335 lines
8.3 KiB
INI
335 lines
8.3 KiB
INI
# Configuration file
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####################
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# block
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####################
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block {
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I:Conduit=2007
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I:Device=2002
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I:Dynamo=2003
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I:EnergyCell=2004
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I:FluidCoal=2021
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I:FluidCryotheum=2019
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I:FluidEnder=2017
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I:FluidGlowstone=2016
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I:FluidMana=2020
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I:FluidPyrotheum=2018
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I:FluidRedstone=2015
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I:Glass=2012
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I:Invisible=2014
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I:Lamp=2010
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I:Machine=2001
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I:Ore=2000
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I:Plate=2009
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I:Rockwool=2013
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I:Storage=2011
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I:Strongbox=2006
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I:Tank=2005
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I:Tesseract=2008
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####################
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# feature
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####################
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feature {
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B:Cell.Basic=true
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B:Cell.Creative=true
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B:Cell.Hardened=true
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B:Cell.Reinforced=true
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B:Cell.Resonant=true
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B:Conduit.Energy.Basic=true
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B:Conduit.Energy.Hardened=true
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B:Conduit.Energy.Reinforced=true
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B:Conduit.Fluid.Opaque=true
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B:Conduit.Fluid.Transparent=true
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B:Conduit.Item.Fast.Opaque=true
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B:Conduit.Item.Fast.Transparent=true
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B:Conduit.Item.Opaque=true
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B:Conduit.Item.Transparent=true
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B:Device.Activator=true
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B:Device.Breaker=true
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B:Device.Nullifier=true
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B:Device.Workbench=true
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B:Dynamo.Compression=true
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B:Dynamo.Magmatic=true
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B:Dynamo.Reactant=true
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B:Dynamo.Steam=true
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B:Lamp.Enable=true
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B:Machine.AutoCrafter=true
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B:Machine.Charger=true
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B:Machine.Crucible=true
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B:Machine.Furnace=true
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B:Machine.IceGen=true
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B:Machine.Pulverizer=true
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B:Machine.RockGen=true
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B:Machine.Sawmill=true
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B:Machine.Smelter=true
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B:Machine.Transposer=true
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B:Machine.WaterGen=true
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B:Strongbox.Basic=true
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B:Strongbox.Creative=true
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B:Strongbox.Hardened=true
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B:Strongbox.Reinforced=true
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B:Strongbox.Resonant=true
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B:Tank.Basic=true
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B:Tank.Creative=true
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B:Tank.Hardened=true
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B:Tank.Reinforced=true
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B:Tank.Resonant=true
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B:Tesseract.Enable=true
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}
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####################
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# security
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####################
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security {
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# Enable this to allow for Strongboxes to be secure inventories. (Default: true)
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B:Strongbox.Secure=true
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# Enable this to allow for Machinist Workbenches to be secure inventories. (Default: true)
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B:Workbench.Secure=true
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}
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}
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####################
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# general
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####################
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general {
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B:ColorBlindTextures=false
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B:DrawGUISlotBorders=true
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B:EnableDebugOutput=false
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B:EnableDismantleLogging=false
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B:EnableUpdateNotifications=true
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S:Version=3.0.0.7
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}
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####################
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# gui
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####################
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gui {
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####################
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# hud
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####################
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hud {
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B:EnableFluidModule=true
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B:EnableStuffedItemModule=true
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}
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}
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####################
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# holiday
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####################
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holiday {
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# Set this to true to disable Christmas cheer. Scrooge. :(
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B:HoHoNo=false
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}
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####################
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# item
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####################
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item {
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I:Armor.Invar.Boots=31489
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I:Armor.Invar.Helmet=31492
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I:Armor.Invar.Legs=31490
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I:Armor.Invar.Plate=31491
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I:Component=31495
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I:Diagram=31496
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I:FMP.Conduit=31493
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I:Material=31494
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I:Tool.Bucket=31479
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I:Tool.Capacitor=31497
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I:Tool.Florb=31478
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I:Tool.Invar.Axe=31485
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I:Tool.Invar.BattleWrench=31480
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I:Tool.Invar.FishingRod=31482
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I:Tool.Invar.Hoe=31484
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I:Tool.Invar.Pickaxe=31486
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I:Tool.Invar.Shears=31483
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I:Tool.Invar.Shovel=31487
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I:Tool.Invar.Sickle=31481
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I:Tool.Invar.Sword=31488
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I:Tool.Multimeter=31498
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I:Tool.Wrench=31499
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####################
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# feature
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####################
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feature {
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B:Armor.Invar=true
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B:Tool.Invar.Axe=true
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B:Tool.Invar.BattleWrench=true
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B:Tool.Invar.FishingRod=true
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B:Tool.Invar.Hoe=true
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B:Tool.Invar.Pickaxe=true
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B:Tool.Invar.Shears=true
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B:Tool.Invar.Shovel=true
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B:Tool.Invar.Sickle=true
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B:Tool.Invar.Sword=true
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}
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}
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####################
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# plugins
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####################
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plugins {
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B:ComputerCraft=true
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B:Forestry=true
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B:MineFactoryReloaded=true
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B:Thaumcraft4=true
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####################
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# tweak
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####################
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tweak {
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B:CC.TurtlesCanBreakBlocks=false
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B:MFR.Coal.Straw=true
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B:MFR.Cryotheum.Straw=true
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# This controls the maximum distance (in blocks) a player will teleport from drinking Ender. (Max: 65536)
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I:MFR.Ender.Range=16384
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B:MFR.Ender.Straw=true
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B:MFR.Glowstone.Straw=true
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B:MFR.Pyrotheum.Straw=true
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B:MFR.Redstone.Straw=true
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}
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}
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####################
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# tweak
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####################
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tweak {
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B:Crucible.BlazeRod=true
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I:Crucible.BlazeRod.Energy=20000
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B:Crucible.Netherrack=true
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I:Crucible.Netherrack.Energy=120000
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# Enable this for Fluid Coal to be flammable.
