DimDoors/StevenDimDoors/mod_pocketDim/helpers/DungeonHelper.java

663 lines
23 KiB
Java
Raw Normal View History

package StevenDimDoors.mod_pocketDim.helpers;
import java.io.File;
import java.io.FileOutputStream;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Hashtable;
import java.util.Random;
import java.util.regex.Pattern;
import net.minecraft.block.Block;
2013-06-12 06:42:24 +02:00
import net.minecraft.block.BlockContainer;
import net.minecraft.world.World;
import StevenDimDoors.mod_pocketDim.DDProperties;
2013-06-11 20:42:11 +02:00
import StevenDimDoors.mod_pocketDim.DungeonGenerator;
import StevenDimDoors.mod_pocketDim.LinkData;
import StevenDimDoors.mod_pocketDim.mod_pocketDim;
import StevenDimDoors.mod_pocketDim.helpers.jnbt.ByteArrayTag;
import StevenDimDoors.mod_pocketDim.helpers.jnbt.CompoundTag;
import StevenDimDoors.mod_pocketDim.helpers.jnbt.ListTag;
import StevenDimDoors.mod_pocketDim.helpers.jnbt.NBTOutputStream;
import StevenDimDoors.mod_pocketDim.helpers.jnbt.ShortTag;
2013-06-12 06:42:24 +02:00
import StevenDimDoors.mod_pocketDim.helpers.jnbt.Tag;
public class DungeonHelper
{
private static DungeonHelper instance = null;
private static DDProperties properties = null;
public static final Pattern NamePattern = Pattern.compile("[A-Za-z0-9_]+");
private static final String SCHEMATIC_FILE_EXTENSION = ".schematic";
private static final int DEFAULT_DUNGEON_WEIGHT = 100;
private static final int MAX_DUNGEON_WEIGHT = 10000; //Used to prevent overflows and math breaking down
private static final String HUB_DUNGEON_TYPE = "Hub";
private static final String TRAP_DUNGEON_TYPE = "Trap";
private static final String SIMPLE_HALL_DUNGEON_TYPE = "SimpleHall";
private static final String COMPLEX_HALL_DUNGEON_TYPE = "ComplexHall";
private static final String EXIT_DUNGEON_TYPE = "Exit";
private static final String DEAD_END_DUNGEON_TYPE = "DeadEnd";
private static final String MAZE_DUNGEON_TYPE = "Maze";
//The list of dungeon types will be kept as an array for now. If we allow new
//dungeon types in the future, then this can be changed to an ArrayList.
private static final String[] DUNGEON_TYPES = new String[] {
HUB_DUNGEON_TYPE,
TRAP_DUNGEON_TYPE,
SIMPLE_HALL_DUNGEON_TYPE,
COMPLEX_HALL_DUNGEON_TYPE,
EXIT_DUNGEON_TYPE,
DEAD_END_DUNGEON_TYPE,
MAZE_DUNGEON_TYPE
};
private Random rand = new Random();
public HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
public ArrayList<DungeonGenerator> customDungeons = new ArrayList<DungeonGenerator>();
public ArrayList<DungeonGenerator> registeredDungeons = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> weightedDungeonGenList = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> simpleHalls = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> complexHalls = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> deadEnds = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> hubs = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> mazes = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> pistonTraps = new ArrayList<DungeonGenerator>();
private ArrayList<DungeonGenerator> exits = new ArrayList<DungeonGenerator>();
public ArrayList<Integer> metadataFlipList = new ArrayList<Integer>();
public ArrayList<Integer> metadataNextList = new ArrayList<Integer>();
public DungeonGenerator defaultBreak = new DungeonGenerator(0, "/schematic/somethingBroke.schematic", true);
public DungeonGenerator defaultUp = new DungeonGenerator(0, "/schematic/simpleStairsUp.schematic", true);
private HashSet<String> dungeonTypeChecker;
private Hashtable<String, ArrayList<DungeonGenerator>> dungeonTypeMapping;
private DungeonHelper()
{
//Load the dungeon type checker with the list of all types in lowercase.
