No. Lives config

This commit is contained in:
ACGaming 2021-06-14 17:29:15 +00:00
parent 5074d7f56e
commit a2adf8e15e

View file

@ -0,0 +1,54 @@
# Configuration file
general {
# If true, on a server the player who ran out of lives will be kicked and banned from the world
# On single player, the player will be kicked and the world will be deleted
# If false, the player will be put into spectator mode
B:banOnOutOfLives=false
# Whether you can use silk touch to pickup the Heart block
B:canSilkHarvestBlock=true
# The amount of lives a new player will start with
# Min: 1
# Max: 2147483647
I:defaultLives=1
# Set to true to drop Heart items from the block, or false to just give the player who broke it the lives directly
# The amount of items/lives is set by livesFromHeartBlock
B:dropItemsFromBlock=false
# Whether this mod is enabled
# Disabling will completely disable everything in this mod, but the item and block will still exist
B:enabled=true
# The amount of lives that will be given when a Heart block is broken by a player
# Min: 1
# Max: 2147483647
I:livesFromHeartBlock=1
# The amount of lives that will be given when a Heart item is used by a player
# Min: 1
# Max: 2147483647
I:livesFromHeartItem=1
# The maximum number of lives a player can have - only limits gaining through Heart items or blocks (no limit for commands)
# This value can be smaller than the defaultLives config
# A value of 0 will mean there is no limit
# Min: 0
# Max: 2147483647
I:maxLives=2
# The max amount of lives a player can gain from the regeneration (see the regenSeconds config)
# Min: 1
# Max: 2147483647
I:regenMaxLives=2
# The frequency at which players will regenerate lives (in seconds), up until the regenMaxLives config
# If set to 0, then players will not regen lives at all
# Min: 0
# Max: 2147483647
I:regenSeconds=3600
}