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B:Fluid.Coal.Flammable=true
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# Enable this for Fluid Cryotheum to be worse than lava, except cold.
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B:Fluid.Cryotheum.Effect=true
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# Enable this for Fluid Cryotheum Source blocks to gradually fall downwards.
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B:Fluid.Cryotheum.Fall=true
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# Enable this for Fluid Ender to randomly teleport entities on contact.
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B:Fluid.Ender.Effect=true
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# Enable this for Fluid Glowstone Source blocks to condense back into solid Glowstone above a given y-value.
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B:Fluid.Glowstone.Condense=true
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# Enable this for Fluid Glowstone to do...something.
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B:Fluid.Glowstone.Effect=true
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# Enable this for Fluid Glowstone Source blocks to gradually float upwards.
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B:Fluid.Glowstone.Float=true
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# This adjusts the y-value where Fluid Glowstone will *always* condense, if that is enabled. It will also condense above 80% of this value, if it cannot flow.
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I:Fluid.Glowstone.MaxHeight=120
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# Enable this for Fluid Pyrotheum to be worse than lava.
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B:Fluid.Pyrotheum.Effect=true
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# Enable this for Fluid Pyrotheum Source blocks to gradually fall downwards.
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B:Fluid.Pyrotheum.Fall=true
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# Enable this for Fluid Redstone to emit a signal proportional to its fluid level.
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B:Fluid.Redstone.Effect=true
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I:LavaRFValue=200000
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# Setting this to anything but 0 (min 10) will result in items being lost for players! Everytime the conduits tick if there is a stuffed conduit it will be limited to x items. All items past x will be erased! Please use with caution.
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I:MaxItemsInStuffedDucts=0
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I:WaterGen.Rate=25
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# Set this to 0 to disable getting dye from wools. Acceptable Ranges: 0-100. This is the percentage chance that you will get a dye as a secondary output on the pulverizer.
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I:WoolColorChances=5
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####################
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# crafting
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####################
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crafting {
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B:Crucible.AllowRecipeOverwrite=false
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B:Furnace.AllowRecipeOverwrite=false
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B:Pulverizer.AllowRecipeOverwrite=false
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B:Pulverizer.BlazeRod=true
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B:Pulverizer.BlizzRod=true
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B:Pulverizer.Bone=true
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I:Pulverizer.Cinnabar.Chance=25
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B:Pulverizer.Cloth=true
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B:Pulverizer.Netherrack=true
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B:Pulverizer.Reed=true
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B:Pulverizer.Sandstone=true
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I:RockGen.Cobblestone.Lava=0
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I:RockGen.Cobblestone.Time=40
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I:RockGen.Cobblestone.Water=0
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I:RockGen.Obsidian.Lava=1000
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I:RockGen.Obsidian.Time=120
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I:RockGen.Obsidian.Water=1000
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I:RockGen.Stone.Lava=0
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I:RockGen.Stone.Time=80
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I:RockGen.Stone.Water=1000
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B:Sawmill.AllowRecipeOverwrite=false
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B:Smelter.AllowRecipeOverwrite=false
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B:Smelter.Steel.Enable=true
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B:Transposer.AllowRecipeOverwrite=false
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}
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####################
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# recipe
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####################
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recipe {
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B:Breaker.UseDiamondPickaxe=false
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B:MachineFrame.AllowSteel=true
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B:MachineFrame.RequireSteel=false
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B:PneumaticServo.AllowBronze=false
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B:PneumaticServo.AllowInvar=false
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B:PneumaticServo.AllowSilver=false
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B:PneumaticServo.AllowSteel=false
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B:Pulverizer.AddDiamonds=false
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B:Smelter.AddDiamonds=false
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B:UseGears=false
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}
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}
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####################
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# world
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####################
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world {
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####################
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# feature
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####################
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feature {
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B:Ore.Copper=true
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B:Ore.Lead=true
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B:Ore.Nickel=true
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B:Ore.Silver=true
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B:Ore.Tin=true
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}
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}
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