big-butt formatting changes
This commit is contained in:
parent
6ea2b0e556
commit
df384c778f
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@ -3,14 +3,12 @@ package com.kaijin.AdvPowerMan;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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public class AdvPacket
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{
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public class AdvPacket{
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byte[] data;
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public AdvPacket () {}
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public AdvPacket(byte[] packet)
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{
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public AdvPacket() {}
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public AdvPacket(byte[] packet) {
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this.data = packet.clone();
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}
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}
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}
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@ -49,101 +49,125 @@ import cpw.mods.fml.common.network.NetworkRegistry;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.relauncher.Side;
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@Mod(modid = "AdvancedPowerManagement", name="Advanced Power Management", version="@VERSION@", dependencies = "required-after:IC2")
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@Mod(modid = "AdvancedPowerManagement", name = "Advanced Power Management", version = "@VERSION@", dependencies = "required-after:IC2")
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public class AdvancedPowerManagement // implements ICraftingHandler
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{
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@SidedProxy(clientSide = "com.kaijin.AdvPowerMan.ClientProxy", serverSide = "com.kaijin.AdvPowerMan.CommonProxy")
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public static CommonProxy proxy; //This object will be populated with the class that you choose for the environment
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public static CommonProxy proxy; // This object will be populated with the
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// class that you choose for the
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// environment
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@Instance("AdvancedPowerManagement")
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public static AdvancedPowerManagement instance; //The instance of the mod that will be defined, populated, and callable
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//Channels for handling packages
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public static AdvancedPowerManagement instance; // The instance of the mod
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// that will be defined,
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// populated, and callable
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// Channels for handling packages
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public static EnumMap<Side, FMLEmbeddedChannel> channels;
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public static Logger logger;
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public static Block blockAdvPwrMan;
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public static Item itemBenchTools;
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public static Item itemStorageLinkCard;
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public static Item itemStorageLinkCardCreator;
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@EventHandler
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public static void preInit(FMLPreInitializationEvent event)
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{
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public static void preInit(FMLPreInitializationEvent event){
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Info.isDebugging = false;
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logger = event.getModLog();
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try
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{
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try{
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Configuration configuration = new Configuration(event.getSuggestedConfigurationFile());
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configuration.load();
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// Read or create config file properties, reusing any block and item IDs discovered in old file, if it was present
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Info.isDebugging = configuration.get(configuration.CATEGORY_GENERAL, "debug", Info.isDebugging).getBoolean(Info.isDebugging);
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// Read or create config file properties, reusing any block and item
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// IDs discovered in old file, if it was present
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Info.isDebugging = configuration.get(configuration.CATEGORY_GENERAL, "debug", Info.isDebugging).getBoolean(Info.isDebugging);
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configuration.save();
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}
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catch (Exception e)
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{
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}catch(Exception e){
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logger.warn("Error while trying to access configuration!", e);
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throw new RuntimeException(e);
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}
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}
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@EventHandler
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public void load(FMLInitializationEvent event)
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{
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public void load(FMLInitializationEvent event){
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logger.info("Loading.");
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blockAdvPwrMan = new BlockAdvPwrMan(Material.ground);
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GameRegistry.registerBlock(blockAdvPwrMan, ItemBlockAdvPwrMan.class, "blockAdvPwrMan");
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// Charging Benches
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GameRegistry.registerTileEntity(TEChargingBench.class, "LV Charging Bench"); // Legacy mappings for backward compatibility - we didn't know wtf we were doing when we started this mod :)
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GameRegistry.registerTileEntity(TEChargingBench.class, "LV Charging Bench"); // Legacy
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// mappings
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// for
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// backward
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// compatibility
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// -
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// we
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// didn't
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// know
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// wtf
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// we
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// were
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// doing
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// when
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// we
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// started
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// this
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// mod
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// :)
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GameRegistry.registerTileEntity(TEChargingBench.class, "MV Charging Bench"); // Legacy
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GameRegistry.registerTileEntity(TEChargingBench.class, "HV Charging Bench"); // Legacy
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GameRegistry.registerTileEntity(TEChargingBench.class, "kaijin.chargingBench"); // Proper mapping
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GameRegistry.registerTileEntity(TEChargingBench.class, "kaijin.chargingBench"); // Proper
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// mapping
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// Battery Stations
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GameRegistry.registerTileEntity(TEBatteryStation.class, "LV Battery Station"); // Legacy mappings
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GameRegistry.registerTileEntity(TEBatteryStation.class, "LV Battery Station"); // Legacy
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// mappings
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GameRegistry.registerTileEntity(TEBatteryStation.class, "MV Battery Station"); // Legacy
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GameRegistry.registerTileEntity(TEBatteryStation.class, "HV Battery Station"); // Legacy
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GameRegistry.registerTileEntity(TEBatteryStation.class, "kaijin.batteryStation"); // Proper mapping
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GameRegistry.registerTileEntity(TEBatteryStation.class, "kaijin.batteryStation"); // Proper
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// mapping
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// Adjustable Transformer
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GameRegistry.registerTileEntity(TEAdjustableTransformer.class, "kaijin.adjTransformer");
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// Storage Monitor
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GameRegistry.registerTileEntity(TEStorageMonitor.class, "kaijin.storageMonitor");
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// Emitters
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "LV Emitter"); // Legacy mappings
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "LV Emitter"); // Legacy
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// mappings
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "MV Emitter"); // Legacy
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "HV Emitter"); // Legacy
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "EV Emitter"); // Legacy
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "kaijin.emitter"); // Now legacy as well
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "kaijin.advEmitter"); // Proper mapping
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "kaijin.emitter"); // Now
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// legacy
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// as
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// well
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GameRegistry.registerTileEntity(TEAdvEmitter.class, "kaijin.advEmitter"); // Proper
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// mapping
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// Items
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itemBenchTools = new ItemBenchTools("benchTools.toolkit");
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itemStorageLinkCard = new ItemStorageLinkCard("itemStorageLinkCard");
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itemStorageLinkCardCreator = new ItemStorageLinkCardCreator("itemStorageLinkCardCreator");
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//Info.registerTranslations();
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//register channel handler
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// Info.registerTranslations();
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// register channel handler
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channels = NetworkRegistry.INSTANCE.newChannel("APMKaijin", ChannelHandler.instance);
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if (event.getSide().isClient())
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{
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if(event.getSide().isClient()){
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FMLEventChannel events = NetworkRegistry.INSTANCE.newEventDrivenChannel("Test");
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events.register(new ClientPacketHandler());
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}
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NetworkRegistry.INSTANCE.registerGuiHandler(instance, proxy);
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proxy.load();
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// For returning charging benches and deconstructing them
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Info.componentCopperCable = IC2Items.getItem("insulatedCopperCableItem").copy();
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Info.componentCopperCable.stackSize = 3;
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@ -155,72 +179,101 @@ public class AdvancedPowerManagement // implements ICraftingHandler
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Info.componentMFE = IC2Items.getItem("mfeUnit").copy();
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Info.componentMFSU = IC2Items.getItem("mfsUnit").copy();
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Info.componentCircuit = IC2Items.getItem("electronicCircuit").copy();
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// For internal reference to verify items can be placed in inventory.
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Info.ic2overclockerUpg = IC2Items.getItem("overclockerUpgrade").copy();
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Info.ic2transformerUpg = IC2Items.getItem("transformerUpgrade").copy();
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Info.ic2storageUpg = IC2Items.getItem("energyStorageUpgrade").copy();
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Info.ic2WrenchID = Item.getIdFromItem(IC2Items.getItem("wrench").getItem());
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Info.ic2ElectricWrenchID = Item.getIdFromItem(IC2Items.getItem("electricWrench").getItem());
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if (proxy.isServer())
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{
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if(proxy.isServer()){
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logger.info("Advanced Power Management 1.7.2.02 loaded.");
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}
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if (Info.isDebugging)
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{
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if(Info.isDebugging){
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logger.info("Debugging enabled.");
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}
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logger.info("Done loading.");
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}
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@EventHandler
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public void modsLoaded(FMLPostInitializationEvent event)
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{
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public void modsLoaded(FMLPostInitializationEvent event){
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logger.info("Adding crafting recipes.");
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// Charging Bench recipes
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.CB_META + 0), new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedCopperCableItem"), 'W', Blocks.planks, 'C', IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("batBox")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.CB_META + 1), new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedGoldCableItem"), 'W', Blocks.planks, 'C', IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("mfeUnit")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.CB_META + 2), new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedIronCableItem"), 'W', Blocks.planks, 'C', IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("mfsUnit")});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.CB_META + 0),
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new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedCopperCableItem"), 'W', Blocks.planks, 'C',
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IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("batBox")});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.CB_META + 1),
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new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedGoldCableItem"), 'W', Blocks.planks, 'C',
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IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("mfeUnit")});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.CB_META + 2),
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new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedIronCableItem"), 'W', Blocks.planks, 'C',
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IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("mfsUnit")});
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// Battery Station recipes
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.BS_META + 0), new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedCopperCableItem"), 'W', Blocks.planks, 'C', IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("lvTransformer")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.BS_META + 1), new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedGoldCableItem"), 'W', Blocks.planks, 'C', IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("mvTransformer")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.BS_META + 2), new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedIronCableItem"), 'W', Blocks.planks, 'C', IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("hvTransformer")});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.BS_META + 0),
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new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedCopperCableItem"), 'W', Blocks.planks, 'C',
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IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("lvTransformer")});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.BS_META + 1),
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new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedGoldCableItem"), 'W', Blocks.planks, 'C',
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IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("mvTransformer")});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.BS_META + 2),
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new Object[] {"UUU", "WCW", "WBW", 'U', IC2Items.getItem("insulatedIronCableItem"), 'W', Blocks.planks, 'C',
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IC2Items.getItem("electronicCircuit"), 'B', IC2Items.getItem("hvTransformer")});
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// Adjustable Transformer recipe
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.AT_META), new Object[] {"L", "C", "H", 'L', IC2Items.getItem("lvTransformer"), 'C', IC2Items.getItem("advancedCircuit"), 'H', IC2Items.getItem("hvTransformer")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.AT_META), new Object[] {"H", "C", "L", 'H', IC2Items.getItem("hvTransformer"), 'C', IC2Items.getItem("advancedCircuit"), 'L', IC2Items.getItem("lvTransformer")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.AT_META), new Object[] {"L", "C", "H", 'L', IC2Items.getItem("lvTransformer"),
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'C', IC2Items.getItem("advancedCircuit"), 'H', IC2Items.getItem("hvTransformer")});
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.AT_META), new Object[] {"H", "C", "L", 'H', IC2Items.getItem("hvTransformer"),
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'C', IC2Items.getItem("advancedCircuit"), 'L', IC2Items.getItem("lvTransformer")});
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// Storage Monitor recipe
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GameRegistry.addRecipe(new ItemStack(blockAdvPwrMan, 1, Info.SM_META), new Object[] {"WUW", "GCG", "WRW", 'W', Blocks.planks, 'U', IC2Items.getItem("goldCableItem"), 'G', Blocks.glass, 'C', IC2Items.getItem("electronicCircuit"), 'R', Items.redstone});
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GameRegistry.addRecipe(
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new ItemStack(blockAdvPwrMan, 1, Info.SM_META),
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new Object[] {"WUW", "GCG", "WRW", 'W', Blocks.planks, 'U', IC2Items.getItem("goldCableItem"), 'G', Blocks.glass, 'C',
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IC2Items.getItem("electronicCircuit"), 'R', Items.redstone});
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// Link Card Creator recipe
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GameRegistry.addRecipe(new ItemStack(itemStorageLinkCardCreator, 1, 0), new Object[] {"U ", " C ", " V", 'U', IC2Items.getItem("insulatedCopperCableItem"), 'C', IC2Items.getItem("electronicCircuit"), 'V', Items.paper});
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GameRegistry.addRecipe(new ItemStack(itemStorageLinkCardCreator, 1, 0),
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new Object[] {"U ", " C ", " V", 'U', IC2Items.getItem("insulatedCopperCableItem"), 'C', IC2Items.getItem("electronicCircuit"),
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'V', Items.paper});
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// Bench Toolkit recipe
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GameRegistry.addRecipe(new ItemStack(itemBenchTools, 1, 0), new Object[] {" I ", "S S", 'I', Items.iron_ingot, 'S', Items.stick});
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// LV, MV, HV Charging Bench Components recipes
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GameRegistry.addShapelessRecipe(new ItemStack(itemBenchTools, 1, 1), new ItemStack(itemBenchTools, 1, 0), new ItemStack(blockAdvPwrMan, 1, 0));
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GameRegistry.addShapelessRecipe(new ItemStack(itemBenchTools, 1, 2), new ItemStack(itemBenchTools, 1, 0), new ItemStack(blockAdvPwrMan, 1, 1));
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GameRegistry.addShapelessRecipe(new ItemStack(itemBenchTools, 1, 3), new ItemStack(itemBenchTools, 1, 0), new ItemStack(blockAdvPwrMan, 1, 2));
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GameRegistry
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.addShapelessRecipe(new ItemStack(itemBenchTools, 1, 1), new ItemStack(itemBenchTools, 1, 0), new ItemStack(blockAdvPwrMan, 1, 0));
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GameRegistry
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.addShapelessRecipe(new ItemStack(itemBenchTools, 1, 2), new ItemStack(itemBenchTools, 1, 0), new ItemStack(blockAdvPwrMan, 1, 1));
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GameRegistry
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.addShapelessRecipe(new ItemStack(itemBenchTools, 1, 3), new ItemStack(itemBenchTools, 1, 0), new ItemStack(blockAdvPwrMan, 1, 2));
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// LV, MV, HV Charging Bench reassembly recipes
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GameRegistry.addShapelessRecipe(new ItemStack(blockAdvPwrMan, 1, 0), new ItemStack(itemBenchTools, 1, 0), new ItemStack(itemBenchTools, 1, 1));
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GameRegistry.addShapelessRecipe(new ItemStack(blockAdvPwrMan, 1, 1), new ItemStack(itemBenchTools, 1, 0), new ItemStack(itemBenchTools, 1, 2));
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GameRegistry.addShapelessRecipe(new ItemStack(blockAdvPwrMan, 1, 2), new ItemStack(itemBenchTools, 1, 0), new ItemStack(itemBenchTools, 1, 3));
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GameRegistry
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.addShapelessRecipe(new ItemStack(blockAdvPwrMan, 1, 0), new ItemStack(itemBenchTools, 1, 0), new ItemStack(itemBenchTools, 1, 1));
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GameRegistry
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.addShapelessRecipe(new ItemStack(blockAdvPwrMan, 1, 1), new ItemStack(itemBenchTools, 1, 0), new ItemStack(itemBenchTools, 1, 2));
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GameRegistry
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.addShapelessRecipe(new ItemStack(blockAdvPwrMan, 1, 2), new ItemStack(itemBenchTools, 1, 0), new ItemStack(itemBenchTools, 1, 3));
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}
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/*
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@EventHandler
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public void certificateWarning(FMLFingerprintViolationEvent event)
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{
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FMLLog.warning("[AdvancedPowerManagement] " + "[Certificate Error] Fingerprint does not match! This mod's jar file has been modified from the original version.");
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FMLLog.warning("[AdvancedPowerManagement] " + "[Certificate Error] Expected fingerprint: " + event.expectedFingerprint);
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FMLLog.warning("[AdvancedPowerManagement] " + "[Certificate Error] File: " + event.source.getAbsolutePath());
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}*/
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/*
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* @EventHandler public void certificateWarning(FMLFingerprintViolationEvent
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* event) { FMLLog.warning("[AdvancedPowerManagement] " +
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* "[Certificate Error] Fingerprint does not match! This mod's jar file has been modified from the original version."
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* ); FMLLog.warning("[AdvancedPowerManagement] " +
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* "[Certificate Error] Expected fingerprint: " +
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* event.expectedFingerprint); FMLLog.warning("[AdvancedPowerManagement] " +
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* "[Certificate Error] File: " + event.source.getAbsolutePath()); }
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*/
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}
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@ -10,53 +10,47 @@ import cpw.mods.fml.relauncher.Side;
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import io.netty.buffer.ByteBuf;
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import io.netty.channel.ChannelHandlerContext;
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public class ChannelHandler extends FMLIndexedMessageToMessageCodec<AdvPacket>
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{
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public static ChannelHandler instance = new ChannelHandler();
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public ChannelHandler()
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{
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public class ChannelHandler extends FMLIndexedMessageToMessageCodec<AdvPacket>{
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public static ChannelHandler instance = new ChannelHandler();
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public ChannelHandler() {
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addDiscriminator(0, AdvPacket.class);
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}
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}
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@Override
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public void encodeInto(ChannelHandlerContext ctx, AdvPacket msg, ByteBuf target) throws Exception
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{
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public void encodeInto(ChannelHandlerContext ctx, AdvPacket msg, ByteBuf target) throws Exception{
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target.writeBytes(msg.data);
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}
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@Override
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public void decodeInto(ChannelHandlerContext ctx, ByteBuf source, AdvPacket msg)
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{
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switch (FMLCommonHandler.instance().getEffectiveSide())
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||||
{
|
||||
public void decodeInto(ChannelHandlerContext ctx, ByteBuf source, AdvPacket msg){
|
||||
switch(FMLCommonHandler.instance().getEffectiveSide()){
|
||||
case CLIENT:
|
||||
AdvancedPowerManagement.instance.proxy.onPacketDataClient(source, ClientProxy.getPlayer());
|
||||
break;
|
||||
case SERVER:
|
||||
NetHandlerPlayServer netHandler = (NetHandlerPlayServer)(ctx.channel().attr(NetworkRegistry.NET_HANDLER).get());
|
||||
NetHandlerPlayServer netHandler = (NetHandlerPlayServer) (ctx.channel().attr(NetworkRegistry.NET_HANDLER).get());
|
||||
AdvancedPowerManagement.instance.proxy.onPacketDataClient(source, netHandler.playerEntity);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void sendToServer(AdvPacket packet)
|
||||
{
|
||||
|
||||
public static void sendToServer(AdvPacket packet){
|
||||
AdvancedPowerManagement.channels.get(Side.CLIENT).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.TOSERVER);
|
||||
AdvancedPowerManagement.channels.get(Side.CLIENT).writeOutbound(packet);
|
||||
}
|
||||
|
||||
public static void sendToPlayer(AdvPacket packet, EntityPlayer player)
|
||||
{
|
||||
|
||||
public static void sendToPlayer(AdvPacket packet, EntityPlayer player){
|
||||
AdvancedPowerManagement.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.PLAYER);
|
||||
AdvancedPowerManagement.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(player);
|
||||
AdvancedPowerManagement.channels.get(Side.SERVER).writeOutbound(packet);
|
||||
}
|
||||
/*
|
||||
public static void sendToAllPlayers(Packet packet)
|
||||
{
|
||||
AdvancedPowerManagement.channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALL);
|
||||
AdvancedPowerManagement.channels.get(Side.SERVER).writeOutbound(packet);
|
||||
}
|
||||
*/
|
||||
}
|
||||
/*
|
||||
* public static void sendToAllPlayers(Packet packet) {
|
||||
* AdvancedPowerManagement
|
||||
* .channels.get(Side.SERVER).attr(FMLOutboundHandler.
