push to get help with matrix-based look->screen calcs

This commit is contained in:
gamma-delta 2021-12-25 12:41:07 -06:00
parent ef5fd6aa46
commit f52880e527
7 changed files with 102 additions and 23 deletions

17
LICENSE.txt Normal file
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@ -0,0 +1,17 @@
The MIT License (MIT)
Copyright © 2021 gamma-delta
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the “Software”), to deal in the Software without
restriction, including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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@ -7,10 +7,14 @@ import at.petrak.hex.HexUtils.deserializeVec3FromNBT
import at.petrak.hex.HexUtils.serializeToNBT import at.petrak.hex.HexUtils.serializeToNBT
import at.petrak.hex.casting.operators.SpellOperator import at.petrak.hex.casting.operators.SpellOperator
import at.petrak.hex.hexes.HexAngle import at.petrak.hex.hexes.HexAngle
import at.petrak.hex.hexes.HexCoord
import at.petrak.hex.hexes.HexDir import at.petrak.hex.hexes.HexDir
import at.petrak.hex.hexes.HexPattern import at.petrak.hex.hexes.HexPattern
import com.mojang.math.Matrix3f
import com.mojang.math.Vector3f
import net.minecraft.nbt.* import net.minecraft.nbt.*
import net.minecraft.server.level.ServerPlayer import net.minecraft.server.level.ServerPlayer
import net.minecraft.world.phys.Vec2
import net.minecraft.world.phys.Vec3 import net.minecraft.world.phys.Vec3
import java.util.* import java.util.*
import kotlin.math.* import kotlin.math.*
@ -35,10 +39,8 @@ class CastingHarness private constructor(
HexMod.LOGGER.info("Started drawing new pattern") HexMod.LOGGER.info("Started drawing new pattern")
this.patternDrawState = PatternDrawState.JustStarted(caster.lookAngle) this.patternDrawState = PatternDrawState.JustStarted(caster.lookAngle)
worldPoints.add(mutableListOf(caster.lookAngle.add(caster.position()))) worldPoints.add(mutableListOf(caster.lookAngle.add(caster.position())))
CastResult.Nothing
} else {
CastResult.QuitCasting
} }
CastResult.Nothing
} }
is PatternDrawState.JustStarted -> { is PatternDrawState.JustStarted -> {
val (anchor) = patternDrawState as PatternDrawState.JustStarted val (anchor) = patternDrawState as PatternDrawState.JustStarted
@ -74,8 +76,8 @@ class CastingHarness private constructor(
// Finish the current pattern! // Finish the current pattern!
patternDrawState = PatternDrawState.BetweenPatterns patternDrawState = PatternDrawState.BetweenPatterns
try { try {
val operator = SpellOperator.fromPattern(pat) val operator = SpellOperator.fromPattern(pat)
HexMod.LOGGER.info("Executing operator: $operator")
// now execute the operator // now execute the operator
if (operator.argc > this.stack.size) if (operator.argc > this.stack.size)
throw CastException(CastException.Reason.NOT_ENOUGH_ARGS, operator.argc, this.stack.size) throw CastException(CastException.Reason.NOT_ENOUGH_ARGS, operator.argc, this.stack.size)
@ -86,6 +88,8 @@ class CastingHarness private constructor(
val newData = operator.execute(args, this.ctx) val newData = operator.execute(args, this.ctx)
this.stack.addAll(newData) this.stack.addAll(newData)
HexMod.LOGGER.info("Added new data to stack: ${this.stack}")
if (this.stack.isEmpty()) { if (this.stack.isEmpty()) {
return CastResult.QuitCasting return CastResult.QuitCasting
} }
@ -156,7 +160,7 @@ class CastingHarness private constructor(
CastingHarness(stack, pds, points, ctx) CastingHarness(stack, pds, points, ctx)
} catch (exn: Exception) { } catch (exn: Exception) {
HexMod.LOGGER.warn("Couldn't load harness from nbt tag, falling back to default: ${exn.message}") HexMod.LOGGER.warn("Couldn't load harness from nbt tag, falling back to default: $nbt: $exn")
CastingHarness(mutableListOf(), PatternDrawState.BetweenPatterns, mutableListOf(), ctx) CastingHarness(mutableListOf(), PatternDrawState.BetweenPatterns, mutableListOf(), ctx)
} }
} }
@ -164,12 +168,51 @@ class CastingHarness private constructor(
// this is on a unit sphere, where 0 is straight ahead and 1 is straight up (or similar) // this is on a unit sphere, where 0 is straight ahead and 1 is straight up (or similar)
const val HEX_GRID_SPACING = 1.0 / 8.0 const val HEX_GRID_SPACING = 1.0 / 8.0
/** Check if the two vectors are far enough apart to be more than one hex coord apart */ private fun screenToLookMat(look: Vec3): Matrix3f {
private fun Vec3.hexDirBetween(look: Vec3): Optional<HexDir> { val towardsZenith = Vec3(0.0, 1.0, 0.0).subtract(look).normalize()
val towardsRight = look.cross(towardsZenith).normalize()
val ihatPrime = Vector3f(look.add(towardsRight))
val jhatPrime = Vector3f(look.add(towardsZenith))
val khatPrime = Vector3f(look)
val neo = Matrix3f()
neo.set(0, 0, ihatPrime.x())
neo.set(0, 1, ihatPrime.y())
neo.set(0, 2, ihatPrime.z())
neo.set(1, 0, jhatPrime.x())
neo.set(1, 1, jhatPrime.y())
neo.set(1, 2, jhatPrime.z())
neo.set(2, 0, khatPrime.x())
neo.set(2, 1, khatPrime.y())
neo.set(2, 2, khatPrime.z())
return neo
}
private fun Vec3.screenAngle(offset: Vec3): Double {
// https://gist.github.com/Alwinfy/d6f3e9b22e4432f4446a58ace8812a3c // https://gist.github.com/Alwinfy/d6f3e9b22e4432f4446a58ace8812a3c
// no idea how any of this works // no idea how any of this works
fun pythag(x: Double, y: Double): Double = sqrt(x * x + y * y) fun pythag(x: Double, y: Double): Double = sqrt(x * x + y * y)
val yaw = atan2(this.x, this.z)
val pitch = atan2(this.y, pythag(this.x, this.z))
val zeroYaw = offset.yRot(-yaw.toFloat())
val zeroPitch = zeroYaw.xRot(-pitch.toFloat()).normalize()
return atan2(asin(zeroPitch.y), asin(-zeroPitch.x))
}
private fun Vec3.screenVec(offset: Vec3): Vec2 {
val angle = this.screenAngle(offset)
val dy = sin(angle)
val dx = cos(angle)
val dist = (this.normalize().subtract(offset.normalize())).length()
return Vec2((dx * dist).toFloat(), (dy * dist).toFloat())
}
/** Check if the two vectors are far enough apart to be more than one hex coord apart */
private fun Vec3.hexDirBetween(look: Vec3): Optional<HexDir> {
if (look.x.absoluteValue <= 1e-30 || look.z.absoluteValue <= 1e-30) if (look.x.absoluteValue <= 1e-30 || look.z.absoluteValue <= 1e-30)
return Optional.empty() return Optional.empty()
@ -177,16 +220,25 @@ class CastingHarness private constructor(
if (dist < HEX_GRID_SPACING) if (dist < HEX_GRID_SPACING)
return Optional.empty() return Optional.empty()
val yaw = atan2(this.x, this.z) // val angle = this.screenAngle(look)
val pitch = atan2(this.y, pythag(this.x, this.z)) val neo = screenToLookMat(this)
val zeroYaw = look.yRot(-yaw.toFloat()) neo.invert()
val zeroPitch = zeroYaw.xRot(-pitch.toFloat()).normalize() val lookScreen = Vector3f(look)
lookScreen.transform(neo)
val angle = atan2(asin(zeroPitch.y), asin(-zeroPitch.x)) HexMod.LOGGER.info(lookScreen)
val angle = atan2(lookScreen.y(), lookScreen.x())
// 0 is right, increases clockwise(?) // 0 is right, increases clockwise(?)
val snappedAngle = angle.div(TAU).mod(6.0).times(6).roundToInt() val snappedAngle = angle.div(TAU).mod(6.0).times(6).roundToInt()
return Optional.of(HexDir.values()[(-snappedAngle + 1).mod(6)]) return Optional.of(HexDir.values()[(-snappedAngle + 1).mod(6)])
} }
/**
* Taking this as a look vector, get the look vector that is this vector offset
* by the given coordinate in draw-space.
*/
private fun Vec3.hexOffsetFrom(offset: HexCoord): Vec3 {
TODO()
}
} }
sealed class PatternDrawState { sealed class PatternDrawState {

