Commit graph

249 commits

Author SHA1 Message Date
SD
8b8a04cfe5
Overhauled renderers
Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsInitializer.java
	modified:   src/main/java/org/dimdev/dimdoors/block/entity/EntranceRiftBlockEntity.java
	modified:   src/main/java/org/dimdev/dimdoors/client/DimensionalPortalRenderer.java
	modified:   src/main/java/org/dimdev/dimdoors/client/EntranceRiftBlockEntityRenderer.java
	renamed:    src/main/java/org/dimdev/dimdoors/entity/MaskRenderer.java -> src/main/java/org/dimdev/dimdoors/client/MaskRenderer.java
	renamed:    src/main/java/org/dimdev/dimdoors/entity/MonolithRenderer.java -> src/main/java/org/dimdev/dimdoors/client/MonolithRenderer.java
	modified:   src/main/java/org/dimdev/dimdoors/client/RiftRenderer.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/ModEntityTypes.java
	renamed:    src/main/java/org/dimdev/dimdoors/block/entity/RiftEntity.java -> src/main/java/org/dimdev/dimdoors/entity/RiftEntity.java
	new file:   src/main/java/org/dimdev/dimdoors/mixin/DirectionMixin.java
	modified:   src/main/java/org/dimdev/dimdoors/pockets/SchematicHandler.java
	new file:   src/main/java/org/dimdev/util/RGBA.java
	modified:   src/main/resources/dimdoors.mixins.json
2020-07-23 20:33:55 +05:30
SD
90dfcfb879
Refactored literally everything :)
aka Things

 Changes to be committed:
	modified:   build.gradle
	modified:   gradle.properties
	renamed:    src/main/java/org/dimdev/util/schem/Schematic.java -> src/main/java/org/dimdev/dimcore/schematic/Schematic.java
	renamed:    src/main/java/org/dimdev/util/schem/SchematicConverter.java -> src/main/java/org/dimdev/dimcore/schematic/SchematicConverter.java
	renamed:    src/main/java/org/dimdev/util/schem/SchematicRedstoneFixer.java -> src/main/java/org/dimdev/dimcore/schematic/SchematicRedstoneFixer.java
	new file:   src/main/java/org/dimdev/dimcore/schematic/SchematicStorage.java
	renamed:    src/main/java/org/dimdev/util/schem/SeparateClassToAvoidIdeaLag.java -> src/main/java/org/dimdev/dimcore/schematic/SeparateClassToAvoidIdeaLag.java
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsInitializer.java
	modified:   src/main/java/org/dimdev/dimdoors/block/ModBlocks.java
	new file:   src/main/java/org/dimdev/dimdoors/block/entity/RiftEntity.java
	modified:   src/main/java/org/dimdev/dimdoors/client/DetachedRiftBlockEntityRenderer.java
	modified:   src/main/java/org/dimdev/dimdoors/client/RiftCrackRenderer.java
	renamed:    src/main/java/org/dimdev/util/lsystem/LSystem.java -> src/main/java/org/dimdev/dimdoors/client/RiftCurves.java
	new file:   src/main/java/org/dimdev/dimdoors/client/RiftRenderer.java
	renamed:    src/main/java/org/dimdev/dimdoors/commands/CommandSaveSchem.java -> src/main/java/org/dimdev/dimdoors/command/CommandSaveSchem.java
	renamed:    src/main/java/org/dimdev/dimdoors/commands/DimTeleportCommand.java -> src/main/java/org/dimdev/dimdoors/command/DimTeleportCommand.java
	new file:   src/main/java/org/dimdev/dimdoors/command/ModCommands.java
	renamed:    src/main/java/org/dimdev/dimdoors/commands/CommandPocket.java -> src/main/java/org/dimdev/dimdoors/command/PocketCommand.java
	renamed:    src/main/java/org/dimdev/dimdoors/commands/SchematicCommand.java -> src/main/java/org/dimdev/dimdoors/command/SchematicCommand.java
	renamed:    src/main/java/org/dimdev/dimdoors/commands/arguments/GroupArugmentType.java -> src/main/java/org/dimdev/dimdoors/command/arguments/GroupArugmentType.java
	renamed:    src/main/java/org/dimdev/dimdoors/commands/arguments/NameArugmentType.java -> src/main/java/org/dimdev/dimdoors/command/arguments/NameArugmentType.java
	modified:   src/main/java/org/dimdev/dimdoors/pockets/PocketTemplate.java
	modified:   src/main/java/org/dimdev/dimdoors/pockets/SchematicHandler.java
	renamed:    src/main/java/org/dimdev/dimdoors/world/gateways/BaseGateway.java -> src/main/java/org/dimdev/dimdoors/world/gateway/BaseGateway.java
	renamed:    src/main/java/org/dimdev/dimdoors/world/gateways/BaseSchematicGateway.java -> src/main/java/org/dimdev/dimdoors/world/gateway/BaseSchematicGateway.java
	renamed:    src/main/java/org/dimdev/dimdoors/world/gateways/LimboGateway.java -> src/main/java/org/dimdev/dimdoors/world/gateway/LimboGateway.java
	renamed:    src/main/java/org/dimdev/dimdoors/world/gateways/GatewaySandstonePillars.java -> src/main/java/org/dimdev/dimdoors/world/gateway/SandstonePillarsGateway.java
	renamed:    src/main/java/org/dimdev/dimdoors/world/gateways/GatewayTwoPillars.java -> src/main/java/org/dimdev/dimdoors/world/gateway/TwoPillarsGateway.java
	modified:   src/main/java/org/dimdev/gsonnbt/NbtWriter.java
	modified:   src/main/java/org/dimdev/util/TeleportUtil.java
	new file:   src/main/java/org/dimdev/util/reference/BlockReference.java
	new file:   src/main/resources/assets/dimdoors/blockstates/detached_rift.json
	deleted:    src/main/resources/assets/dimdoors/blockstates/rift.json
	deleted:    src/main/resources/assets/dimdoors/models/block/no_texture.json
	deleted:    src/main/resources/assets/dimdoors/pockets/json/default_blank.json
	deleted:    src/main/resources/assets/dimdoors/pockets/json/default_dungeon_nether.json
	deleted:    src/main/resources/assets/dimdoors/pockets/json/default_dungeon_normal.json
	deleted:    src/main/resources/assets/dimdoors/pockets/json/default_private.json
