e84bf5090
Revert "Removed scripts. NO PASSWORD FOR YOU."
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This reverts commit e50921e6c3
.
2013-03-02 14:21:02 +08:00
Brian Ricketts
0c93388b73
Pushed build
2013-03-02 00:04:40 -06:00
Brian Ricketts
915cb257ec
Fixed an invalid Detector recipe
2013-03-02 00:03:09 -06:00
Brian Ricketts
cbce2df04c
Push build
2013-03-01 23:31:07 -06:00
Brian Ricketts
e50921e6c3
Removed scripts. NO PASSWORD FOR YOU.
2013-03-01 23:19:34 -06:00
Brian Ricketts
7bf55f5cac
Updated .gitignore again
2013-03-01 23:18:25 -06:00
Brian Ricketts
4789830fa5
Something.
2013-03-01 23:15:34 -06:00
Brian Ricketts
377262a19a
Updated GitIgnore
2013-03-01 23:13:55 -06:00
Brian Ricketts
6eb4a93b88
Added separate recipes for IC2, vanilla, and BasicComponents
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Fixed "buildlocal.bat". Dark, make a copy...
Tried fixing an imprinter bug; seems like a vanilla problem
2013-03-01 23:08:31 -06:00
Rseifert
56eb239685
..
2013-03-01 12:44:49 -05:00
Rseifert
ff3ff4ec50
reducing down path finder code
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more work is still needed and no testing has been done yet.
2013-03-01 12:37:58 -05:00
Rseifert
9e3c7b0245
Converting Path Finder to Vector3
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There might be a few issue here with how it should work and how it will
work now. As well for more advanced path finding that needs to check for
tileEntity it can be done in is Valid Node.
2013-03-01 12:20:14 -05:00