9930068775
1. Changed DungeonSchematic to use an external instance of Random rather than initializing its own. 2. Created the Pair class, a strongly-typed tuple that was needed in PocketBuilder. 3. Added a missing calculation in NewDimData for setting the packDepth field during dungeon initialization. 4. Finished code missing in PocketBuilder. Changes listed above were needed for this. |
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BiomeGenLimbo.java | ||
BiomeGenPocket.java | ||
CustomCaveGen.java | ||
GatewayGenerator.java | ||
LimboGenerator.java | ||
LimboProvider.java | ||
LimboSkyProvider.java | ||
PocketBuilder.java | ||
PocketGenerator.java | ||
PocketProvider.java |