	deleted:    src/main/resources/assets/dimdoors/pockets/json/default_public.json
	renamed:    src/main/resources/assets/dimdoors/gateways/sandstone_pillars.schem -> src/main/resources/data/dimdoors/gateways/sandstone_pillars.schem
	renamed:    src/main/resources/assets/dimdoors/gateways/two_pillars.schem -> src/main/resources/data/dimdoors/gateways/two_pillars.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_0.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_0.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_1.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_1.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_2.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_2.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_3.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_3.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_4.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_4.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_5.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_5.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_6.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_6.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/blank_pocket_7.schem -> src/main/resources/data/dimdoors/schematic/blank/blank_pocket_7.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_0.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_0.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_1.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_1.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_2.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_2.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_3.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_3.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_4.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_4.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_5.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_5.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_6.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_6.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/resizable_pocket_7.schem -> src/main/resources/data/dimdoors/schematic/blank/resizable_pocket_7.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_0.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_0.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_1.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_1.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_2.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_2.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_3.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_3.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_4.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_4.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_5.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_5.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_6.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_6.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/blank/void_pocket_7.schem -> src/main/resources/data/dimdoors/schematic/blank/void_pocket_7.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/anvil_valley.schem -> src/main/resources/data/dimdoors/schematic/nether/anvil_valley.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/arena.schem -> src/main/resources/data/dimdoors/schematic/nether/arena.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/brimstone_mines.schem -> src/main/resources/data/dimdoors/schematic/nether/brimstone_mines.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/courtyard_ambush.schem -> src/main/resources/data/dimdoors/schematic/nether/courtyard_ambush.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/dark_path_left.schem -> src/main/resources/data/dimdoors/schematic/nether/dark_path_left.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/dark_path_right.schem -> src/main/resources/data/dimdoors/schematic/nether/dark_path_right.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/diamond_room.schem -> src/main/resources/data/dimdoors/schematic/nether/diamond_room.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/intersection.schem -> src/main/resources/data/dimdoors/schematic/nether/intersection.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/long_bridge.schem -> src/main/resources/data/dimdoors/schematic/nether/long_bridge.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/quartzfold_cave.schem -> src/main/resources/data/dimdoors/schematic/nether/quartzfold_cave.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/rules.txt -> src/main/resources/data/dimdoors/schematic/nether/rules.txt
