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v3.6.0 ... p2.1

Author SHA1 Message Date
830d329625 chore: bump version
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2024-09-09 17:01:57 +02:00
76eb75b4c5 fix: statues skin URL
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2024-09-08 20:38:22 +02:00
2fc99d9347 feat: added OnlinePictureFrame
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2024-09-08 12:22:59 +02:00
80cb8c06fd chore: switch to EngineersToolbox fork 2024-09-08 12:14:11 +02:00
2f871ff949 chore: switch to traincraft fork 2024-09-08 12:12:49 +02:00
3117947281 chore: decurseify modpack.json
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2024-09-08 12:07:21 +02:00
fb7ebafa5e chore: bump version
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2024-08-25 15:22:03 +02:00
553008eb64 chore: updated mekanism 2024-08-25 13:54:11 +02:00
41e6e60706 fix: use working unimixins URL 2024-08-25 13:46:39 +02:00
05a98ea299 chore: use IC2 fork 2024-08-25 13:45:56 +02:00
0bd57cb182 chore: replace gasstation with unimixins 2024-08-20 21:37:47 +02:00
4b383859dd chore: update twilight forest 2024-08-20 19:40:11 +02:00
ad52fb7fc1 feat: more alectromat recipes 2024-08-20 19:39:57 +02:00
f82291721a feat: enable tritium 2024-08-20 15:45:27 +02:00
a57d9f06e3 feat: hbm tweaks 2024-08-20 15:45:16 +02:00
90d6609550 chore: bump version
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2024-07-20 17:21:35 +02:00
15677e84b0 chore: updated NEID 2024-07-20 15:39:02 +02:00
8738253876 feat: custom dimdoors dungeons 2024-07-20 15:37:15 +02:00
5f2df24146 chore: bump version
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2024-07-18 19:00:52 +02:00
77986e6c37 chore: updated to GNTH NEI fork 2024-07-18 18:54:17 +02:00
daa911d003 feat: no prefilled tanks 2024-07-18 18:41:02 +02:00
41bd9de830 chore: disable annoying fireworks 2024-07-18 18:24:34 +02:00
9d375d7f10 feat: HBM tweaks 2024-07-18 18:20:30 +02:00
06d92f7a6d feat: added Dimensional Doors 2024-07-18 18:12:36 +02:00
1bc3fa5231 chore: updated ICBM 2024-07-18 18:08:40 +02:00
73a7c91d70 fix: disable bullshit
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2024-07-17 09:29:14 +02:00
ba686b3888 fix: remove unwanted features
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2024-07-11 14:50:41 +02:00
484fb1e340 feat: gregtech update
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2024-07-02 16:42:35 +02:00
af756de23d chore: bump version
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2024-06-28 19:47:50 +02:00
27aecdbbbb feat: added Chromaticraft
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2024-06-28 19:23:50 +02:00
851107f1cc chore: updated reika mods 2024-06-28 19:22:20 +02:00
708fd7a938 chore: update classic worldgen 2024-06-28 18:52:11 +02:00
8c12a92f9f feat: added ProjectBlue 2024-06-28 18:33:16 +02:00
7d7c13e3f0 feat: more HBM config 2024-06-28 18:32:12 +02:00
9b89141758 feat: add HBM nuclear tech mod
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2024-06-28 09:50:37 +02:00
27 changed files with 20304 additions and 1359 deletions

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# v3.6.0
- Updated AE2 tilera Edition
- Added Computronics
# v3.11.1
- Switched to Traincraft fork
- Switched to Engineers Toolbox fork
- Fixed statues mod skins
- Added OnlinePictureFrame

