Disasm
f95a0026ad
Refactoring: getVector simplification
2013-07-10 16:06:59 +04:00
Disasm
f352bacc04
Refactoring: delete useless function
2013-07-10 16:06:59 +04:00
Disasm
b5d0df7fe2
Refactoring: rename
2013-07-10 16:06:59 +04:00
Disasm
f293d3a0b2
Refactoring: block movement
2013-07-10 16:06:59 +04:00
Disasm
fc2a565ca2
Refactoring: store entity position as double
2013-07-10 16:06:59 +04:00
Disasm
7d8a2d8af2
Refactoring: rename
2013-07-10 16:06:58 +04:00
Disasm
d99fbb398c
Refactoring: get rid of outer loop
2013-07-10 16:06:58 +04:00
Disasm
79a71b7c64
Refactoring: precalculate target world
2013-07-10 16:06:58 +04:00
Disasm
53c60b64f1
Refactoring
2013-07-10 16:06:58 +04:00
Disasm
abf8b915a1
Normalize line endings
2013-07-10 16:06:35 +04:00
Anus
ad410de5ce
Post-merge fixes, radar fix
...
[*] Removed loaded mods check to constructor
[*] Fixed radar overflow bug
2013-07-04 21:09:04 +04:00
Cr0s
d0dcf2c95f
Merge pull request #4 from ZLOFENIX/master
...
merge
2013-07-04 08:06:44 -07:00
ZLOFENIX
c1031187a4
Правки в генератор по начилию модов.
2013-07-01 21:01:23 +04:00
ZLOFENIX
9779e1414f
Починка ик2 питания
2013-07-01 18:38:04 +04:00
ZLOFENIX
b6f85747bc
Уебок, неужели так сложно сделать нормально?
2013-07-01 15:23:35 +04:00
ZLOFENIX
0865baea01
Теперь это (почти) универсальная хрень. ServerMods таки мешают, хотя для клиента их просто удалить, для сервера - проблема серверовладельца, там авторизация из полезного только и та жопой сделана.
2013-06-29 19:48:48 +04:00
ZLOFENIX
1543766132
Выход из космоса, шапки из грависуйта, разное говно и мелкие правки.
2013-06-29 15:58:56 +04:00
Anus
409b812061
Bugfixes, warp perfomance improvement, isolation
...
Fixed critical ship duplication bug
Added checking for intersection of warp-fields of ships
Improved block movement perfomance
Added warp-isolation blocks to hide warp core from radars
Fixed TileEntity movement bug
2013-06-18 17:12:21 +04:00
Anus
95bc6cf0d9
Added radar block for searching other warp-cores
2013-06-15 15:06:40 +04:00
Anus
881fbf0388
Added NPC ships, new CC warp controller methods
...
+ NPC ship generation
+ 5 sec cooldown removed in basic jumps
+ Added get_dx() and get_dy()
+ get_x(), get_y(), get_z() controller methods now return warp core
coordinates
2013-06-15 03:50:30 +04:00
Anus
2125cd9d7f
Added textures, 5 sec cooldown and confuse effect
2013-06-13 20:04:01 +04:00
Anus
e990439034
Added jump to beacon, implemented CC methods
2013-06-12 23:58:22 +04:00
Anus
9824396ebb
Planned update
2013-05-19 17:52:40 +04:00
Anus
c514a08b99
Planned update
...
+ Added binary protocol to control warp-core
+ Added "controller" block, still no textures
- Removed counters stuff from core assembling
2013-02-20 17:45:48 +04:00
Anus
d56d476149
Planned update
...
+ Bugfixes
- Jumps on distance < ship length in direction
+ Players assignment to warpcore
2013-02-10 22:00:38 +04:00
Anus
5457ab8d8d
Repository update
...
+ Ship moving by parts every tick
+ New ores in space generation
2013-02-01 17:35:50 +04:00
Anus
baf85e338e
WarpDrive update
...
+ Recipe
+ Multi-tick jumps: 500 blocks per tick
+ Space modifications: RP2 ores, IC2 ores, stars
+ Something else
2013-01-29 23:40:23 +04:00
Anus
6e78f0a4f4
Added space dimension, improved jump engine
...
+ Space dimension with generator of asteroids, moons, stars
+ Added 2 jump modes: short and long
+ Blowing when ship is colliding with obstacles (ramming)
+ Bugfixes + adding new bugs ofc.
2013-01-27 20:55:13 +04:00
Anus
87d2487dac
initial commit
2013-01-22 21:55:20 +04:00