64 lines
2.1 KiB
Properties
64 lines
2.1 KiB
Properties
# Buildcraft Tools
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#
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# All the base-values for metals.
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# Players: Delete this file for everything to be reset to it's default values
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#
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# @author Maexx
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# @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl)
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#
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# ======================================================
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#
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# Explanation / Syntax:
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#
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# You can change every value in here, it will affect the efficiency of the "Metal Manipulator" in the game
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# You can also add your own values, using the following methods:
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#
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# 1. Ore Dictionary:
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# D@OreDictionaryName=value
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# e.g.: D@ingotSilver=30
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#
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# If you don't know what the OreDictionary is, look it up, it's a feature of forge.
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# If you don't know the OreDictionary name for an item, look it up somewhere or ask the author of the respective mod.
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# Some items might not be in the OreDictionary, in that case you'll have to use the 2nd method.
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#
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#
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# 2. ID:
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# I@ItemID_DamageValue=value
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# e.g.: I@265_0=6 (265 is the ID of iron, and it's damage value is always 0. This is already in here.)
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# e.g.: I@263_1=1 (263 is the ID of charcoal, it's damage value is 1; 0 would be coal. Adding charcoal is possible, but doesn't make much sense, as it is not a metal.)
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#
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# If you don't know the ID of an item, look it up in-game by pressing f3+h, which shows the item id's on their tooltip.
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# The IDs might be different for different minecraft installations for mod-items, so use the 1st method if you can.
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#
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# _____________________________________________________
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#
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# The default values are based on the conversion rates Equivalent-Exchange-3 provides.
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# Changing these numbers will only cause the Metal Manipulator to work differently, no other mechanics are affected.
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# Only Integers are allowed.
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#
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# _____________________________________________________
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# How much loss will there be when converting metals?
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# loss = 1.0 - value;
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# e.g.: setting this to 0.7 will cause a loss of 0.3 or 30%.
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U@keepFactor=0.7
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# __________________
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# Items:
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# Iron Ingot
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I@265_0=5
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# Gold Ingot
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I@266_0=40
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# Copper Ingot
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D@ingotCopper=4
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# Tin Ingot
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D@ingotTin=8
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# Bronze Ingot
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D@ingotBronze=5
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