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# Configuration file
automation {
I:formationPlaneEntityLimit=128
}
battery {
I:chargedStaff=8000
I:colorApplicator=20000
I:entropyManipulator=200000
I:matterCannon=200000
I:portableCell=20000
I:wirelessTerminal=1600000
}
client {
# Possible Values: AE, EU, WA, RF, MK
S:PowerUnit=AE
# Possible Values: AUTOSEARCH, MANUAL_SEARCH, NEI_AUTOSEARCH, NEI_MANUAL_SEARCH
S:SEARCH_MODE=MANUAL_SEARCH
# Possible Values: YES, NO, UNDECIDED
S:SEARCH_TOOLTIPS=YES
# Possible Values: TALL, FULL, SMALL
S:TERMINAL_STYLE=TALL
# Controls buttons on Crafting Screen : Capped at 9
I:craftAmtButton1=1
# Controls buttons on Crafting Screen : Capped at 99
I:craftAmtButton2=10
# Controls buttons on Crafting Screen : Capped at 999
I:craftAmtButton3=100
# Controls buttons on Crafting Screen : Capped at 9999
I:craftAmtButton4=1000
B:disableColoredCableRecipesInNEI=true
B:enableEffects=true
# Controls buttons on Level Emitter Screen : Capped at 9
I:levelAmtButton1=1
# Controls buttons on Level Emitter Screen : Capped at 99
I:levelAmtButton2=10
# Controls buttons on Level Emitter Screen : Capped at 999
I:levelAmtButton3=100
# Controls buttons on Level Emitter Screen : Capped at 9999
I:levelAmtButton4=1000
# Controls buttons on Priority Screen : Capped at 9
I:priorityAmtButton1=1
# Controls buttons on Priority Screen : Capped at 99
I:priorityAmtButton2=10
# Controls buttons on Priority Screen : Capped at 999
I:priorityAmtButton3=100
# Controls buttons on Priority Screen : Capped at 9999
I:priorityAmtButton4=1000
B:useColoredCraftingStatus=true
B:useTerminalUseLargeFont=false
}
condenser {
I:MatterBalls=256
I:Singularity=256000
}
craftingcpu {
I:craftingCalculationTimePerTick=5
}
features {
world {
B:CertusQuartzWorldGen=true
B:ChestLoot=true
B:DecorativeLights=true
B:DecorativeQuartzBlocks=true
B:Flour=true
B:GrindStone=true
B:Inscriber=true
B:MeteoriteWorldGen=true
B:SkyStoneChests=true
B:SpawnPressesInMeteorites=true
B:TinyTNT=true
B:VillagerTrading=true
}
toolsclassifications {
B:CertusQuartzTools=true
B:NetherQuartzTools=true
B:PoweredTools=true
}
tools {
B:ChargedStaff=true
B:ColorApplicator=true
B:EntropyManipulator=true
B:MatterCannon=true
B:MeteoriteCompass=true
B:PaintBalls=true
B:QuartzAxe=true
B:QuartzHoe=true
B:QuartzKnife=true
B:QuartzPickaxe=true
B:QuartzSpade=true
B:QuartzSword=true
B:QuartzWrench=true
B:WirelessAccessTerminal=true
}
networkfeatures {
B:Channels=true
B:Controller=true
B:Legacy=true
B:PowerGen=true
B:QuantumNetworkBridge=true
B:Security=true
B:SpatialIO=true
}
networkbuses {
B:AnnihilationPlane=true
B:CraftingTerminal=true
B:ExportBus=true
B:FormationPlane=true
B:IdentityAnnihilationPlane=true
B:ImportBus=true
B:LevelEmitter=true
B:P2PTunnel=true
B:PartConversionMonitor=true
B:PartMonitor=true
B:PartPatternTerminal=true
B:PartTerminal=true
B:QuartzFiber=true
B:StorageBus=true
B:StorageMonitor=true
}
portablecell {
B:PortableCell=true
}
storage {
B:IOPort=true
B:MEChest=true
B:MEDrive=true
B:StorageCells=true
}
networktool {
B:NetworkTool=true
}
highercapacity {
B:DenseCables=true
B:DenseEnergyCells=true
}
p2ptunnels {
B:P2PTunnelEU=true
B:P2PTunnelItems=true
B:P2PTunnelLight=true
B:P2PTunnelLiquids=true
B:P2PTunnelME=true
B:P2PTunnelOpenComputers=true
B:P2PTunnelPressure=true
B:P2PTunnelRF=true
B:P2PTunnelRedstone=true
}
blockfeatures {
B:MassCannonBlockDamage=true
B:TinyTNTBlockDamage=true
}
facades {
B:Facades=true
}
misc {
B:Achievements=true
B:CraftingLog=false
B:Creative=true
B:DebugLogging=false
B:Experimental=false
B:GrinderLogging=false
B:IntegrationLogging=false
B:LightDetector=true
B:LogSecurityAudits=false
B:Logging=true
B:PacketLogging=false
B:UnsupportedDeveloperTools=false
B:UpdateLogging=false
B:WebsiteRecipes=false
}
crafting {
B:EnableDisassemblyCrafting=true
B:EnableFacadeCrafting=true
B:InWorldFluix=true
B:InWorldPurification=true
B:InWorldSingularity=true
B:InterfaceTerminal=true
}
rendering {
B:AlphaPass=true
}
craftingfeatures {
B:CraftingCPU=true
B:MolecularAssembler=true
B:Patterns=true
}
commands {
B:ChunkLoggerTrace=false
}
}
grindstone {
S:grinderOres <
Obsidian
Ender
EnderPearl
Coal
Iron
Gold
Charcoal
NetherQuartz
Copper
Tin
Silver
Lead
Bronze
CertusQuartz
Wheat
Fluix
Brass
Platinum
Nickel
Invar
Aluminium
Electrum
Osmium
Zinc
>
D:oreDoublePercentage=90.0
}
##########################################################################################################
# modintegration
#--------------------------------------------------------------------------------------------------------#
# Valid Values are 'AUTO', 'ON', or 'OFF' - defaults to 'AUTO' ; Suggested that you leave this alone unless your experiencing an issue, or wish to disable the integration for a reason.
##########################################################################################################
modintegration {
S:BetterStorage=AUTO
S:BuildCraftBuilders=AUTO
S:BuildCraftCore=AUTO
S:BuildCraftTransport=AUTO
S:ColoredLightsCore=AUTO
S:CraftGuide=AUTO
S:DeepStorageUnit=AUTO
S:Factorization=AUTO
S:ForgeMultiPart=AUTO
S:ImmibisMicroblocks=AUTO
S:IndustrialCraft2=AUTO
S:InventoryTweaks=AUTO
S:LogisticsPipes=AUTO
S:Mekanism=AUTO
S:MineFactoryReloaded=AUTO
S:NotEnoughItems=AUTO
S:OpenComputers=AUTO
S:PneumaticCraft=AUTO
S:Railcraft=AUTO
S:RedstoneFluxPower-Items=AUTO
S:RedstoneFluxPower-Tiles=AUTO
S:RotaryCraft=AUTO
S:RotatableBlocks=AUTO
S:Waila=AUTO
}
##########################################################################################################
# orecamouflage
#--------------------------------------------------------------------------------------------------------#
# AE2 Automatically uses alternative ores present in your instance of MC to blend better with its surroundings, if you prefer you can disable this selectively using these flags; Its important to note, that some if these items even if enabled may not be craftable in game because other items are overriding their recipes.
##########################################################################################################
orecamouflage {
# OreDictionary Names: crystalCertusQuartz
B:CertusQuartzCrystal=false
# OreDictionary Names: dustCertusQuartz
B:CertusQuartzDust=false
# OreDictionary Names: dustEnder,dustEnderPearl
B:EnderDust=false
# OreDictionary Names: dustWheat
B:Flour=false
# OreDictionary Names: dustGold
B:GoldDust=true
# OreDictionary Names: dustIron
B:IronDust=true
# OreDictionary Names: nuggetIron
B:IronNugget=true
# OreDictionary Names: dustNetherQuartz
B:NetherQuartzDust=false
# OreDictionary Names: itemSilicon
B:Silicon=false
# OreDictionary Names: gearWood
B:WoodenGear=true
}
powerratios {
D:IC2=2.0
D:Mekanism=0.2
D:RotaryCraft=8.884150675195451E-5
D:ThermalExpansion=0.5
D:UsageMultiplier=1.0
}
spatialio {
D:spatialPowerExponent=1.35
D:spatialPowerMultiplier=1250.0
I:storageBiomeID=59
I:storageProviderID=-11
}
##########################################################################################################
# tickrates
#--------------------------------------------------------------------------------------------------------#
# Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.
##########################################################################################################
tickrates {
I:AnnihilationPlane.max=120
I:AnnihilationPlane.min=2
I:ExportBus.max=60
I:ExportBus.min=5
I:IOPort.max=5
I:IOPort.min=1
I:ImportBus.max=40
I:ImportBus.min=5
I:Inscriber.max=1
I:Inscriber.min=1
I:Interface.max=120
I:Interface.min=5
I:ItemTunnel.max=60
I:ItemTunnel.min=5
I:LightTunnel.max=120
I:LightTunnel.min=5
I:METunnel.max=20
I:METunnel.min=5
I:OpenComputersTunnel.max=5
I:OpenComputersTunnel.min=1
I:PressureTunnel.max=120
I:PressureTunnel.min=1
I:StorageBus.max=60
I:StorageBus.min=5
I:VibrationChamber.max=40
I:VibrationChamber.min=10
}
tileraedition {
B:hardLegacyController=false
B:needController=false
I:typeLimit=63
}
##########################################################################################################
# wireless
#--------------------------------------------------------------------------------------------------------#
# Range= WirelessBaseRange + WirelessBoosterRangeMultiplier * Math.pow( boosters, WirelessBoosterExp )
# PowerDrain= WirelessBaseCost + WirelessCostMultiplier * Math.pow( boosters, 1 + boosters / WirelessHighWirelessCount )
##########################################################################################################
wireless {
D:WirelessBaseCost=8.0
D:WirelessBaseRange=16.0
D:WirelessBoosterExp=1.5
D:WirelessBoosterRangeMultiplier=1.0
D:WirelessCostMultiplier=1.0
D:WirelessTerminalDrainMultiplier=1.0
}
worldgen {
D:meteoriteClusterChance=0.1
I:meteoriteDimensionWhitelist <
0
>
D:meteoriteSpawnChance=0.3
I:minMeteoriteDistance=707
I:quartzOresClusterAmount=15
I:quartzOresPerCluster=4
D:spawnChargedChance=0.07999998331069946
}

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# Configuration file
cache {
S:digest=2c784b2a0943e05f0c5a9929abf9963b
# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
}
general {
# Will output more detailed information into the CSV like corresponding items [default: false]
B:enableAdditionalInfo=false
# If true, the CSV exporting will always happen. This will not use the cache to reduce the computation. [default: false]
B:enableForceRefresh=false
# If true, the custom recipes are enabled. Acts as a master switch. [default: true]
B:enabled=true
# If true, all registered items will be exported containing the internal minecraft name and the localized name to actually find the item you are using. This also contains the item representation of the blocks, but are missing items, which are too much to display e.g. FMP. [default: true]
B:exportItemNames=false
}

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# Configuration file
general {
B:"Allow Layered Turbines"=true
B:"Allow Radioactive Ores"=true
B:"Allow Toxic Waste"=true
B:"Auto Disable Uranium If Exist"=false
B:"Disable IC2 Uranium Compression (Recommended)"=true
B:"Disable Radiation"=false
B:"Require Tritium"=true
I:"Steam Ratio"=120
D:"Turbine Output Multiplier"=15.0
I:"Uranium Hexafluoride Ratio"=200
}
ore_generation {
B:"Generate Uranium Ore"=true
}