|
||||
* FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALL);
|
||||
* AdvancedPowerManagement.channels.get(Side.SERVER).writeOutbound(packet);
|
||||
* }
|
||||
*/
|
||||
}
|
||||
|
|
|
@ -20,72 +20,58 @@ import cpw.mods.fml.common.FMLLog;
|
|||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
||||
import cpw.mods.fml.common.network.FMLNetworkEvent.ClientCustomPacketEvent;
|
||||
|
||||
public class ClientPacketHandler
|
||||
{
|
||||
public class ClientPacketHandler{
|
||||
/*
|
||||
* Packet format:
|
||||
* 0: byte Packet Type
|
||||
* 1: int x location of TileEntity
|
||||
* 2: int y location of TileEntity
|
||||
* 3: int z location of TileEntity
|
||||
*
|
||||
* Packet format: 0: byte Packet Type 1: int x location of TileEntity 2: int
|
||||
* y location of TileEntity 3: int z location of TileEntity
|
||||
*
|
||||
* Currently used packet types
|
||||
*
|
||||
* Server-to-Client:
|
||||
* 0 = Universal description packet
|
||||
* Charging Bench:
|
||||
* 4: int charge level for texture
|
||||
* 5: boolean activity state for texture
|
||||
*
|
||||
* Battery Station:
|
||||
* 4: boolean activity state for texture
|
||||
*
|
||||
* Storage Monitor:
|
||||
* 4: int charge level for texture
|
||||
* 5: boolean power state for texture
|
||||
* 6: boolean valid state for texture
|
||||
*
|
||||
* Server-to-Client: 0 = Universal description packet Charging Bench: 4: int
|
||||
* charge level for texture 5: boolean activity state for texture
|
||||
*
|
||||
* Battery Station: 4: boolean activity state for texture
|
||||
*
|
||||
* Storage Monitor: 4: int charge level for texture 5: boolean power state
|
||||
* for texture 6: boolean valid state for texture
|
||||
*/
|
||||
|
||||
// @Override
|
||||
// public void onPacketData(INetworkManager network, Packet250CustomPayload packet, Player player)
|
||||
@SubscribeEvent
|
||||
public void onClientPacket(ClientCustomPacketEvent event)
|
||||
{
|
||||
ByteBuf stream = event.packet.payload();
|
||||
//DataInputStream stream = new DataInputStream(new ByteArrayInputStream(packet.data));
|
||||
|
||||
// Determine packet type and coordinates of affected tile entity
|
||||
|
||||
// @Override
|
||||
// public void onPacketData(INetworkManager network, Packet250CustomPayload
|
||||
// packet, Player player)
|
||||
@SubscribeEvent
|
||||
public void onClientPacket(ClientCustomPacketEvent event){
|
||||
ByteBuf stream = event.packet.payload();
|
||||
// DataInputStream stream = new DataInputStream(new
|
||||
// ByteArrayInputStream(packet.data));
|
||||
|
||||
// Determine packet type and coordinates of affected tile entity
|
||||
int packetType = -1;
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int z = 0;
|
||||
|
||||
|
||||
packetType = stream.readInt();
|
||||
x = stream.readInt();
|
||||
y = stream.readInt();
|
||||
z = stream.readInt();
|
||||
|
||||
if (packetType == 0)
|
||||
{
|
||||
|
||||
if(packetType == 0){
|
||||
World world = FMLClientHandler.instance().getClient().theWorld;
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
|
||||
Exception e;
|
||||
try
|
||||
{
|
||||
((TECommon)tile).receiveDescriptionData(packetType, stream);
|
||||
try{
|
||||
((TECommon) tile).receiveDescriptionData(packetType, stream);
|
||||
return;
|
||||
}
|
||||
catch (ClassCastException ex)
|
||||
{
|
||||
}catch(ClassCastException ex){
|
||||
e = ex;
|
||||
}catch(NullPointerException ex){
|
||||
e = ex;
|
||||
}
|
||||
catch (NullPointerException ex)
|
||||
{
|
||||
e = ex;
|
||||
}
|
||||
FMLLog.getLogger().info("[AdvancedPowerManagement] " + "Client received description packet for " + x + ", " + y + ", " + z +
|
||||
" but couldn't deliver to tile entity. (Details: " + e.toString() + ")");
|
||||
FMLLog.getLogger().info(
|
||||
"[AdvancedPowerManagement] " + "Client received description packet for " + x + ", " + y + ", " + z
|
||||
+ " but couldn't deliver to tile entity. (Details: " + e.toString() + ")");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -21,21 +21,18 @@ import net.minecraft.tileentity.TileEntity;
|
|||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.MinecraftForgeClient;
|
||||
|
||||
public class ClientProxy extends CommonProxy
|
||||
{
|
||||
|
||||
public static EntityPlayer getPlayer()
|
||||
{
|
||||
public class ClientProxy extends CommonProxy{
|
||||
|
||||
public static EntityPlayer getPlayer(){
|
||||
return Minecraft.getMinecraft().thePlayer;
|
||||
}
|
||||
/* @Override
|
||||
public void load()
|
||||
{
|
||||
// MinecraftForgeClient.preloadTexture(Info.ITEM_PNG);
|
||||
// MinecraftForgeClient.preloadTexture(Info.BLOCK_PNG);
|
||||
// MinecraftForgeClient.preloadTexture(Info.GUI1_PNG);
|
||||
// MinecraftForgeClient.preloadTexture(Info.GUI2_PNG);
|
||||
// MinecraftForgeClient.preloadTexture(Info.GUI3_PNG);
|
||||
// MinecraftForgeClient.preloadTexture(Info.GUI4_PNG);
|
||||
}*/
|
||||
/*
|
||||
* @Override public void load() { //
|
||||
* MinecraftForgeClient.preloadTexture(Info.ITEM_PNG); //
|
||||
* MinecraftForgeClient.preloadTexture(Info.BLOCK_PNG); //
|
||||
* MinecraftForgeClient.preloadTexture(Info.GUI1_PNG); //
|
||||
* MinecraftForgeClient.preloadTexture(Info.GUI2_PNG); //
|
||||
* MinecraftForgeClient.preloadTexture(Info.GUI3_PNG); //
|
||||
* MinecraftForgeClient.preloadTexture(Info.GUI4_PNG); }
|
||||
*/
|
||||
}
|
||||
|
|
|
@ -39,137 +39,109 @@ import cpw.mods.fml.common.network.IGuiHandler;
|
|||
//import cpw.mods.fml.common.network.Player;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
|
||||
public class CommonProxy implements IGuiHandler
|
||||
{
|
||||
public void load() {}
|
||||
|
||||
public boolean isClient()
|
||||
{
|
||||
public class CommonProxy implements IGuiHandler{
|
||||
public void load(){}
|
||||
|
||||
public boolean isClient(){
|
||||
return FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT;
|
||||
}
|
||||
|
||||
public boolean isServer()
|
||||
{
|
||||
|
||||
public boolean isServer(){
|
||||
return FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
|
||||
{
|
||||
if (!world.blockExists(x, y, z)) return null;
|
||||
|
||||
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z){
|
||||
if(!world.blockExists(x, y, z))
|
||||
return null;
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
if (ID == 1 && tile instanceof TEChargingBench)
|
||||
{
|
||||
return new ContainerChargingBench(player.inventory, (TEChargingBench)tile);
|
||||
|
||||
if(ID == 1 && tile instanceof TEChargingBench){
|
||||
return new ContainerChargingBench(player.inventory, (TEChargingBench) tile);
|
||||
}else if(ID == 2 && tile instanceof TEBatteryStation){
|
||||
return new ContainerBatteryStation(player.inventory, (TEBatteryStation) tile);
|
||||
}else if(ID == 3 && tile instanceof TEStorageMonitor){
|
||||
return new ContainerStorageMonitor(player.inventory, (TEStorageMonitor) tile);
|
||||
}else if(ID == 4 && tile instanceof TEAdvEmitter){
|
||||
return new ContainerAdvEmitter((TEAdvEmitter) tile);
|
||||
}else if(ID == 5 && tile instanceof TEAdjustableTransformer){
|
||||
return new ContainerAdjustableTransformer((TEAdjustableTransformer) tile);
|
||||
}
|
||||
else if (ID == 2 && tile instanceof TEBatteryStation)
|
||||
{
|
||||
return new ContainerBatteryStation(player.inventory, (TEBatteryStation)tile);
|
||||
}
|
||||
else if (ID == 3 && tile instanceof TEStorageMonitor)
|
||||
{
|
||||
return new ContainerStorageMonitor(player.inventory, (TEStorageMonitor)tile);
|
||||
}
|
||||
else if (ID == 4 && tile instanceof TEAdvEmitter)
|
||||
{
|
||||
return new ContainerAdvEmitter((TEAdvEmitter)tile);
|
||||
}
|
||||
else if (ID == 5 && tile instanceof TEAdjustableTransformer)
|
||||
{
|
||||
return new ContainerAdjustableTransformer((TEAdjustableTransformer)tile);
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
|
||||
{
|
||||
if (!world.blockExists(x, y, z)) return null;
|
||||
|
||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z){
|
||||
if(!world.blockExists(x, y, z))
|
||||
return null;
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
if (ID == 1 && tile instanceof TEChargingBench)
|
||||
{
|
||||
return new GuiChargingBench(player.inventory, (TEChargingBench)tile);
|
||||
|
||||
if(ID == 1 && tile instanceof TEChargingBench){
|
||||
return new GuiChargingBench(player.inventory, (TEChargingBench) tile);
|
||||
}else if(ID == 2 && tile instanceof TEBatteryStation){
|
||||
return new GuiBatteryStation(player.inventory, (TEBatteryStation) tile);
|
||||
}else if(ID == 3 && tile instanceof TEStorageMonitor){
|
||||
return new GuiStorageMonitor(player.inventory, (TEStorageMonitor) tile);
|
||||
}else if(ID == 4 && tile instanceof TEAdvEmitter){
|
||||
return new GuiAdvEmitter((TEAdvEmitter) tile);
|
||||
}else if(ID == 5 && tile instanceof TEAdjustableTransformer){
|
||||
return new GuiAdjustableTransformer((TEAdjustableTransformer) tile);
|
||||
}
|
||||
else if (ID == 2 && tile instanceof TEBatteryStation)
|
||||
{
|
||||
return new GuiBatteryStation(player.inventory, (TEBatteryStation)tile);
|
||||
}
|
||||
else if (ID == 3 && tile instanceof TEStorageMonitor)
|
||||
{
|
||||
return new GuiStorageMonitor(player.inventory, (TEStorageMonitor)tile);
|
||||
}
|
||||
else if (ID == 4 && tile instanceof TEAdvEmitter)
|
||||
{
|
||||
return new GuiAdvEmitter((TEAdvEmitter)tile);
|
||||
}
|
||||
else if (ID == 5 && tile instanceof TEAdjustableTransformer)
|
||||
{
|
||||
return new GuiAdjustableTransformer((TEAdjustableTransformer)tile);
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/*
|
||||
* Packet format:
|
||||
* 0: byte Packet Type
|
||||
* 1: int x location of TileEntity
|
||||
* 2: int y location of TileEntity
|
||||
* 3: int z location of TileEntity
|
||||
*
|
||||
* Packet format: 0: byte Packet Type 1: int x location of TileEntity 2: int
|
||||
* y location of TileEntity 3: int z location of TileEntity
|
||||
*
|
||||
* Currently used packet types
|
||||
*
|
||||
* Client-to-Server:
|
||||
* 0 = GUI button command
|
||||
* 4: int Button ID clicked
|
||||
*
|
||||
* Client-to-Server: 0 = GUI button command 4: int Button ID clicked
|
||||
*/
|
||||
|
||||
public void onPacketDataClient(ByteBuf source, EntityPlayer entityPlayer)
|
||||
{
|
||||
|
||||
public void onPacketDataClient(ByteBuf source, EntityPlayer entityPlayer){
|
||||
DataInputStream stream = new DataInputStream(new ByteArrayInputStream(Arrays.copyOfRange(source.array(), 1, source.array().length)));
|
||||
|
||||
// Determine packet type and coordinates of affected tile entity
|
||||
|
||||
// Determine packet type and coordinates of affected tile entity
|
||||
int packetType = -1;
|
||||
int x;
|
||||
int y;
|
||||
int z;
|
||||
try
|
||||
{
|
||||
try{
|
||||
packetType = stream.readInt();
|
||||
x = stream.readInt();
|
||||
y = stream.readInt();
|
||||
z = stream.readInt();
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
}catch(IOException e){
|
||||
FMLLog.getLogger().info("[AdvancedPowerManagement] " + "Failed to read packet from client. (Details: " + e.toString() + ")");
|
||||
return;
|
||||
}
|
||||
|
||||
if (packetType == 0)
|
||||
{
|
||||
|
||||
if(packetType == 0){
|
||||
Exception e;
|
||||
try
|
||||
{
|
||||
try{
|
||||
World world = entityPlayer.worldObj;
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
|
||||
int buttonID = stream.readInt();
|
||||
|
||||
((TECommon)tile).receiveGuiButton(buttonID);
|
||||
|
||||
((TECommon) tile).receiveGuiButton(buttonID);
|
||||
return;
|
||||
}catch(ClassCastException ex){
|
||||
e = ex;
|
||||
}catch(NullPointerException ex){
|
||||
e = ex;
|
||||
}catch(IOException ex){
|
||||
e = ex;
|
||||
}
|
||||
catch (ClassCastException ex) { e = ex; }
|
||||
catch (NullPointerException ex) { e = ex; }
|
||||
catch (IOException ex) { e = ex; }
|
||||
|
||||
FMLLog.getLogger().info("[AdvancedPowerManagement] " + "Server received GUI button packet for " + x + ", " + y + ", " + z +
|
||||
" but couldn't deliver to tile entity. (Details: " + e.toString() + ")");
|
||||
|
||||
FMLLog.getLogger().info(
|
||||
"[AdvancedPowerManagement] " + "Server received GUI button packet for " + x + ", " + y + ", " + z
|
||||
+ " but couldn't deliver to tile entity. (Details: " + e.toString() + ")");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,14 +4,12 @@
|
|||
******************************************************************************/
|
||||
package com.kaijin.AdvPowerMan;
|
||||
|
||||
public class Coords
|
||||
{
|
||||
public class Coords{
|
||||
public int x;
|
||||
public int y;
|
||||
public int z;
|
||||
|
||||
public Coords(int x, int y, int z)
|
||||
{
|
||||
public Coords(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
|
|
|
@ -8,26 +8,25 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.util.IIcon;
|
||||
import cpw.mods.fml.common.registry.LanguageRegistry;
|
||||
|
||||
public class Info
|
||||
{
|
||||
public class Info{
|
||||
// Mod Info
|
||||
public static final String TITLE_PACKED = "AdvancedPowerManagement";
|
||||
public static final String TITLE = "Advanced Power Management";
|
||||
public static final String TITLE_LOG = "[" + TITLE_PACKED + "] ";
|
||||
|
||||
|
||||
// Textures
|
||||
public static final String TEX_BASE = "textures/";
|
||||
public static final String GUI_TEX_CHARGING_BENCH = TEX_BASE + "GUIChargingBench.png";
|
||||
public static final String GUI_TEX_CHARGING_BENCH = TEX_BASE + "GUIChargingBench.png";
|
||||
public static final String GUI_TEX_BATTERY_STATION = TEX_BASE + "GUIBatteryStation.png";
|
||||
public static final String GUI_TEX_STORAGE_MONITOR = TEX_BASE + "GUIStorageMonitor.png";
|
||||
public static final String GUI_TEX_EMITTER = TEX_BASE + "GUIAdvEmitter.png";
|
||||
public static final String GUI_TEX_EMITTER = TEX_BASE + "GUIAdvEmitter.png";
|
||||
public static final String GUI_TEX_ADJ_TRANSFORMER = TEX_BASE + "GUIAdjustableTransformer.png";
|
||||
|
||||
|
||||
public static final String[] KEY_BLOCK_NAMES = new String[] {"blockChargingBench1", "blockChargingBench2", "blockChargingBench3",
|
||||
"blockEmitterBlock1", "blockEmitterBlock2", "blockEmitterBlock3", "blockAdjustableTransformer", "blockEmitterAdjustable",
|
||||
"blockBatteryStation1", "blockBatteryStation2", "blockBatteryStation3", "blockStorageMonitor"};
|
||||
"blockEmitterBlock1", "blockEmitterBlock2", "blockEmitterBlock3", "blockAdjustableTransformer", "blockEmitterAdjustable",
|
||||
"blockBatteryStation1", "blockBatteryStation2", "blockBatteryStation3", "blockStorageMonitor"};
|
||||
public static final String KEY_NAME_SUFFIX = ".name";
|
||||
|
||||
|
||||
// Blocks
|
||||
public static final String CHARGER_NAME = "Charging Bench";
|
||||
public static final String DISCHARGER_NAME = "Battery Station";
|
||||
|
@ -35,53 +34,53 @@ public class Info
|
|||
public static final String EMITTER_NAME = "Emitter";
|
||||
public static final String ADV_EMITTER_NAME = "Adjustable Emitter";
|
||||
public static final String ADJ_TRANSFORMER_NAME = "Adjustable Transformer";
|
||||
|
||||
|
||||
// Items
|
||||
public static final String TOOLKIT_NAME = CHARGER_NAME + " Toolkit";
|
||||
public static final String COMPONENTS_NAME = CHARGER_NAME + " Components";
|
||||
|
||||
|
||||
public static final String LINK_CARD_NAME = "Energy Link Card";
|
||||
public static final String LINK_CREATOR_NAME = "Energy Link Card (Blank)";
|
||||
|
||||
|
||||
// GUI IDs
|
||||
public static final int GUI_ID_CHARGING_BENCH = 1;
|
||||
public static final int GUI_ID_BATTERY_STATION = 2;
|
||||
public static final int GUI_ID_STORAGE_MONITOR = 3;
|
||||
public static final int GUI_ID_ADJUSTABLE_EMITTER = 4;
|
||||
public static final int GUI_ID_ADJUSTABLE_TRANSFORMER = 5;
|
||||
|
||||
|
||||
// Other constants for use in multiple classes
|
||||
public static final int LAST_META_VALUE = 11;
|
||||
|
||||
|
||||
public static final int CB_META = 0; // through 2
|
||||
// 3-5 are unused
|
||||
public static final int AT_META = 6;
|
||||
public static final int AE_META = 7;
|
||||
public static final int BS_META = 8; // through 10
|
||||
public static final int SM_META = 11;
|
||||
|
||||
|
||||
public static final int CB_SLOT_INPUT = 0;
|
||||
public static final int CB_SLOT_OUTPUT = 1;
|
||||
public static final int CB_SLOT_POWER_SOURCE = 2;
|
||||
public static final int CB_SLOT_CHARGING = 3;
|
||||
public static final int CB_SLOT_UPGRADE = 15;
|
||||
|
||||
|
||||
public static final int BS_SLOT_INPUT = 0;
|
||||
public static final int BS_SLOT_OUTPUT = 1;
|
||||
public static final int BS_SLOT_POWER_START = 2;
|
||||
|
||||
|
||||
public static final int SM_SLOT_UNIVERSAL = 0;
|
||||
|
||||
|
||||
public static final int CB_INVENTORY_SIZE = 19;
|
||||
public static final int BS_INVENTORY_SIZE = 14;
|
||||
public static final int SM_INVENTORY_SIZE = 1;
|
||||
|
||||
|
||||
public static final int AE_MIN_PACKET = 4;
|
||||
public static final int AE_MAX_PACKET = 8192;
|
||||
public static final int AE_MIN_OUTPUT = 1;
|
||||
public static final int AE_MAX_OUTPUT = 32768;
|
||||
public static final int AE_PACKETS_TICK = 64;
|
||||
|
||||
|
||||
// GUI strings
|
||||
public static final String KEY_TITLE = "AdvPwrMan.title";
|
||||
public static final String KEY_EU = "AdvPwrMan.misc.EU";
|
||||
|
@ -106,18 +105,19 @@ public class Info
|
|||
public static final String KEY_STATS_DISPLAY_UNKNOWN = "AdvPwrMan.station.led.unknown";
|
||||
public static final String KEY_STATS_AVERAGE_INPUT = "AdvPwrMan.station.packetIn";
|
||||
public static final String KEY_EU_BUFFERED = "AdvPwrMan.station.EUbuffered";
|
||||
|
||||
|
||||
public static final String AE_PACKET_RANGE = "[" + AE_MIN_PACKET + " - " + AE_MAX_PACKET + "]";
|
||||
public static final String AE_OUTPUT_RANGE = "[" + AE_MIN_OUTPUT + " - " + AE_MAX_OUTPUT + "]";
|
||||
|
||||
public static final String[] KEY_DIRECTION_NAMES = {"AdvPwrMan.dir.down", "AdvPwrMan.dir.up", "AdvPwrMan.dir.north", "AdvPwrMan.dir.south", "AdvPwrMan.dir.west", "AdvPwrMan.dir.east"};
|
||||
|
||||
|
||||
public static final String[] KEY_DIRECTION_NAMES = {"AdvPwrMan.dir.down", "AdvPwrMan.dir.up", "AdvPwrMan.dir.north", "AdvPwrMan.dir.south",
|
||||
"AdvPwrMan.dir.west", "AdvPwrMan.dir.east"};
|
||||
|
||||
// Some global variables
|
||||
public static boolean isDebugging;
|
||||
|
||||
|
||||
public static int ic2WrenchID;
|
||||
public static int ic2ElectricWrenchID;
|
||||
|
||||
|
||||
// For returning charging benches and deconstructing them
|
||||
public static ItemStack componentCopperCable;
|
||||
public static ItemStack componentGoldCable;
|
||||
|
@ -126,12 +126,12 @@ public class Info
|
|||
public static ItemStack componentMFE;
|
||||
public static ItemStack componentMFSU;
|
||||
public static ItemStack componentCircuit;
|
||||
|
||||
|
||||
// For internal reference to verify items can be placed in inventory.
|
||||
public static ItemStack ic2overclockerUpg;
|
||||
public static ItemStack ic2transformerUpg;
|
||||
public static ItemStack ic2storageUpg;
|
||||
|
||||
|
||||
// Icons for GUI slots
|
||||
public static IIcon iconSlotChargeable;
|
||||
public static IIcon iconSlotDrainable;
|
||||
|
@ -141,4 +141,4 @@ public class Info
|
|||
public static IIcon iconSlotLinkCard;
|
||||
public static IIcon[] iconSlotPowerSource;
|
||||
public static IIcon[] iconSlotPlayerArmor;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,92 +4,88 @@
|
|||
******************************************************************************/
|
||||
package com.kaijin.AdvPowerMan;
|
||||
|
||||
public class MovingAverage
|
||||
{
|
||||
public class MovingAverage{
|
||||
protected int packets[] = null;
|
||||
protected int delays[] = null;
|
||||
protected int position;
|
||||
//protected int packetTotal;
|
||||
//protected int delayTotal;
|
||||
// protected int packetTotal;
|
||||
// protected int delayTotal;
|
||||
protected int delay;
|
||||
protected int window;
|
||||
protected float average;
|
||||
protected float delta;
|
||||
|
||||
public MovingAverage(int size)
|
||||
{
|
||||
|
||||
public MovingAverage(int size) {
|
||||
packets = new int[size];
|
||||
delays = new int[size];
|
||||
position = 0;
|
||||
//packetTotal = 0;
|
||||
//delayTotal = size;
|
||||
// packetTotal = 0;
|
||||
// delayTotal = size;
|
||||
delay = 1;
|
||||
window = size;
|
||||
average = 0F;
|
||||
delta = 0F;
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
for(int i = 0; i < size; i++){
|
||||
packets[i] = 0;
|
||||
delays[i] = 600;
|
||||
}
|
||||
}
|
||||
|
||||
public void tick(int value)
|
||||
{
|
||||
if (value > 0 || delay >= 600) // 600 ticks (30 sec) is long enough for 1 EU/t to have triggered a 512 EU packet by now
|
||||
|
||||
public void tick(int value){
|
||||
if(value > 0 || delay >= 600) // 600 ticks (30 sec) is long enough for 1
|
||||
// EU/t to have triggered a 512 EU
|
||||
// packet by now
|
||||
{
|
||||
position++;
|
||||
if (position >= packets.length) position = 0;
|
||||
|
||||
//packetTotal -= packet[position];
|
||||
if(position >= packets.length)
|
||||
position = 0;
|
||||
|
||||
// packetTotal -= packet[position];
|
||||
packets[position] = value;
|
||||
//packetTotal += value;
|
||||
|
||||
//delayTotal -= time[position];
|
||||
// packetTotal += value;
|
||||
|
||||
// delayTotal -= time[position];
|
||||
delays[position] = delay;
|
||||
//delayTotal += delay;
|
||||
// delayTotal += delay;
|
||||
delay = 1;
|
||||
|
||||
|
||||
window = sumDelays();
|
||||
final float newAvg = ((float)sumPackets()) / ((float)window);
|
||||
final float newAvg = ((float) sumPackets()) / ((float) window);
|
||||
delta = newAvg - average;
|
||||
average = newAvg;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
delay++;
|
||||
// Estimate decline of average based on increased average delay
|
||||
if (delays.length * delay > window)
|
||||
{
|
||||
if(delays.length * delay > window){
|
||||
window++;
|
||||
average = ((float)sumPackets()) / ((float)window);
|
||||
average = ((float) sumPackets()) / ((float) window);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected int sumDelays()
|
||||
{
|
||||
if (delays == null) return 1;
|
||||
|
||||
protected int sumDelays(){
|
||||
if(delays == null)
|
||||
return 1;
|
||||
int delayTotal = 0;
|
||||
for (int d : delays) delayTotal += d;
|
||||
for(int d : delays)
|
||||
delayTotal += d;
|
||||
return delayTotal;
|
||||
}
|
||||
|
||||
protected int sumPackets()
|
||||
{
|
||||
if (packets == null) return 0;
|
||||
|
||||
protected int sumPackets(){
|
||||
if(packets == null)
|
||||
return 0;
|
||||
int packetTotal = 0;
|
||||
for (int p : packets) packetTotal += p;
|
||||
for(int p : packets)
|
||||
packetTotal += p;
|
||||
return packetTotal;
|
||||
}
|
||||
|
||||
public float getAverage()
|
||||
{
|
||||
|
||||
public float getAverage(){
|
||||
return average;
|
||||
}
|
||||
|
||||
public int getWindow()
|
||||
{
|
||||
|
||||
public int getWindow(){
|
||||
return window;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,190 +12,198 @@ import cpw.mods.fml.common.FMLCommonHandler;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class Utils
|
||||
{
|
||||
public boolean isClient()
|
||||
{
|
||||
public class Utils{
|
||||
public boolean isClient(){
|
||||
return FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT;
|
||||
}
|
||||
|
||||
public boolean isServer()
|
||||
{
|
||||
|
||||
public boolean isServer(){
|
||||
return FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @param fr - Font Renderer handle
|
||||
* @param text - Text to display
|
||||
* @param xLoc - x location
|
||||
* @param yLoc - y location
|
||||
* @param color - Color
|
||||
* @param fr
|
||||
* - Font Renderer handle
|
||||
* @param text
|
||||
* - Text to display
|
||||
* @param xLoc
|
||||
* - x location
|
||||
* @param yLoc
|
||||
* - y location
|
||||
* @param color
|
||||
* - Color
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static void drawCenteredText(FontRenderer fr, String text, int xLoc, int yLoc, int color)
|
||||
{
|
||||
public static void drawCenteredText(FontRenderer fr, String text, int xLoc, int yLoc, int color){
|
||||
fr.drawString(text, xLoc - fr.getStringWidth(text) / 2, yLoc, color);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @param fr - Font Renderer handle
|
||||
* @param text - Text to display
|
||||
* @param xLoc - x location
|
||||
* @param yLoc - y location
|
||||
* @param color - Color
|
||||
* @param fr
|
||||
* - Font Renderer handle
|
||||
* @param text
|
||||
* - Text to display
|
||||
* @param xLoc
|
||||
* - x location
|
||||
* @param yLoc
|
||||
* - y location
|
||||
* @param color
|
||||
* - Color
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static void drawRightAlignedText(FontRenderer fr, String text, int xLoc, int yLoc, int color)
|
||||
{
|
||||
public static void drawRightAlignedText(FontRenderer fr, String text, int xLoc, int yLoc, int color){
|
||||
fr.drawString(text, xLoc - fr.getStringWidth(text), yLoc, color);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* @param fr - Font Renderer handle
|
||||
* @param text - Text to display
|
||||
* @param xLoc - x location
|
||||
* @param yLoc - y location
|
||||
* @param color - Color
|
||||
* @param fr
|
||||
* - Font Renderer handle
|
||||
* @param text
|
||||
* - Text to display
|
||||
* @param xLoc
|
||||
* - x location
|
||||
* @param yLoc
|
||||
* - y location
|
||||
* @param color
|
||||
* - Color
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static void drawLeftAlignedText(FontRenderer fr, String text, int xLoc, int yLoc, int color)
|
||||
{
|
||||
public static void drawLeftAlignedText(FontRenderer fr, String text, int xLoc, int yLoc, int color){
|
||||
fr.drawString(text, xLoc, yLoc, color);
|
||||
}
|
||||
|
||||
|
||||
private static final int MASKR = 0xFF0000;
|
||||
private static final int MASKG = 0x00FF00;
|
||||
private static final int MASKB = 0x0000FF;
|
||||
|
||||
|
||||
/**
|
||||
* Individually multiply R, G, B color components by scalar value to dim or brighten the color.