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/soul_wastes.schem -> src/main/resources/data/dimdoors/schematic/nether/soul_wastes.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/spiral_stairs_down.schem -> src/main/resources/data/dimdoors/schematic/nether/spiral_stairs_down.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/starfall.schem -> src/main/resources/data/dimdoors/schematic/nether/starfall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/swirls_upon_swirls.schem -> src/main/resources/data/dimdoors/schematic/nether/swirls_upon_swirls.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/tangle.schem -> src/main/resources/data/dimdoors/schematic/nether/tangle.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/the_cauldron.schem -> src/main/resources/data/dimdoors/schematic/nether/the_cauldron.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/nether/the_furnace.schem -> src/main/resources/data/dimdoors/schematic/nether/the_furnace.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_0.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_0.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_1.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_1.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_2.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_2.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_3.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_3.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_4.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_4.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_5.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_5.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_6.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_6.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/private/private_pocket_7.schem -> src/main/resources/data/dimdoors/schematic/private/private_pocket_7.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_0.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_0.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_1.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_1.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_2.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_2.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_3.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_3.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_4.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_4.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_5.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_5.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_6.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_6.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/public/public_pocket_7.schem -> src/main/resources/data/dimdoors/schematic/public/public_pocket_7.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/abc.schem -> src/main/resources/data/dimdoors/schematic/ruins/abc.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/anchored_descent.schem -> src/main/resources/data/dimdoors/schematic/ruins/anchored_descent.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/arrow_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/arrow_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/azers_dungeon.schem -> src/main/resources/data/dimdoors/schematic/ruins/azers_dungeon.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/broken_pillars.schem -> src/main/resources/data/dimdoors/schematic/ruins/broken_pillars.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/buggy_top_entry.schem -> src/main/resources/data/dimdoors/schematic/ruins/buggy_top_entry.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/claustrophobia.schem -> src/main/resources/data/dimdoors/schematic/ruins/claustrophobia.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/collapsed_single_tunnel.schem -> src/main/resources/data/dimdoors/schematic/ruins/collapsed_single_tunnel.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/crumbled_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/crumbled_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/diamond_tower_temple.schem -> src/main/resources/data/dimdoors/schematic/ruins/diamond_tower_temple.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/door_totem_ruins.schem -> src/main/resources/data/dimdoors/schematic/ruins/door_totem_ruins.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/exit_cube.schem -> src/main/resources/data/dimdoors/schematic/ruins/exit_cube.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/exit_ruins_with_hidden_door.schem -> src/main/resources/data/dimdoors/schematic/ruins/exit_ruins_with_hidden_door.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/eyes_of_tricksters.schem -> src/main/resources/data/dimdoors/schematic/ruins/eyes_of_tricksters.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/fake_tnt_trap_a.schem -> src/main/resources/data/dimdoors/schematic/ruins/fake_tnt_trap_a.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/fake_tnt_trap_b.schem -> src/main/resources/data/dimdoors/schematic/ruins/fake_tnt_trap_b.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/falling_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/falling_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/far_away_in_the_dark.schem -> src/main/resources/data/dimdoors/schematic/ruins/far_away_in_the_dark.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/floating_altar.schem -> src/main/resources/data/dimdoors/schematic/ruins/floating_altar.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/fort_ruins.schem -> src/main/resources/data/dimdoors/schematic/ruins/fort_ruins.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/four_way_basic_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/four_way_basic_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/four_way_hall_exit.schem -> src/main/resources/data/dimdoors/schematic/ruins/four_way_hall_exit.