electrodynamics/src/main/scala/edx/quantum/machine/boiler/ContainerNuclearBoiler.scala
2015-01-26 20:56:09 +08:00

99 lines
3.1 KiB
Scala

package edx.quantum.machine.boiler
import edx.quantum.QuantumContent
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.inventory.{IInventory, Slot}
import net.minecraft.item.ItemStack
import net.minecraftforge.fluids.FluidContainerRegistry
import resonantengine.prefab.gui.ContainerBase
import resonantengine.prefab.gui.slot.{SlotEnergyItem, SlotSpecific}
/**
* Nuclear boiler container
*/
object ContainerNuclearBoiler
{
private final val slotCount: Int = 4
}
class ContainerNuclearBoiler(player: EntityPlayer, tileEntity: TileNuclearBoiler) extends ContainerBase(player, tileEntity.asInstanceOf[IInventory])
{
//Constructor
this.addSlotToContainer(new SlotEnergyItem(tileEntity.asInstanceOf[IInventory], 0, 56, 26))
this.addSlotToContainer(new Slot(tileEntity.asInstanceOf[IInventory], 1, 25, 50))
this.addSlotToContainer(new Slot(tileEntity.asInstanceOf[IInventory], 2, 136, 50))
this.addSlotToContainer(new SlotSpecific(tileEntity.asInstanceOf[IInventory], 3, 81, 26, new ItemStack(QuantumContent.itemYellowCake), new ItemStack(QuantumContent.blockUraniumOre)))
this.addPlayerInventory(player)
override def canInteractWith(par1EntityPlayer: EntityPlayer): Boolean =
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer)
}
/**
* Called to transfer a stack from one inventory to the other eg. when shift clicking.
*/
override def transferStackInSlot(par1EntityPlayer: EntityPlayer, slotID: Int): ItemStack =
{
var var2: ItemStack = null
val slot: Slot = this.inventorySlots.get(slotID).asInstanceOf[Slot]
if (slot != null && slot.getHasStack)
{
val itemStack: ItemStack = slot.getStack
var2 = itemStack.copy
if (slotID >= slotCount)
{
if (this.getSlot(0).isItemValid(itemStack))
{
if (!this.mergeItemStack(itemStack, 0, 1, false))
{
return null
}
}
else if (QuantumContent.fluidStackWater.isFluidEqual(FluidContainerRegistry.getFluidForFilledItem(itemStack)))
{
if (!this.mergeItemStack(itemStack, 1, 2, false))
{
return null
}
}
else if (this.getSlot(3).isItemValid(itemStack))
{
if (!this.mergeItemStack(itemStack, 3, 4, false))
{
return null
}
}
else if (slotID < 27 + slotCount)
{
if (!this.mergeItemStack(itemStack, 27 + slotCount, 36 + slotCount, false))
{
return null
}
}
else if (slotID >= 27 + slotCount && slotID < 36 + slotCount && !this.mergeItemStack(itemStack, 4, 30, false))
{
return null
}
}
else if (!this.mergeItemStack(itemStack, slotCount, 36 + slotCount, false))
{
return null
}
if (itemStack.stackSize == 0)
{
slot.putStack(null.asInstanceOf[ItemStack])
}
else
{
slot.onSlotChanged
}
if (itemStack.stackSize == var2.stackSize)
{
return null
}
slot.onPickupFromSlot(par1EntityPlayer, itemStack)
}
return var2
}
}