|
||||
* Does not check for overflow. Beware when using values over 1.0F.
|
||||
* @param color - original color
|
||||
* @param brightnessFactor - should be positive and <> 1.0F
|
||||
* Individually multiply R, G, B color components by scalar value to dim or
|
||||
* brighten the color. Does not check for overflow. Beware when using values
|
||||
* over 1.0F.
|
||||
*
|
||||
* @param color
|
||||
* - original color
|
||||
* @param brightnessFactor
|
||||
* - should be positive and <> 1.0F
|
||||
* @return - modified color
|
||||
*/
|
||||
public static int multiplyColorComponents(int color, float brightnessFactor)
|
||||
{
|
||||
return ((int)(brightnessFactor * (color & MASKR)) & MASKR)
|
||||
| ((int)(brightnessFactor * (color & MASKG)) & MASKG)
|
||||
| ((int)(brightnessFactor * (color & MASKB)) & MASKB);
|
||||
public static int multiplyColorComponents(int color, float brightnessFactor){
|
||||
return ((int) (brightnessFactor * (color & MASKR)) & MASKR) | ((int) (brightnessFactor * (color & MASKG)) & MASKG)
|
||||
| ((int) (brightnessFactor * (color & MASKB)) & MASKB);
|
||||
}
|
||||
|
||||
public static int interpolateColors(int a, int b, float lerp)
|
||||
{
|
||||
final int MASK1 = 0xff00ff;
|
||||
final int MASK2 = 0x00ff00;
|
||||
|
||||
int f2 = (int)(256 * lerp);
|
||||
|
||||
public static int interpolateColors(int a, int b, float lerp){
|
||||
final int MASK1 = 0xff00ff;
|
||||
final int MASK2 = 0x00ff00;
|
||||
|
||||
int f2 = (int) (256 * lerp);
|
||||
int f1 = 256 - f2;
|
||||
|
||||
return ((((( a & MASK1 ) * f1 ) + ( ( b & MASK1 ) * f2 )) >> 8 ) & MASK1 )
|
||||
| ((((( a & MASK2 ) * f1 ) + ( ( b & MASK2 ) * f2 )) >> 8 ) & MASK2 );
|
||||
|
||||
return (((((a & MASK1) * f1) + ((b & MASK1) * f2)) >> 8) & MASK1) | (((((a & MASK2) * f1) + ((b & MASK2) * f2)) >> 8) & MASK2);
|
||||
}
|
||||
|
||||
|
||||
public static final int GUIBACKGROUNDCOLOR = 0xC6C6C6;
|
||||
|
||||
public static int overlayColors(int base, int over)
|
||||
{
|
||||
final float rDiff = 1F - ((float)(base & MASKR) / MASKR);
|
||||
final float gDiff = 1F - ((float)(base & MASKG) / MASKG);
|
||||
final float bDiff = 1F - ((float)(base & MASKB) / MASKB);
|
||||
|
||||
|
||||
public static int overlayColors(int base, int over){
|
||||
final float rDiff = 1F - ((float) (base & MASKR) / MASKR);
|
||||
final float gDiff = 1F - ((float) (base & MASKG) / MASKG);
|
||||
final float bDiff = 1F - ((float) (base & MASKB) / MASKB);
|
||||
|
||||
final int r2 = (over & MASKR);
|
||||
final int g2 = (over & MASKG);
|
||||
final int b2 = (over & MASKB);
|
||||
|
||||
return base + ((int)(rDiff * r2) & MASKR) + ((int)(gDiff * g2) & MASKG) + ((int)(bDiff * b2) & MASKB);
|
||||
|
||||
return base + ((int) (rDiff * r2) & MASKR) + ((int) (gDiff * g2) & MASKG) + ((int) (bDiff * b2) & MASKB);
|
||||
}
|
||||
|
||||
|
||||
private static final int oX[] = {0, -1, 0, 1};
|
||||
private static final int oY[] = {-1, 0, 1, 0};
|
||||
|
||||
|
||||
/**
|
||||
* Draws right-aligned text with a 'glow' surrounding it.
|
||||
* @param fr - Font Renderer handle
|
||||
* @param text - Text to display
|
||||
* @param xLoc - x location (upper right corner)
|
||||
* @param yLoc - y location (upper right corner)
|
||||
* @param color - Main Color
|
||||
* @param glowColor - Surrounding Color
|
||||
* Draws right-aligned text with a 'glow' surrounding it.
|
||||
*
|
||||
* @param fr
|
||||
* - Font Renderer handle
|
||||
* @param text
|
||||
* - Text to display
|
||||
* @param xLoc
|
||||
* - x location (upper right corner)
|
||||
* @param yLoc
|
||||
* - y location (upper right corner)
|
||||
* @param color
|
||||
* - Main Color
|
||||
* @param glowColor
|
||||
* - Surrounding Color
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static void drawRightAlignedGlowingText(FontRenderer fr, String text, int xLoc, int yLoc, int color, int glowColor)
|
||||
{
|
||||
public static void drawRightAlignedGlowingText(FontRenderer fr, String text, int xLoc, int yLoc, int color, int glowColor){
|
||||
drawGlowingText(fr, text, xLoc - fr.getStringWidth(text), yLoc, color, glowColor);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Draws centered text with a 'glow' surrounding it.
|
||||
* @param fr - Font Renderer handle
|
||||
* @param text - Text to display
|
||||
* @param xLoc - x location (top center)
|
||||
* @param yLoc - y location (top center)
|
||||
* @param color - Main Color
|
||||
* @param glowColor - Surrounding Color
|
||||
* Draws centered text with a 'glow' surrounding it.
|
||||
*
|
||||
* @param fr
|
||||
* - Font Renderer handle
|
||||
* @param text
|
||||
* - Text to display
|
||||
* @param xLoc
|
||||
* - x location (top center)
|
||||
* @param yLoc
|
||||
* - y location (top center)
|
||||
* @param color
|
||||
* - Main Color
|
||||
* @param glowColor
|
||||
* - Surrounding Color
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static void drawCenteredGlowingText(FontRenderer fr, String text, int xLoc, int yLoc, int color, int glowColor)
|
||||
{
|
||||
public static void drawCenteredGlowingText(FontRenderer fr, String text, int xLoc, int yLoc, int color, int glowColor){
|
||||
drawGlowingText(fr, text, xLoc - fr.getStringWidth(text) / 2, yLoc, color, glowColor);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Draws left-aligned text with a 'glow' surrounding it.
|
||||
* @param fr - Font Renderer handle
|
||||
* @param text - Text to display
|
||||
* @param xLoc - x location (upper left corner)
|
||||
* @param yLoc - y location (upper left corner)
|
||||
* @param color - Main Color
|
||||
* @param glowColor - Surrounding Color
|
||||
* Draws left-aligned text with a 'glow' surrounding it.
|
||||
*
|
||||
* @param fr
|
||||
* - Font Renderer handle
|
||||
* @param text
|
||||
* - Text to display
|
||||
* @param xLoc
|
||||
* - x location (upper left corner)
|
||||
* @param yLoc
|
||||
* - y location (upper left corner)
|
||||
* @param color
|
||||
* - Main Color
|
||||
* @param glowColor
|
||||
* - Surrounding Color
|
||||
*/
|
||||
@SideOnly(Side.CLIENT)
|
||||
public static void drawGlowingText(FontRenderer fr, String text, int xLoc, int yLoc, int color, int glowColor)
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
public static void drawGlowingText(FontRenderer fr, String text, int xLoc, int yLoc, int color, int glowColor){
|
||||
for(int i = 0; i < 4; i++){
|
||||
fr.drawString(text, xLoc + oX[i], yLoc + oY[i], glowColor);
|
||||
}
|
||||
fr.drawString(text, xLoc, yLoc, color);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Convert desired side to actual side based on orientation of block
|
||||
* I Meta
|
||||
* D U N S W E 0 1 2 3 4 5
|
||||
* 0 F K T T T T 0 0 1 2 2 2 2
|
||||
* 1 K F B B B B 1 1 0 3 3 3 3
|
||||
* 2 T B F K L R 2 2 3 0 1 5 4
|
||||
* 3 B T K F R L 3 3 2 1 0 4 5
|
||||
* 4 L L L R F K 4 5 5 5 4 0 1
|
||||
* 5 R R R L K F 5 4 4 4 5 1 0
|
||||
*
|
||||
* Convert desired side to actual side based on orientation of block I Meta
|
||||
* D U N S W E 0 1 2 3 4 5 0 F K T T T T 0 0 1 2 2 2 2 1 K F B B B B 1 1 0 3
|
||||
* 3 3 3 2 T B F K L R 2 2 3 0 1 5 4 3 B T K F R L 3 3 2 1 0 4 5 4 L L L R F
|
||||
* K 4 5 5 5 4 0 1 5 R R R L K F 5 4 4 4 5 1 0
|
||||
*/
|
||||
public static int lookupRotatedSide(int side, int orientation)
|
||||
{
|
||||
final int table[][] =
|
||||
{
|
||||
{0, 1, 2, 2, 2, 2},
|
||||
{1, 0, 3, 3, 3, 3},
|
||||
{2, 3, 0, 1, 5, 4},
|
||||
{3, 2, 1, 0, 4, 5},
|
||||
{5, 5, 5, 4, 0, 1},
|
||||
{4, 4, 4, 5, 1, 0}
|
||||
};
|
||||
public static int lookupRotatedSide(int side, int orientation){
|
||||
final int table[][] = { {0, 1, 2, 2, 2, 2}, {1, 0, 3, 3, 3, 3}, {2, 3, 0, 1, 5, 4}, {3, 2, 1, 0, 4, 5}, {5, 5, 5, 4, 0, 1},
|
||||
{4, 4, 4, 5, 1, 0}};
|
||||
return table[side][orientation];
|
||||
}
|
||||
|
||||
public static NBTTagCompound getOrCreateStackTag(ItemStack itemStack)
|
||||
{
|
||||
if (itemStack != null)
|
||||
{
|
||||
|
||||
public static NBTTagCompound getOrCreateStackTag(ItemStack itemStack){
|
||||
if(itemStack != null){
|
||||
NBTTagCompound tag = itemStack.getTagCompound();
|
||||
if (tag == null)
|
||||
{
|
||||
if(tag == null){
|
||||
tag = new NBTTagCompound();
|
||||
itemStack.setTagCompound(tag);
|
||||
}
|
||||
|
@ -203,25 +211,23 @@ public class Utils
|
|||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static boolean isItemChargeable(ItemStack stack, int tier)
|
||||
{
|
||||
|
||||
public static boolean isItemChargeable(ItemStack stack, int tier){
|
||||
// Decide if the item is a valid IC2 electrical item
|
||||
if (stack != null && stack.getItem() instanceof IElectricItem)
|
||||
{
|
||||
IElectricItem item = (IElectricItem)(stack.getItem());
|
||||
if (item.getTier(stack) <= tier) return true;
|
||||
if(stack != null && stack.getItem() instanceof IElectricItem){
|
||||
IElectricItem item = (IElectricItem) (stack.getItem());
|
||||
if(item.getTier(stack) <= tier)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean isItemDrainable(ItemStack stack, int tier)
|
||||
{
|
||||
|
||||
public static boolean isItemDrainable(ItemStack stack, int tier){
|
||||
// Decide if the item is a valid IC2 power source
|
||||
if (stack != null && stack.getItem() instanceof IElectricItem)
|
||||
{
|
||||
IElectricItem item = (IElectricItem)(stack.getItem());
|
||||
if (item.canProvideEnergy(stack) && item.getTier(stack) <= tier) return true;
|
||||
if(stack != null && stack.getItem() instanceof IElectricItem){
|
||||
IElectricItem item = (IElectricItem) (stack.getItem());
|
||||
if(item.canProvideEnergy(stack) && item.getTier(stack) <= tier)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -34,360 +34,319 @@ import cpw.mods.fml.common.FMLLog;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class BlockAdvPwrMan extends BlockContainer
|
||||
{
|
||||
static final String[] tierPrefix = {"LV", "MV", "HV", "EV"};
|
||||
|
||||
public class BlockAdvPwrMan extends BlockContainer{
|
||||
static final String[] tierPrefix = {"LV", "MV", "HV", "EV"};
|
||||
|
||||
protected IIcon benchBottom;
|
||||
protected IIcon smTop;
|
||||
protected IIcon smBottom;
|
||||
protected IIcon smInvalid;
|
||||
protected IIcon emitter;
|
||||
protected IIcon atOut;
|
||||
protected IIcon atInput;
|
||||
protected IIcon atInput;
|
||||
protected IIcon[] atOutput;
|
||||
protected IIcon[] benchTop;
|
||||
protected IIcon[][][] cbSides;
|
||||
protected IIcon[][] bsSides;
|
||||
protected IIcon[][] bsSides;
|
||||
protected IIcon[][] smSides;
|
||||
|
||||
public BlockAdvPwrMan( Material material)
|
||||
{
|
||||
|
||||
public BlockAdvPwrMan(Material material) {
|
||||
super(material);
|
||||
setHardness(0.75F);
|
||||
setResistance(5F);
|
||||
setStepSound(soundTypeStone);
|
||||
//setUnlocalizedName("AdvPwrMan");
|
||||
// setUnlocalizedName("AdvPwrMan");
|
||||
setCreativeTab(CreativeTabs.tabDecorations);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void getSubBlocks(Item block, CreativeTabs creativetabs, List list)
|
||||
{
|
||||
for (int i = 0; i <= Info.LAST_META_VALUE; ++i)
|
||||
{
|
||||
if (i >= 3 && i <= 5) continue; // Don't add legacy emitters to creative inventory
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void getSubBlocks(Item block, CreativeTabs creativetabs, List list){
|
||||
for(int i = 0; i <= Info.LAST_META_VALUE; ++i){
|
||||
if(i >= 3 && i <= 5)
|
||||
continue; // Don't add legacy emitters to creative inventory
|
||||
list.add(new ItemStack(block, 1, i));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityplayer, int par6, float par7, float par8, float par9)
|
||||
{
|
||||
//int currentEquippedItemID = 0; //TODO We're not currently responding to wrenches
|
||||
|
||||
//if (entityplayer.getCurrentEquippedItem() != null)
|
||||
//{
|
||||
// currentEquippedItemID = entityplayer.getCurrentEquippedItem().itemID;
|
||||
//}
|
||||
|
||||
//if (entityplayer.isSneaking() || currentEquippedItemID == Info.ic2WrenchID || currentEquippedItemID == Info.ic2ElectricWrenchID)
|
||||
if (entityplayer.isSneaking())
|
||||
{
|
||||
// Prevent GUI popup when sneaking - this allows you to place things directly on blocks
|
||||
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer entityplayer, int par6, float par7, float par8, float par9){
|
||||
// int currentEquippedItemID = 0; //TODO We're not currently responding
|
||||
// to wrenches
|
||||
|
||||
// if (entityplayer.getCurrentEquippedItem() != null)
|
||||
// {
|
||||
// currentEquippedItemID = entityplayer.getCurrentEquippedItem().itemID;
|
||||
// }
|
||||
|
||||
// if (entityplayer.isSneaking() || currentEquippedItemID ==
|
||||
// Info.ic2WrenchID || currentEquippedItemID ==
|
||||
// Info.ic2ElectricWrenchID)
|
||||
if(entityplayer.isSneaking()){
|
||||
// Prevent GUI popup when sneaking - this allows you to place things
|
||||
// directly on blocks
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
if (tile instanceof TECommon)
|
||||
{
|
||||
final int id = ((TECommon)tile).getGuiID();
|
||||
if (id < 1) return false;
|
||||
if (AdvancedPowerManagement.proxy.isServer())
|
||||
{
|
||||
if(tile instanceof TECommon){
|
||||
final int id = ((TECommon) tile).getGuiID();
|
||||
if(id < 1)
|
||||
return false;
|
||||
if(AdvancedPowerManagement.proxy.isServer()){
|
||||
entityplayer.openGui(AdvancedPowerManagement.instance, id, world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void registerBlockIcons(IIconRegister iconRegister)
|
||||
{
|
||||
public void registerBlockIcons(IIconRegister iconRegister){
|
||||
cbSides = new IIcon[3][2][13];
|
||||
bsSides = new IIcon[3][2];
|
||||
smSides = new IIcon[2][13];
|
||||
benchTop = new IIcon[3];
|
||||
atOutput = new IIcon[4];
|
||||
|
||||
|
||||
benchBottom = iconRegister.registerIcon(Info.TITLE_PACKED + ":BenchBottom");
|
||||
smTop = iconRegister.registerIcon(Info.TITLE_PACKED + ":StorageMonitorTop");
|
||||
smBottom = iconRegister.registerIcon(Info.TITLE_PACKED + ":StorageMonitorBottom");
|
||||
smInvalid = iconRegister.registerIcon(Info.TITLE_PACKED + ":StorageMonitorInvalid");
|
||||
emitter = iconRegister.registerIcon(Info.TITLE_PACKED + ":Emitter");
|
||||
atInput = iconRegister.registerIcon(Info.TITLE_PACKED + ":TransformerInput");
|
||||
|
||||
|
||||
int i, j;
|
||||
for (i = 0; i < 13; i++)
|
||||
{
|
||||
for(i = 0; i < 13; i++){
|
||||
String temp = Integer.toString(i);
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
for(j = 0; j < 3; j++){
|
||||
cbSides[j][0][i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":" + tierPrefix[j] + "ChargingBenchOff" + temp);
|
||||
cbSides[j][1][i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":" + tierPrefix[j] + "ChargingBenchOn" + temp);
|
||||
}
|
||||
smSides[0][i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":StorageMonitorOff" + temp);
|
||||
smSides[1][i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":StorageMonitorOn" + temp);
|
||||
}
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
for(i = 0; i < 3; i++){
|
||||
benchTop[i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":" + tierPrefix[i] + "BenchTop");
|
||||
bsSides[i][0] = iconRegister.registerIcon(Info.TITLE_PACKED + ":" + tierPrefix[i] + "BatteryStationOff");
|
||||
bsSides[i][1] = iconRegister.registerIcon(Info.TITLE_PACKED + ":" + tierPrefix[i] + "BatteryStationOn");
|
||||
}
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
for(i = 0; i < 4; i++){
|
||||
atOutput[i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":TransformerOutput1" + tierPrefix[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//Textures in the world
|
||||
|
||||
// Textures in the world
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public IIcon getIcon(IBlockAccess blocks, int x, int y, int z, int side)
|
||||
{
|
||||
public IIcon getIcon(IBlockAccess blocks, int x, int y, int z, int side){
|
||||
final int meta = blocks.getBlockMetadata(x, y, z);
|
||||
TileEntity tile = blocks.getTileEntity(x, y, z);
|
||||
if (tile instanceof TEChargingBench)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
if(tile instanceof TEChargingBench){
|
||||
switch(side){
|
||||
case 0: // bottom
|
||||
return benchBottom;
|
||||
|
||||
|
||||
case 1: // top
|
||||
return benchTop[meta - Info.CB_META];
|
||||
|
||||
|
||||
default:
|
||||
return cbSides[meta - Info.CB_META][((TEChargingBench)tile).doingWork ? 1 : 0][((TEChargingBench)tile).chargeLevel];
|
||||
return cbSides[meta - Info.CB_META][((TEChargingBench) tile).doingWork ? 1 : 0][((TEChargingBench) tile).chargeLevel];
|
||||
}
|
||||
}
|
||||
else if (tile instanceof TEAdvEmitter)
|
||||
{
|
||||
}else if(tile instanceof TEAdvEmitter){
|
||||
return emitter;
|
||||
}
|
||||
else if (tile instanceof TEAdjustableTransformer)
|
||||
{
|
||||
final byte flags = ((TEAdjustableTransformer)tile).sideSettings[side];
|
||||
if ((flags & 1) == 0) return atInput;
|
||||
}else if(tile instanceof TEAdjustableTransformer){
|
||||
final byte flags = ((TEAdjustableTransformer) tile).sideSettings[side];
|
||||
if((flags & 1) == 0)
|
||||
return atInput;
|
||||
return atOutput[(flags >>> 1) & 3];
|
||||
}
|
||||
else if (tile instanceof TEBatteryStation)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
}else if(tile instanceof TEBatteryStation){
|
||||
switch(side){
|
||||
case 0: // bottom
|
||||
return benchBottom;
|
||||
|
||||
|
||||
case 1: // top
|
||||
return benchTop[meta - Info.BS_META];
|
||||
|
||||
|
||||
default:
|
||||
return bsSides[meta - Info.BS_META][((TEBatteryStation)tile).doingWork ? 1 : 0];
|
||||
return bsSides[meta - Info.BS_META][((TEBatteryStation) tile).doingWork ? 1 : 0];
|
||||
}
|
||||
}
|
||||
else if (tile instanceof TEStorageMonitor)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
}else if(tile instanceof TEStorageMonitor){
|
||||
switch(side){
|
||||
case 0: // bottom
|
||||
return smBottom;
|
||||
|
||||
|
||||
case 1: // top
|
||||
return smTop;
|
||||
|
||||
|
||||
default:
|
||||
if (((TEStorageMonitor)tile).blockState)
|
||||
{
|
||||
return smSides[((TEStorageMonitor)tile).isPowering ? 1 : 0][((TEStorageMonitor)tile).chargeLevel];
|
||||
}
|
||||
else return smInvalid;
|
||||
if(((TEStorageMonitor) tile).blockState){
|
||||
return smSides[((TEStorageMonitor) tile).isPowering ? 1 : 0][((TEStorageMonitor) tile).chargeLevel];
|
||||
}else
|
||||
return smInvalid;
|
||||
}
|
||||
}
|
||||
|
||||
//If we're here, something is wrong
|
||||
|
||||
// If we're here, something is wrong
|
||||
return benchBottom;
|
||||
}
|
||||
|
||||
//Textures in your inventory
|
||||
|
||||
// Textures in your inventory
|
||||
@Override
|
||||
public IIcon getIcon(int side, int meta)
|
||||
{
|
||||
if (meta == Info.AE_META)
|
||||
{
|
||||
public IIcon getIcon(int side, int meta){
|
||||
if(meta == Info.AE_META){
|
||||
return emitter;
|
||||
}
|
||||
if (meta == Info.AT_META)
|
||||
{
|
||||
if(meta == Info.AT_META){
|
||||
// TODO: Give transformer better textures
|
||||
return atInput;
|
||||
}
|
||||
switch (side)
|
||||
{
|
||||
switch(side){
|
||||
case 0: // bottom
|
||||
return meta == Info.SM_META ? smBottom : benchBottom;
|
||||
|
||||
|
||||
case 1: // top
|
||||
if (meta < 3) // CB tops
|
||||
if(meta < 3) // CB tops
|
||||
{
|
||||
return benchTop[meta - Info.CB_META];
|
||||
}
|
||||
else if (meta < 11) // Battery Station top
|
||||
return benchTop[meta - Info.CB_META];
|
||||
}else if(meta < 11) // Battery Station top
|
||||
{
|
||||
return benchTop[meta - Info.BS_META];
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
return smTop;
|
||||
}
|
||||
|
||||
|
||||
default: // side
|
||||
if (meta < 3) // Charging Bench
|
||||
if(meta < 3) // Charging Bench
|
||||
{
|
||||
return cbSides[meta - Info.CB_META][0][0];
|
||||
}
|
||||
else if (meta < 11) // Battery Station
|
||||
}else if(meta < 11) // Battery Station
|
||||
{
|
||||
return bsSides[meta - Info.BS_META][0];
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
return smInvalid;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int isProvidingWeakPower(IBlockAccess block, int x, int y, int z, int side)
|
||||
{
|
||||
public int isProvidingWeakPower(IBlockAccess block, int x, int y, int z, int side){
|
||||
TileEntity tile = block.getTileEntity(x, y, z);
|
||||
return tile instanceof TEStorageMonitor && ((TEStorageMonitor)tile).isPowering ? 15 : 0; // TODO Verify this works properly
|
||||
return tile instanceof TEStorageMonitor && ((TEStorageMonitor) tile).isPowering ? 15 : 0; // TODO
|
||||
// Verify
|
||||
// this
|
||||
// works
|
||||
// properly
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int isProvidingStrongPower(IBlockAccess block, int x, int y, int z, int side)
|
||||
{
|
||||
public int isProvidingStrongPower(IBlockAccess block, int x, int y, int z, int side){
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canProvidePower()
|
||||
{
|
||||
public boolean canProvidePower(){
|
||||
return false; // Old means of causing visual RedPower wire connections.