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/fractal_cage.schem -> src/main/resources/data/dimdoors/schematic/ruins/fractal_cage.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/great_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/great_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hallway_hidden_treasure_a.schem -> src/main/resources/data/dimdoors/schematic/ruins/hallway_hidden_treasure_a.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hallway_hidden_treasure_b.schem -> src/main/resources/data/dimdoors/schematic/ruins/hallway_hidden_treasure_b.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hallway_pit_fall_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/hallway_pit_fall_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hallway_trap_rooms.schem -> src/main/resources/data/dimdoors/schematic/ruins/hallway_trap_rooms.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/heart_of_disorder.schem -> src/main/resources/data/dimdoors/schematic/ruins/heart_of_disorder.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hidden_staircase.schem -> src/main/resources/data/dimdoors/schematic/ruins/hidden_staircase.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hidden_stairs.schem -> src/main/resources/data/dimdoors/schematic/ruins/hidden_stairs.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/hot_suspense.schem -> src/main/resources/data/dimdoors/schematic/ruins/hot_suspense.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/jump_pass.schem -> src/main/resources/data/dimdoors/schematic/ruins/jump_pass.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/large_broken_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/large_broken_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/lava_pyramid.schem -> src/main/resources/data/dimdoors/schematic/ruins/lava_pyramid.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/lava_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/lava_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/left_down_stairs.schem -> src/main/resources/data/dimdoors/schematic/ruins/left_down_stairs.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/left_up_path.schem -> src/main/resources/data/dimdoors/schematic/ruins/left_up_path.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/locking_exit_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/locking_exit_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/locking_exit_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/locking_exit_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/long_door_hallway.schem -> src/main/resources/data/dimdoors/schematic/ruins/long_door_hallway.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/lost_garden.schem -> src/main/resources/data/dimdoors/schematic/ruins/lost_garden.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/medium_pillar_stairs.schem -> src/main/resources/data/dimdoors/schematic/ruins/medium_pillar_stairs.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/nicoles_tower.schem -> src/main/resources/data/dimdoors/schematic/ruins/nicoles_tower.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/omni_maze.schem -> src/main/resources/data/dimdoors/schematic/ruins/omni_maze.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_fall_ruins.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_fall_ruins.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_floor_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_floor_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_floor_platform_a.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_floor_platform_a.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_floor_platform_b.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_floor_platform_b.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_hallway.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_hallway.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/piston_smasher_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/piston_smasher_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/pit_stairs.schem -> src/main/resources/data/dimdoors/schematic/ruins/pit_stairs.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/puzzle_wall.schem -> src/main/resources/data/dimdoors/schematic/ruins/puzzle_wall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/race_the_light.schem -> src/main/resources/data/dimdoors/schematic/ruins/race_the_light.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/race_the_tnt_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/race_the_tnt_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/random_snow.schem -> src/main/resources/data/dimdoors/schematic/ruins/random_snow.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/random_swamp.schem -> src/main/resources/data/dimdoors/schematic/ruins/random_swamp.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/random_tree.schem -> src/main/resources/data/dimdoors/schematic/ruins/random_tree.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/restless_corridor.schem -> src/main/resources/data/dimdoors/schematic/ruins/restless_corridor.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/right_down_stairs.schem -> src/main/resources/data/dimdoors/schematic/ruins/right_down_stairs.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/right_up_path.schem -> src/main/resources/data/dimdoors/schematic/ruins/right_up_path.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/rope_bridge.schem -> src/main/resources/data/dimdoors/schematic/ruins/rope_bridge.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/ruins.schem -> src/main/resources/data/dimdoors/schematic/ruins/ruins.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/ruins_oh_no.schem -> src/main/resources/data/dimdoors/schematic/ruins/ruins_oh_no.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/rules.txt -> src/main/resources/data/dimdoors/schematic/ruins/rules.txt