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This guide explains the simple details involved in creating your own dungeons.
[CREATING YOUR BUILDING AREA]
To get started, run Minecraft with Dimensional Doors installed and use the command "/dd-create". This will create an empty pocket dimension for you to build in. It used to be necessary to use this command to ensure that the resulting room was oriented properly for exporting. That's no longer the case; you can now create pockets in any way and they'll also work fine.
[CHOOSING YOUR BUILDING MATERIALS]
You can ONLY build a dungeon using regular Minecraft blocks and some Dimensional Doors blocks. Everything that is not a regular Minecrat block or part of the acceptable Dimensional Doors blocks will be turned into Fabric of Reality during both exporting and importing of the dungeon. This is a safety precaution against potentially serious crashes. The permitted blocks from Dimensional Doors are:
Fabric of Reality, Ancient Fabric, Eternal Fabric, Warp Doors, Dimensional Doors, and Transient Doors
Transient doors are only intended for use with Rift Gateway designs and may not be assigned a destination if loaded in a dungeon. Also note that rifts are not in the permitted list and will be filtered out. Entities (e.g. mobs, minecarts, items frames, and dropped items) will not be imported or exported either.
Previously, builders would have to use regular Minecraft doors and those would be converted into Warp Doors and Dimensional Doors when a design was imported. That behavior was changed to that players could use regular doors within their designs. All dimensional doors will be reset upon importing so creating paths within a single room is currently not possible.
[BUILDING YOUR DUNGEON]
The first step is to place the entrance door. That is where the player will appear when they teleport in for the first time. It is designated using a Warp Door. Any dungeon without an entrance door will fail to load.
You can place Dimensinoal Doors to connect your room to other rooms. You only have to place the doors where you want them. The doors will be linked to other rooms automatically whenever a player steps through.
You can also place Warp Doors to act as exits to the Overworld and other dimensions. Their destinations will be assigned automatically whenever a player steps through. Note that there is an extra step involved for this. Any exit doors must have a block of regular sandstone underneath to make the proper entrance clear. If you forget to place the sandstone block, then the mod may select one of your exit doors as the entrance. The mod will also automatically replace the sandstone block with the block underneath it.
Any empty chests or trapped chests will be loaded with loot automatically when the dungeon is imported. Chests or trapped chests with contents already will not be affected. Be sure not to leave loot inside your chests if you import and re-export any of your designs; this is a common mistake.
It used to be that empty dispensers would be filled automatically with a stack of arrows. That was needed before when loaded inventories could not be exported. Now that feature has been removed for added flexibility - in case someone needs to have empty dispensers in their designs.
Finally, End Portal Frame blocks act as special markers. When the dungeon is imported, the blocks are removed and Monoliths are spawned in their place. This is used to manually set up Monolith positions to ensure that certain areas of a dungeon are protected. It's not usually necessary to use those markers because have ways of assigning them random positions in a dungeon (explained below).
[EXPORTING YOUR DUNGEON]
Once you have finished creating your dungeon, you need to export it as a schematic file with the command "/dd-export <DungeonType> <DungeonName> <IsOpen> [SpawnWeight]"
The mod searches a 101 x 101 x 101 block cube (centered on the player's position) for blocks and chooses the smallest area that contains all of the blocks it finds. That area is then exported. Be careful about leaving garbage outside of the pocket in which you were building since it will be detected and exported along with everything else.
The following section explains each parameter for the command.
DungeonType: The dungeon types for the default Ruins are "Hub", "SimpleHall", "ComplexHall", "Trap", "Exit", and "DeadEnd".
Hub: Dungeons that have 4 or more iron doors in them should be labeled as hubs, so they don't generate one after another.
SimpleHall: Dungeons that contain one or two Dimensional Doors, but no more than that, and don't contain traps. These are the halls that separate rooms and are generally "closed" rooms.
ComplexHall: These dungeons are more like rooms than hallways and can be open. They can have piston puzzles or locks, and up to three Dimensional Doors. In addition, they can contain wooden doors to link to the surface.
Trap: These dungeons are primarily traps and often contain only a single iron door. The traps should never instantly kill the player, and it should be possible to beat them. They can contain either a reward/chest, or simply allow progress. Piston traps are very fun for these.
Exit: The main purpose of these dungeons is to link back to Overworld with a wooden door. They should never contain iron doors.
DeadEnd: Dungeons that have no other doors except the entrance. Usually contain some sort of treasure.
Note that there used to be a Maze type as well. That type was changed for internal use. Dungeon types are specific to each dungeon pack and other type names may apply for other packs.
IsOpen: Indicates whether the dungeon is an open-air structure or a closed structure that should be surrounded by Monoliths. Monoliths prevent players from breaking out of closed structures to avoid puzzles or traps. The only valid values are "open" or "closed".
SpawnWeight: An optional integer that determines how frequently you want the dungeon to appear relative to others of the same type. The default weight is 100. Higher values cause a dungeon to generate more often, while lower values cause it to be less common. The minimum weight is 0 and the maximum weight is 10,000.
--------------------------
You can also use the command "/dd-export <fileName> override" to force the mod to export your surroundings as a schematic without following the naming restrictions above. This is useful for exporting a dungeon with a dungeon type that isn't part of Ruins.
Examples names:
Hub_RuinsWithDoors_Open_100
SimpleHall_WindingHallway_Closed_50
Trap_CleverTrap_Closed
Although you can deviate from the format above, the current dungeon generation system requires that format to work properly. It will not select schematics that do not follow those naming rules.
Congratulations! You have added your own dungeon. You can use the command "/dd-rift <dungeonName>" to generate it, or use "/dd-list" to list all available dungeons.

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# Configuration file
compatibility {
B:Cofh.Energy=false
B:Industrialcraft.Energy=true
}
features {
I:MaxLogStackSize=64
I:MaxOreStackSize=64
I:MaxOtherBlockStackSize=64
I:MaxPlankStackSize=64
I:UpgradeStacksize=4
}
general {
B:AFK_Hunger=false
B:AdventureModeStartingAxe=false
B:ConnectedMachineCasingTextures=true
B:CraftingUnification=false
B:Debug=false
B:Debug2=false
B:EnsureToBeLoadedLast=true
B:IncreaseDungeonLoot=false
B:InventoryUnification=true
I:ItemDespawnTime=6000
I:MillisecondsPassedInGTTileEntityUntilLagWarning=100
B:NerfDustCrafting=false
I:TicksForLagAveragingWithScanner=25
B:TooEasyMode=false
B:WoodNeedsSawForCrafting=false
B:disable_STDERR=false
B:disable_STDOUT=false
B:forceAdventureMode=false
B:hardermobspawners=false
B:harderstone=false
B:hiddenores=false
B:online=true
B:show_all_metaitems_in_creative_and_NEI=false
B:smallerStoneToolDurability=false
B:smallerWoodToolDurability=false
}
machines {
B:colored_guis_when_painted=true
B:constant_need_of_energy=true
B:explosions_on_nonwrenching=true
B:fire_causes_explosions=true
B:lightning_causes_explosions=true
B:machines_explosion_damage=true
B:machines_flammable=true
B:rain_causes_explosions=true
B:wirefire_on_explosion=true
}

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# Configuration file
crops {
I:gt_crops.blazereed=130
I:gt_crops.bobsyeruncleranks=127
I:gt_crops.corium=132
I:gt_crops.corpseplant=133
I:gt_crops.creeperweed=134
I:gt_crops.diareed=128
I:gt_crops.eggplant=131
I:gt_crops.enderbloom=135
I:gt_crops.flax=125
I:gt_crops.indigo=124
I:gt_crops.meatrose=136
I:gt_crops.milkwart=137
I:gt_crops.oilberries=126
I:gt_crops.slimeplant=138
I:gt_crops.spidernip=139
I:gt_crops.tearstalks=140
I:gt_crops.tine=141
I:gt_crops.withereed=129
}

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# Configuration file
machineconfig {
I:DigitalChest.MaxItems_32768=32768
B:DragonEggEnergySiphon.AllowMultipleEggs_false=false
I:DragonEggEnergySiphon.EnergyPerTick_1024=1024
B:DragonEggEnergySiphon.OutputFlux_true=true
I:MagicEnergyAbsorber.EnergyPerTick.EnderCrystal_32=32
I:MagicEnergyAbsorber.EnergyPerVis_12800=12800
I:QuantumChest.MaxItems_2000000000=2000000000
B:Teleporter.Interdimensional_true=true
I:Tesseract.EnergyPerTick_8=8
I:Tesseract.InterDimensionalEnergyPerTick_32=32
B:Tesseract.Interdimensional_true=true
}

