194 lines
5.6 KiB
Java
194 lines
5.6 KiB
Java
package resonantinduction.mechanical.fluid.pump;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Map.Entry;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidTank;
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import net.minecraftforge.fluids.FluidTankInfo;
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import net.minecraftforge.fluids.IFluidHandler;
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import resonantinduction.core.tilenetwork.ITileConnector;
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import resonantinduction.mechanical.fluid.network.NetworkFluidTiles;
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import resonantinduction.old.api.fluid.IDrain;
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import resonantinduction.old.api.fluid.INetworkPipe;
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import universalelectricity.api.vector.Vector3;
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import universalelectricity.api.vector.VectorHelper;
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import com.builtbroken.common.Pair;
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public class TileEntityConstructionPump extends TileEntityStarterPump implements IFluidHandler, ITileConnector
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{
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/* LIQUID FLOW CONNECTION SIDES */
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/** Internal tank for interaction but not real storage */
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private FluidTank fakeTank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME);
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List<IDrain> drainsUsed = new ArrayList<IDrain>();
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public TileEntityConstructionPump()
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{
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super(50, 50, 30);
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}
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/**
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* Gets the facing direction
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*
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* @param input true for input side, false for output side
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* @return
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*/
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public ForgeDirection getFacing(boolean input)
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{
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return input ? this.getDirection() : this.getDirection().getOpposite();
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}
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@Override
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public Pair<World, Vector3> getDrainOrigin()
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{
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TileEntity inputTile = VectorHelper.getTileEntityFromSide(worldObj, new Vector3(this), getFacing(true));
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TileEntity outputTile = VectorHelper.getTileEntityFromSide(worldObj, new Vector3(this), getFacing(false));
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IDrain drain = this.getNextDrain(inputTile, outputTile, drainsUsed);
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if (drain == null)
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{
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this.drainsUsed.clear();
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drain = this.getNextDrain(inputTile, outputTile, drainsUsed);
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}
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if (drain instanceof TileEntity)
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{
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this.drainsUsed.add(drain);
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return new Pair<World, Vector3>(((TileEntity) drain).worldObj, new Vector3(((TileEntity) drain)));
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}
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return null;
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}
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/**
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* Gets the nextDrain in the list
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*
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* @param inputTile - input tile must be an instance of INetworkPipe
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* @param outputTile - output tile must be an instance of IFluidHandler
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* @param ignoreList - list of drains to ignore so that the next one is selected
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* @return the next drain it finds or null if it went threw the entire list. Its suggested to
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* clear the ignoreList after getting null
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*/
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public IDrain getNextDrain(TileEntity inputTile, TileEntity outputTile, List<IDrain> ignoreList)
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{
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IDrain drain = null;
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if (ignoreList == null)
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{
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ignoreList = new ArrayList<IDrain>();
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}
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if (inputTile instanceof INetworkPipe && ((INetworkPipe) inputTile).getTileNetwork() instanceof NetworkFluidTiles)
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{
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if (outputTile instanceof IFluidHandler)
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{
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for (Entry<IFluidHandler, EnumSet<ForgeDirection>> entry : ((NetworkFluidTiles) ((INetworkPipe) inputTile).getTileNetwork()).connctedFluidHandlers.entrySet())
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{
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if (entry.getKey() instanceof IDrain && !ignoreList.contains(entry.getKey()))
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{
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drain = (IDrain) entry.getKey();
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break;
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}
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}
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}
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}
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return drain;
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}
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@Override
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public boolean canConnect(ForgeDirection direction)
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{
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return direction != getFacing(true) && direction != getFacing(false);
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}
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@Override
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public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
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{
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TileEntity entity = VectorHelper.getTileEntityFromSide(this.worldObj, new Vector3(this), getFacing(false));
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if (entity instanceof IFluidHandler)
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{
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return ((IFluidHandler) entity).fill(getFacing(false).getOpposite(), resource, doFill);
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}
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return 0;
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}
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@Override
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public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
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{
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return null;
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}
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@Override
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public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
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{
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public FluidTankInfo[] getTankInfo(ForgeDirection direction)
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{
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if (direction == this.getFacing(false) && this.fakeTank != null)
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{
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return new FluidTankInfo[] { new FluidTankInfo(fakeTank.getFluid(), fakeTank.getCapacity()) };
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}
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return null;
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}
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@Override
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public boolean canFill(ForgeDirection from, Fluid fluid)
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{
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return from != getFacing(true);
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}
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@Override
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public boolean canDrain(ForgeDirection from, Fluid fluid)
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{
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return false;
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}
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@Override
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public boolean canTileConnect(Connection type, ForgeDirection dir)
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{
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TileEntity entity = new Vector3(this).modifyPositionFromSide(dir).getTileEntity(this.worldObj);
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return entity instanceof IFluidHandler && (dir == this.getFacing(false) || dir == this.getFacing(true));
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}
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@Override
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public void invalidate()
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{
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super.invalidate();
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}
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@Override
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public String getMeterReading(EntityPlayer user, ForgeDirection side, EnumTools tool)
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{
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if (tool == EnumTools.PIPE_GUAGE)
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{
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TileEntity inputTile = VectorHelper.getTileEntityFromSide(worldObj, new Vector3(this), getFacing(true));
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if (inputTile instanceof INetworkPipe && ((INetworkPipe) inputTile).getTileNetwork() instanceof NetworkFluidTiles)
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{
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int count = 0;
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for (Entry<IFluidHandler, EnumSet<ForgeDirection>> entry : ((NetworkFluidTiles) ((INetworkPipe) inputTile).getTileNetwork()).connctedFluidHandlers.entrySet())
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{
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if (entry.getKey() instanceof IDrain)
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{
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count++;
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}
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}
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return "Drains conencted to input : " + count;
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}
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}
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return null;
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}
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}
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