MachineMuse
4d6a1127fb
fleshed out curseforge details in build.gradle
2015-08-28 01:04:22 -06:00
MachineMuse
08abb0e995
renamed & adjusted inclusion of recipe files
2015-08-27 23:33:02 -06:00
MachineMuse
7065304a08
Added interface stripping for MFR hammer
2015-08-27 23:23:02 -06:00
MachineMuse
1aadba5fff
Removed Travis
2015-08-27 23:22:48 -06:00
MachineMuse
946ca71814
move chmod before_install
2015-08-27 11:18:04 -06:00
MachineMuse
bd27f4a897
changing the chmod command
2015-08-27 11:16:22 -06:00
MachineMuse
48631473f1
trying script on new line
2015-08-27 11:05:01 -06:00
MachineMuse
c2974018da
trying script on new line
2015-08-27 11:03:57 -06:00
MachineMuse
fa64ef2136
trying script on new line
2015-08-27 11:02:50 -06:00
MachineMuse
ba00088d1e
trying script on new line
2015-08-27 11:02:26 -06:00
MachineMuse
d3956df9f7
better organization for Travis
2015-08-27 10:55:25 -06:00
MachineMuse
1029bc7459
add chmod task to travis
2015-08-27 10:52:51 -06:00
MachineMuse
6723b9d866
set up for travis
2015-08-27 10:41:08 -06:00
MachineMuse
05cef6e751
add MFR hammer? I think?
2015-08-27 09:07:20 -06:00
MachineMuse
1c97268635
add Crescent Hammer (Thermal Expansion) and Crowbar (Railcraft) back to Omniwrench Module
2015-08-27 09:02:26 -06:00
MachineMuse
8d1c865dc5
change build.gradle to use dev jars rather than APIs in most cases
2015-08-27 09:01:08 -06:00
MachineMuse
cc05edfc1e
update apis in build.gradle
2015-08-27 08:20:49 -06:00
MachineMuse
9a4a81a9a1
player sounds set up, all seems to be working! closes #546
2015-08-27 05:20:00 -06:00
MachineMuse
e1793c7b41
updated soundloader & gui sounds working; in-world sounds TBI
2015-08-27 03:22:10 -06:00
MachineMuse
968764d79e
added stuff to fit with SmartRender
2015-08-26 09:16:01 -06:00
MachineMuse
766801f2d5
Changed how RenderPlayerAPI compatibility is processed and fixed animation 'sticking'
2015-08-26 07:54:58 -06:00
MachineMuse
74e51c7c89
Fixed blocking animation; closes #499
2015-08-25 21:08:03 -06:00
MachineMuse
41bd2aa687
hacky fix for transparency module & added isRiding field to those copied from the base model
2015-08-25 20:33:06 -06:00
MachineMuse
4515caa8ae
changed many Optional.Interface to one InterfaceList
2015-08-25 08:33:49 -06:00
MachineMuse
e6f05a5224
removed error spam when shaders fail
2015-08-25 08:21:01 -06:00
MachineMuse
dab1bc6861
removed slick-util and dependency on it; don't need custom fonts
2015-08-25 07:54:04 -06:00
MachineMuse
15cedbace4
fixed optional methods, removed part of IC2 support due to problems with interface stripping
2015-08-25 07:23:53 -06:00
MachineMuse
f79fe7d0dd
add interface stripping for IToolGrafter
2015-08-25 06:35:22 -06:00
MachineMuse
5e3bdc8eb7
nvm, MuseElectricItem is a better place
2015-08-25 06:28:35 -06:00
MachineMuse
c0855df989
Added maxdamage=0 so hopefully things stop breaking the armor unnecessarily. Closes #579
2015-08-25 06:20:56 -06:00
MachineMuse
388821ed1b
fixed deps to download properly
2015-08-25 05:54:56 -06:00
MachineMuse
ad3461672d
Merge remote-tracking branch 'origin/master'
2015-08-25 05:48:15 -06:00
Claire
42df739b0d
Merge pull request #573 from Pinkbyte/forestry-fixes
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Restore Forestry compatibility. Closes #543
2015-08-25 05:42:17 -06:00
Claire
8452c18b12
Merge pull request #568 from Pinkbyte/ic2-fixes
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Restoring Industrial Craft 2 compatibility. Closes #551
2015-08-25 05:40:08 -06:00
MachineMuse
aed150a6cf
Brought forge version and NEI versions forward
2015-08-25 05:21:34 -06:00
Sergey Popov
567bf0208c
Make power helmet with Apiarist Armor upgrade show pollinated leaves(as original Apiarist Armor do)
2015-05-18 13:55:26 +03:00
Sergey Popov
a104260e61
Restore Grafter module
2015-05-15 22:41:15 +03:00
Sergey Popov
48d7c00f8e
Fix price for Apiarist Armor module
2015-05-15 17:58:38 +03:00
Sergey Popov
a0a683f444
Restore ArmorTraits usage
2015-05-14 15:56:17 +03:00
Sergey Popov
3932db4226
Restore ArmorTraits for Forestry
2015-05-14 15:19:29 +03:00
Claire
cd1af7e298
Merge pull request #567 from Pinkbyte/recipes_fix
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Fix recipes
2015-04-27 14:44:57 -06:00
Claire
88502051d1
Merge pull request #566 from iMarbot/master
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Added IC2 Recipes
2015-04-27 14:43:27 -06:00
Sergey Popov
f93be8a44a
Restoring Industrial Craft 2 compatibility
2015-03-28 18:21:03 +03:00
Sergey Popov
a9625405c1
Fix recipes - make oreDict references for wool and glass blocks, fixes MachineMuse/MachineMusePowersuits#524
2015-03-28 11:32:24 +03:00
iMarbot
1198d027b1
Added IC2 Recipes
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Added IC2 Recipe file bases on the recipes on
http://www.machinemuse.net/recipes.php except that using iron plates
instead of refined iron because it is now steel and much harder to get,
and the machine blocks in ic2 are made with them too now, not refined
iron.
2015-02-12 20:02:05 +00:00
Claire
d7b9aba63c
Merge pull request #558 from KasimAhmic/patch-1
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Updates MPS recipes for TE4
2015-02-09 17:10:48 -07:00
Claire
ac0bb8c2f0
Merge pull request #557 from EzerArch/master
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Create pt_BR and pt_PT lang files
2015-02-09 17:08:38 -07:00
Kasim Ahmic
4e775a806d
Updates MPS recipes for TE4
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The conduit from the MV Capacitor was replaced with a Leadstone Energy Cell Frame. It's only slightly more expensive and will have little to no impact on difficulty.
2014-12-25 17:33:18 -05:00
Ezer Arch
b5ac3a6cfa
Update pt_PT.lang
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Update last edit time.
2014-12-24 07:04:54 -02:00
Ezer Arch
9a2b2d9361
Update pt_BR.lang
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Update last edit time.
2014-12-24 07:04:10 -02:00