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@ -13,6 +13,7 @@ import net.minecraft.world.phys.Vec3
* * [Entity] * * [Entity]
* * [Double] * * [Double]
* * [Vec3][net.minecraft.world.phys.Vec3] as both position and (when normalized) direction * * [Vec3][net.minecraft.world.phys.Vec3] as both position and (when normalized) direction
* * [RenderedSpell]
* * [Unit] as our type-safe null * * [Unit] as our type-safe null
* * [ArrayList<SpellDatum<*>>][ArrayList] * * [ArrayList<SpellDatum<*>>][ArrayList]
* The constructor guarantees we won't pass a type that isn't one of those types. * The constructor guarantees we won't pass a type that isn't one of those types.
@ -30,7 +31,7 @@ class SpellDatum<T : Any> private constructor(val payload: T) {
else else
payload payload
} else { } else {
throw CastException(CastException.Reason.OP_WRONG_TYPE, U::class.java, clazz) throw CastException(CastException.Reason.OP_WRONG_TYPE, U::class.java, this.payload)
} }
fun serializeToNBT(): CompoundTag { fun serializeToNBT(): CompoundTag {
@ -61,6 +62,13 @@ class SpellDatum<T : Any> private constructor(val payload: T) {
return out return out
} }
override fun toString(): String =
buildString {
append("SpellDatum[")
append(this@SpellDatum.payload.toString())
append(']')
}
companion object { companion object {
fun <T : Any> make(payload: T): SpellDatum<T> = fun <T : Any> make(payload: T): SpellDatum<T> =
if (!IsValidType(payload)) { if (!IsValidType(payload)) {
@ -102,6 +110,7 @@ class SpellDatum<T : Any> private constructor(val payload: T) {
Entity::class.java, Entity::class.java,
Double::class.java, Double::class.java,
Vec3::class.java, Vec3::class.java,
RenderedSpell::class.java,
Unit::class.java, Unit::class.java,
ArrayList::class.java, ArrayList::class.java,
) )