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int direction)
|
||||
{
|
||||
public boolean canConnectRedstone(IBlockAccess world, int x, int y, int z, int direction){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isBlockNormalCube()
|
||||
{
|
||||
public boolean isBlockNormalCube(){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side)
|
||||
{
|
||||
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World world, int i)
|
||||
{
|
||||
public TileEntity createNewTileEntity(World world, int i){
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(World world, int metadata)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("BlockAdvPwrMan.createTileEntity");
|
||||
switch (metadata)
|
||||
{
|
||||
public TileEntity createTileEntity(World world, int metadata){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("BlockAdvPwrMan.createTileEntity");
|
||||
switch(metadata){
|
||||
case 0:
|
||||
return new TEChargingBench(1);
|
||||
|
||||
|
||||
case 1:
|
||||
return new TEChargingBench(2);
|
||||
|
||||
|
||||
case 2:
|
||||
return new TEChargingBench(3);
|
||||
|
||||
|
||||
case 3:
|
||||
return new TEAdvEmitter(1); // Update old emitter tier 1
|
||||
|
||||
|
||||
case 4:
|
||||
return new TEAdvEmitter(2); // Update old emitter tier 2
|
||||
|
||||
|
||||
case 5:
|
||||
return new TEAdvEmitter(3); // Update old emitter tier 3
|
||||
|
||||
|
||||
case 6:
|
||||
return new TEAdjustableTransformer();
|
||||
|
||||
|
||||
case 7:
|
||||
return new TEAdvEmitter();
|
||||
|
||||
case 8:
|
||||
return new TEBatteryStation(1);
|
||||
|
||||
|
||||
case 9:
|
||||
return new TEBatteryStation(2);
|
||||
|
||||
|
||||
case 10:
|
||||
return new TEBatteryStation(3);
|
||||
|
||||
|
||||
case 11:
|
||||
return new TEStorageMonitor();
|
||||
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(int metadata)
|
||||
{
|
||||
public boolean hasTileEntity(int metadata){
|
||||
return metadata >= 0 && metadata <= Info.LAST_META_VALUE;
|
||||
}
|
||||
/*
|
||||
|
||||
/*
|
||||
* @Override public Item getItemDropped(int var1, Random var2, int var3) {
|
||||
* //if (ChargingBench.isDebugging)
|
||||
* System.out.println("BlockAdvPwrMan.idDropped"); return blockID; }
|
||||
*/
|
||||
@Override
|
||||
public Item getItemDropped(int var1, Random var2, int var3)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("BlockAdvPwrMan.idDropped");
|
||||
return blockID;
|
||||
}
|
||||
*/
|
||||
@Override
|
||||
public int damageDropped(int meta)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("BlockAdvPwrMan.damageDropped");
|
||||
public int damageDropped(int meta){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("BlockAdvPwrMan.damageDropped");
|
||||
return meta;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void breakBlock(World world, int x, int y, int z, Block block, int meta)
|
||||
{
|
||||
public void breakBlock(World world, int x, int y, int z, Block block, int meta){
|
||||
preDestroyBlock(world, x, y, z);
|
||||
}
|
||||
|
||||
public static void preDestroyBlock(World world, int i, int j, int k)
|
||||
{
|
||||
if (!AdvancedPowerManagement.proxy.isClient())
|
||||
{
|
||||
|
||||
public static void preDestroyBlock(World world, int i, int j, int k){
|
||||
if(!AdvancedPowerManagement.proxy.isClient()){
|
||||
TileEntity tile = world.getTileEntity(i, j, k);
|
||||
if (tile == null) return;
|
||||
try
|
||||
{
|
||||
((TECommon)tile).dropContents();
|
||||
}
|
||||
catch (ClassCastException e)
|
||||
{
|
||||
FMLLog.warning("[AdvancedPowerManagement] " + "Attempted to destroy APM block with non-APM tile entity at: " + i + ", " + j + ", " + k);
|
||||
if(tile == null)
|
||||
return;
|
||||
try{
|
||||
((TECommon) tile).dropContents();
|
||||
}catch(ClassCastException e){
|
||||
FMLLog.warning("[AdvancedPowerManagement] " + "Attempted to destroy APM block with non-APM tile entity at: " + i + ", " + j + ", "
|
||||
+ k);
|
||||
}
|
||||
tile.invalidate();
|
||||
}
|
||||
|
|
|
@ -12,153 +12,141 @@ import net.minecraft.inventory.ICrafting;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ContainerAdjustableTransformer extends Container
|
||||
{
|
||||
public class ContainerAdjustableTransformer extends Container{
|
||||
private final int playerInventoryStartSlot = 1;
|
||||
|
||||
|
||||
public TEAdjustableTransformer tile;
|
||||
public int outputRate;
|
||||
public int packetSize;
|
||||
public byte[] sideSettings = {0, 0, 0, 0, 0, 0}; // DOWN, UP, NORTH, SOUTH, WEST, EAST
|
||||
public byte[] sideSettings = {0, 0, 0, 0, 0, 0}; // DOWN, UP, NORTH, SOUTH,
|
||||
// WEST, EAST
|
||||
public int outputAvg;
|
||||
public int inputAvg;
|
||||
public int energyBuffer;
|
||||
|
||||
public ContainerAdjustableTransformer(TEAdjustableTransformer tileentity)
|
||||
{
|
||||
//if (Info.isDebugging) System.out.println("ContainerAdjustableTransformer");
|
||||
|
||||
public ContainerAdjustableTransformer(TEAdjustableTransformer tileentity) {
|
||||
// if (Info.isDebugging)
|
||||
// System.out.println("ContainerAdjustableTransformer");
|
||||
tile = tileentity;
|
||||
outputRate = -1;
|
||||
packetSize = -1;
|
||||
for (int i : sideSettings)
|
||||
i = (byte)255;
|
||||
for(int i : sideSettings)
|
||||
i = (byte) 255;
|
||||
outputAvg = -1;
|
||||
inputAvg = -1;
|
||||
energyBuffer = -1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges()
|
||||
{
|
||||
final int syncOutAvg = (int)(tile.outputTracker.getAverage() * 100);
|
||||
final int syncInAvg = (int)(tile.inputTracker.getAverage() * 100);
|
||||
|
||||
for (int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex)
|
||||
{
|
||||
ICrafting crafter = (ICrafting)crafters.get(crafterIndex);
|
||||
|
||||
if (this.outputRate != tile.outputRate)
|
||||
{
|
||||
public void detectAndSendChanges(){
|
||||
final int syncOutAvg = (int) (tile.outputTracker.getAverage() * 100);
|
||||
final int syncInAvg = (int) (tile.inputTracker.getAverage() * 100);
|
||||
|
||||
for(int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex){
|
||||
ICrafting crafter = (ICrafting) crafters.get(crafterIndex);
|
||||
|
||||
if(this.outputRate != tile.outputRate){
|
||||
crafter.sendProgressBarUpdate(this, 0, tile.outputRate & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 1, tile.outputRate >>> 16);
|
||||
}
|
||||
|
||||
if (this.packetSize != tile.packetSize)
|
||||
{
|
||||
|
||||
if(this.packetSize != tile.packetSize){
|
||||
crafter.sendProgressBarUpdate(this, 2, tile.packetSize & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 3, tile.packetSize >>> 16);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
if (this.sideSettings[i] != tile.sideSettings[i])
|
||||
{
|
||||
crafter.sendProgressBarUpdate(this, 4 + i, tile.sideSettings[i]);
|
||||
}
|
||||
|
||||
if (outputAvg != syncOutAvg)
|
||||
{
|
||||
|
||||
for(int i = 0; i < 6; i++)
|
||||
if(this.sideSettings[i] != tile.sideSettings[i]){
|
||||
crafter.sendProgressBarUpdate(this, 4 + i, tile.sideSettings[i]);
|
||||
}
|
||||
|
||||
if(outputAvg != syncOutAvg){
|
||||
crafter.sendProgressBarUpdate(this, 10, syncOutAvg & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 11, syncOutAvg >>> 16);
|
||||
}
|
||||
|
||||
if (inputAvg != syncInAvg)
|
||||
{
|
||||
|
||||
if(inputAvg != syncInAvg){
|
||||
crafter.sendProgressBarUpdate(this, 12, syncInAvg & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 13, syncInAvg >>> 16);
|
||||
}
|
||||
|
||||
if (this.energyBuffer != tile.energyBuffer)
|
||||
{
|
||||
|
||||
if(this.energyBuffer != tile.energyBuffer){
|
||||
crafter.sendProgressBarUpdate(this, 14, tile.energyBuffer & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 15, tile.energyBuffer >>> 16);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Done sending updates, record the new current values
|
||||
this.outputRate = tile.outputRate;
|
||||
this.packetSize = tile.packetSize;
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
for(int i = 0; i < 6; i++){
|
||||
this.sideSettings[i] = tile.sideSettings[i];
|
||||
}
|
||||
outputAvg = syncOutAvg;
|
||||
inputAvg = syncInAvg;
|
||||
this.energyBuffer = tile.energyBuffer;
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void updateProgressBar(int param, int value)
|
||||
{
|
||||
switch (param)
|
||||
{
|
||||
public void updateProgressBar(int param, int value){
|
||||
switch(param){
|
||||
case 0:
|
||||
tile.outputRate = tile.outputRate & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 1:
|
||||
tile.outputRate = tile.outputRate & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 2:
|
||||
tile.packetSize = tile.packetSize & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 3:
|
||||
tile.packetSize = tile.packetSize & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 4:
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
case 8:
|
||||
case 9:
|
||||
tile.sideSettings[param - 4] = (byte)value;
|
||||
tile.sideSettings[param - 4] = (byte) value;
|
||||
break;
|
||||
|
||||
|
||||
case 10:
|
||||
outputAvg = outputAvg & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 11:
|
||||
outputAvg = outputAvg & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 12:
|
||||
inputAvg = inputAvg & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 13:
|
||||
inputAvg = inputAvg & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 14:
|
||||
tile.energyBuffer = tile.energyBuffer & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 15:
|
||||
tile.energyBuffer = tile.energyBuffer & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
System.out.println("ContainerAdvEmitter.updateProgressBar - Warning: default case!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(EntityPlayer var1)
|
||||
{
|
||||
public boolean canInteractWith(EntityPlayer var1){
|
||||
return tile.isUseableByPlayer(var1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,38 +12,33 @@ import net.minecraft.inventory.ICrafting;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ContainerAdvEmitter extends Container
|
||||
{
|
||||
public class ContainerAdvEmitter extends Container{
|
||||
private final int playerInventoryStartSlot = 1;
|
||||
|
||||
|
||||
public TEAdvEmitter te;
|
||||
public int outputRate;
|
||||
public int packetSize;
|
||||
|
||||
public ContainerAdvEmitter(TEAdvEmitter tile)
|
||||
{
|
||||
//if (Info.isDebugging) System.out.println("ContainerAdvEmitter");
|
||||
|
||||
public ContainerAdvEmitter(TEAdvEmitter tile) {
|
||||
// if (Info.isDebugging) System.out.println("ContainerAdvEmitter");
|
||||
te = tile;
|
||||
outputRate = -1;
|
||||
packetSize = -1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges()
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
for (int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex)
|
||||
{
|
||||
ICrafting crafter = (ICrafting)crafters.get(crafterIndex);
|
||||
|
||||
if (this.outputRate != te.outputRate)
|
||||
{
|
||||
public void detectAndSendChanges(){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
for(int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex){
|
||||
ICrafting crafter = (ICrafting) crafters.get(crafterIndex);
|
||||
|
||||
if(this.outputRate != te.outputRate){
|
||||
crafter.sendProgressBarUpdate(this, 0, te.outputRate & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 1, te.outputRate >>> 16);
|
||||
}
|
||||
|
||||
if (this.packetSize != te.packetSize)
|
||||
{
|
||||
|
||||
if(this.packetSize != te.packetSize){
|
||||
crafter.sendProgressBarUpdate(this, 2, te.packetSize & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 3, te.packetSize >>> 16);
|
||||
}
|
||||
|
@ -56,38 +51,45 @@ public class ContainerAdvEmitter extends Container
|
|||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void updateProgressBar(int param, int value)
|
||||
{
|
||||
switch (param)
|
||||
{
|
||||
public void updateProgressBar(int param, int value){
|
||||
switch(param){
|
||||
case 0:
|
||||
//if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateProgressBar case 0 tileentity.currentEnergy = " + (this.tileentity.currentEnergy & -65536) + " | " + value);
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateProgressBar case 0 tileentity.currentEnergy = "
|
||||
// + (this.tileentity.currentEnergy & -65536) + " | " + value);
|
||||
te.outputRate = te.outputRate & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 1:
|
||||
//if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateProgressBar case 1 tileentity.currentEnergy = " + (this.tileentity.currentEnergy & 65535) + " | " + (value << 16));
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateProgressBar case 1 tileentity.currentEnergy = "
|
||||
// + (this.tileentity.currentEnergy & 65535) + " | " + (value <<
|
||||
// 16));
|
||||
te.outputRate = te.outputRate & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 2:
|
||||
//if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateProgressBar case 3 tileentity.adjustedStorage = " + (this.tileentity.adjustedStorage & -65536) + " | " + value);
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateProgressBar case 3 tileentity.adjustedStorage = "
|
||||
// + (this.tileentity.adjustedStorage & -65536) + " | " + value);
|
||||
te.packetSize = te.packetSize & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 3:
|
||||
//if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateProgressBar case 4 tileentity.adjustedStorage = " + (this.tileentity.adjustedStorage & 65535) + " | " + (value << 16));
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateProgressBar case 4 tileentity.adjustedStorage = "
|
||||
// + (this.tileentity.adjustedStorage & 65535) + " | " + (value <<
|
||||
// 16));
|
||||
te.packetSize = te.packetSize & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
System.out.println("ContainerAdvEmitter.updateProgressBar - Warning: default case!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(EntityPlayer var1)
|
||||
{
|
||||
public boolean canInteractWith(EntityPlayer var1){
|
||||
return te.isUseableByPlayer(var1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,85 +19,84 @@ import net.minecraft.item.ItemStack;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ContainerBatteryStation extends Container
|
||||
{
|
||||
public class ContainerBatteryStation extends Container{
|
||||
private static final int shiftClickRange = 13;
|
||||
private static final int playerInventoryStartSlot = 14;
|
||||
|
||||
|
||||
public TEBatteryStation tileentity;
|
||||
public int opMode;
|
||||
public int average;
|
||||
public int itemsEnergyTotal;
|
||||
|
||||
public ContainerBatteryStation(InventoryPlayer player, TEBatteryStation tile)
|
||||
{
|
||||
|
||||
public ContainerBatteryStation(InventoryPlayer player, TEBatteryStation tile) {
|
||||
tileentity = tile;
|
||||
opMode = -1;
|
||||
average = -1;
|
||||
itemsEnergyTotal = -1;
|
||||
|
||||
final int topOffset = 24; // Got tired of forgetting to manually alter ALL of the constants. (This won't affect the energy bar!)
|
||||
|
||||
|
||||
final int topOffset = 24; // Got tired of forgetting to manually alter
|
||||
// ALL of the constants. (This won't affect
|
||||
// the energy bar!)
