Unknown
a0b2c005d1
Fixed log spam when loading transporter core in single player
2019-05-13 03:22:54 +02:00
Unknown
6365b3ab98
Added transporter beacon rendering
2019-05-13 03:22:54 +02:00
Unknown
57a2c222f1
Code cleanup
2019-05-13 03:22:48 +02:00
Unknown
8e9d2822ea
Fixed 'red' particle effect on bubble & flat lamps
2019-04-22 21:54:38 +02:00
Unknown
75ce3e92c3
Updated decorative blocks (removing reactor frames)
2019-04-22 21:54:32 +02:00
Unknown
eb04534aeb
Updated dependency versions
2019-04-22 21:54:31 +02:00
Unknown
0e81a69e56
Added ship scanner rendering
2019-04-22 21:54:30 +02:00
Unknown
a70aacdd0f
Code cleanup (rendering among others)
2019-04-22 21:54:24 +02:00
Unknown
ca4f2c98c9
Integrated omnipanels and air shields in ships
2019-04-19 02:14:44 +02:00
Unknown
6c6a59b4ba
Fixed SMP regression in Air shield blocks
2019-04-18 09:30:11 +02:00
Unknown
443301c9a9
Fixed reactor stabilisation laser crash in SMP
...
Improved reactor menus consistency
2019-04-18 09:28:55 +02:00
Unknown
05d812bf32
Integrated MetaShell world generation
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- unlock the metaShell element
- update range computation so client gets the full update
- merge between cores instead of overwriting each other
Code cleanup
2019-04-17 23:58:36 +02:00
Unknown
37f24ae882
Improved fall damage handler
...
- allows entities with same id in different worlds
- reduce memory footprint over time
2019-04-14 22:02:22 +02:00
Unknown
49fcf2897b
Improved world generation speed
...
- less relight update
- no redundant block placement
2019-04-14 21:59:48 +02:00
Unknown
6131b23c02
Added world generation resuming when reloading chunk
...
Code cleanup
2019-04-14 16:43:57 +02:00
Unknown
2bdbbc1ca7
Fixed a minor GC overhead in world generation
2019-04-13 23:53:48 +02:00
Unknown
2dfefc7355
Updated reference mods to 1.12.2
2019-04-13 19:58:46 +02:00
Unknown
62493a2434
Fixed CC:Tweaked support for 1.12
2019-04-13 19:58:41 +02:00
Unknown
6cdbc4819a
Updated default configuration
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- support for gems with specialization, including Biomes'o plenty
- support for more fluids (ThermalFoundation, Forestry, Industrial foregoing, etc.)
- support for more ores (Deepresonance, Nuclearcraft, ProjectRed, etc.)
- support for GraviSuite (not tested)
- code cleanup
Fixed missing derelict cables and solar panels
2019-04-13 19:58:24 +02:00
Unknown
f23c08bbed
Added rarity generalization
2019-04-13 19:58:21 +02:00
Unknown
c2669e7fd7
Code cleanup
2019-04-13 19:58:19 +02:00
Unknown
a978bdc634
Code cleanup (readme)
2019-04-13 19:58:18 +02:00
Unknown
36175f33a7
Added omnipanel rendering
...
Refactored baked models
2019-04-13 19:58:11 +02:00
Unknown
5681a099c0
Added explicit exception handler to CC LUA methods
2019-04-06 15:17:03 +02:00
Unknown
9c39220a24
Added superior to enantiomorphic reactor
2019-04-06 15:16:54 +02:00
Unknown
949a0ef630
Fixed stabilize LUA return values inconsistency
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Added reactor protection for frozen chunks
2019-04-06 15:16:50 +02:00
Unknown
240a8b0aaf
Fixed NPE in stabilization laser
2019-04-06 15:16:48 +02:00
Unknown
3adb7fb51c
Updated readme to 1.12.2
2019-02-18 20:34:51 +01:00
Unknown
340b31735d
Improved ship guide message (wip)
2019-02-18 20:34:50 +01:00
Unknown
b50723c11a
Fixed ship scanner sound category
2019-02-18 20:34:48 +01:00
Unknown
699e52510d
Fixed regression in Botania compatibility
2019-02-18 20:34:46 +01:00
Unknown
04b4cf2929
Code cleanup
2019-02-18 20:34:45 +01:00
Unknown
3145866254
Fixed SGCraft link handling
2019-02-18 20:34:44 +01:00
Unknown
c58ecddaee
Updated dictionary defaults to 1.12.2
2019-02-18 20:34:37 +01:00
Unknown
5ee20f32a3
Improved energy handling CPU load
...
Small improvement applied to many blocks = win
2019-02-17 12:05:32 +01:00
Unknown
49b90f6ba4
Updated laser tree farm
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- collect logs disconnected from the main trunk
- reduce memory allocations
- reduce repeated calls to getBlockState()
- animate block collection (no more walls or floating logs)
- support all vanilla trees
Refactored machine API (wip)
- start/stop -> enable
- added calculation thread handler
2019-02-17 12:04:43 +01:00
Unknown
032c6745a9
Updated fast block placement for 1.12.2
2019-02-17 12:04:37 +01:00
Unknown
15fcb28aa5
Updated entity movement to 1.12.2
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- add entity blacklist support
- refactor command and living handlers
- fix block partial position lost
2019-02-17 12:04:35 +01:00
Unknown
889a5ebd7d
Fixed getDrops giving block-only items like force field blocks
2019-02-17 12:04:33 +01:00
Unknown
9569e52d48
Integrated custom rendering with invalid state
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(namely ICBM flying block)
- added log throttle to reduce FPS impact
- added a proper default value in case TileEntity is missing altogether
2019-02-17 12:04:32 +01:00
Unknown
d6b8a68489
Updated force field interaction with explosions on 1.12.2
2019-02-17 12:04:30 +01:00
Unknown
9653bcfe10
Code cleanup
2019-02-17 12:04:29 +01:00
Unknown
766d974611
Fixed lens texture to be lower case
2019-02-17 12:04:27 +01:00
Unknown
cb8d911cd2
Fixed regression preventing to refill an air canister component
2019-02-17 12:04:26 +01:00
Unknown
f14885ee6c
Updated entity dictionary to actually use resource locations
...
Removed unregistered entities from dictionary
2019-02-17 12:04:24 +01:00
Unknown
c601498859
Fixed regression causing dup/exploit during jump
2019-02-17 12:04:23 +01:00
Unknown
0d2699efa0
Integrated ship tiers progression
2019-02-17 12:04:21 +01:00
Unknown
826956ccac
Fixed machines disabled by default on placement
2019-02-17 12:04:20 +01:00
Unknown
3a520339b7
Improved rendering logs
2019-02-17 12:04:18 +01:00
Unknown
cd656104b8
Removed texture transparency in components
2019-02-17 12:04:17 +01:00