forked from MirrorHub/synapse
Only notify the target of a membership event (#14971)
* Only notify the target of a membership event Naughty, but should be a big speedup in large rooms
This commit is contained in:
parent
6e6edea6c1
commit
b3bf58a8a5
2 changed files with 31 additions and 8 deletions
1
changelog.d/14971.misc
Normal file
1
changelog.d/14971.misc
Normal file
|
@ -0,0 +1 @@
|
||||||
|
Improve performance of joining and leaving large rooms with many local users.
|
|
@ -142,15 +142,34 @@ class BulkPushRuleEvaluator:
|
||||||
Returns:
|
Returns:
|
||||||
Mapping of user ID to their push rules.
|
Mapping of user ID to their push rules.
|
||||||
"""
|
"""
|
||||||
# We get the users who may need to be notified by first fetching the
|
# If this is a membership event, only calculate push rules for the target.
|
||||||
# local users currently in the room, finding those that have push rules,
|
# While it's possible for users to configure push rules to respond to such an
|
||||||
# and *then* checking which users are actually allowed to see the event.
|
# event, in practise nobody does this. At the cost of violating the spec a
|
||||||
#
|
# little, we can skip fetching a huge number of push rules in large rooms.
|
||||||
# The alternative is to first fetch all users that were joined at the
|
# This helps make joins and leaves faster.
|
||||||
# event, but that requires fetching the full state at the event, which
|
if event.type == EventTypes.Member:
|
||||||
# may be expensive for large rooms with few local users.
|
local_users = []
|
||||||
|
# We never notify a user about their own actions. This is enforced in
|
||||||
|
# `_action_for_event_by_user` in the loop over `rules_by_user`, but we
|
||||||
|
# do the same check here to avoid unnecessary DB queries.
|
||||||
|
if event.sender != event.state_key and self.hs.is_mine_id(event.state_key):
|
||||||
|
# Check the target is in the room, to avoid notifying them of
|
||||||
|
# e.g. a pre-emptive ban.
|
||||||
|
target_already_in_room = await self.store.check_local_user_in_room(
|
||||||
|
event.state_key, event.room_id
|
||||||
|
)
|
||||||
|
if target_already_in_room:
|
||||||
|
local_users = [event.state_key]
|
||||||
|
else:
|
||||||
|
# We get the users who may need to be notified by first fetching the
|
||||||
|
# local users currently in the room, finding those that have push rules,
|
||||||
|
# and *then* checking which users are actually allowed to see the event.
|
||||||
|
#
|
||||||
|
# The alternative is to first fetch all users that were joined at the
|
||||||
|
# event, but that requires fetching the full state at the event, which
|
||||||
|
# may be expensive for large rooms with few local users.
|
||||||
|
|
||||||
local_users = await self.store.get_local_users_in_room(event.room_id)
|
local_users = await self.store.get_local_users_in_room(event.room_id)
|
||||||
|
|
||||||
# Filter out appservice users.
|
# Filter out appservice users.
|
||||||
local_users = [
|
local_users = [
|
||||||
|
@ -167,6 +186,9 @@ class BulkPushRuleEvaluator:
|
||||||
local_users = list(local_users)
|
local_users = list(local_users)
|
||||||
local_users.append(invited)
|
local_users.append(invited)
|
||||||
|
|
||||||
|
if not local_users:
|
||||||
|
return {}
|
||||||
|
|
||||||
rules_by_user = await self.store.bulk_get_push_rules(local_users)
|
rules_by_user = await self.store.bulk_get_push_rules(local_users)
|
||||||
|
|
||||||
logger.debug("Users in room: %s", local_users)
|
logger.debug("Users in room: %s", local_users)
|
||||||
|
|
Loading…
Reference in a new issue