|
||||
|
||||
int xCol;
|
||||
int yRow;
|
||||
|
||||
|
||||
// Discharging slots, in reverse order
|
||||
for (yRow = 3; yRow >= 0; yRow--) // 4 rows high
|
||||
for(yRow = 3; yRow >= 0; yRow--) // 4 rows high
|
||||
{
|
||||
for (xCol = 2; xCol >= 0; xCol--) // 3 columns across
|
||||
for(xCol = 2; xCol >= 0; xCol--) // 3 columns across
|
||||
{
|
||||
this.addSlotToContainer(new SlotDrainable(tile, 2 + 11 - xCol - 3 * yRow, 62 + xCol * 18, topOffset + yRow * 18, tile.powerTier)); // 52, 32 is upper left input slot
|
||||
this.addSlotToContainer(new SlotDrainable(tile, 2 + 11 - xCol - 3 * yRow, 62 + xCol * 18, topOffset + yRow * 18, tile.powerTier)); // 52,
|
||||
// 32
|
||||
// is
|
||||
// upper
|
||||
// left
|
||||
// input
|
||||
// slot
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Input Slot
|
||||
this.addSlotToContainer(new SlotPowerSource(tile, 0, 17, topOffset, tile.powerTier));
|
||||
|
||||
|
||||
// Output slot
|
||||
this.addSlotToContainer(new SlotOutput(tile, 1, 143, topOffset + 54));
|
||||
|
||||
|
||||
// Player inventory
|
||||
for (yRow = 0; yRow < 3; ++yRow)
|
||||
{
|
||||
for (xCol = 0; xCol < 9; ++xCol)
|
||||
{
|
||||
for(yRow = 0; yRow < 3; ++yRow){
|
||||
for(xCol = 0; xCol < 9; ++xCol){
|
||||
this.addSlotToContainer(new Slot(player, xCol + yRow * 9 + 9, 8 + xCol * 18, topOffset + 76 + yRow * 18));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Player hot bar
|
||||
for (yRow = 0; yRow < 9; ++yRow)
|
||||
{
|
||||
for(yRow = 0; yRow < 9; ++yRow){
|
||||
this.addSlotToContainer(new Slot(player, yRow, 8 + yRow * 18, topOffset + 134));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges()
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
public void detectAndSendChanges(){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
super.detectAndSendChanges();
|
||||
|
||||
final int syncAvg = (int)(tileentity.outputTracker.getAverage() * 100);
|
||||
|
||||
final int syncAvg = (int) (tileentity.outputTracker.getAverage() * 100);
|
||||
final int energy = tileentity.getTotalEnergy();
|
||||
for (int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex)
|
||||
{
|
||||
ICrafting crafter = (ICrafting)this.crafters.get(crafterIndex);
|
||||
|
||||
if (average != syncAvg)
|
||||
{
|
||||
for(int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex){
|
||||
ICrafting crafter = (ICrafting) this.crafters.get(crafterIndex);
|
||||
|
||||
if(average != syncAvg){
|
||||
crafter.sendProgressBarUpdate(this, 0, syncAvg & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 1, syncAvg >>> 16);
|
||||
}
|
||||
|
||||
if (itemsEnergyTotal != energy)
|
||||
{
|
||||
|
||||
if(itemsEnergyTotal != energy){
|
||||
crafter.sendProgressBarUpdate(this, 2, energy & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 3, energy >>> 16);
|
||||
}
|
||||
|
||||
if (opMode != tileentity.opMode)
|
||||
{
|
||||
|
||||
if(opMode != tileentity.opMode){
|
||||
crafter.sendProgressBarUpdate(this, 4, tileentity.opMode);
|
||||
}
|
||||
}
|
||||
|
@ -105,80 +104,70 @@ public class ContainerBatteryStation extends Container
|
|||
average = syncAvg;
|
||||
itemsEnergyTotal = energy;
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void updateProgressBar(int param, int value)
|
||||
{
|
||||
public void updateProgressBar(int param, int value){
|
||||
super.updateProgressBar(param, value);
|
||||
|
||||
switch (param)
|
||||
{
|
||||
|
||||
switch(param){
|
||||
case 0:
|
||||
average = average & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 1:
|
||||
average = average & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 2:
|
||||
itemsEnergyTotal = itemsEnergyTotal & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 3:
|
||||
itemsEnergyTotal = itemsEnergyTotal & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 4:
|
||||
this.opMode = value;
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
System.out.println("ContainerBatteryStation.updateProgressBar - Warning: default case!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Merges provided ItemStack with the first available one in the container/player inventory
|
||||
* Merges provided ItemStack with the first available one in the
|
||||
* container/player inventory
|
||||
*/
|
||||
@Override
|
||||
protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder)
|
||||
{
|
||||
protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder){
|
||||
boolean result = false;
|
||||
int slotID = startSlot;
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
slotID = endSlot - 1;
|
||||
}
|
||||
|
||||
|
||||
Slot currentSlot;
|
||||
ItemStack currentStack;
|
||||
|
||||
if (stack.isStackable())
|
||||
{
|
||||
while (stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot))
|
||||
{
|
||||
currentSlot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if(stack.isStackable()){
|
||||
while(stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)){
|
||||
currentSlot = (Slot) inventorySlots.get(slotID);
|
||||
currentStack = currentSlot.getStack();
|
||||
|
||||
if (currentStack != null && Item.getIdFromItem(currentStack.getItem()) == Item.getIdFromItem(stack.getItem())
|
||||
|
||||
if(currentStack != null && Item.getIdFromItem(currentStack.getItem()) == Item.getIdFromItem(stack.getItem())
|
||||
&& (!stack.getHasSubtypes() || stack.getItemDamage() == currentStack.getItemDamage())
|
||||
&& ItemStack.areItemStackTagsEqual(stack, currentStack)
|
||||
&& currentSlot.isItemValid(stack))
|
||||
{
|
||||
&& ItemStack.areItemStackTagsEqual(stack, currentStack) && currentSlot.isItemValid(stack)){
|
||||
int limit = Math.min(stack.getMaxStackSize(), currentSlot.getSlotStackLimit());
|
||||
int sum = currentStack.stackSize + stack.stackSize;
|
||||
if (sum <= limit)
|
||||
{
|
||||
if(sum <= limit){
|
||||
stack.stackSize = 0;
|
||||
currentStack.stackSize = sum;
|
||||
currentSlot.onSlotChanged();
|
||||
result = true;
|
||||
}
|
||||
else if (currentStack.stackSize < limit)
|
||||
{
|
||||
}else if(currentStack.stackSize < limit){
|
||||
int diff = limit - currentStack.stackSize;
|
||||
stack.stackSize -= diff;
|
||||
currentStack.stackSize = limit;
|
||||
|
@ -186,279 +175,195 @@ public class ContainerBatteryStation extends Container
|
|||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
--slotID;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
++slotID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (stack.stackSize > 0)
|
||||
{
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(stack.stackSize > 0){
|
||||
if(reverseOrder){
|
||||
slotID = endSlot - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
slotID = startSlot;
|
||||
}
|
||||
|
||||
while (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)
|
||||
{
|
||||
currentSlot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
while(!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot){
|
||||
currentSlot = (Slot) inventorySlots.get(slotID);
|
||||
currentStack = currentSlot.getStack();
|
||||
|
||||
if (currentStack == null && currentSlot.isItemValid(stack))
|
||||
{
|
||||
|
||||
if(currentStack == null && currentSlot.isItemValid(stack)){
|
||||
int limit = currentSlot.getSlotStackLimit();
|
||||
if (stack.stackSize <= limit)
|
||||
{
|
||||
if(stack.stackSize <= limit){
|
||||
currentSlot.putStack(stack.copy());
|
||||
currentSlot.onSlotChanged();
|
||||
stack.stackSize = 0;
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
currentSlot.putStack(stack.splitStack(limit));
|
||||
currentSlot.onSlotChanged();
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
--slotID;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
++slotID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* transferStackInSlot with a new signature, not yet mapped to the proper method name
|
||||
* transferStackInSlot with a new signature, not yet mapped to the proper
|
||||
* method name
|
||||
*/
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(EntityPlayer p, int slotID)
|
||||
{
|
||||
public ItemStack transferStackInSlot(EntityPlayer p, int slotID){
|
||||
ItemStack original = null;
|
||||
Slot slotclicked = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slotclicked != null && slotclicked.getHasStack())
|
||||
{
|
||||
Slot slotclicked = (Slot) inventorySlots.get(slotID);
|
||||
|
||||
if(slotclicked != null && slotclicked.getHasStack()){
|
||||
ItemStack sourceStack = slotclicked.getStack();
|
||||
original = sourceStack.copy();
|
||||
|
||||
if (slotID < playerInventoryStartSlot)
|
||||
{
|
||||
|
||||
if(slotID < playerInventoryStartSlot){
|
||||
// Move stuff to the player's inventory
|
||||
if (!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), true))
|
||||
{
|
||||
if(!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), true)){
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
// Move stuff to the battery station's inventory
|
||||
if (!this.mergeItemStack(sourceStack, 0, shiftClickRange, false))
|
||||
{
|
||||
if(!this.mergeItemStack(sourceStack, 0, shiftClickRange, false)){
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if (sourceStack.stackSize == 0)
|
||||
{
|
||||
slotclicked.putStack((ItemStack)null);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if(sourceStack.stackSize == 0){
|
||||
slotclicked.putStack((ItemStack) null);
|
||||
}else{
|
||||
slotclicked.onSlotChanged();
|
||||
}
|
||||
}
|
||||
return original;
|
||||
}
|
||||
|
||||
/* @Override
|
||||
public ItemStack slotClick(int slotID, int button, int shiftclick, EntityPlayer par4EntityPlayer)
|
||||
{
|
||||
ItemStack result = null;
|
||||
|
||||
//if (ChargingBench.isDebugging && ChargingBench.proxy.isServer()) System.out.println("ContainerBatteryStation.slotClick(slotID=" + slotID + ", button=" + button + ", shift=" + shiftclick + ");");
|
||||
|
||||
if (button > 1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button == 0 || button == 1)
|
||||
{
|
||||
InventoryPlayer invPlayer = par4EntityPlayer.inventory;
|
||||
|
||||
if (slotID == -999) // Dropping items outside GUI, identical to vanilla behavior
|
||||
{
|
||||
if (invPlayer.getItemStack() != null && slotID == -999)
|
||||
{
|
||||
if (button == 0)
|
||||
{
|
||||
par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
|
||||
if (button == 1)
|
||||
{
|
||||
par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));
|
||||
|
||||
if (invPlayer.getItemStack().stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (shiftclick == 1)
|
||||
{
|
||||
ItemStack original = this.transferStackInSlot(par4EntityPlayer, slotID);
|
||||
|
||||
// For crafting and other situations where a new stack could appear in the slot after each click; may be useful for output slot
|
||||
if (original != null)
|
||||
{
|
||||
int originalID = original.itemID;
|
||||
result = original.copy();
|
||||
Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slot != null && slot.getStack() != null && slot.getStack().itemID == originalID)
|
||||
{
|
||||
this.retrySlotClick(slotID, button, true, par4EntityPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slotID < 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slot != null)
|
||||
{
|
||||
ItemStack clickedStack = slot.getStack();
|
||||
ItemStack mouseStack = invPlayer.getItemStack();
|
||||
|
||||
if (clickedStack != null)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound + " / Item ID: " + clickedStack.itemID);
|
||||
result = clickedStack.copy();
|
||||
}
|
||||
|
||||
int quantity;
|
||||
|
||||
if (clickedStack == null)
|
||||
{ // There's nothing in the slot, place the held item there if possible
|
||||
if (mouseStack != null && slot.isItemValid(mouseStack))
|
||||
{
|
||||
quantity = button == 0 ? mouseStack.stackSize : 1;
|
||||
if (quantity > slot.getSlotStackLimit()) quantity = slot.getSlotStackLimit();
|
||||
|
||||
ItemStack temp = mouseStack.splitStack(quantity);
|
||||
slot.putStack(temp);
|
||||
|
||||
if (mouseStack.stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (mouseStack == null)
|
||||
{ // Pick up what's in the slot
|
||||
quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize + 1) / 2;
|
||||
ItemStack remainder = slot.decrStackSize(quantity);
|
||||
invPlayer.setItemStack(remainder);
|
||||
|
||||
if (clickedStack.stackSize == 0)
|
||||
{
|
||||
slot.putStack((ItemStack)null);
|
||||
}
|
||||
|
||||
slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
|
||||
}
|
||||
else if (slot.isItemValid(mouseStack))
|
||||
{ // Both the mouse and the slot contain items, run this code if the item can be placed here
|
||||
if (clickedStack.itemID == mouseStack.itemID && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
|
||||
{
|
||||
quantity = button == 0 ? mouseStack.stackSize : 1;
|
||||
|
||||
if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize)
|
||||
{
|
||||
quantity = slot.getSlotStackLimit() - clickedStack.stackSize;
|
||||
}
|
||||
|
||||
if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize)
|
||||
{
|
||||
quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize;
|
||||
}
|
||||
|
||||
mouseStack.splitStack(quantity);
|
||||
|
||||
if (mouseStack.stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
|
||||
clickedStack.stackSize += quantity;
|
||||
}
|
||||
else if (mouseStack.stackSize <= slot.getSlotStackLimit())
|
||||
{ // Exchange the items since they don't match
|
||||
slot.putStack(mouseStack);
|
||||
invPlayer.setItemStack(clickedStack);
|
||||
}
|
||||
}
|
||||
else if (clickedStack.itemID == mouseStack.itemID && mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
|
||||
{ // Both the mouse and the slot contain items, run this code if they match
|
||||
quantity = clickedStack.stackSize;
|
||||
|
||||
if (quantity > 0 && quantity + mouseStack.stackSize <= mouseStack.getMaxStackSize())
|
||||
{
|
||||
mouseStack.stackSize += quantity;
|
||||
clickedStack = slot.decrStackSize(quantity);
|
||||
|
||||
if (clickedStack.stackSize == 0)
|
||||
{
|
||||
slot.putStack((ItemStack)null);
|
||||
}
|
||||
|
||||
slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
|
||||
}
|
||||
}
|
||||
|
||||
slot.onSlotChanged();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
public boolean canInteractWith(EntityPlayer var1)
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.canInteractWith");
|
||||
|
||||
/*
|
||||
* @Override public ItemStack slotClick(int slotID, int button, int
|
||||
* shiftclick, EntityPlayer par4EntityPlayer) { ItemStack result = null;
|
||||
*
|
||||
* //if (ChargingBench.isDebugging && ChargingBench.proxy.isServer())
|
||||
* System.out.println("ContainerBatteryStation.slotClick(slotID=" + slotID +
|
||||
* ", button=" + button + ", shift=" + shiftclick + ");");
|
||||
*
|
||||
* if (button > 1) { return null; } else { if (button == 0 || button == 1) {
|
||||
* InventoryPlayer invPlayer = par4EntityPlayer.inventory;
|
||||
*
|
||||
* if (slotID == -999) // Dropping items outside GUI, identical to vanilla
|
||||
* behavior { if (invPlayer.getItemStack() != null && slotID == -999) { if
|
||||
* (button == 0) {
|
||||
* par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
|
||||
* invPlayer.setItemStack((ItemStack)null); }
|
||||
*
|
||||
* if (button == 1) {
|
||||
* par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));
|
||||
*
|
||||
* if (invPlayer.getItemStack().stackSize == 0) {
|
||||
* invPlayer.setItemStack((ItemStack)null); } } } } else if (shiftclick ==
|
||||
* 1) { ItemStack original = this.transferStackInSlot(par4EntityPlayer,
|
||||
* slotID);
|
||||
*
|
||||
* // For crafting and other situations where a new stack could appear in
|
||||
* the slot after each click; may be useful for output slot if (original !=
|
||||
* null) { int originalID = original.itemID; result = original.copy(); Slot
|
||||
* slot = (Slot)inventorySlots.get(slotID);
|
||||
*
|
||||
* if (slot != null && slot.getStack() != null && slot.getStack().itemID ==
|
||||
* originalID) { this.retrySlotClick(slotID, button, true,
|
||||
* par4EntityPlayer); } } } else { if (slotID < 0) { return null; }
|
||||
*
|
||||
* Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
*
|
||||
* if (slot != null) { ItemStack clickedStack = slot.getStack(); ItemStack
|
||||
* mouseStack = invPlayer.getItemStack();
|
||||
*
|
||||
* if (clickedStack != null) { //if (ChargingBench.isDebugging)
|
||||
* System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound
|
||||
* + " / Item ID: " + clickedStack.itemID); result = clickedStack.copy(); }
|
||||
*
|
||||
* int quantity;
|
||||
*
|
||||
* if (clickedStack == null) { // There's nothing in the slot, place the
|
||||
* held item there if possible if (mouseStack != null &&
|
||||
* slot.isItemValid(mouseStack)) { quantity = button == 0 ?
|
||||
* mouseStack.stackSize : 1; if (quantity > slot.getSlotStackLimit())
|
||||
* quantity = slot.getSlotStackLimit();
|
||||
*
|
||||
* ItemStack temp = mouseStack.splitStack(quantity); slot.putStack(temp);
|
||||
*
|
||||
* if (mouseStack.stackSize == 0) { invPlayer.setItemStack((ItemStack)null);
|
||||
* } } } else if (mouseStack == null) { // Pick up what's in the slot
|
||||
* quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize
|
||||
* + 1) / 2; ItemStack remainder = slot.decrStackSize(quantity);
|
||||
* invPlayer.setItemStack(remainder);
|
||||
*
|
||||
* if (clickedStack.stackSize == 0) { slot.putStack((ItemStack)null); }
|
||||
*
|
||||
* slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack()); } else
|
||||
* if (slot.isItemValid(mouseStack)) { // Both the mouse and the slot
|
||||
* contain items, run this code if the item can be placed here if
|
||||
* (clickedStack.itemID == mouseStack.itemID &&
|
||||
* (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() ==
|
||||
* mouseStack.getItemDamage()) &&
|
||||
* ItemStack.areItemStackTagsEqual(clickedStack, mouseStack)) { quantity =
|
||||
* button == 0 ? mouseStack.stackSize : 1;
|
||||
*
|
||||
* if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize) {
|
||||
* quantity = slot.getSlotStackLimit() - clickedStack.stackSize; }
|
||||
*
|
||||
* if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize) {
|
||||
* quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize; }
|
||||
*
|
||||
* mouseStack.splitStack(quantity);
|
||||
*
|
||||
* if (mouseStack.stackSize == 0) { invPlayer.setItemStack((ItemStack)null);
|
||||
* }
|
||||
*
|
||||
* clickedStack.stackSize += quantity; } else if (mouseStack.stackSize <=
|
||||
* slot.getSlotStackLimit()) { // Exchange the items since they don't match
|
||||
* slot.putStack(mouseStack); invPlayer.setItemStack(clickedStack); } } else
|
||||
* if (clickedStack.itemID == mouseStack.itemID &&
|
||||
* mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() ||
|
||||
* clickedStack.getItemDamage() == mouseStack.getItemDamage()) &&
|
||||
* ItemStack.areItemStackTagsEqual(clickedStack, mouseStack)) { // Both the
|
||||
* mouse and the slot contain items, run this code if they match quantity =
|
||||
* clickedStack.stackSize;
|
||||
*
|
||||
* if (quantity > 0 && quantity + mouseStack.stackSize <=
|
||||
* mouseStack.getMaxStackSize()) { mouseStack.stackSize += quantity;
|
||||
* clickedStack = slot.decrStackSize(quantity);
|
||||
*
|
||||
* if (clickedStack.stackSize == 0) { slot.putStack((ItemStack)null); }
|
||||
*
|
||||
* slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack()); } }
|
||||
*
|
||||
* slot.onSlotChanged();
|
||||
*
|
||||
* } } }
|
||||
*
|
||||
* return result; } }
|
||||
*/
|
||||
|
||||
public boolean canInteractWith(EntityPlayer var1){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.canInteractWith");
|
||||
return tileentity.isUseableByPlayer(var1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,14 +25,16 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemArmor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ContainerChargingBench extends Container
|
||||
{
|
||||
private static final int topOffset = 68; // Got tired of forgetting to manually alter ALL of the constants. (This won't affect the energy bar!)
|
||||
|
||||
public class ContainerChargingBench extends Container{
|
||||
private static final int topOffset = 68; // Got tired of forgetting to
|
||||
// manually alter ALL of the
|
||||
// constants. (This won't affect
|
||||
// the energy bar!)
