mig
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298383fe25
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version to 0.9.2
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2017-04-28 16:32:46 +02:00 |
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mig
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0893c19f23
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added getAvailableSkins()
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2017-04-28 16:32:25 +02:00 |
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mig
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6dea674e30
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removed console trace
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2017-04-28 16:31:58 +02:00 |
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mig
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ff4f9e641e
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1.0.0
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2017-04-27 14:57:19 +02:00 |
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mig
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be5f60f2dd
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fixed notation to be lowercase
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2017-04-27 13:44:34 +02:00 |
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mig
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f3acbaf044
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fixed reference to jocly node module
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2017-04-27 13:35:38 +02:00 |
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mig
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6df8cc9c45
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updated package definition
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2017-04-27 08:51:10 +02:00 |
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mig
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d226e79333
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updated package.json
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2017-04-27 07:41:02 +02:00 |
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mig
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f746927262
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packaged for publishing
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2017-04-27 07:14:02 +02:00 |
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mig
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b2fcd9b705
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fixed es6 should not be used ub games
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2017-04-27 07:12:38 +02:00 |
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mig
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afa50b618c
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removed experimental comment
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2017-04-27 04:47:36 +02:00 |
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mig
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bce0574e57
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added xiangqi specific move notation
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2017-04-27 04:39:46 +02:00 |
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mig
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645d20d7f8
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added getInitialBoardState
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2017-04-26 15:39:54 +02:00 |
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mig
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9c6d1af0dd
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added ExportInitialBoardState
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2017-04-26 15:39:36 +02:00 |
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mig
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34eaa4e94e
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improved move and board export
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2017-04-26 15:39:10 +02:00 |
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mig
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5d63dc8ac5
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fixed reading FEN, move format
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2017-04-26 15:38:32 +02:00 |
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mig
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4568e8fd82
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fix bug reading FEN, wrong pawn side
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2017-04-26 15:35:45 +02:00 |
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mig
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938e36dbc2
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added force option to resetView
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2017-04-26 09:46:22 +02:00 |
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mig
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d755b811cc
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added format parameter to getBoardState()
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2017-04-25 09:36:21 +02:00 |
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mig
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494f1a90c7
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added format parameter to getMoveString()
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2017-04-25 09:35:34 +02:00 |
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mig
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6eabaa2d60
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added board state export
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2017-04-25 09:14:12 +02:00 |
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mig
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77d8962820
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added getBoardState method
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2017-04-24 13:08:09 +02:00 |
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mig
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85e6606143
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added game initial position
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2017-04-24 11:57:04 +02:00 |
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mig
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2239a730e8
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added experimental reset view method
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2017-04-20 14:48:57 +02:00 |
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mig
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1534df6051
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fixed draughts get matching move
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2017-04-20 14:47:37 +02:00 |
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mig
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971a817ce4
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fixed picking best move
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2017-04-18 10:25:27 +02:00 |
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mig
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a494c1a6fb
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set path when calling getGameConfig
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2017-04-18 10:25:10 +02:00 |
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mig
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80ed61b8f4
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fixed loading css for 2D skins
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2017-04-15 12:14:55 +02:00 |
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mig
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669f511fc8
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added anaglyph to view options
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2017-04-15 10:37:16 +02:00 |
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mig
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9a3a939c34
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moved view-as to view options, obsolete viewAs()
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2017-04-15 10:13:41 +02:00 |
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mig
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8b463b27f7
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added match method getPossibleMoves
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2017-04-14 15:17:34 +02:00 |
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mig
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6dab9eed00
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fixed move generation error
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2017-04-13 17:43:50 +02:00 |
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mig
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4278aceac5
|
fixed finished in apply/play/user move
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2017-04-13 13:36:29 +02:00 |
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mig
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d0bc7adbb2
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better platform detection
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2017-04-13 13:23:01 +02:00 |
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mig
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fcd1bb78d3
|
added getGameConfig
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2017-04-13 13:22:21 +02:00 |
|
mig
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75789caaa4
|
reformatted, added getGameConfig
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2017-04-13 13:21:57 +02:00 |
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mig
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ddd7804b75
|
removed musketeer chess as per author decision
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2017-04-10 22:07:14 +02:00 |
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mig
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c8cadd922c
|
better solving concurrency
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2017-04-10 10:52:06 +02:00 |
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mig
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fe83242931
|
persist mode, levels, view-as
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2017-04-10 10:15:29 +02:00 |
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mig
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55e0973697
|
persist view options
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2017-04-10 00:15:03 +02:00 |
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mig
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535805a239
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allow passing view options in attachElement
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2017-04-10 00:14:39 +02:00 |
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mig
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c7f8d0d889
|
save/check game along with game data
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2017-04-09 23:50:37 +02:00 |
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mig
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618dcbcb0d
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access save and load features from the UI
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2017-04-09 18:59:09 +02:00 |
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mig
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2fbc484f4d
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uglify jocly.js in prod mode
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2017-04-09 17:37:14 +02:00 |
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mig
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45d731cdcd
|
fixed reversi
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2017-04-09 17:19:22 +02:00 |
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mig
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c5df5cada0
|
display board after set view options
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2017-04-09 17:12:52 +02:00 |
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mig
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650304d861
|
handle self animate moves
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2017-04-09 17:12:25 +02:00 |
|
mig
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c42d7f3644
|
fixed case preferred ratio not set
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2017-04-09 17:09:24 +02:00 |
|
mig
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982be2acec
|
redisplay the board after resize
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2017-04-09 17:08:05 +02:00 |
|
mig
|
8d55f84b01
|
fixed case moves not existing
|
2017-04-09 17:07:43 +02:00 |
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