//Capitalization matters for matching in a hash set.
dungeonTypeChecker = new HashSet<String>();
for (String dungeonType : DUNGEON_TYPES)
{
dungeonTypeChecker.add(dungeonType.toLowerCase());
}
//Add all the basic dungeon types to dungeonTypeMapping
dungeonTypeMapping = new Hashtable<String, ArrayList<DungeonGenerator>>();
dungeonTypeMapping.put(SIMPLE_HALL_DUNGEON_TYPE, simpleHalls);
dungeonTypeMapping.put(COMPLEX_HALL_DUNGEON_TYPE, complexHalls);
dungeonTypeMapping.put(HUB_DUNGEON_TYPE, hubs);
dungeonTypeMapping.put(EXIT_DUNGEON_TYPE, exits);
dungeonTypeMapping.put(DEAD_END_DUNGEON_TYPE, deadEnds);
dungeonTypeMapping.put(MAZE_DUNGEON_TYPE, mazes);
dungeonTypeMapping.put(TRAP_DUNGEON_TYPE, pistonTraps);
//Load our reference to the DDProperties singleton
if (properties == null)
properties = DDProperties.instance();
initializeDungeons();
}
private void initializeDungeons()
{
File file = new File(properties.CustomSchematicDirectory);
String helpFile = "/mods/DimDoors/How_to_add_dungeons.txt";
if (new File(helpFile).exists())
{
copyfile.copyFile(helpFile, file + "/How_to_add_dungeons.txt");
}
file.mkdir();
registerFlipBlocks();
importCustomDungeons(properties.CustomSchematicDirectory);
registerBaseDungeons();
}
public static DungeonHelper create()
{
if (instance == null)
{
instance = new DungeonHelper();
}
else
{
throw new IllegalStateException("Cannot create DungeonHelper twice");
}
return instance;
}
public static DungeonHelper instance()
{
if (instance == null)
{
//This is to prevent some frustrating bugs that could arise when classes
//are loaded in the wrong order. Trust me, I had to squash a few...
throw new IllegalStateException("Instance of DungeonHelper requested before creation");
}
return instance;
}
public boolean validateSchematicName(String name)
{
String[] dungeonData = name.split("_");
//Check for a valid number of parts
if (dungeonData.length < 3 || dungeonData.length > 4)
return false;
//Check if the dungeon type is valid
if (!dungeonTypeChecker.contains(dungeonData[0].toLowerCase()))
return false;
//Check if the name is valid
if (!NamePattern.matcher(dungeonData[1]).matches())
return false;
//Check if the open/closed flag is present
if (!dungeonData[2].equalsIgnoreCase("open") && !dungeonData[2].equalsIgnoreCase("closed"))
return false;
//If the weight is present, check that it is valid
if (dungeonData.length == 4)
{
try
{
int weight = Integer.parseInt(dungeonData[3]);
if (weight < 0 || weight > MAX_DUNGEON_WEIGHT)
return false;
}
catch (NumberFormatException e)
{
//Not a number
return false;
}
}
return true;
}
public void registerCustomDungeon(File schematicFile)
{
String name = schematicFile.getName();
String path = schematicFile.getAbsolutePath();
try
{
if (name.endsWith(SCHEMATIC_FILE_EXTENSION) && validateSchematicName(name))
{
//Strip off the file extension while splitting the file name
String[] dungeonData = name.substring(0, name.length() - SCHEMATIC_FILE_EXTENSION.length()).split("_");
String dungeonType = dungeonData[0].toLowerCase();
boolean open = dungeonData[2].equals("open");
int weight = (dungeonData.length == 4) ? Integer.parseInt(dungeonData[3]) : DEFAULT_DUNGEON_WEIGHT;
//Add this custom dungeon to the list corresponding to its type
DungeonGenerator generator = new DungeonGenerator(weight, path, open);
dungeonTypeMapping.get(dungeonType).add(generator);
weightedDungeonGenList.add(generator);
registeredDungeons.add(generator);
customDungeons.add(generator);
System.out.println("Imported " + name);
}
else
{
System.out.println("Could not parse dungeon filename, not adding dungeon to generation lists");
customDungeons.add(new DungeonGenerator(DEFAULT_DUNGEON_WEIGHT, path, true));
System.out.println("Imported " + name);
}
}
catch(Exception e)
{
e.printStackTrace();
System.out.println("Failed to import " + name);
}
}
public void importCustomDungeons(String dir)
{
File file = new File(dir);
File[] schematicNames = file.listFiles();
if (schematicNames!=null)
{
for(File schematicFile: schematicNames)
{
this.registerCustomDungeon(schematicFile);
}
}
}
public void registerFlipBlocks()
{