|
||||
|
||||
protected final int benchShiftClickRange = 17;
|
||||
protected final int playerInventoryStartSlot = 19;
|
||||
protected final int playerArmorStartSlot = 55;
|
||||
|
||||
|
||||
protected TEChargingBench tileentity;
|
||||
protected int currentEnergy;
|
||||
protected int adjustedStorage;
|
||||
|
@ -42,10 +44,10 @@ public class ContainerChargingBench extends Container
|
|||
protected int ticksRequired;
|
||||
public int averageInput;
|
||||
protected SlotPowerSource powerSlot;
|
||||
|
||||
public ContainerChargingBench(InventoryPlayer player, TEChargingBench tile)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench");
|
||||
|
||||
public ContainerChargingBench(InventoryPlayer player, TEChargingBench tile) {
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench");
|
||||
tileentity = tile;
|
||||
currentEnergy = -1;
|
||||
adjustedMaxInput = -1;
|
||||
|
@ -54,219 +56,203 @@ public class ContainerChargingBench extends Container
|
|||
energyRequired = -1;
|
||||
ticksRequired = -1;
|
||||
averageInput = -1;
|
||||
|
||||
|
||||
int xCol;
|
||||
int yRow;
|
||||
|
||||
|
||||
// Input charging slots
|
||||
for (yRow = 0; yRow < 4; ++yRow) // 4 rows high
|
||||
for(yRow = 0; yRow < 4; ++yRow) // 4 rows high
|
||||
{
|
||||
for (xCol = 0; xCol < 3; ++xCol) // 3 columns across
|
||||
for(xCol = 0; xCol < 3; ++xCol) // 3 columns across
|
||||
{
|
||||
this.addSlotToContainer(new SlotChargeable(tile, 3 + xCol + 3 * yRow, 52 + xCol * 18, topOffset + yRow * 18, tile.baseTier)); // 52, 32 is upper left input slot
|
||||
this.addSlotToContainer(new SlotChargeable(tile, 3 + xCol + 3 * yRow, 52 + xCol * 18, topOffset + yRow * 18, tile.baseTier)); // 52,
|
||||
// 32
|
||||
// is
|
||||
// upper
|
||||
// left
|
||||
// input
|
||||
// slot
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Upgrade slots (Overclocker, storage)
|
||||
for (yRow = 0; yRow < 4; ++yRow) // 4 rows high
|
||||
for(yRow = 0; yRow < 4; ++yRow) // 4 rows high
|
||||
{
|
||||
this.addSlotToContainer(new SlotMachineUpgrade(tile, 15 + yRow, 152, topOffset + yRow * 18));
|
||||
}
|
||||
|
||||
|
||||
// Input Slot
|
||||
this.addSlotToContainer(new SlotInput(tile, 0, 130, topOffset, tile.baseTier));
|
||||
|
||||
|
||||
// Output slot
|
||||
this.addSlotToContainer(new SlotOutput(tile, 1, 130, topOffset + 54));
|
||||
|
||||
|
||||
// Power source slot
|
||||
powerSlot = new SlotPowerSource(tile, Info.CB_SLOT_POWER_SOURCE, 130, topOffset + 27, tile.powerTier);
|
||||
this.addSlotToContainer(powerSlot);
|
||||
|
||||
|
||||
// Player inventory
|
||||
for (yRow = 0; yRow < 3; ++yRow)
|
||||
{
|
||||
for (xCol = 0; xCol < 9; ++xCol)
|
||||
{
|
||||
for(yRow = 0; yRow < 3; ++yRow){
|
||||
for(xCol = 0; xCol < 9; ++xCol){
|
||||
this.addSlotToContainer(new Slot(player, xCol + yRow * 9 + 9, 8 + xCol * 18, topOffset + 76 + yRow * 18));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Player hot bar
|
||||
for (yRow = 0; yRow < 9; ++yRow)
|
||||
{
|
||||
for(yRow = 0; yRow < 9; ++yRow){
|
||||
this.addSlotToContainer(new Slot(player, yRow, 8 + yRow * 18, topOffset + 134));
|
||||
}
|
||||
|
||||
|
||||
// Player armor
|
||||
for (yRow = 0; yRow < 4; ++yRow)
|
||||
{
|
||||
for(yRow = 0; yRow < 4; ++yRow){
|
||||
this.addSlotToContainer(new SlotPlayerArmor(player, player.getSizeInventory() - 1 - yRow, 8, topOffset + yRow * 18, yRow));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges()
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
public void detectAndSendChanges(){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
super.detectAndSendChanges();
|
||||
|
||||
final int syncAvg = (int)(tileentity.inputTracker.getAverage() * 100);
|
||||
for (int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex)
|
||||
{
|
||||
ICrafting crafter = (ICrafting)crafters.get(crafterIndex);
|
||||
|
||||
if (this.currentEnergy != tileentity.currentEnergy)
|
||||
{
|
||||
|
||||
final int syncAvg = (int) (tileentity.inputTracker.getAverage() * 100);
|
||||
for(int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex){
|
||||
ICrafting crafter = (ICrafting) crafters.get(crafterIndex);
|
||||
|
||||
if(this.currentEnergy != tileentity.currentEnergy){
|
||||
crafter.sendProgressBarUpdate(this, 0, tileentity.currentEnergy & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 1, tileentity.currentEnergy >>> 16);
|
||||
}
|
||||
|
||||
if (this.adjustedMaxInput != tileentity.adjustedMaxInput)
|
||||
{
|
||||
|
||||
if(this.adjustedMaxInput != tileentity.adjustedMaxInput){
|
||||
crafter.sendProgressBarUpdate(this, 2, tileentity.adjustedMaxInput);
|
||||
}
|
||||
|
||||
if (this.adjustedStorage != tileentity.adjustedStorage)
|
||||
{
|
||||
|
||||
if(this.adjustedStorage != tileentity.adjustedStorage){
|
||||
crafter.sendProgressBarUpdate(this, 3, tileentity.adjustedStorage & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 4, tileentity.adjustedStorage >>> 16);
|
||||
}
|
||||
|
||||
if (this.powerTier != tileentity.powerTier)
|
||||
{
|
||||
|
||||
if(this.powerTier != tileentity.powerTier){
|
||||
crafter.sendProgressBarUpdate(this, 5, tileentity.powerTier);
|
||||
}
|
||||
|
||||
if (this.energyRequired != tileentity.energyRequired)
|
||||
{
|
||||
|
||||
if(this.energyRequired != tileentity.energyRequired){
|
||||
crafter.sendProgressBarUpdate(this, 6, tileentity.energyRequired & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 7, tileentity.energyRequired >>> 16);
|
||||
}
|
||||
|
||||
if (this.ticksRequired != tileentity.ticksRequired)
|
||||
{
|
||||
|
||||
if(this.ticksRequired != tileentity.ticksRequired){
|
||||
crafter.sendProgressBarUpdate(this, 8, tileentity.ticksRequired & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 9, tileentity.ticksRequired >>> 16);
|
||||
}
|
||||
|
||||
if (averageInput != syncAvg)
|
||||
{
|
||||
|
||||
if(averageInput != syncAvg){
|
||||
crafter.sendProgressBarUpdate(this, 10, syncAvg & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 11, syncAvg >>> 16);
|
||||
}
|
||||
}
|
||||
this.currentEnergy = tileentity.currentEnergy;
|
||||
this.adjustedStorage = tileentity.adjustedStorage;
|
||||
this.adjustedMaxInput = (short)tileentity.adjustedMaxInput;
|
||||
this.powerTier = (short)tileentity.powerTier;
|
||||
this.adjustedMaxInput = (short) tileentity.adjustedMaxInput;
|
||||
this.powerTier = (short) tileentity.powerTier;
|
||||
this.energyRequired = tileentity.energyRequired;
|
||||
this.ticksRequired = tileentity.ticksRequired;
|
||||
this.averageInput = syncAvg;
|
||||
powerSlot.setTier(powerTier);
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void updateProgressBar(int param, int value)
|
||||
{
|
||||
//super.updateProgressBar(param, value);
|
||||
switch (param)
|
||||
{
|
||||
public void updateProgressBar(int param, int value){
|
||||
// super.updateProgressBar(param, value);
|
||||
switch(param){
|
||||
case 0:
|
||||
tileentity.currentEnergy = tileentity.currentEnergy & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 1:
|
||||
tileentity.currentEnergy = tileentity.currentEnergy & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 2:
|
||||
tileentity.adjustedMaxInput = value;
|
||||
break;
|
||||
|
||||
|
||||
case 3:
|
||||
tileentity.adjustedStorage = tileentity.adjustedStorage & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 4:
|
||||
tileentity.adjustedStorage = tileentity.adjustedStorage & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 5:
|
||||
tileentity.powerTier = value;
|
||||
powerSlot.setTier(value);
|
||||
break;
|
||||
|
||||
|
||||
case 6:
|
||||
tileentity.energyRequired = tileentity.energyRequired & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 7:
|
||||
tileentity.energyRequired = tileentity.energyRequired & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 8:
|
||||
tileentity.ticksRequired = tileentity.ticksRequired & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 9:
|
||||
tileentity.ticksRequired = tileentity.ticksRequired & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 10:
|
||||
averageInput = averageInput & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 11:
|
||||
averageInput = averageInput & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
System.out.println("ContainerChargingBench.updateProgressBar - Warning: default case!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Merges provided ItemStack with the first available one in the container/player inventory
|
||||
* Merges provided ItemStack with the first available one in the
|
||||
* container/player inventory
|
||||
*/
|
||||
@Override
|
||||
protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder)
|
||||
{
|
||||
protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder){
|
||||
boolean result = false;
|
||||
int slotID = startSlot;
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
slotID = endSlot - 1;
|
||||
}
|
||||
|
||||
|
||||
Slot currentSlot;
|
||||
ItemStack currentStack;
|
||||
|
||||
if (stack.isStackable())
|
||||
{
|
||||
while (stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot))
|
||||
{
|
||||
currentSlot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if(stack.isStackable()){
|
||||
while(stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)){
|
||||
currentSlot = (Slot) inventorySlots.get(slotID);
|
||||
currentStack = currentSlot.getStack();
|
||||
|
||||
if (currentStack != null && Item.getIdFromItem(currentStack.getItem()) == Item.getIdFromItem(stack.getItem())
|
||||
|
||||
if(currentStack != null && Item.getIdFromItem(currentStack.getItem()) == Item.getIdFromItem(stack.getItem())
|
||||
&& (!stack.getHasSubtypes() || stack.getItemDamage() == currentStack.getItemDamage())
|
||||
&& ItemStack.areItemStackTagsEqual(stack, currentStack)
|
||||
&& currentSlot.isItemValid(stack))
|
||||
{
|
||||
&& ItemStack.areItemStackTagsEqual(stack, currentStack) && currentSlot.isItemValid(stack)){
|
||||
int limit = Math.min(stack.getMaxStackSize(), currentSlot.getSlotStackLimit());
|
||||
int sum = currentStack.stackSize + stack.stackSize;
|
||||
if (sum <= limit)
|
||||
{
|
||||
if(sum <= limit){
|
||||
stack.stackSize = 0;
|
||||
currentStack.stackSize = sum;
|
||||
currentSlot.onSlotChanged();
|
||||
result = true;
|
||||
}
|
||||
else if (currentStack.stackSize < limit)
|
||||
{
|
||||
}else if(currentStack.stackSize < limit){
|
||||
int diff = limit - currentStack.stackSize;
|
||||
stack.stackSize -= diff;
|
||||
currentStack.stackSize = limit;
|
||||
|
@ -274,327 +260,265 @@ public class ContainerChargingBench extends Container
|
|||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
--slotID;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
++slotID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (stack.stackSize > 0)
|
||||
{
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(stack.stackSize > 0){
|
||||
if(reverseOrder){
|
||||
slotID = endSlot - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
slotID = startSlot;
|
||||
}
|
||||
|
||||
while (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)
|
||||
{
|
||||
currentSlot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
while(!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot){
|
||||
currentSlot = (Slot) inventorySlots.get(slotID);
|
||||
currentStack = currentSlot.getStack();
|
||||
|
||||
if (currentStack == null && currentSlot.isItemValid(stack))
|
||||
{
|
||||
|
||||
if(currentStack == null && currentSlot.isItemValid(stack)){
|
||||
int limit = currentSlot.getSlotStackLimit();
|
||||
if (stack.stackSize <= limit)
|
||||
{
|
||||
if(stack.stackSize <= limit){
|
||||
currentSlot.putStack(stack.copy());
|
||||
currentSlot.onSlotChanged();
|
||||
stack.stackSize = 0;
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
currentSlot.putStack(stack.splitStack(limit));
|
||||
currentSlot.onSlotChanged();
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
--slotID;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
++slotID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(EntityPlayer p, int slotID)
|
||||
{
|
||||
public ItemStack transferStackInSlot(EntityPlayer p, int slotID){
|
||||
ItemStack original = null;
|
||||
Slot slotclicked = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slotclicked != null && slotclicked.getHasStack())
|
||||
{
|
||||
Slot slotclicked = (Slot) inventorySlots.get(slotID);
|
||||
|
||||
if(slotclicked != null && slotclicked.getHasStack()){
|
||||
ItemStack sourceStack = slotclicked.getStack();
|
||||
original = sourceStack.copy();
|
||||
|
||||
|
||||
// Charging Bench Slots
|
||||
if (slotID < playerInventoryStartSlot)
|
||||
{
|
||||
// Look for electric armor to move into armor equipped slots from inside our charging bench
|
||||
if (original.getItem() instanceof ItemArmor && original.getItem() instanceof IElectricItem && !((Slot)inventorySlots.get(55 + ((ItemArmor)original.getItem()).armorType)).getHasStack())
|
||||
{
|
||||
int armorType = 55 + ((ItemArmor)original.getItem()).armorType;
|
||||
if (!this.mergeItemStack(sourceStack, armorType, armorType + 1, false))
|
||||
{
|
||||
if(slotID < playerInventoryStartSlot){
|
||||
// Look for electric armor to move into armor equipped slots
|
||||
// from inside our charging bench
|
||||
if(original.getItem() instanceof ItemArmor && original.getItem() instanceof IElectricItem
|
||||
&& !((Slot) inventorySlots.get(55 + ((ItemArmor) original.getItem()).armorType)).getHasStack()){
|
||||
int armorType = 55 + ((ItemArmor) original.getItem()).armorType;
|
||||
if(!this.mergeItemStack(sourceStack, armorType, armorType + 1, false)){
|
||||
return null;
|
||||
}
|
||||
}
|
||||
// If there wasn't room, or it isn't armor, toss it into the player inventory
|
||||
else if (!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), false)) // False to not use the stupid reverse order item placement
|
||||
// If there wasn't room, or it isn't armor, toss it into the
|
||||
// player inventory
|
||||
else if(!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), false)) // False
|
||||
// to
|
||||
// not
|
||||
// use
|
||||
// the
|
||||
// stupid
|
||||
// reverse
|
||||
// order
|
||||
// item
|
||||
// placement
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else if (slotID >= playerArmorStartSlot && slotID < playerArmorStartSlot + 4)
|
||||
{
|
||||
}else if(slotID >= playerArmorStartSlot && slotID < playerArmorStartSlot + 4){
|
||||
// Player Armor Slots
|
||||
if ((original.getItem() instanceof ItemArmor) && !(original.getItem() instanceof IElectricItem))
|
||||
{
|
||||
if((original.getItem() instanceof ItemArmor) && !(original.getItem() instanceof IElectricItem)){
|
||||
// Move regular armor from armor slots into main inventory
|
||||
if (!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), false)) // False to not use the stupid reverse order item placement
|
||||
if(!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), false)) // False
|
||||
// to
|
||||
// not
|
||||
// use
|
||||
// the
|
||||
// stupid
|
||||
// reverse
|
||||
// order
|
||||
// item
|
||||
// placement
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else if (!this.mergeItemStack(sourceStack, 0, benchShiftClickRange, false))
|
||||
{
|
||||
}
|
||||
}else if(!this.mergeItemStack(sourceStack, 0, benchShiftClickRange, false)){
|
||||
// Put electrical armor items from armor slots into bench
|
||||
// if that fails, try to put them into our main inventory instead
|
||||
if (!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), false)) // False to not use the stupid reverse order item placement)
|
||||
// if that fails, try to put them into our main inventory
|
||||
// instead
|
||||
if(!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), false)) // False
|
||||
// to
|
||||
// not
|
||||
// use
|
||||
// the
|
||||
// stupid
|
||||
// reverse
|
||||
// order
|
||||
// item
|
||||
// placement)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((original.getItem() instanceof ItemArmor) && !(original.getItem() instanceof IElectricItem) && !((Slot)inventorySlots.get(55 + ((ItemArmor)original.getItem()).armorType)).getHasStack())
|
||||
{
|
||||
}else if((original.getItem() instanceof ItemArmor) && !(original.getItem() instanceof IElectricItem)
|
||||
&& !((Slot) inventorySlots.get(55 + ((ItemArmor) original.getItem()).armorType)).getHasStack()){
|
||||
// Move regular armor from main inventory into armor slots
|
||||
int armorType = 55 + ((ItemArmor)original.getItem()).armorType;
|
||||
if (!this.mergeItemStack(sourceStack, armorType, armorType + 1, false))
|
||||
{
|
||||
int armorType = 55 + ((ItemArmor) original.getItem()).armorType;
|
||||
if(!this.mergeItemStack(sourceStack, armorType, armorType + 1, false)){
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Move stuff from anywhere not caught above to our charging bench inventory
|
||||
if (!this.mergeItemStack(sourceStack, 0, benchShiftClickRange, false))
|
||||
{
|
||||
if (original.getItem() instanceof ItemArmor && original.getItem() instanceof IElectricItem && !((Slot)inventorySlots.get(55 + ((ItemArmor)original.getItem()).armorType)).getHasStack())
|
||||
{
|
||||
// Move electric armor from main inventory into armor slots
|
||||
int armorType = 55 + ((ItemArmor)original.getItem()).armorType;
|
||||
if (!this.mergeItemStack(sourceStack, armorType, armorType + 1, false))
|
||||
{
|
||||
}else{
|
||||
// Move stuff from anywhere not caught above to our charging
|
||||
// bench inventory
|
||||
if(!this.mergeItemStack(sourceStack, 0, benchShiftClickRange, false)){
|
||||
if(original.getItem() instanceof ItemArmor && original.getItem() instanceof IElectricItem
|
||||
&& !((Slot) inventorySlots.get(55 + ((ItemArmor) original.getItem()).armorType)).getHasStack()){
|
||||
// Move electric armor from main inventory into armor
|
||||
// slots
|
||||
int armorType = 55 + ((ItemArmor) original.getItem()).armorType;
|
||||
if(!this.mergeItemStack(sourceStack, armorType, armorType + 1, false)){
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (sourceStack.stackSize == 0)
|
||||
{
|
||||
slotclicked.putStack((ItemStack)null);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if(sourceStack.stackSize == 0){
|
||||
slotclicked.putStack((ItemStack) null);
|
||||
}else{
|
||||
slotclicked.onSlotChanged();
|
||||
}
|
||||
}
|
||||
return original;
|
||||
}
|
||||
|
||||
/* @Override
|
||||
public ItemStack slotClick(int slotID, int button, int shiftclick, EntityPlayer par4EntityPlayer)
|
||||
{
|
||||
ItemStack result = null;
|
||||
|
||||
if (Info.isDebugging) System.out.println("ContainerChargingBench.slotClick(slotID=" + slotID + ", button=" + button + ", shift=" + shiftclick + ") by " + (AdvancedPowerManagement.proxy.isClient() ? "client" : "server"));
|
||||
|
||||
if (button > 1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button == 0 || button == 1)
|
||||
{
|
||||
InventoryPlayer invPlayer = par4EntityPlayer.inventory;
|
||||
|
||||
if (slotID == -999) // Dropping items outside GUI, identical to vanilla behavior
|
||||
{
|
||||
if (invPlayer.getItemStack() != null && slotID == -999)
|
||||
{
|
||||
if (button == 0)
|
||||
{
|
||||
par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
|
||||
if (button == 1)
|
||||
{
|
||||
par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));
|
||||
|
||||
if (invPlayer.getItemStack().stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (shiftclick == 1)
|
||||
{
|
||||
ItemStack original = this.transferStackInSlot(par4EntityPlayer, slotID);
|
||||
|
||||
// For crafting and other situations where a new stack could appear in the slot after each click; may be useful for output slot
|
||||
if (original != null)
|
||||
{
|
||||
int originalID = original.itemID;
|
||||
result = original.copy();
|
||||
Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slot != null && slot.getStack() != null && slot.getStack().itemID == originalID)
|
||||
{
|
||||
this.retrySlotClick(slotID, button, true, par4EntityPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slotID < 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slot != null)
|
||||
{
|
||||
ItemStack clickedStack = slot.getStack();
|
||||
ItemStack mouseStack = invPlayer.getItemStack();
|
||||
|
||||
if (clickedStack != null)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound + " / Item ID: " + clickedStack.itemID);
|
||||
result = clickedStack.copy();
|
||||
}
|
||||
|
||||
int quantity;
|
||||
|
||||
if (clickedStack == null)
|
||||
{ // There's nothing in the slot, place the held item there if possible
|
||||
if (mouseStack != null && slot.isItemValid(mouseStack))
|
||||
{
|
||||
quantity = button == 0 ? mouseStack.stackSize : 1;
|
||||
if (quantity > slot.getSlotStackLimit()) quantity = slot.getSlotStackLimit();
|
||||
|
||||
ItemStack temp = mouseStack.splitStack(quantity);
|
||||
slot.putStack(temp);
|
||||
|
||||
if (mouseStack.stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (mouseStack == null)
|
||||
{ // Pick up what's in the slot
|
||||
quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize + 1) / 2;
|
||||
ItemStack remainder = slot.decrStackSize(quantity);
|
||||
invPlayer.setItemStack(remainder);
|
||||
|
||||
if (clickedStack.stackSize == 0)
|
||||
{
|
||||
slot.putStack((ItemStack)null);
|
||||
}
|
||||
|
||||
slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
|
||||
}
|
||||
else if (slot.isItemValid(mouseStack))
|
||||
{ // Both the mouse and the slot contain items, run this code if the item can be placed here
|
||||
if (clickedStack.itemID == mouseStack.itemID && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
|
||||
{
|
||||
quantity = button == 0 ? mouseStack.stackSize : 1;
|
||||
|
||||
if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize)
|
||||
{
|
||||
quantity = slot.getSlotStackLimit() - clickedStack.stackSize;
|
||||
}
|
||||
|
||||
if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize)
|
||||
{
|
||||
quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize;
|
||||
}
|
||||
|
||||
mouseStack.splitStack(quantity);
|
||||
|
||||
if (mouseStack.stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
|
||||
clickedStack.stackSize += quantity;
|
||||
}
|
||||
else if (mouseStack.stackSize <= slot.getSlotStackLimit())
|
||||
{ // Exchange the items since they don't match
|
||||
slot.putStack(mouseStack);
|
||||
invPlayer.setItemStack(clickedStack);
|
||||
}
|
||||
}
|
||||
else if (clickedStack.itemID == mouseStack.itemID && mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
|
||||
{ // Both the mouse and the slot contain items, run this code if they match
|
||||
quantity = clickedStack.stackSize;
|
||||
|
||||
if (quantity > 0 && quantity + mouseStack.stackSize <= mouseStack.getMaxStackSize())
|
||||
{
|
||||
mouseStack.stackSize += quantity;
|
||||
clickedStack = slot.decrStackSize(quantity);
|
||||
|
||||
if (clickedStack.stackSize == 0)
|
||||
{
|
||||
slot.putStack((ItemStack)null);
|
||||
}
|
||||
|
||||
slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
|
||||
}
|
||||
}
|
||||
|
||||
slot.onSlotChanged();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
*/
|
||||
public boolean canInteractWith(EntityPlayer var1)
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.canInteractWith");
|
||||
|
||||
/*
|
||||
* @Override public ItemStack slotClick(int slotID, int button, int
|
||||
* shiftclick, EntityPlayer par4EntityPlayer) { ItemStack result = null;
|
||||
*
|
||||
* if (Info.isDebugging)
|
||||
* System.out.println("ContainerChargingBench.slotClick(slotID=" + slotID +
|
||||
* ", button=" + button + ", shift=" + shiftclick + ") by " +
|
||||
* (AdvancedPowerManagement.proxy.isClient() ? "client" : "server"));
|
||||
*
|
||||
* if (button > 1) { return null; } else { if (button == 0 || button == 1) {
|
||||
* InventoryPlayer invPlayer = par4EntityPlayer.inventory;
|
||||
*
|
||||
* if (slotID == -999) // Dropping items outside GUI, identical to vanilla
|
||||
* behavior { if (invPlayer.getItemStack() != null && slotID == -999) { if
|
||||
* (button == 0) {
|
||||
* par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
|
||||
* invPlayer.setItemStack((ItemStack)null); }
|
||||
*
|
||||
* if (button == 1) {
|
||||
* par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));
|
||||
*
|
||||
* if (invPlayer.getItemStack().stackSize == 0) {
|
||||
* invPlayer.setItemStack((ItemStack)null); } } } } else if (shiftclick ==
|
||||
* 1) { ItemStack original = this.transferStackInSlot(par4EntityPlayer,
|
||||
* slotID);
|
||||
*
|
||||
* // For crafting and other situations where a new stack could appear in
|
||||
* the slot after each click; may be useful for output slot if (original !=
|
||||
* null) { int originalID = original.itemID; result = original.copy(); Slot
|
||||
* slot = (Slot)inventorySlots.get(slotID);
|
||||
*
|
||||
* if (slot != null && slot.getStack() != null && slot.getStack().itemID ==
|
||||
* originalID) { this.retrySlotClick(slotID, button, true,
|
||||
* par4EntityPlayer); } } } else { if (slotID < 0) { return null; }
|
||||
*
|
||||
* Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
*
|
||||
* if (slot != null) { ItemStack clickedStack = slot.getStack(); ItemStack
|
||||
* mouseStack = invPlayer.getItemStack();
|
||||
*
|
||||
* if (clickedStack != null) { //if (ChargingBench.isDebugging)
|
||||
* System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound
|
||||
* + " / Item ID: " + clickedStack.itemID); result = clickedStack.copy(); }
|
||||
*
|
||||
* int quantity;
|
||||
*
|
||||
* if (clickedStack == null) { // There's nothing in the slot, place the
|
||||
* held item there if possible if (mouseStack != null &&
|
||||
* slot.isItemValid(mouseStack)) { quantity = button == 0 ?
|
||||
* mouseStack.stackSize : 1; if (quantity > slot.getSlotStackLimit())
|
||||
* quantity = slot.getSlotStackLimit();
|
||||
*
|
||||
* ItemStack temp = mouseStack.splitStack(quantity); slot.putStack(temp);
|
||||
*
|
||||
* if (mouseStack.stackSize == 0) { invPlayer.setItemStack((ItemStack)null);
|
||||
* } } } else if (mouseStack == null) { // Pick up what's in the slot
|
||||
* quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize
|
||||
* + 1) / 2; ItemStack remainder = slot.decrStackSize(quantity);
|
||||
* invPlayer.setItemStack(remainder);
|
||||
*
|
||||
* if (clickedStack.stackSize == 0) { slot.putStack((ItemStack)null); }
|
||||
*
|
||||
* slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack()); } else
|
||||
* if (slot.isItemValid(mouseStack)) { // Both the mouse and the slot
|
||||
* contain items, run this code if the item can be placed here if
|
||||
* (clickedStack.itemID == mouseStack.itemID &&
|
||||
* (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() ==
|
||||
* mouseStack.getItemDamage()) &&
|
||||
* ItemStack.areItemStackTagsEqual(clickedStack, mouseStack)) { quantity =
|
||||
* button == 0 ? mouseStack.stackSize : 1;
|
||||
*
|
||||
* if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize) {
|
||||
* quantity = slot.getSlotStackLimit() - clickedStack.stackSize; }
|
||||
*
|
||||
* if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize) {
|
||||
* quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize; }
|
||||
*
|
||||
* mouseStack.splitStack(quantity);
|
||||
*
|
||||
* if (mouseStack.stackSize == 0) { invPlayer.setItemStack((ItemStack)null);
|
||||
* }
|
||||
*
|
||||
* clickedStack.stackSize += quantity; } else if (mouseStack.stackSize <=
|
||||
* slot.getSlotStackLimit()) { // Exchange the items since they don't match
|
||||
* slot.putStack(mouseStack); invPlayer.setItemStack(clickedStack); } } else
|
||||
* if (clickedStack.itemID == mouseStack.itemID &&
|
||||
* mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() ||
|
||||
* clickedStack.getItemDamage() == mouseStack.getItemDamage()) &&
|
||||
* ItemStack.areItemStackTagsEqual(clickedStack, mouseStack)) { // Both the
|
||||
* mouse and the slot contain items, run this code if they match quantity =
|
||||
* clickedStack.stackSize;
|
||||
*
|
||||
* if (quantity > 0 && quantity + mouseStack.stackSize <=
|
||||
* mouseStack.getMaxStackSize()) { mouseStack.stackSize += quantity;
|
||||
* clickedStack = slot.decrStackSize(quantity);
|
||||
*
|
||||
* if (clickedStack.stackSize == 0) { slot.putStack((ItemStack)null); }
|
||||
*
|
||||
* slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack()); } }
|
||||
*
|
||||
* slot.onSlotChanged();
|
||||
*
|
||||
* } } }
|
||||
*
|
||||
* return result; } }
|
||||
*/
|
||||
public boolean canInteractWith(EntityPlayer var1){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.canInteractWith");
|
||||
return tileentity.isUseableByPlayer(var1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,78 +18,71 @@ import net.minecraft.item.ItemStack;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ContainerStorageMonitor extends Container
|
||||
{
|
||||
public class ContainerStorageMonitor extends Container{
|
||||
private final int playerInventoryStartSlot = 1;
|
||||
|
||||
|
||||
public TEStorageMonitor te;
|
||||
public int energyStored;
|
||||
public int energyCapacity;
|
||||
public int lowerBoundary;
|
||||
public int upperBoundary;
|
||||
|
||||
public ContainerStorageMonitor(InventoryPlayer player, TEStorageMonitor tile)
|
||||
{
|
||||
if (Info.isDebugging) System.out.println("ContainerStorageMonitor");
|
||||
|
||||
public ContainerStorageMonitor(InventoryPlayer player, TEStorageMonitor tile) {
|
||||
if(Info.isDebugging)
|
||||
System.out.println("ContainerStorageMonitor");
|
||||
this.te = tile;
|
||||
this.energyStored = -1;
|
||||
this.energyCapacity = -1;
|
||||
this.lowerBoundary = -1;
|
||||
this.upperBoundary = -1;
|
||||
|
||||
final int topOffset = 32; // Got tired of forgetting to manually alter ALL of the constants. (This won't affect the energy bar!)