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/simple_drop_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/simple_drop_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/simple_left_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/simple_left_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/simple_right_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/simple_right_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/simple_small_t.schem -> src/main/resources/data/dimdoors/schematic/ruins/simple_small_t.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/simple_stairs_down.schem -> src/main/resources/data/dimdoors/schematic/ruins/simple_stairs_down.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/simple_stairs_up.schem -> src/main/resources/data/dimdoors/schematic/ruins/simple_stairs_up.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/single_straight_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/single_straight_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_branch_with_exit.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_branch_with_exit.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_desert.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_desert.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_exit_prison.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_exit_prison.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_hidden_tower.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_hidden_tower.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_maze.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_maze.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_multilevel_maze.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_multilevel_maze.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_pond.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_pond.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_rotunda_with_exit.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_rotunda_with_exit.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_silverfish_room.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_silverfish_room.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_simple_left.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_simple_left.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/small_simple_right.schem -> src/main/resources/data/dimdoors/schematic/ruins/small_simple_right.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/spiral_hallway.schem -> src/main/resources/data/dimdoors/schematic/ruins/spiral_hallway.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/the_nexus.schem -> src/main/resources/data/dimdoors/schematic/ruins/the_nexus.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/tnt_puzzle_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/tnt_puzzle_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/tnt_trap.schem -> src/main/resources/data/dimdoors/schematic/ruins/tnt_trap.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/transfer_tunnel.schem -> src/main/resources/data/dimdoors/schematic/ruins/transfer_tunnel.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/trapped_stairs_down.schem -> src/main/resources/data/dimdoors/schematic/ruins/trapped_stairs_down.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/trapped_stairs_up.schem -> src/main/resources/data/dimdoors/schematic/ruins/trapped_stairs_up.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/u_trap_right.schem -> src/main/resources/data/dimdoors/schematic/ruins/u_trap_right.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/u_turn_left.schem -> src/main/resources/data/dimdoors/schematic/ruins/u_turn_left.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/u_turn_right.schem -> src/main/resources/data/dimdoors/schematic/ruins/u_turn_right.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/unstable_desert.schem -> src/main/resources/data/dimdoors/schematic/ruins/unstable_desert.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/wall_fallcombo_piston_hall.schem -> src/main/resources/data/dimdoors/schematic/ruins/wall_fallcombo_piston_hall.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/watched_fork_left.schem -> src/main/resources/data/dimdoors/schematic/ruins/watched_fork_left.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/watched_fork_right.schem -> src/main/resources/data/dimdoors/schematic/ruins/watched_fork_right.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/water_slide.schem -> src/main/resources/data/dimdoors/schematic/ruins/water_slide.schem