this.metadataFlipList.add(Block.dispenser.blockID);
this.metadataFlipList.add(Block.stairsStoneBrick.blockID);
this.metadataFlipList.add(Block.lever.blockID);
this.metadataFlipList.add(Block.stoneButton.blockID);
this.metadataFlipList.add(Block.redstoneRepeaterIdle.blockID);
this.metadataFlipList.add(Block.redstoneRepeaterActive.blockID);
this.metadataFlipList.add(Block.tripWireSource.blockID);
this.metadataFlipList.add(Block.torchWood.blockID);
this.metadataFlipList.add(Block.torchRedstoneIdle.blockID);
this.metadataFlipList.add(Block.torchRedstoneActive.blockID);
this.metadataFlipList.add(Block.doorIron.blockID);
this.metadataFlipList.add(Block.doorWood.blockID);
this.metadataFlipList.add(Block.pistonBase.blockID);
this.metadataFlipList.add(Block.pistonStickyBase.blockID);
2013-06-15 10:19:08 +02:00
this.metadataFlipList.add(Block.pistonExtension.blockID);
2013-06-11 21:43:27 +02:00
this.metadataFlipList.add(Block.redstoneComparatorIdle.blockID);
this.metadataFlipList.add(Block.redstoneComparatorActive.blockID);
this.metadataFlipList.add(Block.signPost.blockID);
this.metadataFlipList.add(Block.signWall.blockID);
this.metadataFlipList.add(Block.skull.blockID);
this.metadataFlipList.add(Block.ladder.blockID);
2013-06-12 06:42:24 +02:00
this.metadataFlipList.add(Block.vine.blockID);
this.metadataFlipList.add(Block.anvil.blockID);
this.metadataFlipList.add(Block.chest.blockID);
this.metadataFlipList.add(Block.chestTrapped.blockID);
this.metadataFlipList.add(Block.hopperBlock.blockID);
this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
this.metadataFlipList.add(Block.stairsCobblestone.blockID);
this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
this.metadataFlipList.add(Block.stairsNetherQuartz.blockID);
this.metadataFlipList.add(Block.stairsSandStone.blockID);
this.metadataNextList.add(Block.redstoneRepeaterIdle.blockID);
this.metadataNextList.add(Block.redstoneRepeaterActive.blockID);
}
public void registerBaseDungeons()
{
this.hubs.add(new DungeonGenerator(0, "/schematics/4WayBasicHall.schematic", false));
this.hubs.add(new DungeonGenerator(0, "/schematics/4WayBasicHall.schematic", false));
this.hubs.add(new DungeonGenerator(0, "/schematics/doorTotemRuins.schematic", true));
this.hubs.add(new DungeonGenerator(0, "/schematics/hallwayTrapRooms1.schematic", false));
this.hubs.add(new DungeonGenerator(0, "/schematics/longDoorHallway.schematic", false));
this.hubs.add(new DungeonGenerator(0, "/schematics/smallRotundaWithExit.schematic", false));
this.hubs.add(new DungeonGenerator(0, "/schematics/fortRuins.schematic", true));
this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
this.hubs.add(new DungeonGenerator(0, "/schematics/4WayHallExit.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/collapsedSingleTunnel1.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/singleStraightHall1.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallBranchWithExit.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallSimpleLeft.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/smallSimpleRight.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleStairsUp.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleStairsDown.schematic", false));
this.simpleHalls.add(new DungeonGenerator(0, "/schematics/simpleSmallT1.schematic", false));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/tntPuzzleTrap.schematic", false));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/brokenPillarsO.schematic", true));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/buggyTopEntry1.schematic", true));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/exitRuinsWithHiddenDoor.schematic", true));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/hallwayHiddenTreasure.schematic", false));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/mediumPillarStairs.schematic", true));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/ruinsO.schematic", true));