|
||||
|
||||
|
||||
final int topOffset = 32; // Got tired of forgetting to manually alter
|
||||
// ALL of the constants. (This won't affect
|
||||
// the energy bar!)
|
||||
|
||||
int xCol;
|
||||
int yRow;
|
||||
|
||||
|
||||
// Link Card slot
|
||||
this.addSlotToContainer(new SlotLinkCard(tile, Info.SM_SLOT_UNIVERSAL, 8, 9));
|
||||
|
||||
|
||||
// Player inventory
|
||||
for (yRow = 0; yRow < 3; ++yRow)
|
||||
{
|
||||
for (xCol = 0; xCol < 9; ++xCol)
|
||||
{
|
||||
for(yRow = 0; yRow < 3; ++yRow){
|
||||
for(xCol = 0; xCol < 9; ++xCol){
|
||||
this.addSlotToContainer(new Slot(player, xCol + yRow * 9 + 9, 8 + xCol * 18, topOffset + 76 + yRow * 18));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Player hot bar
|
||||
for (yRow = 0; yRow < 9; ++yRow)
|
||||
{
|
||||
for(yRow = 0; yRow < 9; ++yRow){
|
||||
this.addSlotToContainer(new Slot(player, yRow, 8 + yRow * 18, topOffset + 134));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void detectAndSendChanges()
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
public void detectAndSendChanges(){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.updateCraftingResults");
|
||||
super.detectAndSendChanges();
|
||||
|
||||
for (int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex)
|
||||
{
|
||||
ICrafting crafter = (ICrafting)crafters.get(crafterIndex);
|
||||
|
||||
if (this.energyStored != te.energyStored)
|
||||
{
|
||||
|
||||
for(int crafterIndex = 0; crafterIndex < crafters.size(); ++crafterIndex){
|
||||
ICrafting crafter = (ICrafting) crafters.get(crafterIndex);
|
||||
|
||||
if(this.energyStored != te.energyStored){
|
||||
crafter.sendProgressBarUpdate(this, 0, te.energyStored & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 1, te.energyStored >>> 16);
|
||||
}
|
||||
|
||||
if (this.energyCapacity != te.energyCapacity)
|
||||
{
|
||||
|
||||
if(this.energyCapacity != te.energyCapacity){
|
||||
crafter.sendProgressBarUpdate(this, 2, te.energyCapacity & 65535);
|
||||
crafter.sendProgressBarUpdate(this, 3, te.energyCapacity >>> 16);
|
||||
}
|
||||
|
||||
if (this.lowerBoundary != te.lowerBoundary)
|
||||
{
|
||||
|
||||
if(this.lowerBoundary != te.lowerBoundary){
|
||||
crafter.sendProgressBarUpdate(this, 4, te.lowerBoundary);
|
||||
}
|
||||
if (this.upperBoundary != te.upperBoundary)
|
||||
{
|
||||
if(this.upperBoundary != te.upperBoundary){
|
||||
crafter.sendProgressBarUpdate(this, 5, te.upperBoundary);
|
||||
}
|
||||
}
|
||||
|
@ -101,81 +94,71 @@ public class ContainerStorageMonitor extends Container
|
|||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void updateProgressBar(int param, int value)
|
||||
{
|
||||
public void updateProgressBar(int param, int value){
|
||||
super.updateProgressBar(param, value);
|
||||
|
||||
switch (param)
|
||||
{
|
||||
|
||||
switch(param){
|
||||
case 0:
|
||||
te.energyStored = te.energyStored & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 1:
|
||||
te.energyStored = te.energyStored & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 2:
|
||||
te.energyCapacity = te.energyCapacity & -65536 | value;
|
||||
break;
|
||||
|
||||
|
||||
case 3:
|
||||
te.energyCapacity = te.energyCapacity & 65535 | (value << 16);
|
||||
break;
|
||||
|
||||
|
||||
case 4:
|
||||
te.lowerBoundary = value;
|
||||
break;
|
||||
|
||||
|
||||
case 5:
|
||||
te.upperBoundary = value;
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
System.out.println("ContainerStorageMonitor.updateProgressBar - Warning: default case!");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Merges provided ItemStack with the first available one in the container/player inventory
|
||||
* Merges provided ItemStack with the first available one in the
|
||||
* container/player inventory
|
||||
*/
|
||||
@Override
|
||||
protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder)
|
||||
{
|
||||
protected boolean mergeItemStack(ItemStack stack, int startSlot, int endSlot, boolean reverseOrder){
|
||||
boolean result = false;
|
||||
int slotID = startSlot;
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
slotID = endSlot - 1;
|
||||
}
|
||||
|
||||
|
||||
Slot currentSlot;
|
||||
ItemStack currentStack;
|
||||
|
||||
if (stack.isStackable())
|
||||
{
|
||||
while (stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot))
|
||||
{
|
||||
currentSlot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if(stack.isStackable()){
|
||||
while(stack.stackSize > 0 && (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)){
|
||||
currentSlot = (Slot) inventorySlots.get(slotID);
|
||||
currentStack = currentSlot.getStack();
|
||||
|
||||
if (currentStack != null && Item.getIdFromItem(currentStack.getItem()) == Item.getIdFromItem(stack.getItem())
|
||||
|
||||
if(currentStack != null && Item.getIdFromItem(currentStack.getItem()) == Item.getIdFromItem(stack.getItem())
|
||||
&& (!stack.getHasSubtypes() || stack.getItemDamage() == currentStack.getItemDamage())
|
||||
&& ItemStack.areItemStackTagsEqual(stack, currentStack)
|
||||
&& currentSlot.isItemValid(stack))
|
||||
{
|
||||
&& ItemStack.areItemStackTagsEqual(stack, currentStack) && currentSlot.isItemValid(stack)){
|
||||
int limit = Math.min(stack.getMaxStackSize(), currentSlot.getSlotStackLimit());
|
||||
int sum = currentStack.stackSize + stack.stackSize;
|
||||
if (sum <= limit)
|
||||
{
|
||||
if(sum <= limit){
|
||||
stack.stackSize = 0;
|
||||
currentStack.stackSize = sum;
|
||||
currentSlot.onSlotChanged();
|
||||
result = true;
|
||||
}
|
||||
else if (currentStack.stackSize < limit)
|
||||
{
|
||||
}else if(currentStack.stackSize < limit){
|
||||
int diff = limit - currentStack.stackSize;
|
||||
stack.stackSize -= diff;
|
||||
currentStack.stackSize = limit;
|
||||
|
@ -183,269 +166,183 @@ public class ContainerStorageMonitor extends Container
|
|||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
--slotID;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
++slotID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (stack.stackSize > 0)
|
||||
{
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(stack.stackSize > 0){
|
||||
if(reverseOrder){
|
||||
slotID = endSlot - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
slotID = startSlot;
|
||||
}
|
||||
|
||||
while (!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot)
|
||||
{
|
||||
currentSlot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
while(!reverseOrder && slotID < endSlot || reverseOrder && slotID >= startSlot){
|
||||
currentSlot = (Slot) inventorySlots.get(slotID);
|
||||
currentStack = currentSlot.getStack();
|
||||
|
||||
if (currentStack == null && currentSlot.isItemValid(stack))
|
||||
{
|
||||
|
||||
if(currentStack == null && currentSlot.isItemValid(stack)){
|
||||
int limit = currentSlot.getSlotStackLimit();
|
||||
if (stack.stackSize <= limit)
|
||||
{
|
||||
if(stack.stackSize <= limit){
|
||||
currentSlot.putStack(stack.copy());
|
||||
currentSlot.onSlotChanged();
|
||||
stack.stackSize = 0;
|
||||
result = true;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
currentSlot.putStack(stack.splitStack(limit));
|
||||
currentSlot.onSlotChanged();
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (reverseOrder)
|
||||
{
|
||||
|
||||
if(reverseOrder){
|
||||
--slotID;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
++slotID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(EntityPlayer p, int par1)
|
||||
{
|
||||
public ItemStack transferStackInSlot(EntityPlayer p, int par1){
|
||||
ItemStack original = null;
|
||||
Slot slotclicked = (Slot)inventorySlots.get(par1);
|
||||
|
||||
if (slotclicked != null && slotclicked.getHasStack())
|
||||
{
|
||||
Slot slotclicked = (Slot) inventorySlots.get(par1);
|
||||
|
||||
if(slotclicked != null && slotclicked.getHasStack()){
|
||||
ItemStack sourceStack = slotclicked.getStack();
|
||||
original = sourceStack.copy();
|
||||
|
||||
if (par1 < playerInventoryStartSlot)
|
||||
{
|
||||
if (!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), true))
|
||||
{
|
||||
|
||||
if(par1 < playerInventoryStartSlot){
|
||||
if(!this.mergeItemStack(sourceStack, playerInventoryStartSlot, inventorySlots.size(), true)){
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else if (!this.mergeItemStack(sourceStack, 0, playerInventoryStartSlot, false))
|
||||
{
|
||||
}else if(!this.mergeItemStack(sourceStack, 0, playerInventoryStartSlot, false)){
|
||||
return null;
|
||||
}
|
||||
|
||||
if (sourceStack.stackSize == 0)
|
||||
{
|
||||
slotclicked.putStack((ItemStack)null);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if(sourceStack.stackSize == 0){
|
||||
slotclicked.putStack((ItemStack) null);
|
||||
}else{
|
||||
slotclicked.onSlotChanged();
|
||||
}
|
||||
}
|
||||
return original;
|
||||
}
|
||||
|
||||
/* @Override
|
||||
public ItemStack slotClick(int slotID, int button, int shiftclick, EntityPlayer par4EntityPlayer)
|
||||
{
|
||||
ItemStack result = null;
|
||||
|
||||
if (Info.isDebugging && AdvancedPowerManagement.proxy.isServer()) System.out.println("ContainerChargingBench.slotClick(slotID=" + slotID + ", button=" + button + ", shift=" + shiftclick + ");");
|
||||
|
||||
if (button > 1)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button == 0 || button == 1)
|
||||
{
|
||||
InventoryPlayer invPlayer = par4EntityPlayer.inventory;
|
||||
|
||||
if (slotID == -999) // Dropping items outside GUI, identical to vanilla behavior
|
||||
{
|
||||
if (invPlayer.getItemStack() != null && slotID == -999)
|
||||
{
|
||||
if (button == 0)
|
||||
{
|
||||
par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
|
||||
if (button == 1)
|
||||
{
|
||||
par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));
|
||||
|
||||
if (invPlayer.getItemStack().stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (shiftclick == 1)
|
||||
{
|
||||
ItemStack original = this.transferStackInSlot(par4EntityPlayer, slotID);
|
||||
|
||||
// For crafting and other situations where a new stack could appear in the slot after each click; may be useful for output slot
|
||||
if (original != null)
|
||||
{
|
||||
int originalID = original.itemID;
|
||||
result = original.copy();
|
||||
Slot slot = (Slot)inventorySlots.get(slotID);
|
||||
|
||||
if (slot != null && slot.getStack() != null && slot.getStack().itemID == originalID)
|
||||
{
|
||||
this.retrySlotClick(slotID, button, true, par4EntityPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slotID < 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
Slot slot = (Slot)this.inventorySlots.get(slotID);
|
||||
|
||||
if (slot != null)
|
||||
{
|
||||
ItemStack clickedStack = slot.getStack();
|
||||
ItemStack mouseStack = invPlayer.getItemStack();
|
||||
|
||||
if (clickedStack != null)
|
||||
{
|
||||
if (Info.isDebugging) System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound + " / Item ID: " + clickedStack.itemID);
|
||||
result = clickedStack.copy();
|
||||
}
|
||||
|
||||
int quantity;
|
||||
|
||||
if (clickedStack == null)
|
||||
{ // There's nothing in the slot, place the held item there if possible
|
||||
if (mouseStack != null && slot.isItemValid(mouseStack))
|
||||
{
|
||||
quantity = button == 0 ? mouseStack.stackSize : 1;
|
||||
if (quantity > slot.getSlotStackLimit()) quantity = slot.getSlotStackLimit();
|
||||
|
||||
ItemStack temp = mouseStack.splitStack(quantity);
|
||||
slot.putStack(temp);
|
||||
|
||||
if (mouseStack.stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (mouseStack == null)
|
||||
{ // Pick up what's in the slot
|
||||
quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize + 1) / 2;
|
||||
ItemStack remainder = slot.decrStackSize(quantity);
|
||||
invPlayer.setItemStack(remainder);
|
||||
|
||||
if (clickedStack.stackSize == 0)
|
||||
{
|
||||
slot.putStack((ItemStack)null);
|
||||
}
|
||||
|
||||
slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
|
||||
}
|
||||
else if (slot.isItemValid(mouseStack))
|
||||
{ // Both the mouse and the slot contain items, run this code if the item can be placed here
|
||||
if (clickedStack.itemID == mouseStack.itemID && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
|
||||
{
|
||||
quantity = button == 0 ? mouseStack.stackSize : 1;
|
||||
|
||||
if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize)
|
||||
{
|
||||
quantity = slot.getSlotStackLimit() - clickedStack.stackSize;
|
||||
}
|
||||
|
||||
if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize)
|
||||
{
|
||||
quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize;
|
||||
}
|
||||
|
||||
mouseStack.splitStack(quantity);
|
||||
|
||||
if (mouseStack.stackSize == 0)
|
||||
{
|
||||
invPlayer.setItemStack((ItemStack)null);
|
||||
}
|
||||
|
||||
clickedStack.stackSize += quantity;
|
||||
}
|
||||
else if (mouseStack.stackSize <= slot.getSlotStackLimit())
|
||||
{ // Exchange the items since they don't match
|
||||
slot.putStack(mouseStack);
|
||||
invPlayer.setItemStack(clickedStack);
|
||||
}
|
||||
}
|
||||
else if (clickedStack.itemID == mouseStack.itemID && mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() == mouseStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(clickedStack, mouseStack))
|
||||
{ // Both the mouse and the slot contain items, run this code if they match
|
||||
quantity = clickedStack.stackSize;
|
||||
|
||||
if (quantity > 0 && quantity + mouseStack.stackSize <= mouseStack.getMaxStackSize())
|
||||
{
|
||||
mouseStack.stackSize += quantity;
|
||||
clickedStack = slot.decrStackSize(quantity);
|
||||
|
||||
if (clickedStack.stackSize == 0)
|
||||
{
|
||||
slot.putStack((ItemStack)null);
|
||||
}
|
||||
|
||||
slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack());
|
||||
}
|
||||
}
|
||||
|
||||
slot.onSlotChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
public boolean canInteractWith(EntityPlayer var1)
|
||||
{
|
||||
// if (ChargingBench.isDebugging) System.out.println("ContainerChargingBench.canInteractWith");
|
||||
|
||||
/*
|
||||
* @Override public ItemStack slotClick(int slotID, int button, int
|
||||
* shiftclick, EntityPlayer par4EntityPlayer) { ItemStack result = null;
|
||||
*
|
||||
* if (Info.isDebugging && AdvancedPowerManagement.proxy.isServer())
|
||||
* System.out.println("ContainerChargingBench.slotClick(slotID=" + slotID +
|
||||
* ", button=" + button + ", shift=" + shiftclick + ");");
|
||||
*
|
||||
* if (button > 1) { return null; } else { if (button == 0 || button == 1) {
|
||||
* InventoryPlayer invPlayer = par4EntityPlayer.inventory;
|
||||
*
|
||||
* if (slotID == -999) // Dropping items outside GUI, identical to vanilla
|
||||
* behavior { if (invPlayer.getItemStack() != null && slotID == -999) { if
|
||||
* (button == 0) {
|
||||
* par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack());
|
||||
* invPlayer.setItemStack((ItemStack)null); }
|
||||
*
|
||||
* if (button == 1) {
|
||||
* par4EntityPlayer.dropPlayerItem(invPlayer.getItemStack().splitStack(1));
|
||||
*
|
||||
* if (invPlayer.getItemStack().stackSize == 0) {
|
||||
* invPlayer.setItemStack((ItemStack)null); } } } } else if (shiftclick ==
|
||||
* 1) { ItemStack original = this.transferStackInSlot(par4EntityPlayer,
|
||||
* slotID);
|
||||
*
|
||||
* // For crafting and other situations where a new stack could appear in
|
||||
* the slot after each click; may be useful for output slot if (original !=
|
||||
* null) { int originalID = original.itemID; result = original.copy(); Slot
|
||||
* slot = (Slot)inventorySlots.get(slotID);
|
||||
*
|
||||
* if (slot != null && slot.getStack() != null && slot.getStack().itemID ==
|
||||
* originalID) { this.retrySlotClick(slotID, button, true,
|
||||
* par4EntityPlayer); } } } else { if (slotID < 0) { return null; }
|
||||
*
|
||||
* Slot slot = (Slot)this.inventorySlots.get(slotID);
|
||||
*
|
||||
* if (slot != null) { ItemStack clickedStack = slot.getStack(); ItemStack
|
||||
* mouseStack = invPlayer.getItemStack();
|
||||
*
|
||||
* if (clickedStack != null) { if (Info.isDebugging)
|
||||
* System.out.println("Clicked stack tag: " + clickedStack.stackTagCompound
|
||||
* + " / Item ID: " + clickedStack.itemID); result = clickedStack.copy(); }
|
||||
*
|
||||
* int quantity;
|
||||
*
|
||||
* if (clickedStack == null) { // There's nothing in the slot, place the
|
||||
* held item there if possible if (mouseStack != null &&
|
||||
* slot.isItemValid(mouseStack)) { quantity = button == 0 ?
|
||||
* mouseStack.stackSize : 1; if (quantity > slot.getSlotStackLimit())
|
||||
* quantity = slot.getSlotStackLimit();
|
||||
*
|
||||
* ItemStack temp = mouseStack.splitStack(quantity); slot.putStack(temp);
|
||||
*
|
||||
* if (mouseStack.stackSize == 0) { invPlayer.setItemStack((ItemStack)null);
|
||||
* } } } else if (mouseStack == null) { // Pick up what's in the slot
|
||||
* quantity = button == 0 ? clickedStack.stackSize : (clickedStack.stackSize
|
||||
* + 1) / 2; ItemStack remainder = slot.decrStackSize(quantity);
|
||||
* invPlayer.setItemStack(remainder);
|
||||
*
|
||||
* if (clickedStack.stackSize == 0) { slot.putStack((ItemStack)null); }
|
||||
*
|
||||
* slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack()); } else
|
||||
* if (slot.isItemValid(mouseStack)) { // Both the mouse and the slot
|
||||
* contain items, run this code if the item can be placed here if
|
||||
* (clickedStack.itemID == mouseStack.itemID &&
|
||||
* (!clickedStack.getHasSubtypes() || clickedStack.getItemDamage() ==
|
||||
* mouseStack.getItemDamage()) &&
|
||||
* ItemStack.areItemStackTagsEqual(clickedStack, mouseStack)) { quantity =
|
||||
* button == 0 ? mouseStack.stackSize : 1;
|
||||
*
|
||||
* if (quantity > slot.getSlotStackLimit() - clickedStack.stackSize) {
|
||||
* quantity = slot.getSlotStackLimit() - clickedStack.stackSize; }
|
||||
*
|
||||
* if (quantity > mouseStack.getMaxStackSize() - clickedStack.stackSize) {
|
||||
* quantity = mouseStack.getMaxStackSize() - clickedStack.stackSize; }
|
||||
*
|
||||
* mouseStack.splitStack(quantity);
|
||||
*
|
||||
* if (mouseStack.stackSize == 0) { invPlayer.setItemStack((ItemStack)null);
|
||||
* }
|
||||
*
|
||||
* clickedStack.stackSize += quantity; } else if (mouseStack.stackSize <=
|
||||
* slot.getSlotStackLimit()) { // Exchange the items since they don't match
|
||||
* slot.putStack(mouseStack); invPlayer.setItemStack(clickedStack); } } else
|
||||
* if (clickedStack.itemID == mouseStack.itemID &&
|
||||
* mouseStack.getMaxStackSize() > 1 && (!clickedStack.getHasSubtypes() ||
|
||||
* clickedStack.getItemDamage() == mouseStack.getItemDamage()) &&
|
||||
* ItemStack.areItemStackTagsEqual(clickedStack, mouseStack)) { // Both the
|
||||
* mouse and the slot contain items, run this code if they match quantity =
|
||||
* clickedStack.stackSize;
|
||||
*
|
||||
* if (quantity > 0 && quantity + mouseStack.stackSize <=
|
||||
* mouseStack.getMaxStackSize()) { mouseStack.stackSize += quantity;
|
||||
* clickedStack = slot.decrStackSize(quantity);
|
||||
*
|
||||
* if (clickedStack.stackSize == 0) { slot.putStack((ItemStack)null); }
|
||||
*
|
||||
* slot.onPickupFromSlot(par4EntityPlayer, invPlayer.getItemStack()); } }
|
||||
*
|
||||
* slot.onSlotChanged(); } } } return result; } }
|
||||
*/
|
||||
|
||||
public boolean canInteractWith(EntityPlayer var1){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("ContainerChargingBench.canInteractWith");
|
||||
return this.te.isUseableByPlayer(var1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,11 +17,10 @@ import cpw.mods.fml.relauncher.Side;
|
|||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class CButton extends GuiButton
|
||||
{
|
||||
public class CButton extends GuiButton{
|
||||
/** Path to custom texture for button */
|
||||
protected String texture;
|
||||
|
||||
|
||||
protected int uLoc;
|
||||
protected int vLoc;
|
||||
protected int uHoverLoc;
|
||||
|
@ -29,25 +28,42 @@ public class CButton extends GuiButton
|
|||
protected int color;
|
||||
protected int hoverColor;
|
||||
protected boolean isHovering;
|
||||
|
||||
/** CButton will assume the texture size is equal to the width and height of the button
|
||||
|
||||
/**
|
||||
* CButton will assume the texture size is equal to the width and height of
|
||||
* the button
|
||||
*
|
||||
* @param id - ID of button
|
||||
* @param xLoc - x location of button on screen
|
||||
* @param yLoc - y location of button on screen
|
||||
* @param width - width of button
|
||||
* @param height - height of button
|
||||
* @param uLoc - x location of start of texture in texture file
|
||||
* @param vLoc - y location of start of texture in texture file
|
||||
* @param uHoverLoc - x location of start of texture for mouse over in texture file
|
||||
* @param vHoverLoc - x location of start of texture for mouse over in texture file
|
||||
* @param text - text to display on button
|
||||
* @param color - color for the text
|
||||
* @param hoverColor - color for the text while hovering
|
||||
* @param texture - path to texture file
|
||||
* @param id
|
||||
* - ID of button
|
||||
* @param xLoc
|
||||
* - x location of button on screen
|
||||
* @param yLoc
|
||||
* - y location of button on screen
|
||||
* @param width
|
||||
* - width of button
|
||||
* @param height
|
||||
* - height of button
|
||||
* @param uLoc
|
||||
* - x location of start of texture in texture file
|
||||
* @param vLoc
|
||||
* - y location of start of texture in texture file
|
||||
* @param uHoverLoc
|
||||
* - x location of start of texture for mouse over in texture
|
||||
* file
|
||||
* @param vHoverLoc
|
||||
* - x location of start of texture for mouse over in texture
|
||||
* file
|
||||
* @param text
|
||||
* - text to display on button
|
||||
* @param color
|
||||
* - color for the text
|
||||
* @param hoverColor
|
||||
* - color for the text while hovering
|
||||
* @param texture
|
||||
* - path to texture file
|
||||
*/
|
||||
public CButton(int id, int xLoc, int yLoc, int width, int height, int uLoc, int vLoc, int uHoverLoc, int vHoverLoc, String text, int color, int hoverColor, String texture)
|
||||
{
|
||||
public CButton(int id, int xLoc, int yLoc, int width, int height, int uLoc, int vLoc, int uHoverLoc, int vHoverLoc, String text, int color,
|
||||
int hoverColor, String texture) {
|
||||
super(id, xLoc, yLoc, width, height, text);
|
||||
this.enabled = true;
|
||||
this.visible = true;
|
||||
|
@ -65,48 +81,39 @@ public class CButton extends GuiButton
|
|||
this.hoverColor = hoverColor;
|
||||
this.texture = texture;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Draws this button to the screen.