	renamed:    src/main/resources/assets/dimdoors/pockets/schematic/ruins/xyz.schem -> src/main/resources/data/dimdoors/schematic/ruins/xyz.schem

Co-authored-by: Runemoro <runemoro@users.noreply.github.com>
2020-07-23 13:17:59 +05:30
Waterpicker
8693126a64 Fix an issue with mixins crashing servers. 2020-07-20 16:37:13 -05:00
SD
811b5741df
Replaced mod icon
Changes to be committed:
	modified:   src/main/resources/assets/dimdoors/icon.png
2020-07-19 13:22:04 +05:30
SD
43e8c1eb2c
Fixed limbo sky color and made vignette stronger in limbo
Changes to be committed:
	new file:   src/main/java/org/dimdev/dimdoors/mixin/InGameHudMixin.java
	modified:   src/main/java/org/dimdev/dimdoors/world/limbo/LimboBiome.java
	modified:   src/main/resources/dimdoors.mixins.json
2020-07-19 12:44:41 +05:30
SD
56532efc90
Moved data
Changes to be committed:
	renamed:    src/main/resources/assets/dimdoors/advancements/dimdoor/root.json -> src/main/resources/data/dimdoors/advancements/dimdoor/root.json
	renamed:    src/main/resources/assets/dimdoors/loot_tables/dispenser_potion_arrows.json -> src/main/resources/data/dimdoors/loot_tables/dispenser_potion_arrows.json
	renamed:    src/main/resources/assets/dimdoors/loot_tables/dispenser_projectiles.json -> src/main/resources/data/dimdoors/loot_tables/dispenser_projectiles.json
	renamed:    src/main/resources/assets/dimdoors/loot_tables/dispenser_splash_potions.json -> src/main/resources/data/dimdoors/loot_tables/dispenser_splash_potions.json
	renamed:    src/main/resources/assets/dimdoors/loot_tables/dungeon_chest.json -> src/main/resources/data/dimdoors/loot_tables/dungeon_chest.json
2020-07-18 21:05:46 +05:30
SD
1a00008cd3
Fixed monolith spawning and monolith model
Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsClientInitializer.java
	modified:   src/main/java/org/dimdev/dimdoors/client/CustomSkyProvider.java
	modified:   src/main/java/org/dimdev/dimdoors/client/MonolithModel.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/ModEntityTypes.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/MonolithEntity.java
	modified:   src/main/java/org/dimdev/dimdoors/world/limbo/LimboDecay.java
	modified:   src/main/resources/data/minecraft/dimension/dimdoors/limbo.json
	modified:   src/main/resources/dimdoors.mixins.json
2020-07-18 12:26:44 +05:30
SD
1a98f92a76
Added Monolith particles
Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsClientInitializer.java
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsInitializer.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/ModEntityTypes.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/MonolithEntity.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/ai/MonolithTask.java
	modified:   src/main/java/org/dimdev/dimdoors/rift/registry/LinkProperties.java
	modified:   src/main/java/org/dimdev/dimdoors/world/ModBiomes.java
	modified:   src/main/java/org/dimdev/dimdoors/world/limbo/LimboBiome.java
	modified:   src/main/resources/assets/dimdoors/lang/en_us.json
2020-07-17 12:48:10 +05:30
SD
161d773f0a
Removed deprecated calls
Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/block/EternalFluidBlock.java
	modified:   src/main/java/org/dimdev/dimdoors/block/ModBlocks.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/MonolithRenderer.java
	modified:   src/main/resources/assets/dimdoors/lang/en_us.json
2020-07-17 07:18:29 +05:30
SD
d8769fb8a2
Fixed unsafe calls to clientside code and added localizations
Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsClientInitializer.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/ModEntityTypes.java
	modified:   src/main/java/org/dimdev/dimdoors/entity/MonolithEntity.java
	modified:   src/main/java/org/dimdev/dimdoors/item/ModItems.java
	modified:   src/main/resources/assets/dimdoors/lang/en_us.json
	renamed:    src/main/resources/assets/dimdoors/textures/block/eternal_fabric_flow.png -> src/main/resources/assets/dimdoors/textures/block/eternal_fluid_flow.png
	renamed:    src/main/resources/assets/dimdoors/textures/block/eternal_fabric_flow.png.mcmeta -> src/main/resources/assets/dimdoors/textures/block/eternal_fluid_flow.png.mcmeta
	renamed:    src/main/resources/assets/dimdoors/textures/block/eternal_fabric_still.png -> src/main/resources/assets/dimdoors/textures/block/eternal_fluid_still.png
	renamed:    src/main/resources/assets/dimdoors/textures/block/eternal_fabric_still.png.mcmeta -> src/main/resources/assets/dimdoors/textures/block/eternal_fluid_still.png.mcmeta
2020-07-16 21:52:04 +05:30
SD
fda190c829
Added limbo world gen
and JiJed openworlds

 Changes to be committed:
	modified:   src/main/java/org/dimdev/dimdoors/DimensionalDoorsClientInitializer.java
	modified:   src/main/resources/assets/dimdoors/models/block/marking_plate.json
	modified:   src/main/resources/data/minecraft/dimension/dimdoors/limbo.json
	modified:   src/main/resources/data/minecraft/dimension_type/dimdoors/limbo.json
2020-07-14 17:34:26 +05:30
Waterpicker
9d39908183 Pushed limbo code I forgot last week. :O 2020-07-11 17:51:10 -05:00
Waterpicker
a638292228 Register Blank ChunkGenerator and setting it proper. 2020-07-05 19:11:11 -05:00
Waterpicker
da04b38fea Updated to 1.16.1 fabric. Still got alot of work ahead of us on this tou. 2020-07-05 06:30:31 -05:00
Waterpicker
0b179c7820 Remove bedrock top layer.
