Commit graph

1931 commits

Author SHA1 Message Date
simibubi
02ff18fcce
The CF badge broke 2021-06-22 12:00:17 +02:00
simibubi
0a376b719e Thinking with Pipes
- Implemented ponder scenes for Fluid Pipes and Copper Casing
- Adjusted Fluid transfer, containment and rendering behaviours to function in 'virtual' environments
2021-06-21 18:46:31 +02:00
reidbhuntley
813a1ccaba Prevent Belts under Tunnels from picking up item entities 2021-06-20 15:00:31 -04:00
reidbhuntley
ba0e851487 Fix inconsistency with Deployers on contraptions
- Previously Deployers would sometimes collide with the contraption entity they were a part of and their activation would be consumed
2021-06-20 11:07:27 -04:00
reidbhuntley
e71d03c375 Fix Deployer inventory-voiding bug
- Deployers' inventories will no longer be voided when their contraption is disassembled and reassembled before the DeployerTileEntity can initialize
2021-06-20 01:55:08 -04:00
PepperBell
6d177c4366 Post-PR datagen 2021-06-19 12:44:03 -07:00
PepperCode1
1459be7926
Merge pull request #1565 from MarioSMB/mc1.16/dev
Various recipe fixes and adjustments to improve mod compatibility
2021-06-19 12:37:24 -07:00
reidbhuntley
cded120a0c Write NBT 2021-06-18 21:37:17 -04:00
reidbhuntley
e0941d7ba2
Merge pull request #1781 from AtlaStar/mc1.16/issue-1779-fix
Make Basin spouts properly empty into paired Funnels
2021-06-18 21:25:12 -04:00
reidbhuntley
f8111205b3 Temporary turnaround
- Fixed Minecart Contraption Item's initial orientation being incorrect inconsistent in certain situations
2021-06-18 20:44:15 -04:00
reidbhuntley
ecfa554c05 Spawn control
- Cart Contraptions with attached Spawners can no longer be picked up with a wrench (configurable)
2021-06-18 17:34:39 -04:00
simibubi
bc2b5169c8 The forgotten Keyframes
- Added Keyframes to scenes created before the feature existed
2021-06-18 22:13:34 +02:00
simibubi
91bc678ab4 Finding bugs explaining things
- The portable fluid interface now waits until extracting pipes have completed their flow before disengaging
2021-06-18 18:48:12 +02:00
simibubi
1bab1bc6d3 Ponder prep, Part II
- Added scene for deployer's new item processing
- Fixed particles rendering faced away from the camera
- Fixed airflow particles not getting lit properly
- Fixed lack of culling in Gui ItemStack elements
- Prepared texts for all fluid-related storyboards
- Fixed ponder progress bar not displaying
2021-06-18 18:13:40 +02:00
simibubi
c23071863d Ponder prep
- Added tooltips for newly added tools and equipment
- Fixed depth issues in Ponder UI
- Fixed lack of backface culling in ponder
- Added placeholder storyboards for missing ponder scenes
- Fixed menu screen cogs rendering behind the background
- Fixed menu screen not pausing the game
2021-06-18 12:45:43 +02:00
PepperBell
57c68409f5 Downgrade Registrate
- Downgrade Registrate from 1.0.5 to 1.0.4
2021-06-17 22:29:02 -07:00
PepperBell
1e41a390e4 Update buildscript
- Update Gradle from 5.6.3 to 5.6.4
- Move some versions to gradle.properties
- Switch to new Forge Maven URL
- Update JEI to 1.16.5 and Mixin processor to 0.8.2
- Add out/ to .gitignore
2021-06-17 22:04:21 -07:00
PepperBell
a15c9b0ad5 Fix errors from last commit
- Create method overload in SchematicItem to solve errors
- Organize imports and do formatting in schematic related classes
2021-06-17 20:32:52 -07:00
reidbhuntley
96e865be02 Schematic insta-placement now uses Schematicannon logic 2021-06-17 22:47:38 -04:00
PepperBell
e55ae22d7d Fix fluid tank render boxes
- Update render box on client TE initialization and update packet
- Resolves #1669
2021-06-17 14:43:40 -07:00
grimmauld
c1d88bbad4 Shut up non_movable. Please. 2021-06-17 22:27:48 +02:00
grimmauld
a6f0816611 No longer move obsidian by contraption (Stoopid datagen), this time for real 2021-06-17 21:55:13 +02:00
grimmauld
b76f2dffb5 Revert "No longer move obsidian by contraption (Stoopid datagen)" bc i was stupid
This reverts commit f5b7dd7f7f.