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# Configuration file
blastfurnacerequirements {
B:aluminium_true=true
B:blacksteel_true=true
B:cerium_true=true
B:chrome_true=true
B:chromite_true=true
B:damascussteel_true=true
B:dysprosium_true=true
B:electrumflux_true=true
B:enderium_true=true
B:erbium_true=true
B:europium_true=true
B:gadolinium_true=true
B:holmium_true=true
B:kanthal_true=true
B:lanthanum_true=true
B:lutetium_true=true
B:neodymium_true=true
B:praseodymium_true=true
B:promethium_true=true
B:samarium_true=true
B:scandium_true=true
B:shadowsteel_true=true
B:silicon_true=true
B:stainlesssteel_true=true
B:steel_true=true
B:terbium_true=true
B:thulium_true=true
B:titanium_true=true
B:tungstate_true=true
B:tungsten_true=true
B:tungstensteel_true=true
B:ultimet_true=true
B:ytterbium_true=true
B:yttrium_true=true
}
uum_materialcost {
I:electrotine_5000=5000
I:endereye_50000=50000
I:enderpearl_25000=25000
I:glowstone_25000=25000
I:nikolite_5000=5000
I:plutonium241_2000000=2000000
I:plutonium_2000000=2000000
I:redstone_5000=5000
I:thorium_500000=500000
I:uranium235_1000000=1000000
I:uranium_1000000=1000000
}

View file

@ -0,0 +1,139 @@
# Configuration file
##########################################################################################################
# enchants
#--------------------------------------------------------------------------------------------------------#
# There you can set allowed enchant IDs to specific GT tools
# It will let you apply choosen enchant in anvil to GT tool
##########################################################################################################
enchants {
I:"gregtech_addon:advanced_drill" <
>
I:"gregtech_addon:advanced_saw" <
>
I:"gregtech_addon:aluminium_scoop" <
>
I:"gregtech_addon:black_spray" <
>
I:"gregtech_addon:blue_spray" <
>
I:"gregtech_addon:bronze_file" <
>
I:"gregtech_addon:bronze_hammer" <
>
I:"gregtech_addon:bronze_jack_hammer" <
>
I:"gregtech_addon:bronze_saw" <
>
I:"gregtech_addon:bronze_wrench" <
>
I:"gregtech_addon:brown_spray" <
>
I:"gregtech_addon:bug_spray" <
>
I:"gregtech_addon:crowbar" <
>
I:"gregtech_addon:cyan_spray" <
>
I:"gregtech_addon:diamond_jack_hammer" <
>
I:"gregtech_addon:electric_saw" <
>
I:"gregtech_addon:electric_screwdriver" <
>
I:"gregtech_addon:electric_wrench" <
>
I:"gregtech_addon:empty_advanced_saw" <
>
I:"gregtech_addon:empty_advanced_wrench" <
>
I:"gregtech_addon:empty_electric_saw" <
>
I:"gregtech_addon:empty_electric_screwdriver" <
>
I:"gregtech_addon:empty_electric_wrench" <
>
I:"gregtech_addon:empty_soldering_iron" <
>
I:"gregtech_addon:foam_spray" <
>
I:"gregtech_addon:gray_spray" <
>
I:"gregtech_addon:green_spray" <
>
I:"gregtech_addon:hardener_spray" <
>
I:"gregtech_addon:hydration_spray" <
>
I:"gregtech_addon:ice_spray" <
>
I:"gregtech_addon:iron_file" <
>
I:"gregtech_addon:iron_hammer" <
>
I:"gregtech_addon:iron_saw" <
>
I:"gregtech_addon:iron_wrench" <
>
I:"gregtech_addon:lightblue_spray" <
>
I:"gregtech_addon:lightgray_spray" <
>
I:"gregtech_addon:lime_spray" <
>
I:"gregtech_addon:magenta_spray" <
>
I:"gregtech_addon:mallet" <
>
I:"gregtech_addon:orange_spray" <
>
I:"gregtech_addon:pepper_spray" <
>
I:"gregtech_addon:pink_spray" <
>
I:"gregtech_addon:plastic_mallet" <
>
I:"gregtech_addon:purple_spray" <
>
I:"gregtech_addon:red_spray" <
>
I:"gregtech_addon:rockcutter" <
>
I:"gregtech_addon:screwdriver" <
>
I:"gregtech_addon:solder_lead" <
>
I:"gregtech_addon:solder_tin" <
>
I:"gregtech_addon:soldering_iron" <
>
I:"gregtech_addon:steel_file" <
>
I:"gregtech_addon:steel_hammer" <
>
I:"gregtech_addon:steel_jack_hammer" <
>
I:"gregtech_addon:steel_saw" <
>
I:"gregtech_addon:steel_wrench" <
>
I:"gregtech_addon:tungstensteel_file" <
>
I:"gregtech_addon:tungstensteel_hammer" <
>
I:"gregtech_addon:tungstensteel_saw" <
>
I:"gregtech_addon:tungstensteel_screwdriver" <
>
I:"gregtech_addon:tungstensteel_wrench" <
>
I:"gregtech_addon:white_spray" <
>
I:"gregtech_addon:wrench_advanced" <
>
I:"gregtech_addon:yellow_spray" <
>
}

View file

@ -0,0 +1,36 @@
# Configuration file
##########################################################################################################
# forceoredict
#--------------------------------------------------------------------------------------------------------#
# Forced OreDict registration
# As examples, not any mod devs registering their blocks of ingots to OreDict
# To disable force name type "false" insteadof name
##########################################################################################################
forceoredict {
S:"item.Mimic Orb"=blockMimichite
S:tile.Fluorite.0=blockFluorite
S:tile.Fluorite.1=blockFluorite
S:tile.Fluorite.2=blockFluorite
S:tile.Fluorite.3=blockFluorite
S:tile.Fluorite.4=blockFluorite
S:tile.Fluorite.5=blockFluorite
S:tile.Fluorite.6=blockFluorite
S:tile.Fluorite.7=blockFluorite
S:tile.ReactorMaterials.2=blockCalcite
S:tile.ReactorMaterials.4=blockMagnetite
S:tile.blastBlock=blockGunpowder
S:tile.block.deco0=blockHSLA
S:tile.blockCosmeticOpaque.0=blockAmber
S:tile.blockCosmeticSolid.4=blockThaumium
S:tile.blockGreenSapphire=blockGreenSapphire
S:tile.blockNikolite=blockNikolite
S:tile.blockRuby=blockRuby
S:tile.blockSapphire=blockSapphire
S:tile.blockTungsten=blockTungsten
S:tile.gcBlockCore.meteorironBlock=blockMeteoricIron
S:tile.mars.marsdeco=blockDesh
}

