testcraft/src/overrides/config/BCTools/MetalWeight.properties
2021-03-06 18:43:15 +01:00

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2.1 KiB
Properties

# Buildcraft Tools
#
# All the base-values for metals.
# Players: Delete this file for everything to be reset to it's default values
#
# @author Maexx
# @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl)
#
# ======================================================
#
# Explanation / Syntax:
#
# You can change every value in here, it will affect the efficiency of the "Metal Manipulator" in the game
# You can also add your own values, using the following methods:
#
# 1. Ore Dictionary:
# D@OreDictionaryName=value
# e.g.: D@ingotSilver=30
#
# If you don't know what the OreDictionary is, look it up, it's a feature of forge.
# If you don't know the OreDictionary name for an item, look it up somewhere or ask the author of the respective mod.
# Some items might not be in the OreDictionary, in that case you'll have to use the 2nd method.
#
#
# 2. ID:
# I@ItemID_DamageValue=value
# e.g.: I@265_0=6 (265 is the ID of iron, and it's damage value is always 0. This is already in here.)
# e.g.: I@263_1=1 (263 is the ID of charcoal, it's damage value is 1; 0 would be coal. Adding charcoal is possible, but doesn't make much sense, as it is not a metal.)
#
# If you don't know the ID of an item, look it up in-game by pressing f3+h, which shows the item id's on their tooltip.
# The IDs might be different for different minecraft installations for mod-items, so use the 1st method if you can.
#
# _____________________________________________________
#
# The default values are based on the conversion rates Equivalent-Exchange-3 provides.
# Changing these numbers will only cause the Metal Manipulator to work differently, no other mechanics are affected.
# Only Integers are allowed.
#
# _____________________________________________________
# How much loss will there be when converting metals?
# loss = 1.0 - value;
# e.g.: setting this to 0.7 will cause a loss of 0.3 or 30%.
U@keepFactor=0.7
# __________________
# Items:
# Iron Ingot
I@265_0=5
# Gold Ingot
I@266_0=40
# Copper Ingot
D@ingotCopper=4
# Tin Ingot
D@ingotTin=8
# Bronze Ingot
D@ingotBronze=5