Commit graph

2347 commits

Author SHA1 Message Date
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4b5327c277 Improved tool tip formatting 2019-05-13 03:25:10 +02:00
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572cd4e5ac Integrated ship carrier through tiers 2019-05-13 03:25:10 +02:00
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b028fecdd7 Improved star map registry protection 2019-05-13 03:25:09 +02:00
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2566620522 Added logs for return values in LUA calls from CC 2019-05-13 03:25:09 +02:00
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a65a00e2d2 Implemented remote controller for ships
- explicitly warn players of the new 'remote' nature of the controller
- more explicit boot screen in LUA scripts for CC and OC
- add core signature parameter
2019-05-13 03:25:09 +02:00
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2dce824a1c Added a timer API to common LUA scripts
Integrated status messages
- escape characters leaking from lang files
- cycle status message lines in LUA scripts
- any missing requirement should be red
- give explicit jump abort message
- reduce language message duplication
- short jump shouldn't be reporting a collision
- block-state leaking in collision guide message, use translated block name instead
- use same prefix for status and ship guide broadcasts
- preserve format on line breaks in ship guide broadcasts
- ship mass and volume displayed backward
2019-05-13 03:25:09 +02:00
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13551fe9a6 Integrated /wdump, /wentity, /wfind commands
- dump from player inventories
- find neared ship
- missing translation in /wentity
2019-05-13 03:25:08 +02:00
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40b9be0d48 Remove empty capabilities from itemblocks 2019-05-13 03:25:08 +02:00
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e44e125436 Fixed typo in validation error logging 2019-05-13 03:25:08 +02:00
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1cf61c1d10 Fixed typo in deployment announcement message 2019-05-13 03:25:08 +02:00
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7633a9d872 Removed delay during ship deployment 2019-05-13 03:25:08 +02:00
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f0510e02c1 Added a crude block data fixer for schematic
nota: forge data fixer has known issues and isn't documented, so we'll keep it simple stupid for now
2019-05-13 03:25:08 +02:00
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be7218ad58 Added profiling during registration events 2019-05-13 03:25:03 +02:00
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45cc0813ff Integrated rendering & recipes 2019-05-13 03:22:56 +02:00
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b5abc1e939 Improved jump sequencer logs 2019-05-13 03:22:55 +02:00
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6ce1f5c5f5 Updated schematic importer for 1.12.2
- better support for WorldEdit tile entities
- support for Sponge palette encoding
- validate format to improve player accessibility
2019-05-13 03:22:55 +02:00
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4a3c589ca2 Improved network usage by force field blocks 2019-05-13 03:22:55 +02:00
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7df1fb97a4 Improved LUA exception report 2019-05-13 03:22:55 +02:00
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496e4be720 Added Decocraft compatibility for 1.12.2 2019-05-13 03:22:55 +02:00
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4f89702b39 Fixed a few force field projector regressions 2019-05-13 03:22:54 +02:00
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3102520372 Improved item model registration
- more generic item handling
- fix double item block registration
2019-05-13 03:22:54 +02:00
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f04782dd72 Improved transporter beacon usability
- add transporter room state to beacon
- resume transport when conflicting beacons are removed
- explicitly load chunks on beacon transport so players don't need their own
- support transport inside non-celestial object dimension (wip)
2019-05-13 03:22:54 +02:00
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a0b2c005d1 Fixed log spam when loading transporter core in single player 2019-05-13 03:22:54 +02:00
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6365b3ab98 Added transporter beacon rendering 2019-05-13 03:22:54 +02:00
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57a2c222f1 Code cleanup 2019-05-13 03:22:48 +02:00
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8e9d2822ea Fixed 'red' particle effect on bubble & flat lamps 2019-04-22 21:54:38 +02:00
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75ce3e92c3 Updated decorative blocks (removing reactor frames) 2019-04-22 21:54:32 +02:00
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eb04534aeb Updated dependency versions 2019-04-22 21:54:31 +02:00
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0e81a69e56 Added ship scanner rendering 2019-04-22 21:54:30 +02:00
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a70aacdd0f Code cleanup (rendering among others) 2019-04-22 21:54:24 +02:00
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ca4f2c98c9 Integrated omnipanels and air shields in ships 2019-04-19 02:14:44 +02:00
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6c6a59b4ba Fixed SMP regression in Air shield blocks 2019-04-18 09:30:11 +02:00
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443301c9a9 Fixed reactor stabilisation laser crash in SMP
Improved reactor menus consistency
2019-04-18 09:28:55 +02:00
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05d812bf32 Integrated MetaShell world generation
- unlock the metaShell element
- update range computation so client gets the full update
- merge between cores instead of overwriting each other
Code cleanup
2019-04-17 23:58:36 +02:00
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37f24ae882 Improved fall damage handler
- allows entities with same id in different worlds
- reduce memory footprint over time
2019-04-14 22:02:22 +02:00
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49fcf2897b Improved world generation speed
- less relight update
- no redundant block placement
2019-04-14 21:59:48 +02:00
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6131b23c02 Added world generation resuming when reloading chunk
Code cleanup
2019-04-14 16:43:57 +02:00
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2bdbbc1ca7 Fixed a minor GC overhead in world generation 2019-04-13 23:53:48 +02:00
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2dfefc7355 Updated reference mods to 1.12.2 2019-04-13 19:58:46 +02:00
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62493a2434 Fixed CC:Tweaked support for 1.12 2019-04-13 19:58:41 +02:00
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6cdbc4819a Updated default configuration
- support for gems with specialization, including Biomes'o plenty
- support for more fluids (ThermalFoundation, Forestry, Industrial foregoing, etc.)
- support for more ores (Deepresonance, Nuclearcraft, ProjectRed, etc.)
- support for GraviSuite (not tested)
- code cleanup
Fixed missing derelict cables and solar panels
2019-04-13 19:58:24 +02:00
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f23c08bbed Added rarity generalization 2019-04-13 19:58:21 +02:00
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c2669e7fd7 Code cleanup 2019-04-13 19:58:19 +02:00
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a978bdc634 Code cleanup (readme) 2019-04-13 19:58:18 +02:00
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36175f33a7 Added omnipanel rendering
Refactored baked models
2019-04-13 19:58:11 +02:00
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5681a099c0 Added explicit exception handler to CC LUA methods 2019-04-06 15:17:03 +02:00
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9c39220a24 Added superior to enantiomorphic reactor 2019-04-06 15:16:54 +02:00
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949a0ef630 Fixed stabilize LUA return values inconsistency
Added reactor protection for frozen chunks
2019-04-06 15:16:50 +02:00
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240a8b0aaf Fixed NPE in stabilization laser 2019-04-06 15:16:48 +02:00
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3adb7fb51c Updated readme to 1.12.2 2019-02-18 20:34:51 +01:00