2021-06-17 21:45:49 +02:00
grimmauld
f5b7dd7f7f No longer move obsidian by contraption (Stoopid datagen) 2021-06-17 21:43:29 +02:00
simibubi
57f6e739e3 Return of the buttons
- Added recipe for linked controller
- Removed soundspam of saws, needs continuous replacement
- Soundscapes are now reset on resource reload
2021-06-17 16:20:15 +02:00
grimmauld
0a0acb3d4c Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-06-17 14:01:27 +02:00
grimmauld
084d240f05 Fix #1801 2021-06-17 14:01:20 +02:00
simibubi
4265a2855c Finally bearable
- Entities can now jump on Mechanical Belts
- Entities on belts no longer get force-centered while actively moving or strafing
2021-06-17 11:28:29 +02:00
simibubi
761fa2c1e9
Update README.md 2021-06-17 10:00:47 +02:00
PepperBell
1d476160cc Mechanical arm tweaks
- Don't dance if arm speed is zero
- Rerender arm after switching back from dancing state (flywheel only)
- Formatting
2021-06-16 17:17:16 -07:00
simibubi
06ca8b0d1c What's inside?
- Blueprint crafting overlay now attempts to show a list of items matching an ingredient filter in the respective slot
- Fixed JEI prematurely transferring the blueprint recipe when viewed
2021-06-17 00:54:48 +02:00
simibubi
bf1c86ed87 Flow transfer
- Fluid pipes no longer reset their contained flows when changed to/from their windowed or encased variant
2021-06-16 22:32:58 +02:00
simibubi
ee3d359a9a Reorder main menu 2021-06-16 21:58:46 +02:00
simibubi
158c0eba15 Blending in with Entities
- Changed blueprint entity and item rendering to be more Optifine friendly (?)
- Punching blueprints now clears the slot before breaking it
- Fix a dist issue with KTEs
- Added recipe for blueprint
2021-06-16 21:39:38 +02:00
PepperBell
645086e45f Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create.git into mc1.16/dev 2021-06-16 12:21:02 -07:00
PepperBell
39e467fe1c Update mods.toml
- Add CurseForge link, issue tracker link, and logo
2021-06-16 12:20:08 -07:00
simibubi
788a00efdf Breaks in every port
- Fixed the schematic hotbar overlay
- Goggles overlay is no longer its own eventhandler
2021-06-16 17:17:55 +02:00
reidbhuntley
785242d5b3 Fix registry crash induced by AbnormalsCore 3.2.0 2021-06-15 00:57:29 -04:00
reidbhuntley
550b456396 Ejectors placed by Schematicannon keep their targets 2021-06-14 22:29:29 -04:00
reidbhuntley
d94a7faaa5 Tweaks n' configs
- Fixed ejectors stacking unstackable items
- Tweaked infinite fluid source size configuration
- Fixed a Schematicannon crash my code from a previous commit caused
- Added config for disabling large Firework Rocket recipes
- Added config for disabling movable Spawners
2021-06-14 22:03:06 -04:00
HebaruSan
18af709c9b
Scale hose pulley timer with server's infinite block threshold (#1752)
Thanks for the detailed writeup!
2021-06-14 18:02:47 -04:00
PepperBell
ec2a66357f Linked controller spectator fixes
- Deactivate controller if in spectator mode
- Prevent packet handling if in spectator mode, except for resets
- Deactivate controller if a screen is opened
- Resolves #1774
2021-06-13 11:22:42 -07:00
D Melton
673fc3cd8e Make Basin interaction with Funnels work
Allows Basins to interact with downward facing Funnels located at an offset below and to the side. Previously would show a connection between basin and funnel but would not interact with them.
2021-06-13 09:53:05 -07:00
PepperBell
2a19b5eb41 GUI cleanup and fixes
- Change positions of GUI elements to improve the overall experience
- Fix window and extra areas to be perfectly aligned with drawn textures
- Add SlotMovers to new screens
- Fix schematicannon progress bar; Resolves #1674
- Fix black background in curiosities2.png
- Move all title creation to getDisplayName
- Other minor tweaks
2021-06-12 21:16:16 -07:00
reidbhuntley
5bd0c73f45 Flipping pipes
- Pipes not connected to anything will no longer change direction when a non-connective block is placed next to them
2021-06-10 17:12:45 -04:00
simibubi
1b5ede1a5d main menu title
- Added new logo to the Create menu screen
2021-06-10 20:32:17 +02:00
simibubi
1f48c698e8 ITE refactor 2021-06-09 23:48:34 +02:00
simibubi
2852756a68 Deny ProcessingInventories from Mounted Storage 2021-06-09 17:16:10 +02:00
simibubi
971ce29b6a Skip.
- Config UI automatically skips to the layer of config where multiple options are available
- Removed range tooltips
- Config entries in UI list are now sorted by name, with config groups at priority
2021-06-09 16:53:54 +02:00
simibubi
169669680b Colour shift
- Switched to a more readable text colour for the config ui
- Slight tweaks to ponder button colours as well
- Replaced discord link with project page
2021-06-09 16:17:29 +02:00