Got Lang files working on windows.

Simply regsitry code,

Got monolith to stay put.
2020-05-07 19:15:34 -05:00
Runemoro
a220390a5a Fix schematics and models 2020-05-07 02:30:35 -04:00
Waterpicker
0caa2980e3 Pushed various stuff. 2020-04-04 06:41:00 -05:00
Waterpicker
61a96abbeb Pushed various model and lang file changes. 2020-04-04 06:36:47 -05:00
Runemoro
b0b45d79c8 Fix bugs 2020-03-16 07:20:56 -04:00
Runemoro
a9edc5e564 Start porting to 1.15 2019-12-07 20:47:50 -05:00
Waterpicker
5b1bd232ab Converted Eternal Fabric into a proper fluid block 2019-11-28 03:03:01 -06:00
Waterpicker
2118ba3cc3 Pushed current code for Runemoro to review 2019-07-19 00:27:35 -05:00
Jon
1dad486912 Compressing and updating final version of white void 2018-09-30 20:20:47 -05:00
Waterpicker
98b4db0c2c Added the White Void track by Lachney for pocket dimensions. 2018-09-03 05:38:15 -05:00
Waterpicker
64ba89dbdc Uploaded new prototype block - Marking Plate 2018-07-02 00:46:51 -05:00
Robijnvogel
5b84baf77e Removed dungeons from RAM
- Made Schematics load into RAM as byte arrays at the start of game instead of as NBT (saves +- 1GB of RAM) (SH)
- Added checks for non-default schematics to make sure they contain valid NBT at game start (SH)
- Made sure that invalid templates/schematics aren't even added to the array (SH)
- Made sure that PocketTemplate loads Schematic from byte array before it tries to place it (PT)
- Made sure that PocketTemplate unloads Schematic after placinf it (PT)
- Made sure that TileEntityRift doesn't check its Location while PocketTemplate is replacing placeholders in Schematics (otherwise it will try to use null worlds and shizzle) (TER and PT)
- Added functionality when saving a Schematic, this should put the Schematic in memory as a byte array (SH)

- Fixed little bug, where Schematics that would be too big, would only be loaded when configured not to (SH)

- Added functionality to keep the Schematics that are placed most loaded in RAM as NBT (combination of usageList and usageMap) (SH and PT)
- Added config option to set the maximum number of Schematics that will be cached as NBT (MC and SH)

- Made sure that Dimdoors.log is consistently used (SH)

- Added check for .json file extension for files in the json config folder (SH)

- Schematic files in the jar have had the .schem extension for a while now. Generalised a bit. (SH)
2018-06-18 20:45:32 +02:00
Waterpicker
e63ae52823 Added config option to use enderpearls in crafting recipes and disable stable fabric when doing so. 2018-05-22 04:35:54 -05:00
Runemoro
9c97ced5c8 Remove VanillaFix from DimDoors 2018-04-26 03:05:22 -04:00
Runemoro
fee6700074 Fix mod not loading 2018-04-26 00:00:30 -04:00
Runemoro
29307cfc08 Embed mixin 2018-04-25 23:01:44 -04:00
Runemoro
774084be35 Implement NoCrash 2018-04-25 02:20:10 -04:00
Runemoro
5095518b44 Fix lots of vanilla teleportation-related bugs 2018-04-24 20:02:42 -04:00
Runemoro
7a5d7aecb6 Fix players being set on fire after teleporting 2018-04-23 00:45:00 -04:00
Runemoro
54d53a4568 Fix a few bugs 2018-04-20 02:13:15 -04:00
Runemoro
ca5bd0e540 Fix render and register default targets 2018-04-17 21:02:49 -04:00
Waterpicker
4702b913c9 Added proper animated texture for limbo disc. 2018-04-15 13:16:37 -05:00
Waterpicker
684daa6a5e Added record for the limbo music creepy. 2018-04-14 06:04:48 -05:00
Runemoro
e080ddaa4a Code readability improvements
- Read through most of the code, fixing small issues, renaming variables to clearer names, explaining less clear things
 - Remove many fixed todos and remove feature-suggestion todos in favor of the Github issue tracker
 - class CommonProxy -> interface IProxy (even the name CommonProxy makes no sense, why would you need to proxy something common to both the client and the server!)