View file

@ -0,0 +1,368 @@
# Configuration file
worldgen {
B:Nether.Ore.Cinnabar_Huge_false=false
B:Nether.Ore.Cinnabar_Large_false=false
B:Nether.Ore.Cinnabar_Medium_true=true
B:Nether.Ore.Cinnabar_Small_true=true
B:Nether.Ore.Cinnabar_Tiny_true=true
B:Nether.Ore.Pyrite_Huge_true=true
B:Nether.Ore.Pyrite_Large_true=true
B:Nether.Ore.Pyrite_Medium_true=true
B:Nether.Ore.Pyrite_Small_true=true
B:Nether.Ore.Pyrite_Tiny_true=true
B:Nether.Ore.Sphalerite_Huge_true=true
B:Nether.Ore.Sphalerite_Large_true=true
B:Nether.Ore.Sphalerite_Medium_true=true
B:Nether.Ore.Sphalerite_Small_true=true
B:Nether.Ore.Sphalerite_Tiny_true=true
B:Overworld.Layer.BlackGranite_Huge_true=true
B:Overworld.Layer.BlackGranite_Large_true=true
B:Overworld.Layer.BlackGranite_Medium_true=true
B:Overworld.Layer.BlackGranite_Small_true=true
B:Overworld.Layer.BlackGranite_Tiny_true=true
B:Overworld.Layer.RedGranite_Huge_true=true
B:Overworld.Layer.RedGranite_Large_true=true
B:Overworld.Layer.RedGranite_Medium_true=true
B:Overworld.Layer.RedGranite_Small_true=true
B:Overworld.Layer.RedGranite_Tiny_true=true
B:Overworld.Ore.Bauxite_High_true=true
B:Overworld.Ore.Bauxite_true=true
B:Overworld.Ore.Cassiterite_High_true=true
B:Overworld.Ore.Cassiterite_true=true
B:Overworld.Ore.Galena_true=true
B:Overworld.Ore.Iridium_true=true
B:Overworld.Ore.Nickel_true=true
B:Overworld.Ore.Ruby_true=true
B:Overworld.Ore.Sapphire_true=true
B:Overworld.Ore.Sphalerite_true=true
B:Overworld.Ore.Tetrahedrite_High_true=true
B:Overworld.Ore.Tetrahedrite_true=true
end {
B:Cooperiteore_true=true
B:EnderAsteroids_true=true
B:Olivineore_true=true
B:Sodaliteore_true=true
B:Tungstateore_true=true
}
overworld {
layer {
blackgranite_tiny {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_48=48
I:Size_50=50
}
blackgranite_small {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_96=96
I:Size_100=100
}
blackgranite_medium {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_144=144
I:Size_200=200
}
blackgranite_large {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_192=192
I:Size_300=300
}
blackgranite_huge {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_240=240
I:Size_400=400
}
redgranite_tiny {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_48=48
I:Size_50=50
}
redgranite_small {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_96=96
I:Size_100=100
}
redgranite_medium {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_144=144
I:Size_200=200
}
redgranite_large {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_192=192
I:Size_300=300
}
redgranite_huge {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_0=0
I:Probability_240=240
I:Size_400=400
}
}
ore {
galena {
I:Amount_1=1
I:MaxHeight_32=32
I:MinHeight_0=0
I:Probability_3=3
I:Size_16=16
}
iridium {
I:Amount_1=1
I:MaxHeight_100=100
I:MinHeight_0=0
I:Probability_5=5
I:Size_0=0
}
ruby {
I:Amount_8=8
I:MaxHeight_32=32
I:MinHeight_0=0
I:Probability_1=1
I:Size_0=0
}
sapphire {
I:Amount_8=8
I:MaxHeight_32=32
I:MinHeight_0=0
I:Probability_1=1
I:Size_0=0
}
bauxite {
I:Amount_2=2
I:MaxHeight_80=80
I:MinHeight_32=32
I:Probability_1=1
I:Size_16=16
}
bauxite_high {
I:Amount_3=3
I:MaxHeight_120=120
I:MinHeight_70=70
I:Probability_1=1
I:Size_16=16
}
tetrahedrite {
I:Amount_1=1
I:MaxHeight_70=70
I:MinHeight_32=32
I:Probability_6=6
I:Size_32=32
}
tetrahedrite_high {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_70=70
I:Probability_1=1
I:Size_32=32
}
cassiterite {
I:Amount_1=1
I:MaxHeight_70=70
I:MinHeight_32=32
I:Probability_12=12
I:Size_32=32
}
cassiterite_high {
I:Amount_1=1
I:MaxHeight_120=120
I:MinHeight_70=70
I:Probability_3=3
I:Size_32=32
}
nickel {
I:Amount_1=1
I:MaxHeight_32=32
I:MinHeight_10=10
I:Probability_18=18
I:Size_32=32
}
sphalerite {
I:Amount_8=8
I:MaxHeight_10=10
I:MinHeight_2=2
I:Probability_1=1
I:Size_0=0
}
}
}
nether {
ore {
pyrite_tiny {
I:Amount_16=16
I:MaxHeight_64=64
I:MinHeight_0=0
I:Probability_1=1
I:Size_4=4
}
pyrite_small {
I:Amount_8=8
I:MaxHeight_64=64
I:MinHeight_0=0
I:Probability_2=2
I:Size_8=8
}
pyrite_medium {
I:Amount_4=4
I:MaxHeight_64=64
I:MinHeight_0=0
I:Probability_4=4
I:Size_12=12
}
pyrite_large {
I:Amount_2=2
I:MaxHeight_64=64
I:MinHeight_0=0
I:Probability_8=8
I:Size_24=24
}
pyrite_huge {
I:Amount_1=1
I:MaxHeight_64=64
I:MinHeight_0=0
I:Probability_16=16
I:Size_32=32
}
cinnabar_tiny {
I:Amount_16=16
I:MaxHeight_128=128
I:MinHeight_64=64
I:Probability_1=1
I:Size_4=4
}
cinnabar_small {
I:Amount_8=8
I:MaxHeight_128=128
I:MinHeight_64=64
I:Probability_2=2
I:Size_8=8
}
cinnabar_medium {
I:Amount_4=4
I:MaxHeight_128=128
I:MinHeight_64=64
I:Probability_4=4
I:Size_12=12
}
cinnabar_large {
I:Amount_2=2
I:MaxHeight_128=128
I:MinHeight_64=64
I:Probability_8=8
I:Size_24=24
}
cinnabar_huge {
I:Amount_1=1
I:MaxHeight_128=128
I:MinHeight_64=64
I:Probability_16=16
I:Size_32=32
}
sphalerite_tiny {
I:Amount_16=16
I:MaxHeight_96=96
I:MinHeight_32=32
I:Probability_1=1
I:Size_4=4
}
sphalerite_small {
I:Amount_8=8
I:MaxHeight_96=96
I:MinHeight_32=32
I:Probability_2=2
I:Size_8=8
}
sphalerite_medium {
I:Amount_4=4
I:MaxHeight_96=96
I:MinHeight_32=32
I:Probability_4=4
I:Size_12=12
}
sphalerite_large {
I:Amount_2=2
I:MaxHeight_96=96
I:MinHeight_32=32
I:Probability_8=8
I:Size_24=24
}
sphalerite_huge {
I:Amount_1=1
I:MaxHeight_96=96
I:MinHeight_32=32
I:Probability_16=16
I:Size_32=32
}
}
}
}

View file

@ -3,16 +3,20 @@
client {
I:AmbientLightingLevel=15
B:CTMRenderer=true
B:DoMultiblockSparkle=true
B:EnableAmbientLighting=true
B:EnableMachineSounds=true
B:EnablePlayerSounds=true
B:Holidays=true
B:MachineEffects=true
S:ModelType=MODERN
I:MultiblockSparkleIntesity=6
B:OldTransmitterRender=false
B:OpaqueTransmitterRender=false
# If true, will reduce lagging between player sounds. Setting to false will reduce GC load
B:ReplaceSoundsWhenResuming=true
B:SmallPipeFluid=false
D:SoundVolume=1.0
}
@ -33,6 +37,10 @@ general {
I:DisassemblerEnergyUsage=10
B:DynamicTankEasterEgg=false
D:EUToJoules=0.1
I:ElementizerFailChanceMultiplier=1
B:EnableDiamondCompat=true
B:EnablePoorOresCompat=true
B:EnableQuartzCompat=true
B:EnableWorldRegeneration=false
D:EnergyPerHeat=1000.0
D:EnergyPerRedstone=10000.0
@ -57,22 +65,26 @@ general {
I:MaxPlenisherNodes=4000
I:MaxPumpRange=80
I:MaxScubaGas=24000
I:MethaneBurnTime=10
I:MinerSilkMultiplier=6
I:ObsidianTNTBlastRadius=12
I:ObsidianTNTDelay=100
B:OpsBypassRestrictions=false
B:OreDictOsmium=true
B:OreDictPlatinum=false
I:OsmiumPerChunk=12
B:PrefilledFluidTanks=true
B:PrefilledGasTanks=true
B:PrefilledFluidTanks=false
B:PrefilledGasTanks=false
B:PumpWaterSources=false
D:RFToJoules=0.4
I:SaltPerChunk=2
B:SpawnBabySkeletons=true
B:SpawnBabySkeletons=false
D:SuperheatingHeatTransfer=10000.0
S:"Temperature Units"=K
D:ThermalEvaporationSpeed=1.0
I:TinPerChunk=0
B:UpdateNotifications=true
B:UpdateNotificationsv2=true
I:UpgradeModifier=10
I:VoicePort=36123
B:VoiceServerEnabled=true
@ -84,6 +96,7 @@ generation {
D:AdvancedSolarGeneration=300.0
D:BioGeneration=350.0
D:HeatGeneration=150.0
I:HeatGenerationFluidRate=10
D:HeatGenerationLava=5.0
D:HeatGenerationNether=100.0
D:SolarGeneration=50.0
@ -135,6 +148,7 @@ machines {
B:SeismicVibratorEnabled=true
B:SolarNeutronActivatorEnabled=true
B:TeleporterEnabled=true
B:TheoreticalElementizerEnabled=true
}
@ -427,7 +441,7 @@ tools {
}
general {
D:MobArmorSpawnRate=0.03
D:MobArmorSpawnRate=0.00
}
}