this.complexHalls.add(new DungeonGenerator(0, "/schematics/pitStairs.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/azersDungeonO.schematic", false));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/diamondTowerTemple1.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/fallingTrapO.schematic", false));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/hiddenStaircaseO.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/lavaTrapO.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/randomTree.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallHiddenTowerO.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallSilverfishRoom.schematic", false));
2013-06-16 09:40:46 +02:00
this.deadEnds.add(new DungeonGenerator(0, "/schematics/tntTrapO.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallDesert.schematic", true));
this.deadEnds.add(new DungeonGenerator(0, "/schematics/smallPond.schematic", true));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fakeTNTTrap.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/hallwayPitFallTrap.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFallRuins.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonFloorHall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonSmasherHall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/simpleDropHall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/wallFallcomboPistonHall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/fallingTNThall.schematic", false));
this.pistonTraps.add(new DungeonGenerator(0, "/schematics/lavaPyramid.schematic", true));
this.mazes.add(new DungeonGenerator(0, "/schematics/smallMaze1.schematic", false));
this.mazes.add(new DungeonGenerator(0, "/schematics/smallMultilevelMaze.schematic", false));
this.exits.add(new DungeonGenerator(0, "/schematics/exitCube.schematic", true));
this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
this.exits.add(new DungeonGenerator(0, "/schematics/smallExitPrison.schematic", true));
this.exits.add(new DungeonGenerator(0, "/schematics/lockingExitHall.schematic", false));
this.weightedDungeonGenList.addAll(this.simpleHalls);
this.weightedDungeonGenList.addAll(this.exits);
this.weightedDungeonGenList.addAll(this.pistonTraps);
this.weightedDungeonGenList.addAll(this.mazes);
this.weightedDungeonGenList.addAll(this.deadEnds);
this.weightedDungeonGenList.addAll(this.complexHalls);
this.weightedDungeonGenList.addAll(this.hubs);
for(DungeonGenerator data : this.weightedDungeonGenList)
{
if(!this.registeredDungeons.contains(data))
{
this.registeredDungeons.add(data);
}
}
}
public boolean exportDungeon(World world, int xI, int yI, int zI, String exportPath)
{
int xMin;
int yMin;
int zMin;
int xMax;
int yMax;
int zMax;
xMin=xMax=xI;
yMin=yMax=yI;
zMin=zMax=zI;
for (int count = 0; count < 50; count++)
{
if(world.getBlockId(xMin, yI, zI)!=properties.PermaFabricBlockID)
{
xMin--;
}
if(world.getBlockId(xI, yMin, zI)!=properties.PermaFabricBlockID)
{
yMin--;
}
if(world.getBlockId(xI, yI, zMin)!=properties.PermaFabricBlockID)
{
zMin--;
}
if(world.getBlockId(xMax, yI, zI)!=properties.PermaFabricBlockID)
{
xMax++;
}
if(world.getBlockId(xI, yMax, zI)!=properties.PermaFabricBlockID)
{
yMax++;
}
if(world.getBlockId(xI, yI, zMax)!=properties.PermaFabricBlockID)
{
zMax++;
}
}
short width =(short) (xMax-xMin);
short height= (short) (yMax-yMin);
short length= (short) (zMax-zMin);
//ArrayList<NBTTagCompound> tileEntities = new ArrayList<NBTTagCompound>();
ArrayList<Tag> tileEntites = new ArrayList<Tag>();
byte[] blocks = new byte[width * height * length];
byte[] addBlocks = null;
byte[] blockData = new byte[width * height * length];
for (int x = 0; x < width; ++x)
{
for (int y = 0; y < height; ++y)
{
for (int z = 0; z < length; ++z)
{
int index = y * width * length + z * width + x;
int blockID = world.getBlockId(x+xMin, y+yMin, z+zMin);
int meta= world.getBlockMetadata(x+xMin, y+yMin, z+zMin);
if(blockID==properties.DimensionalDoorID)
{
blockID=Block.doorIron.blockID;
}
if(blockID==properties.WarpDoorID)
{
blockID=Block.doorWood.blockID;
}
// Save 4096 IDs in an AddBlocks section
if (blockID > 255)
{
if (addBlocks == null)
{ // Lazily create section
addBlocks = new byte[(blocks.length >> 1) + 1];
}
addBlocks[index >> 1] = (byte) (((index & 1) == 0) ?
