Commit graph

2625 commits

Author SHA1 Message Date
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a0b2c005d1 Fixed log spam when loading transporter core in single player 2019-05-13 03:22:54 +02:00
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6365b3ab98 Added transporter beacon rendering 2019-05-13 03:22:54 +02:00
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57a2c222f1 Code cleanup 2019-05-13 03:22:48 +02:00
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8e9d2822ea Fixed 'red' particle effect on bubble & flat lamps 2019-04-22 21:54:38 +02:00
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75ce3e92c3 Updated decorative blocks (removing reactor frames) 2019-04-22 21:54:32 +02:00
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eb04534aeb Updated dependency versions 2019-04-22 21:54:31 +02:00
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0e81a69e56 Added ship scanner rendering 2019-04-22 21:54:30 +02:00
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a70aacdd0f Code cleanup (rendering among others) 2019-04-22 21:54:24 +02:00
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ca4f2c98c9 Integrated omnipanels and air shields in ships 2019-04-19 02:14:44 +02:00
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6c6a59b4ba Fixed SMP regression in Air shield blocks 2019-04-18 09:30:11 +02:00
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443301c9a9 Fixed reactor stabilisation laser crash in SMP
Improved reactor menus consistency
2019-04-18 09:28:55 +02:00
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05d812bf32 Integrated MetaShell world generation
- unlock the metaShell element
- update range computation so client gets the full update
- merge between cores instead of overwriting each other
Code cleanup
2019-04-17 23:58:36 +02:00
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37f24ae882 Improved fall damage handler
- allows entities with same id in different worlds
- reduce memory footprint over time
2019-04-14 22:02:22 +02:00
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49fcf2897b Improved world generation speed
- less relight update
- no redundant block placement
2019-04-14 21:59:48 +02:00
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6131b23c02 Added world generation resuming when reloading chunk
Code cleanup
2019-04-14 16:43:57 +02:00
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2bdbbc1ca7 Fixed a minor GC overhead in world generation 2019-04-13 23:53:48 +02:00
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2dfefc7355 Updated reference mods to 1.12.2 2019-04-13 19:58:46 +02:00
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62493a2434 Fixed CC:Tweaked support for 1.12 2019-04-13 19:58:41 +02:00
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6cdbc4819a Updated default configuration
- support for gems with specialization, including Biomes'o plenty
- support for more fluids (ThermalFoundation, Forestry, Industrial foregoing, etc.)
- support for more ores (Deepresonance, Nuclearcraft, ProjectRed, etc.)
- support for GraviSuite (not tested)
- code cleanup
Fixed missing derelict cables and solar panels
2019-04-13 19:58:24 +02:00
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f23c08bbed Added rarity generalization 2019-04-13 19:58:21 +02:00
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c2669e7fd7 Code cleanup 2019-04-13 19:58:19 +02:00
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a978bdc634 Code cleanup (readme) 2019-04-13 19:58:18 +02:00
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36175f33a7 Added omnipanel rendering
Refactored baked models
2019-04-13 19:58:11 +02:00
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5681a099c0 Added explicit exception handler to CC LUA methods 2019-04-06 15:17:03 +02:00
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9c39220a24 Added superior to enantiomorphic reactor 2019-04-06 15:16:54 +02:00
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949a0ef630 Fixed stabilize LUA return values inconsistency
Added reactor protection for frozen chunks
2019-04-06 15:16:50 +02:00
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240a8b0aaf Fixed NPE in stabilization laser 2019-04-06 15:16:48 +02:00
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3adb7fb51c Updated readme to 1.12.2 2019-02-18 20:34:51 +01:00
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340b31735d Improved ship guide message (wip) 2019-02-18 20:34:50 +01:00
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b50723c11a Fixed ship scanner sound category 2019-02-18 20:34:48 +01:00
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699e52510d Fixed regression in Botania compatibility 2019-02-18 20:34:46 +01:00
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04b4cf2929 Code cleanup 2019-02-18 20:34:45 +01:00
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3145866254 Fixed SGCraft link handling 2019-02-18 20:34:44 +01:00
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c58ecddaee Updated dictionary defaults to 1.12.2 2019-02-18 20:34:37 +01:00
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5ee20f32a3 Improved energy handling CPU load
Small improvement applied to many blocks = win
2019-02-17 12:05:32 +01:00
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49b90f6ba4 Updated laser tree farm
- collect logs disconnected from the main trunk
- reduce memory allocations
- reduce repeated calls to getBlockState()
- animate block collection (no more walls or floating logs)
- support all vanilla trees
Refactored machine API (wip)
- start/stop -> enable
- added calculation thread handler
2019-02-17 12:04:43 +01:00
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032c6745a9 Updated fast block placement for 1.12.2 2019-02-17 12:04:37 +01:00
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15fcb28aa5 Updated entity movement to 1.12.2
- add entity blacklist support
- refactor command and living handlers
- fix block partial position lost
2019-02-17 12:04:35 +01:00
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889a5ebd7d Fixed getDrops giving block-only items like force field blocks 2019-02-17 12:04:33 +01:00
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9569e52d48 Integrated custom rendering with invalid state
(namely ICBM flying block)
- added log throttle to reduce FPS impact
- added a proper default value in case TileEntity is missing altogether
2019-02-17 12:04:32 +01:00
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d6b8a68489 Updated force field interaction with explosions on 1.12.2 2019-02-17 12:04:30 +01:00
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9653bcfe10 Code cleanup 2019-02-17 12:04:29 +01:00
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766d974611 Fixed lens texture to be lower case 2019-02-17 12:04:27 +01:00
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cb8d911cd2 Fixed regression preventing to refill an air canister component 2019-02-17 12:04:26 +01:00
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f14885ee6c Updated entity dictionary to actually use resource locations
Removed unregistered entities from dictionary
2019-02-17 12:04:24 +01:00
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c601498859 Fixed regression causing dup/exploit during jump 2019-02-17 12:04:23 +01:00
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0d2699efa0 Integrated ship tiers progression 2019-02-17 12:04:21 +01:00
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826956ccac Fixed machines disabled by default on placement 2019-02-17 12:04:20 +01:00
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3a520339b7 Improved rendering logs 2019-02-17 12:04:18 +01:00
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cd656104b8 Removed texture transparency in components 2019-02-17 12:04:17 +01:00