View file

@ -0,0 +1,268 @@
# Configuration file
"biome ids" {
S:"Rainbow Forest Biome ID"=60
S:"Rainbow Stream Biome ID"=61
S:"Ender Forest Biome ID"=62
S:"Luminous Cliffs Biome ID"=63
S:"Luminous Cliffs Edge Biome ID"=64
}
"client specific" {
B:"[A11F02903_be693d]U Ability Selection GUI only shows abilities you have"=false
B:"[CC1BCB613_be693d]U Connected Crystalline Stone Textures"=false
B:"[L18C378F2_be693d]U Lamp Noises"=true
B:"[DCB240142_be693d]U Disable Pendant Particles"=true
B:"[D5F4E9C09_be693d]U Dye Block Particles"=true
B:"[EEE079C09_be693d]U Ender Forest Coloring"=false
B:"[R2368C31D_be693d]U Reload Handbook Data on Open"=false
B:"[UF0B50E68_be693d]U Use vanilla keybind system for ability selection GUI"=false
I:"[E41A410C6_be693d]U Energy Buffer Overlay Location"=0
B:"[N1539A31A_be693d]U Notify players via chat of their own progress gains"=false
I:"[P3291DB6F_be693d]U Progression Notification Duration"=800
B:"[P3B861638_be693d]U Play Dimension Join Sound For Others"=true
B:"[E4B2E2C0F_be693d]U Epilepsy Mode"=false
B:"[UCF60A0DA_be693d]U Use Alternate Progress Shader"=false
}
"control setup" {
B:"Crystal Plants May Drop Shards"=true
I:"Max Accelerator Lag in NanoSeconds"=1000000
I:"Guardian Stone Range"=16
B:"Guardian Stone is Full Chunk Height"=false
B:"Generate Anti-Taint plants in Rainbow Forest"=true
I:"Rainbow Forest Animal Density"=6
B:"Rainbow Trees Spread Rainbow Forests"=true
I:"Ender Pool Density from 1 to 3"=2
B:"Liquid Ender Effect"=true
D:"Rainbow Leaf Gold Apple Drop Percentage"=0.25
B:"Generate Some Pylons as Broken"=false
B:"Run Worldgen in Superflat Worlds"=false
B:"Generate Pylons in Non-Overworld"=false
B:"Spawn with CC Lexicon"=true
I:"Chest Generation Tier"=4
B:"Enable Ender TNT"=true
B:"Allow duplication wand to copy TileEntities"=false
B:"More difficult ThaumCraft integration"=true
I:"Rainbow Forest Biome Weight"=10
I:"Ender Forest Biome Weight"=10
I:"Luminous Cliffs Biome Weight"=4
B:"Allow Danger in Rainbow Forests"=false
I:"Lumen Relay Range"=16
B:"Always Respawn EnderDragon"=false
B:"Delete End on Unload"=false
B:"Auxiliary Fragment Acquisition"=false
I:"Duplication Wand Max Volume"=1000
B:"World Shift Can Move TileEntities"=false
I:"Dimension Structure Difficulty"=3
B:"Enable Ball Lightning"=true
B:"Pylons Chunkload Selves Once Used"=true
B:"World Rifts Chunkload"=false
B:"Make Pylon pathfinding attempt shortest path - can be intensive"=true
B:"Notify players of progress gains"=true
I:"Cave Lighter Range"=128
I:"Cave Lighter Zone Size"=8
B:"Adjacency Upgrades Require Energy"=true
B:"Blend CC Biome Edges"=true
I:"Orchestra MIDI Size Limit (KB)"=80
D:"Village Structure Frequency"=1.0
D:"Crystal-Network-Integrated ThaumCraft Node Improvement Speed"=1.0
B:"Meteor Tower Projectiles Start Fires On Impact"=true
B:"Panel-Form Lumen Lamps Have No Hitbox"=false
D:"Wireless RF Transmission Efficiency (%)"=100.0
D:"Launch Pad Power"=1.0
I:"Crystal Fence segment count limit"=64
I:"Structure Generation Attempts Per Flagged Chunk - affects worldgen CPU use and structure rarity"=2
B:"Enhanced Pendants Require Charging"=false
I:"Luminous Cliffs Terrain Shape Seed Shift"=0
}
"dimension biome ids" {
S:"Skyland Biome ID"=65
S:"Island Biome ID"=66
S:"Crystal Plains Biome ID"=67
S:"Glowing Forest Biome ID"=68
S:"Crystal Forest Biome ID"=69
S:"Crystal Mountains Biome ID"=70
S:"Aura Ocean Biome ID"=71
S:"Structure Biome ID"=72
S:"Voidland Biome ID"=73
S:"Central Biome ID"=74
S:"Sparkling Sands Biome ID"=75
S:"Radiant Fissures Biome ID"=76
S:"Monument Field Biome ID"=77
}
"enchantment ids" {
S:"Weapon AOE ID"=90
S:"Ender Lock ID"=91
S:"Aggro Mask ID"=92
S:"Use Repair ID"=93
S:"Rare Loot ID"=94
S:"Rapid Descent ID"=95
S:"Harvest Boost ID"=96
S:"Air Miner ID"=97
S:"Armor Breach ID"=98
S:"Capital Strike ID"=99
S:"Inventory Insertion ID"=102
S:"Identity Retention ID"=103
S:"Consistent Efficiency ID"=104
}
"generate mod logs" {
B:Canopy=true
B:Darkwood=true
B:Mangrove=true
B:Twilightoak=true
B:Greatwood=true
B:Silverwood=true
B:Eucalyptus=true
B:Sequoia=true
B:Sakura=true
B:Ghostwood=true
B:Hopseed=true
B:"Natura Darkwood"=true
B:Bloodwood=true
B:Fusewood=true
B:Tigerwood=true
B:Silverbell=true
B:Maple=true
B:Willow=true
B:Amaranth=true
B:Bamboo=true
B:Magic=true
B:Dark=true
B:Fir=true
B:Loftwood=true
B:Cherry=true
B:Hellbark=true
B:Jacaranda=true
B:Sacred=true
B:"Biomes O Plenty Mangrove"=true
B:Palm=true
B:Redwood=true
B:"Biomes O Plenty Willow"=true
B:Pine=true
B:Mahogany=true
B:"ExtraBiomes XL Redwood"=true
B:"IndustrialCraft Rubber"=true
B:"MineFactory Reloaded Rubber"=true
B:Timewood=true
B:Transformation=true
B:Minewood=true
B:Sorting=true
B:Glow=true
B:Force=true
B:Highfir=true
B:Highacacia=true
B:Highredwood=true
B:Poplar=true
B:Highcanopy=true
B:Highpalm=true
B:Ironwood=true
B:Highmangrove=true
B:Ash=true
B:Witchwood=true
B:Rowan=true
B:Hawthorne=true
B:Alder=true
B:Lighted=true
B:Slime=true
B:Tainted=true
B:Pinkbirch=true
B:Giantpinktree=true
B:Redjungle=true
B:Weedwood=true
B:Saptree=true
B:Betweenrubber=true
B:Tropipalm=true
B:Tropimahogany=true
B:Netherpam=true
B:Goldoak=true
B:Baobab=true
B:Erebeucalyptus=true
B:Erebmahogany=true
B:Mossbark=true
B:Asper=true
B:Cypress=true
B:Sap=true
B:Marshwood=true
}
"generate vanilla logs" {
B:Oak=true
B:Spruce=true
B:Birch=true
B:Jungle=true
B:Acacia=true
B:Darkoak=true
}
keybinds {
S:"Superbuild Ability Activation"=LCTRL
}
"other ids" {
S:"Dimension ID"=60
S:"Chromastone Material ID"=90
}
"other options" {
S:"Guardian Stone Exceptions" <
none#RIGHT_CLICK_AIR
none#RIGHT_CLICK_BLOCK
none#LEFT_CLICK_BLOCK
ExtraUtilities:dark_portal:2#RIGHT_CLICK_BLOCK
>
S:"Custom Mineral Extractor Mappings" <
none#UBIQUITOUS_ORE
none#COMMON_ORE
none#UNCOMMON_ORE
none#RARE_ORE
none#MISC_UNDERGROUND
none#MISC_UNDERGROUND_VALUABLE
>
I:"Structure Dimension Blacklist" <
>
}
"potion ids" {
S:"Growth Hormone ID"=36
S:"Saturation ID"=38
S:"Regen ID"=39
S:"Lumarhea ID"=40
S:"Void Gaze ID"=41
S:"Lumen Regen ID"=42
}
"vanilla dye drop chances" {
D:BLACK=100.0
D:RED=100.0
D:GREEN=100.0
D:BROWN=100.0
D:BLUE=100.0
D:PURPLE=100.0
D:CYAN=100.0
D:LIGHTGRAY=100.0
D:GRAY=100.0
D:PINK=100.0
D:LIME=100.0
D:YELLOW=100.0
D:LIGHTBLUE=100.0
D:MAGENTA=100.0
D:ORANGE=100.0
D:WHITE=100.0
}

