forked from MirrorHub/synapse
Faster joins: fix rejected events becoming un-rejected during resync (#13413)
Make sure that we re-check the auth rules during state resync, otherwise rejected events get un-rejected.
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3 changed files with 32 additions and 6 deletions
1
changelog.d/13413.bugfix
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1
changelog.d/13413.bugfix
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Faster room joins: fix a bug which caused rejected events to become un-rejected during state syncing.
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@ -581,6 +581,13 @@ class FederationEventHandler:
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event.event_id,
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event.event_id,
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)
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)
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return
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return
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# since the state at this event has changed, we should now re-evaluate
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# whether it should have been rejected. We must already have all of the
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# auth events (from last time we went round this path), so there is no
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# need to pass the origin.
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await self._check_event_auth(None, event, context)
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await self._store.update_state_for_partial_state_event(event, context)
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await self._store.update_state_for_partial_state_event(event, context)
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self._state_storage_controller.notify_event_un_partial_stated(
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self._state_storage_controller.notify_event_un_partial_stated(
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event.event_id
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event.event_id
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@ -1624,13 +1631,15 @@ class FederationEventHandler:
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)
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)
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async def _check_event_auth(
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async def _check_event_auth(
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self, origin: str, event: EventBase, context: EventContext
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self, origin: Optional[str], event: EventBase, context: EventContext
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) -> None:
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) -> None:
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"""
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"""
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Checks whether an event should be rejected (for failing auth checks).
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Checks whether an event should be rejected (for failing auth checks).
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Args:
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Args:
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origin: The host the event originates from.
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origin: The host the event originates from. This is used to fetch
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any missing auth events. It can be set to None, but only if we are
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sure that we already have all the auth events.
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event: The event itself.
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event: The event itself.
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context:
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context:
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The event context.
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The event context.
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@ -1876,7 +1885,7 @@ class FederationEventHandler:
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event.internal_metadata.soft_failed = True
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event.internal_metadata.soft_failed = True
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async def _load_or_fetch_auth_events_for_event(
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async def _load_or_fetch_auth_events_for_event(
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self, destination: str, event: EventBase
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self, destination: Optional[str], event: EventBase
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) -> Collection[EventBase]:
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) -> Collection[EventBase]:
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"""Fetch this event's auth_events, from database or remote
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"""Fetch this event's auth_events, from database or remote
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@ -1892,12 +1901,19 @@ class FederationEventHandler:
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Args:
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Args:
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destination: where to send the /event_auth request. Typically the server
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destination: where to send the /event_auth request. Typically the server
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that sent us `event` in the first place.
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that sent us `event` in the first place.
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If this is None, no attempt is made to load any missing auth events:
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rather, an AssertionError is raised if there are any missing events.
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event: the event whose auth_events we want
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event: the event whose auth_events we want
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Returns:
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Returns:
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all of the events listed in `event.auth_events_ids`, after deduplication
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all of the events listed in `event.auth_events_ids`, after deduplication
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Raises:
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Raises:
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AssertionError if some auth events were missing and no `destination` was
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supplied.
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AuthError if we were unable to fetch the auth_events for any reason.
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AuthError if we were unable to fetch the auth_events for any reason.
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"""
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"""
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event_auth_event_ids = set(event.auth_event_ids())
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event_auth_event_ids = set(event.auth_event_ids())
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@ -1909,6 +1925,13 @@ class FederationEventHandler:
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)
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)
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if not missing_auth_event_ids:
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if not missing_auth_event_ids:
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return event_auth_events.values()
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return event_auth_events.values()
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if destination is None:
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# this shouldn't happen: destination must be set unless we know we have already
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# persisted the auth events.
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raise AssertionError(
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"_load_or_fetch_auth_events_for_event() called with no destination for "
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"an event with missing auth_events"
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)
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logger.info(
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logger.info(
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"Event %s refers to unknown auth events %s: fetching auth chain",
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"Event %s refers to unknown auth events %s: fetching auth chain",
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@ -419,13 +419,15 @@ class StateGroupWorkerStore(EventsWorkerStore, SQLBaseStore):
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# anything that was rejected should have the same state as its
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# anything that was rejected should have the same state as its
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# predecessor.
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# predecessor.
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if context.rejected:
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if context.rejected:
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assert context.state_group == context.state_group_before_event
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state_group = context.state_group_before_event
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else:
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state_group = context.state_group
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self.db_pool.simple_update_txn(
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self.db_pool.simple_update_txn(
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txn,
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txn,
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table="event_to_state_groups",
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table="event_to_state_groups",
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keyvalues={"event_id": event.event_id},
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keyvalues={"event_id": event.event_id},
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updatevalues={"state_group": context.state_group},
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updatevalues={"state_group": state_group},
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)
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)
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self.db_pool.simple_delete_one_txn(
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self.db_pool.simple_delete_one_txn(
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@ -440,7 +442,7 @@ class StateGroupWorkerStore(EventsWorkerStore, SQLBaseStore):
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txn.call_after(
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txn.call_after(
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self._get_state_group_for_event.prefill,
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self._get_state_group_for_event.prefill,
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(event.event_id,),
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(event.event_id,),
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context.state_group,
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state_group,
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)
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)
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