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@ -17,7 +17,7 @@ object OpPrint : SpellOperator {
class Spell(private val datum: SpellDatum<*>) : RenderedSpell { class Spell(private val datum: SpellDatum<*>) : RenderedSpell {
override fun cast(ctx: CastingContext) { override fun cast(ctx: CastingContext) {
ctx.caster.sendMessage( ctx.caster.sendMessage(
TextComponent(datum.toString()), TextComponent(if (datum.payload is Unit) "null" else datum.payload.toString()),
Util.NIL_UUID Util.NIL_UUID
) )
} }

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@ -36,8 +36,7 @@ public class HexRenderOverlays {
if (tag.contains(CastingHarness.TAG_POINTS)) { if (tag.contains(CastingHarness.TAG_POINTS)) {
PoseStack ps = e.getMatrixStack(); PoseStack ps = e.getMatrixStack();
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
MultiBufferSource buffers = mc.renderBuffers().bufferSource(); MultiBufferSource.BufferSource buffers = mc.renderBuffers().bufferSource();
Vec3 camPos = mc.gameRenderer.getMainCamera().getPosition(); Vec3 camPos = mc.gameRenderer.getMainCamera().getPosition();
Vec3 eyePos = player.getEyePosition(e.getPartialTicks()); Vec3 eyePos = player.getEyePosition(e.getPartialTicks());
@ -70,10 +69,11 @@ public class HexRenderOverlays {
VertexConsumer buf1 = buffers.getBuffer(RenderType.LINES); VertexConsumer buf1 = buffers.getBuffer(RenderType.LINES);
addVertex(ps, buf1, player.position().add(player.getLookAngle())); addVertex(ps, buf1, player.position().add(player.getLookAngle()));
} }
} }
} }
ps.popPose(); ps.popPose();
buffers.endBatch();
} }
} }
@ -82,6 +82,7 @@ public class HexRenderOverlays {
private static void addVertex(PoseStack ps, VertexConsumer buf, Vec3 vert) { private static void addVertex(PoseStack ps, VertexConsumer buf, Vec3 vert) {
buf.vertex(ps.last().pose(), (float) vert.x, (float) vert.y, (float) vert.z) buf.vertex(ps.last().pose(), (float) vert.x, (float) vert.y, (float) vert.z)
.color(128, 128, 255, 255) .color(128, 128, 255, 255)
.normal(0.0f, 1.0f, 0.0f)
.endVertex(); .endVertex();
} }
} }

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@ -65,7 +65,7 @@ data class HexPattern(val startDir: HexDir, val angles: MutableList<HexAngle> =
} }
override fun toString(): String = buildString { override fun toString(): String = buildString {
append("[HexPattern ") append("HexPattern[")
append(this@HexPattern.startDir) append(this@HexPattern.startDir)
append(", ") append(", ")
append(this@HexPattern.anglesSignature()) append(this@HexPattern.anglesSignature())

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@ -34,7 +34,10 @@ public class ItemWand extends Item {
CastingHarness harness = CastingHarness.DeserializeFromNBT(stack.getOrCreateTag(), player); CastingHarness harness = CastingHarness.DeserializeFromNBT(stack.getOrCreateTag(), player);
CastResult res = harness.update(); CastResult res = harness.update();
if (!(res instanceof CastResult.Nothing)) { if (res instanceof CastResult.Nothing) {
// Save back the context
stack.setTag(harness.serializeToNBT());
} else {
if (res instanceof CastResult.Success) { if (res instanceof CastResult.Success) {
CastResult.Success success = (CastResult.Success) res; CastResult.Success success = (CastResult.Success) res;
success.getSpell().cast(harness.getCtx()); success.getSpell().cast(harness.getCtx());
@ -44,9 +47,6 @@ public class ItemWand extends Item {
} }
// In any case clear the tag, we're through // In any case clear the tag, we're through
stack.setTag(new CompoundTag()); stack.setTag(new CompoundTag());
} else {
// Save back the context
stack.setTag(harness.serializeToNBT());
} }
} }
} }