View file

@ -0,0 +1,108 @@
# Configuration file
enchants {
# Allow the Auto Smelt enchant to be registered.
# [default: true]
B:allowAutoSmelt=true
# Allow the Auto Smelt enchant to work with Fortune.
# [default: true]
B:allowAutoSmeltWithFortune=true
# Allow the XP Boost enchant to be registered.
# [default: true]
B:allowXPBoost=true
# Enchant ID for the Auto Smelt enchant.
# [range: 0 ~ 255, default: 46]
I:enchantIDAutoSmelt=46
# Enchant ID for the XP boost enchant.
# [range: 0 ~ 255, default: 45]
I:enchantIDXPBoost=45
}
general {
# Disabling this option will prevent any crops added to the config json from being right clickable.
# [default: true]
B:allowCropRC=true
# Prevent tick speedup (i.e. torcherino) on any TE that uses the base TE class from EnderCore
# [default: false]
B:allowExternalTickSpeedup=false
# The max amount of XP levels an anvil recipe can use.
# [default: 40]
I:anvilMaxLevel=40
# The way the game should have been made (Yes this is the fireworks thing).
# [default: true]
B:betterAchievements=false
# Controls the default sorting on the mod list GUI.
# 0 - Default sort (load order)
# 1 - A to Z sort
# 2 - Z to A sort
# [range: 0 ~ 2, default: 1]
I:defaultModSort=1
# Removes all void fog.
# 0 = off
# 1 = DEFAULT worldtype only
# 2 = all world types
# [range: 0 ~ 2, default: 1]
I:disableVoidFog=1
# Show durability on item tooltips.
# 0 - Off
# 1 - Always on
# 2 - Only with shift
# 3 - Only in debug mode
# [range: 0 ~ 3, default: 1]
I:showDurabilityTooltips=1
# Show oredictionary names of every item in its tooltip.
# 0 - Off
# 1 - Always on
# 2 - Only with shift
# 3 - Only in debug mode
# [range: 0 ~ 3, default: 2]
I:showOredictTooltips=2
# Show item registry names in tooltips.
# 0 - Off
# 1 - Always on
# 2 - Only with shift
# 3 - Only in debug mode
# [range: 0 ~ 3, default: 3]
I:showRegistryNameTooltips=3
# 0 - Do nothing
# 1 - Remove stacktraces, leave 1-line missing texture errors
# 2 - Remove all missing texture errors completely.
# [range: 0 ~ 2, default: 1]
I:textureErrorRemover=1
}
tweaks {
B:bookToPaperRecipe=true
# Makes boats stack to 16
# [default: true]
B:changeBoatStackSize=true
# Makes the bed stepSound wool instead of stone
# [default: true]
B:fixBedSound=true
# Allows packed ice to be mined with a pickaxe
# [default: true]
B:fixPackedIceTool=true
B:infinibow=true
B:shapelessPaperRecipe=true
B:slabToBlockRecipes=true
}

1032
src/overrides/config/hbm.cfg Normal file

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@ -0,0 +1,237 @@
{
"machines": [
{
"recipeKey": "paperPress",
"unlocalizedName": "paperPress",
"localization": {
"de_DE": "Papierpresse"
},
"localizedName": "Paper Press",
"fluidInCount": 1,
"fluidInCap": 1000,
"itemInCount": 1,
"fluidOutCount": 0,
"fluidOutCap": 0,
"itemOutCount": 1,
"generatorMode": false,
"maxPollutionCap": 100,
"fluxMode": false,
"recipeSpeedMult": 1.0,
"recipeConsumptionMult": 1.0,
"maxPower": 10000,
"maxHeat": 0,
"recipeShape": [
"IPI",
"PCP",
"IPI"
],
"recipeParts": ["I",["dict","ingotSteel"],"P",["dict","plateSteel"],"C",["item","hbm:item.circuit",1,8]
],
"components": [
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":0,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":0,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":0,"y":0,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":0,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":0,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_port","x":0,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_port","x":0,"y":1,"z":0,"metas":[0]}
]
},
{
"recipeKey": "alectromat",
"unlocalizedName": "alectromat",
"localization": {},
"localizedName": "Alectromat",
"fluidInCount": 1,
"fluidInCap": 1000,
"itemInCount": 6,
"fluidOutCount": 1,
"fluidOutCap": 1000,
"itemOutCount": 1,
"generatorMode": false,
"maxPollutionCap": 100,
"fluxMode": false,
"recipeSpeedMult": 1.0,
"recipeConsumptionMult": 1.0,
"maxPower": 1000000,
"maxHeat": 0,
"recipeShape": [
"IPI",
"CSC",
"IPI"
],
"recipeParts": [
"I",["dict","ingotSteel"],
"P",["dict","plateSteel"],
"C",["item","hbm:item.circuit",1,8],
"S",["item", "hbm:tile.deco_crt", 1, 2]
],
"components": [
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-3,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_port","x":0,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":3,"y":0,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":6,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-3,"y":0,"z":5,"metas":[0]},
{"block":"Mystcraft:BlockCrystal","x":-2,"y":0,"z":5,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":-1,"y":0,"z":5,"metas":[0]},
{"block":"Mimicry:Sparr_Mimic Block","x":0,"y":0,"z":5,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":1,"y":0,"z":5,"metas":[0]},
{"block":"Mystcraft:BlockCrystal","x":2,"y":0,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":3,"y":0,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":0,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":5,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-3,"y":0,"z":4,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":-2,"y":0,"z":4,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":-1,"y":0,"z":4,"metas":[0]},
{"block":"EnderIO:blockIngotStorageEndergy","x":0,"y":0,"z":4,"metas":[3]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":1,"y":0,"z":4,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":2,"y":0,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":3,"y":0,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":1,"z":4,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":-1,"y":1,"z":4,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":0,"y":1,"z":4,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":1,"y":1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":4,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_port","x":-3,"y":0,"z":3,"metas":[0]},
{"block":"Mimicry:Sparr_Mimic Block","x":-2,"y":0,"z":3,"metas":[0]},
{"block":"EnderIO:blockIngotStorageEndergy","x":-1,"y":0,"z":3,"metas":[3]},
{"block":"gregtech_addon:machine","x":0,"y":0,"z":3,"metas":[4]},
{"block":"EnderIO:blockIngotStorageEndergy","x":1,"y":0,"z":3,"metas":[3]},
{"block":"Mimicry:Sparr_Mimic Block","x":2,"y":0,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_port","x":3,"y":0,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":1,"z":3,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":-1,"y":1,"z":3,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":0,"y":1,"z":3,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":1,"y":1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":3,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-3,"y":0,"z":2,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":-2,"y":0,"z":2,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":-1,"y":0,"z":2,"metas":[0]},
{"block":"EnderIO:blockIngotStorageEndergy","x":0,"y":0,"z":2,"metas":[3]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":1,"y":0,"z":2,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":2,"y":0,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":3,"y":0,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":1,"z":2,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":-1,"y":1,"z":2,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":0,"y":1,"z":2,"metas":[0]},
{"block":"ExtraUtilities:decorativeBlock2","x":1,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":2,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-3,"y":0,"z":1,"metas":[0]},
{"block":"Mystcraft:BlockCrystal","x":-2,"y":0,"z":1,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":-1,"y":0,"z":1,"metas":[0]},
{"block":"Mimicry:Sparr_Mimic Block","x":0,"y":0,"z":1,"metas":[0]},
{"block":"ChromatiCraft:chromaticraft_block_chroma","x":1,"y":0,"z":1,"metas":[0]},
{"block":"Mystcraft:BlockCrystal","x":2,"y":0,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":3,"y":0,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":0,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":1,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":-1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-3,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-2,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":-1,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":1,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":2,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_sheet","x":3,"y":0,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-3,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-2,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":-1,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":0,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":1,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":2,"y":1,"z":0,"metas":[0]},
{"block":"hbm:tile.cm_block","x":3,"y":1,"z":0,"metas":[0]}
]
}
]
}

