Commit graph

207 commits

Author SHA1 Message Date
mig
9e41c905b4 default view as player A 2017-04-28 17:44:54 +02:00
mig
9c6355f580 ignore npm-debug.log 2017-04-28 17:29:22 +02:00
mig
a35d9df03a removed trace 2017-04-28 16:53:53 +02:00
mig
a1c4976e83 use setViewOptions over viewAs 2017-04-28 16:53:08 +02:00
mig
edc2937d1a fixed image not power of 2 2017-04-28 16:51:33 +02:00
mig
d2ea2dc4e0 added missing css for 2D 2017-04-28 16:43:29 +02:00
mig
298383fe25 version to 0.9.2 2017-04-28 16:32:46 +02:00
mig
0893c19f23 added getAvailableSkins() 2017-04-28 16:32:25 +02:00
mig
6dea674e30 removed console trace 2017-04-28 16:31:58 +02:00
mig
ff4f9e641e 1.0.0 2017-04-27 14:57:19 +02:00
mig
be5f60f2dd fixed notation to be lowercase 2017-04-27 13:44:34 +02:00
mig
f3acbaf044 fixed reference to jocly node module 2017-04-27 13:35:38 +02:00
mig
6df8cc9c45 updated package definition 2017-04-27 08:51:10 +02:00
mig
d226e79333 updated package.json 2017-04-27 07:41:02 +02:00
mig
f746927262 packaged for publishing 2017-04-27 07:14:02 +02:00
mig
b2fcd9b705 fixed es6 should not be used ub games 2017-04-27 07:12:38 +02:00
mig
afa50b618c removed experimental comment 2017-04-27 04:47:36 +02:00
mig
bce0574e57 added xiangqi specific move notation 2017-04-27 04:39:46 +02:00
mig
645d20d7f8 added getInitialBoardState 2017-04-26 15:39:54 +02:00
mig
9c6d1af0dd added ExportInitialBoardState 2017-04-26 15:39:36 +02:00
mig
34eaa4e94e improved move and board export 2017-04-26 15:39:10 +02:00
mig
5d63dc8ac5 fixed reading FEN, move format 2017-04-26 15:38:32 +02:00
mig
4568e8fd82 fix bug reading FEN, wrong pawn side 2017-04-26 15:35:45 +02:00
mig
938e36dbc2 added force option to resetView 2017-04-26 09:46:22 +02:00
mig
d755b811cc added format parameter to getBoardState() 2017-04-25 09:36:21 +02:00
mig
494f1a90c7 added format parameter to getMoveString() 2017-04-25 09:35:34 +02:00
mig
6eabaa2d60 added board state export 2017-04-25 09:14:12 +02:00
mig
77d8962820 added getBoardState method 2017-04-24 13:08:09 +02:00
mig
85e6606143 added game initial position 2017-04-24 11:57:04 +02:00
mig
2239a730e8 added experimental reset view method 2017-04-20 14:48:57 +02:00
mig
1534df6051 fixed draughts get matching move 2017-04-20 14:47:37 +02:00
mig
971a817ce4 fixed picking best move 2017-04-18 10:25:27 +02:00
mig
a494c1a6fb set path when calling getGameConfig 2017-04-18 10:25:10 +02:00
mig
80ed61b8f4 fixed loading css for 2D skins 2017-04-15 12:14:55 +02:00
mig
669f511fc8 added anaglyph to view options 2017-04-15 10:37:16 +02:00
mig
9a3a939c34 moved view-as to view options, obsolete viewAs() 2017-04-15 10:13:41 +02:00
mig
8b463b27f7 added match method getPossibleMoves 2017-04-14 15:17:34 +02:00
mig
6dab9eed00 fixed move generation error 2017-04-13 17:43:50 +02:00
mig
4278aceac5 fixed finished in apply/play/user move 2017-04-13 13:36:29 +02:00
mig
d0bc7adbb2 better platform detection 2017-04-13 13:23:01 +02:00
mig
fcd1bb78d3 added getGameConfig 2017-04-13 13:22:21 +02:00
mig
75789caaa4 reformatted, added getGameConfig 2017-04-13 13:21:57 +02:00
mig
ddd7804b75 removed musketeer chess as per author decision 2017-04-10 22:07:14 +02:00
mig
c8cadd922c better solving concurrency 2017-04-10 10:52:06 +02:00
mig
fe83242931 persist mode, levels, view-as 2017-04-10 10:15:29 +02:00
mig
55e0973697 persist view options 2017-04-10 00:15:03 +02:00
mig
535805a239 allow passing view options in attachElement 2017-04-10 00:14:39 +02:00
mig
c7f8d0d889 save/check game along with game data 2017-04-09 23:50:37 +02:00
mig
618dcbcb0d access save and load features from the UI 2017-04-09 18:59:09 +02:00
mig
2fbc484f4d uglify jocly.js in prod mode 2017-04-09 17:37:14 +02:00