addBlocks[index >> 1] & 0xF0 | (blockID >> 8) & 0xF
: addBlocks[index >> 1] & 0xF | ((blockID >> 8) & 0xF) << 4);
}
blocks[index] = (byte) blockID;
blockData[index] = (byte) meta;
if (Block.blocksList[blockID] instanceof BlockContainer)
{
//TODO fix this
/**
2013-06-12 06:42:24 +02:00
TileEntity tileEntityBlock = world.getBlockTileEntity(x+xMin, y+yMin, z+zMin);
NBTTagCompound tag = new NBTTagCompound();
tileEntityBlock.writeToNBT(tag);
CompoundTag tagC = new CompoundTag("TileEntity",Map.class.cast(tag.getTags()));
2013-06-12 06:42:24 +02:00
// Get the list of key/values from the block
if (tagC != null)
2013-06-12 06:42:24 +02:00
{
tileEntites.add(tagC);
2013-06-12 06:42:24 +02:00
}
**/
}
}
}
}
/**
*
* this.nbtdata.setShort("Width", width);
this.nbtdata.setShort("Height", height);
this.nbtdata.setShort("Length", length);
this.nbtdata.setByteArray("Blocks", blocks);
this.nbtdata.setByteArray("Data", blockData);
*/
HashMap<String, Tag> schematic = new HashMap<String, Tag>();
schematic.put("Blocks", new ByteArrayTag("Blocks", blocks));
schematic.put("Data", new ByteArrayTag("Data", blockData));
schematic.put("Width", new ShortTag("Width", (short) width));
schematic.put("Length", new ShortTag("Length", (short) length));
schematic.put("Height", new ShortTag("Height", (short) height));
schematic.put("TileEntites", new ListTag("TileEntities", CompoundTag.class,tileEntites));
if (addBlocks != null)
{
schematic.put("AddBlocks", new ByteArrayTag("AddBlocks", addBlocks));
}
CompoundTag schematicTag = new CompoundTag("Schematic", schematic);
try
{
NBTOutputStream stream = new NBTOutputStream(new FileOutputStream(exportPath));
stream.writeTag(schematicTag);
stream.close();
return true;
}
catch(Exception e)
{
e.printStackTrace();
return false;
}
}
public void generateDungeonlink(LinkData incoming)
{
//DungeonGenerator dungeon = mod_pocketDim.registeredDungeons.get(new Random().nextInt(mod_pocketDim.registeredDungeons.size()));
2013-06-11 20:42:11 +02:00
DungeonGenerator dungeon;
int depth = dimHelper.instance.getDimDepth(incoming.locDimID)+2;
int depthWeight = rand.nextInt(depth)+rand.nextInt(depth)-2;
depth=depth-2;
// DungeonGenerator
boolean flag = true;
int count=10;
try
{
if(dimHelper.dimList.get(incoming.destDimID)!=null&&dimHelper.dimList.get(incoming.destDimID).dungeonGenerator!=null)
{
mod_pocketDim.loader.init(incoming);
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator=dimHelper.dimList.get(incoming.destDimID).dungeonGenerator;
return;
}
if(incoming.destYCoord>15)
{
do
{
count--;
flag = true;
dungeon = this.weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
if(depth<=1)
{
if(rand.nextBoolean())
{
dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
}
else if(rand.nextBoolean())
{
dungeon = hubs.get(rand.nextInt(hubs.size()));
}
else if(rand.nextBoolean())
{
dungeon = hubs.get(rand.nextInt(hubs.size()));
}
else if(deadEnds.contains(dungeon)||exits.contains(dungeon))
{
flag=false;
}
}
else if (depth<=3&&(deadEnds.contains(dungeon)||exits.contains(dungeon)||rand.nextBoolean()))
{
if(rand.nextBoolean())
{
dungeon = hubs.get(rand.nextInt(hubs.size()));
}
else if(rand.nextBoolean())
{
dungeon = mazes.get(rand.nextInt(mazes.size()));
}
else if(rand.nextBoolean())
{
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
}
else
{
flag=false;
}
}
else if(rand.nextInt(3)==0&&!complexHalls.contains(dungeon))
{
if(rand.nextInt(3)==0)
{
dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
}
else if(rand.nextBoolean())
{
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
}
else if(depth<4)
{
dungeon = hubs.get(rand.nextInt(hubs.size()));
}
}
else if(depthWeight-depthWeight/2>depth-4&&(deadEnds.contains(dungeon)||exits.contains(dungeon)))
{
if(rand.nextBoolean())
{
dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
}
else if(rand.nextBoolean())
{
dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
}
else if(rand.nextBoolean())
{
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
}
else
{
flag=false;
}
}
else if(depthWeight>7&&hubs.contains(dungeon))
{
if(rand.nextInt(12)+5<depthWeight)
{
if(rand.nextBoolean())
{
dungeon = exits.get(rand.nextInt(exits.size()));
}
else if(rand.nextBoolean())
{
dungeon = deadEnds.get(rand.nextInt(deadEnds.size()));
}
else
{
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
}
}
else
{
flag = false;
}
}
else if(depth>10&&hubs.contains(dungeon))
{
flag = false;
}
}
while (!flag && count > 0);
}
else
{
dungeon = defaultUp;
}
}
catch (Exception e)
{
if (weightedDungeonGenList.size() > 0)
{
dungeon = weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
}
else
{
e.printStackTrace();
return;
}
}
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator = dungeon;
}
}