 - Match minecraft naming convention
 - Autoformat classes

A few issues fixed:
 - Make rift work in both top and bottom door block
 - Change transient portal material to "portal" for correct vanilla logic
 - Make doors ignore closeAfterPassThrough (that made no sense lore-wise, dimensional portals close because they are fragile and the player passing through breaks them)
2018-04-07 01:28:02 -04:00
Runemoro
a2e7689935 Improvements to tools
* Fix dimensional door and trapdoor arm swing
 * Make trapdoor animation render above the ground rather than below
 * Allow rift signatures to replace any replaceable source block
 * Send message when rift signature fails because the block at the stored location is no longer replaceable
2018-04-06 02:16:37 -04:00
Runemoro
225b5954c0 Graphics improvements and bug fixes
* Fix hand not swinging for all items
 * Fix dimensional trapdoor being registered client-side
 * Make rift blade teleport near the entity rather than on it
 * Rift jitter adjustment and config option
 * Remove "In" suffixes and "par" prefixes from remaining parameters
2018-04-05 23:46:16 -04:00
Runemoro
3cb768bdd2 Add rift stabilizer and adjust recipes 2018-04-05 18:42:02 -04:00
Runemoro
b99f624ccf Update version 2018-04-05 15:35:01 -04:00
Runemoro
33eac07f01 A few final changes
* Update readme
 * Reduce rift jitter
 * Rift size config option
 * Crafting recipes for colored fabric
 * Lang strings for config options
2018-04-05 08:34:58 -04:00
Runemoro
17c1471087 Colored ancient fabric 2018-04-05 06:06:06 -04:00
Runemoro
e280953566 Refactor a few things
* Reorganize build.gradle
 * Upgrade gradle to 4.6
 * Rename items in code to match actual names
 * Reformat JSON
 * Remove rift item
 * Move rift tile entity to tileentities package
 * Remove unnecessary .gitignore entries
2018-04-05 04:44:24 -04:00
Runemoro
1c78b5e629 Fix door right-click close to rift 2018-04-05 00:40:07 -04:00
Runemoro
5f8375a693 Rift render and right-click improvments
- Highlight rift core when trying to place a door next to a rift, and warn player about instability (place again to confirm placing next to rift)
 - Clean up LSystem class
 - Make rifts jitter less
 - Stop rift particle flicker, lower max age
 - Make rifts grow a bit slower
 - Replace option to use old animation with option to highlight the rift core
 - Make rift render yaw match teleport target yaw
2018-04-04 02:09:05 -04:00
Runemoro
f51265298d Rift appearance and closing improvements
* Made rifts emit light
 * Improved rift edges
 * Made rifts jitter
 * Rift removal tool slowly closes rift
2018-04-02 17:43:23 -04:00
Runemoro
b87a810d2c Merge multiline lang keys 2018-03-28 21:39:32 -04:00
Runemoro
31c0f9c676 Config localization and tile entity simplification 2018-03-27 16:17:15 -04:00