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{
"recipes": [
{
"recipeKey": "alectromat",
"recipes": [
{
"inputFluids": [],
"inputItems": [
["item","cfm:ItemToaster"],
["item","Mimicry:Sparr_Mimichite",16],
["item","mod_Invasion:riftFlux",16]
],
"outputFluids": [],
"outputItems": [
["hbm:tile.deco_toaster", 1, 2, 1]
],
"duration": 60,
"consumptionPerTick": 10000,
"pollutionType": "SOOT",
"pollutionAmount": 0.0,
"radiationAmount": 0.0,
"flux": 0,
"heat": 0
},
{
"inputFluids": [],
"inputItems": [
["item","minecraft:golden_apple",1,1],
["item","minecraft:dragon_egg"],
["item","minecraft:golden_carrot"]
],
"outputFluids": [],
"outputItems": [
["hbm:item.spawn_duck",1,1]
],
"duration": 60,
"consumptionPerTick": 10000,
"pollutionType": "SOOT",
"pollutionAmount": 0.0,
"radiationAmount": 0.0,
"flux": 0,
"heat": 0
},
{
"inputFluids": [
["ASCHRAB",1000]
],
"inputItems": [
["item", "hbm:item.spawn_duck"],
["item","AtomicScience:itCellStrangeMatter"],
["item","hbm:item.particle_dark"],
["item","ExtraUtilities:cobblestone_compressed",1,7],
["item","minecraft:obsidian",64],
["item","minecraft:end_stone",64]
],
"outputFluids": [],
"outputItems": [
["minecraft:dragon_egg",1,1]
],
"duration": 60,
"consumptionPerTick": 10000,
"pollutionType": "SOOT",
"pollutionAmount": 0.0,
"radiationAmount": 0.0,
"flux": 0,
"heat": 0
}
]
}
]
}

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@ -0,0 +1,108 @@
# Invasion Mod config
# Delete this file to restore defaults
# General settings and IDs
update-messages-enabled=false
destructed-blocks-drop=true
craft-items-enabled=true
guiID-Nexus=76
# Nexus Continuous Mode
min-days-to-attack=2
max-days-to-attack=3
# Mob health during invasion
IMImp-T1-invasionSpawn-health=20
IMThrower-T1-invasionSpawn-health=50
IMSpider-T2-Mother-Spider-invasionSpawn-health=23
IMZombiePigman-T3-invasionSpawn-health=65
IMSpider-T1-Spider-invasionSpawn-health=18
IMZombie-T1-invasionSpawn-health=20
IMZombiePigman-T2-invasionSpawn-health=30
IMZombie-T3-invasionSpawn-health=65
IMThrower-T2-invasionSpawn-health=70
IMPigManEngineer-T1-invasionSpawn-health=20
IMVulture-T1-invasionSpawn-health=20
IMSkeleton-T1-invasionSpawn-health=20
IMZombie-T2-invasionSpawn-health=30
IMZombiePigman-T1-invasionSpawn-health=20
IMSpider-T1-Baby-Spider-invasionSpawn-health=3
IMSpider-T2-Jumping-Spider-invasionSpawn-health=18
IMCreeper-T1-invasionSpawn-health=20
# Nighttime mob spawning behaviour (does not affect the nexus)
# mob-limit-override: The maximum number of randomly spawned mobs that may exist in the world. This applies to ALL of minecraft (default: 70)
mob-limit-override=70
# night-spawns-enabled: Currently does not remove any default mobs, only adds new spawns
night-spawns-enabled=false
# night-mob-spawn-chance: Higher number means mobs are more common
night-mob-spawn-chance=30
# night-mob-group-size: The maximum number of mobs that may spawn together
night-mob-max-group-size=3
# night-mob-sight-range: How far mobs can see a player from
night-mob-sight-range=20
# night-mob-sense-range: How far mobs can smell a player (trough walls)
night-mob-sense-range=12
# Nightime mob spawning tables (also does not affect the nexus)
# A spawnpool contains mobs that can possibly spawn, and the probability weight of them spawning.
# Expenation: zombie_t2_any_basic has all T2, zombie_t2_plain excludes tar zombies
nm-spawnpool1-slot1=zombie_t1_any
nm-spawnpool1-slot1-weight=1.0
nm-spawnpool1-slot2=zombie_t2_any_basic
nm-spawnpool1-slot2-weight=1.0
nm-spawnpool1-slot3=zombie_t2_plain
nm-spawnpool1-slot3-weight=0.0
nm-spawnpool1-slot4=zombie_t2_tar
nm-spawnpool1-slot4-weight=0.0
nm-spawnpool1-slot5=none
nm-spawnpool1-slot5-weight=0.0
nm-spawnpool1-slot6=zombie_t3_any
nm-spawnpool1-slot6-weight=0.0
nm-spawnpool1-slot7=zombiePigman_t1_any
nm-spawnpool1-slot7-weight=0.0
nm-spawnpool1-slot8=zombiePigman_t2_any
nm-spawnpool1-slot8-weight=0.0
nm-spawnpool1-slot9=zombiePigman_t3_any
nm-spawnpool1-slot9-weight=0.0
nm-spawnpool1-slot10=spider_t1_any
nm-spawnpool1-slot10-weight=0.5
nm-spawnpool1-slot11=spider_t2_any
nm-spawnpool1-slot11-weight=0.0
nm-spawnpool1-slot12=pigengy_t1_any
nm-spawnpool1-slot12-weight=0.0
nm-spawnpool1-slot13=skeleton_t1_any
nm-spawnpool1-slot13-weight=0.0
nm-spawnpool1-slot14=thrower_t1
nm-spawnpool1-slot14-weight=0.0
nm-spawnpool1-slot15=thrower_t2
nm-spawnpool1-slot15-weight=0.0
nm-spawnpool1-slot16=creeper_t1_basic
nm-spawnpool1-slot16-weight=0.0
nm-spawnpool1-slot17=imp_t1
nm-spawnpool1-slot17-weight=0.0
# Nightspawn mob health
IMImp-T1-nightSpawn-health=20
IMZombie-T2-nightSpawn-health=30
IMZombie-T1-nightSpawn-health=20
IMZombiePigman-T3-nightSpawn-health=65
IMCreeper-T1-nightSpawn-health=20
IMThrower-T1-nightSpawn-health=50
IMVulture-T1-nightSpawn-health=20
IMSpider-T1-Spider-nightSpawn-health=18
IMZombiePigman-T2-nightSpawn-health=30
IMSkeleton-T1-nightSpawn-health=20
IMSpider-T1-Baby-Spider-nightSpawn-health=3
IMSpider-T2-Mother-Spider-nightSpawn-health=23
IMSpider-T2-Jumping-Spider-nightSpawn-health=18
IMThrower-T2-nightSpawn-health=70
IMPigManEngineer-T1-nightSpawn-health=20
IMZombiePigman-T1-nightSpawn-health=20
IMZombie-T3-nightSpawn-health=65

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# Configuration file
general {
# Save generated skins to files.
B:"debug skins"=false
# Download skins from this path.
S:"skin server location"=https://minotar.net/skin/
}

8
src/overrides/scripts/fix.zs Normal file → Executable file
View file

@ -1 +1,7 @@
recipes.remove(<minecraft:end_portal>);
recipes.remove(<minecraft:end_portal>);
recipes.remove(<hbm:tile.machine_converter_rf_he>);
recipes.remove(<hbm:tile.machine_converter_he_rf>);
recipes.remove(<hbm:item.bobmazon_materials>);
recipes.remove(<hbm:item.bobmazon_machines>);
recipes.remove(<hbm:item.bobmazon_weapons>);
recipes.remove(<hbm:item.bobmazon_tools>);