|
||||
*/
|
||||
@Override
|
||||
public void drawButton(Minecraft mc, int xLoc, int yLoc)
|
||||
{
|
||||
if (visible)
|
||||
{
|
||||
public void drawButton(Minecraft mc, int xLoc, int yLoc){
|
||||
if(visible){
|
||||
FontRenderer fr = mc.fontRenderer;
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
|
||||
if(texture != null){
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.renderEngine.bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), texture));
|
||||
}
|
||||
|
||||
|
||||
isHovering = xLoc >= xPosition && yLoc >= yPosition && xLoc < xPosition + width && yLoc < yPosition + height;
|
||||
|
||||
|
||||
int hoverState = this.getHoverState(isHovering);
|
||||
if (hoverState == 2)
|
||||
{
|
||||
if(hoverState == 2){
|
||||
this.drawTexturedModalRect(xPosition, yPosition, uHoverLoc, vHoverLoc, width, height);
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
this.drawTexturedModalRect(xPosition, yPosition, uLoc, vLoc, width, height);
|
||||
}
|
||||
|
||||
|
||||
int defaultColor = color;
|
||||
int renderColor = defaultColor;
|
||||
|
||||
if (!enabled)
|
||||
{
|
||||
renderColor = -6250336;
|
||||
if(!enabled){
|
||||
renderColor = -6250336;
|
||||
}else if(isHovering){
|
||||
renderColor = hoverColor;
|
||||
}
|
||||
else if (isHovering)
|
||||
{
|
||||
renderColor = hoverColor;
|
||||
}
|
||||
|
||||
|
||||
fr.drawString(displayString, xPosition + (width - fr.getStringWidth(displayString)) / 2, yPosition + (height - 7) / 2, renderColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,138 +22,147 @@ import cpw.mods.fml.relauncher.Side;
|
|||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiAdjustableTransformer extends GuiContainer
|
||||
{
|
||||
public class GuiAdjustableTransformer extends GuiContainer{
|
||||
IInventory playerInventory;
|
||||
public TEAdjustableTransformer tile;
|
||||
private CButton buttons[] = new CButton[16];
|
||||
private CButton dirButtons[] = new CButton[6];
|
||||
|
||||
|
||||
private int xLoc;
|
||||
private int yLoc;
|
||||
private final int yOff = 30;
|
||||
|
||||
|
||||
private static final String displayStrings[] = {"+1", "+10", "+64", "x2", "-1", "-10", "-64", "/2"};
|
||||
private static final int GREEN = 0x55FF55;
|
||||
private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);
|
||||
|
||||
|
||||
private DecimalFormat fraction = new DecimalFormat("##0.00");
|
||||
|
||||
public GuiAdjustableTransformer(TEAdjustableTransformer tileentity)
|
||||
{
|
||||
|
||||
public GuiAdjustableTransformer(TEAdjustableTransformer tileentity) {
|
||||
super(new ContainerAdjustableTransformer(tileentity));
|
||||
tile = tileentity;
|
||||
xSize = 240; // The X size of the GUI window in pixels.
|
||||
ySize = 140; // The Y size of the GUI window in pixels.
|
||||
|
||||
//Button definition - mouse over CButton for details
|
||||
for (int i = 0; i < buttons.length; i++)
|
||||
{
|
||||
//16777120 old highlight color code, saved here for reference
|
||||
|
||||
// Button definition - mouse over CButton for details
|
||||
for(int i = 0; i < buttons.length; i++){
|
||||
// 16777120 old highlight color code, saved here for reference
|
||||
buttons[i] = new CButton(i, 0, 0, 24, 13, 1, 192, 1, 207, displayStrings[i % 8], 4210752, 16777120, Info.GUI_TEX_ADJ_TRANSFORMER);
|
||||
}
|
||||
for (int i = 0; i < dirButtons.length; i++)
|
||||
{
|
||||
dirButtons[i] = new CButton(i + 16, 0, 0, 32, 13, 27, 192, 27, 207, I18n.format(Info.KEY_DIRECTION_NAMES[i]), 4210752, 16777120, Info.GUI_TEX_ADJ_TRANSFORMER);
|
||||
for(int i = 0; i < dirButtons.length; i++){
|
||||
dirButtons[i] = new CButton(i + 16, 0, 0, 32, 13, 27, 192, 27, 207, I18n.format(Info.KEY_DIRECTION_NAMES[i]), 4210752, 16777120,
|
||||
Info.GUI_TEX_ADJ_TRANSFORMER);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void initGui()
|
||||
{
|
||||
public void initGui(){
|
||||
super.initGui(); // Don't forget this or MC will crash
|
||||
|
||||
|
||||
// Upper left corner of GUI panel
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen height and GUI height
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
buttons[i].xPosition = xLoc + 8 + 24 * (i % 4);
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width
|
||||
// and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen
|
||||
// height and GUI height
|
||||
|
||||
for(int i = 0; i < 16; i++){
|
||||
buttons[i].xPosition = xLoc + 8 + 24 * (i % 4);
|
||||
buttons[i].yPosition = yLoc + yOff + 33 + 13 * (i / 4) + 17 * (i / 8);
|
||||
}
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
for(int i = 0; i < 6; i++){
|
||||
dirButtons[i].xPosition = xLoc + 173;
|
||||
dirButtons[i].yPosition = yLoc + yOff + 24 + 13 * i;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY)
|
||||
{
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY){
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.renderEngine.bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_ADJ_TRANSFORMER));
|
||||
|
||||
|
||||
// Draw GUI background graphic
|
||||
drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);
|
||||
|
||||
|
||||
// Draw title text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(tile.getInvName()), width / 2, yLoc + 6, 4210752);
|
||||
|
||||
|
||||
// Draw stats text
|
||||
Utils.drawRightAlignedText(fontRendererObj, I18n.format(Info.KEY_STATS_AVERAGE_EU), xLoc + 180, yLoc + 26, 4210752);
|
||||
Utils.drawRightAlignedText(fontRendererObj, I18n.format(Info.KEY_STATS_AVERAGE_INPUT), xLoc + 180, yLoc + 36, 4210752);
|
||||
Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_EU_BUFFERED), xLoc + 49, yLoc + 26, 4210752);
|
||||
|
||||
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.energyBuffer), xLoc + 44, yLoc + 26, GREEN, GREENGLOW);
|
||||
// Factor of 100 because data is in fixed point (x100)
|
||||
final float outAvg = (float)(((ContainerAdjustableTransformer)inventorySlots).outputAvg) / 100F;
|
||||
final float inAvg = (float)(((ContainerAdjustableTransformer)inventorySlots).inputAvg) / 100F;
|
||||
final float outAvg = (float) (((ContainerAdjustableTransformer) inventorySlots).outputAvg) / 100F;
|
||||
final float inAvg = (float) (((ContainerAdjustableTransformer) inventorySlots).inputAvg) / 100F;
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, fraction.format(outAvg), xLoc + 230, yLoc + 26, GREEN, GREENGLOW);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, fraction.format(inAvg), xLoc + 230, yLoc + 36, GREEN, GREENGLOW);
|
||||
|
||||
|
||||
// Packet size section text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_EMITTER_PACKET), xLoc + 88, yLoc + yOff + 21, 0xB00000);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.packetSize), xLoc + 146, yLoc + yOff + 49, GREEN, GREENGLOW);
|
||||
fontRendererObj.drawString(Info.AE_PACKET_RANGE, xLoc + 110, yLoc + yOff + 35, 4210752);
|
||||
fontRendererObj.drawString(I18n.format(Info.KEY_EU), xLoc + 152, yLoc + yOff + 49, 4210752);
|
||||
|
||||
|
||||
// Transfer rate section text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_TRANSFORMER_OUTPUT), xLoc + 88, yLoc + yOff + 64, 0xB00000);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.outputRate), xLoc + 146, yLoc + yOff + 92, GREEN, GREENGLOW);
|
||||
fontRendererObj.drawString(Info.AE_OUTPUT_RANGE, xLoc + 110, yLoc + yOff + 78, 4210752);
|
||||
fontRendererObj.drawString(I18n.format(Info.KEY_EU), xLoc + 152, yLoc + yOff + 92, 4210752);
|
||||
|
||||
|
||||
// Side input/output settings text
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
Utils.drawGlowingText(fontRendererObj, I18n.format((tile.sideSettings[i] & 1) == 0 ? Info.KEY_IN : Info.KEY_OUT), xLoc + 214, yLoc + yOff + 27 + 13 * i, GREEN, GREENGLOW);
|
||||
for(int i = 0; i < 6; i++){
|
||||
Utils.drawGlowingText(fontRendererObj, I18n.format((tile.sideSettings[i] & 1) == 0 ? Info.KEY_IN : Info.KEY_OUT), xLoc + 214, yLoc + yOff
|
||||
+ 27 + 13 * i, GREEN, GREENGLOW);
|
||||
}
|
||||
|
||||
//Buttons MUST be drawn after other texture stuff or it will not draw the battery meter correctly
|
||||
for (CButton button : buttons)
|
||||
{
|
||||
|
||||
// Buttons MUST be drawn after other texture stuff or it will not draw
|
||||
// the battery meter correctly
|
||||
for(CButton button : buttons){
|
||||
button.drawButton(mc, mouseX, mouseY);
|
||||
}
|
||||
for (CButton button : dirButtons)
|
||||
{
|
||||
for(CButton button : dirButtons){
|
||||
button.drawButton(mc, mouseX, mouseY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int par1, int par2, int par3)
|
||||
{
|
||||
if (par3 == 0) // On a left click,
|
||||
protected void mouseClicked(int par1, int par2, int par3){
|
||||
if(par3 == 0) // On a left click,
|
||||
{
|
||||
for (CButton b : buttons) // For each item in buttons,
|
||||
for(CButton b : buttons) // For each item in buttons,
|
||||
{
|
||||
if (b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
|
||||
if(b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's
|
||||
// enabled
|
||||
// and
|
||||
// was
|
||||
// under
|
||||
// the
|
||||
// pointer,
|
||||
{
|
||||
//mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the button click.
|
||||
// mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); //
|
||||
// provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the
|
||||
// button click.
|
||||
}
|
||||
}
|
||||
for (CButton b : dirButtons)
|
||||
{
|
||||
if (b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
|
||||
for(CButton b : dirButtons){
|
||||
if(b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's
|
||||
// enabled
|
||||
// and
|
||||
// was
|
||||
// under
|
||||
// the
|
||||
// pointer,
|
||||
{
|
||||
//mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the button click.
|
||||
// mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); //
|
||||
// provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the
|
||||
// button click.
|
||||
}
|
||||
}
|
||||
}
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other normal stuff.
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other
|
||||
// normal stuff.
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,96 +20,100 @@ import cpw.mods.fml.relauncher.Side;
|
|||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiAdvEmitter extends GuiContainer
|
||||
{
|
||||
public class GuiAdvEmitter extends GuiContainer{
|
||||
IInventory playerInventory;
|
||||
public TEAdvEmitter tile;
|
||||
private CButton buttons[] = new CButton[16];
|
||||
|
||||
|
||||
private int xLoc;
|
||||
private int yLoc;
|
||||
|
||||
|
||||
private static final String displayStrings[] = {"+1", "+10", "+64", "x2", "-1", "-10", "-64", "/2"};
|
||||
private static final int GREEN = 0x55FF55;
|
||||
private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);
|
||||
|
||||
public GuiAdvEmitter(TEAdvEmitter tileentity)
|
||||
{
|
||||
|
||||
public GuiAdvEmitter(TEAdvEmitter tileentity) {
|
||||
super(new ContainerAdvEmitter(tileentity));
|
||||
tile = tileentity;
|
||||
xSize = 176; // The X size of the GUI window in pixels.
|
||||
ySize = 110; // The Y size of the GUI window in pixels.
|
||||
|
||||
//Button definition - mouse over CButton for details
|
||||
for (int i = 0; i < buttons.length; i++)
|
||||
{
|
||||
//16777120 old highlight color code, saved here for reference
|
||||
|
||||
// Button definition - mouse over CButton for details
|
||||
for(int i = 0; i < buttons.length; i++){
|
||||
// 16777120 old highlight color code, saved here for reference
|
||||
buttons[i] = new CButton(i, 0, 0, 24, 13, 1, 192, 1, 207, displayStrings[i % 8], 4210752, 16777120, Info.GUI_TEX_EMITTER);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void initGui()
|
||||
{
|
||||
public void initGui(){
|
||||
super.initGui(); // Don't forget this or MC will crash
|
||||
|
||||
|
||||
// Upper left corner of GUI panel
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen height and GUI height
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
buttons[i].xPosition = xLoc + 8 + 24 * (i % 4);
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width
|
||||
// and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen
|
||||
// height and GUI height
|
||||
|
||||
for(int i = 0; i < 16; i++){
|
||||
buttons[i].xPosition = xLoc + 8 + 24 * (i % 4);
|
||||
buttons[i].yPosition = yLoc + 33 + 13 * (i / 4) + 17 * (i / 8);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY)
|
||||
{
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY){
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.renderEngine.bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_EMITTER));
|
||||
|
||||
|
||||
// Draw GUI background graphic
|
||||
drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);
|
||||
|
||||
|
||||
// Draw title text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(tile.getInvName()), width / 2, yLoc + 7, 4210752);
|
||||
|
||||
|
||||
// Packet size section text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_EMITTER_PACKET), width / 2, yLoc + 21, 0xB00000);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.packetSize), xLoc + 146, yLoc + 49, GREEN, GREENGLOW);
|
||||
fontRendererObj.drawString(Info.AE_PACKET_RANGE, xLoc + 110, yLoc + 35, 4210752);
|
||||
fontRendererObj.drawString(I18n.format(Info.KEY_EU), xLoc + 152, yLoc + 49, 4210752);
|
||||
|
||||
|
||||
// Output rate section text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_EMITTER_OUTPUT), width / 2, yLoc + 64, 0xB00000);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.outputRate), xLoc + 146, yLoc + 92, GREEN, GREENGLOW);
|
||||
fontRendererObj.drawString(Info.AE_OUTPUT_RANGE, xLoc + 110, yLoc + 78, 4210752);
|
||||
fontRendererObj.drawString(I18n.format(Info.KEY_EU), xLoc + 152, yLoc + 92, 4210752);
|
||||
|
||||
//Buttons MUST be drawn after other texture stuff or it will not draw the battery meter correctly
|
||||
for (CButton button : buttons)
|
||||
{
|
||||
|
||||
// Buttons MUST be drawn after other texture stuff or it will not draw
|
||||
// the battery meter correctly
|
||||
for(CButton button : buttons){
|
||||
button.drawButton(mc, mouseX, mouseY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int par1, int par2, int par3)
|
||||
{
|
||||
if (par3 == 0) // On a left click,
|
||||
protected void mouseClicked(int par1, int par2, int par3){
|
||||
if(par3 == 0) // On a left click,
|
||||
{
|
||||
for (CButton b : buttons) // For each item in buttons,
|
||||
for(CButton b : buttons) // For each item in buttons,
|
||||
{
|
||||
if (b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
|
||||
if(b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's
|
||||
// enabled
|
||||
// and
|
||||
// was
|
||||
// under
|
||||
// the
|
||||
// pointer,
|
||||
{
|
||||
//mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the button click.
|
||||
// mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); //
|
||||
// provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the
|
||||
// button click.
|
||||
}
|
||||
}
|
||||
}
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other normal stuff.
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other
|
||||
// normal stuff.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -23,120 +23,123 @@ import cpw.mods.fml.relauncher.Side;
|
|||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiBatteryStation extends GuiContainer
|
||||
{
|
||||
public class GuiBatteryStation extends GuiContainer{
|
||||
IInventory playerInventory;
|
||||
public TEBatteryStation tile;
|
||||
private CButton button;
|
||||
private int mode = -1;
|
||||
|
||||
|
||||
private int xLoc;
|
||||
private int yLoc;
|
||||
private int xCenter;
|
||||
|
||||
|
||||
private DecimalFormat fraction = new DecimalFormat("##0.00");
|
||||
private DecimalFormat time = new DecimalFormat("00");
|
||||
private DecimalFormat days = new DecimalFormat("#0");
|
||||
private DecimalFormat dayFrac = new DecimalFormat("0.#");
|
||||
|
||||
|
||||
private static final int GREEN = 0x55FF55;
|
||||
private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);
|
||||
|
||||
public GuiBatteryStation(InventoryPlayer player, TEBatteryStation tileentity)
|
||||
{
|
||||
|
||||
public GuiBatteryStation(InventoryPlayer player, TEBatteryStation tileentity) {
|
||||
super(new ContainerBatteryStation(player, tileentity));
|
||||
tile = tileentity;
|
||||
xSize = 176; // The X size of the GUI window in pixels.
|
||||
ySize = 182; // The Y size of the GUI window in pixels.
|
||||
button = new CButton(0, 0, 0, 18, 12, 30, 200, 30, 200, "", 4210752, 16777120, Info.GUI_TEX_BATTERY_STATION);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void initGui()
|
||||
{
|
||||
public void initGui(){
|
||||
super.initGui(); // Don't forget this or MC will crash
|
||||
|
||||
|
||||
// Upper left corner of GUI panel
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen height and GUI height
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width
|
||||
// and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen
|
||||
// height and GUI height
|
||||
xCenter = width / 2;
|
||||
button.xPosition = xLoc + 16;
|
||||
button.yPosition = yLoc + 44;
|
||||
mode = -1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY)
|
||||
{
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY){
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.renderEngine.bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_BATTERY_STATION));
|
||||
|
||||
|
||||
this.drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);
|
||||
|
||||
|
||||
// Draw title text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(tile.getInventoryName()), xCenter, yLoc + 8, 4210752);
|
||||
|
||||
if (mode != ((ContainerBatteryStation)inventorySlots).opMode)
|
||||
{
|
||||
mode = ((ContainerBatteryStation)inventorySlots).opMode;
|
||||
if (mode == 0)
|
||||
{
|
||||
|
||||
if(mode != ((ContainerBatteryStation) inventorySlots).opMode){
|
||||
mode = ((ContainerBatteryStation) inventorySlots).opMode;
|
||||
if(mode == 0){
|
||||
button.vLoc = 200;
|
||||
button.vHoverLoc = 200;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
button.vLoc = 185;
|
||||
button.vHoverLoc = 185;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_DISCHARGER_MODE_LINE1), xLoc + 7, yLoc + 59, 4210752);
|
||||
Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_DISCHARGER_MODE_LINE2), xLoc + 7, yLoc + 70, 4210752);
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_STATS_AVERAGE_EU), xLoc + 144, yLoc + 27, 4210752);
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_STATS_TIME_REMAINING), xLoc + 144, yLoc + 65, 4210752);
|
||||
|
||||
|
||||
// Factor of 100 because data is in fixed point (x100)
|
||||
final float rate = (float)(((ContainerBatteryStation)inventorySlots).average) / 100F;
|
||||
final float rate = (float) (((ContainerBatteryStation) inventorySlots).average) / 100F;
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, fraction.format(rate), xLoc + 166, yLoc + 41, GREEN, GREENGLOW);
|
||||
|
||||
|
||||
String clock;
|
||||
if (rate > 0)
|
||||
{
|
||||
if(rate > 0){
|
||||
// Rate * 20 to convert per tick to per second
|
||||
int timeScratch = (int)((float)(((ContainerBatteryStation)inventorySlots).itemsEnergyTotal) / (rate * 20));
|
||||
if (timeScratch <= 345600) // 60 * 60 * 96 or 4 days
|
||||
int timeScratch = (int) ((float) (((ContainerBatteryStation) inventorySlots).itemsEnergyTotal) / (rate * 20));
|
||||
if(timeScratch <= 345600) // 60 * 60 * 96 or 4 days
|
||||
{
|
||||
final int sec = timeScratch % 60;
|
||||
timeScratch /= 60;
|
||||
final int min = timeScratch % 60;
|
||||
timeScratch /= 60;
|
||||
clock = time.format(timeScratch) + ":" + time.format(min) + ":" + time.format(sec);
|
||||
}else{
|
||||
float dayScratch = ((float) timeScratch) / 86400F; // 60 * 60 *
|
||||
// 24 or 1
|
||||
// day
|
||||
clock = (dayScratch < 10F ? dayFrac.format(dayScratch) : dayScratch < 100 ? days.format((int) dayScratch) : "??")
|
||||
+ I18n.format(Info.KEY_STATS_DISPLAY_DAYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dayScratch = ((float)timeScratch) / 86400F; // 60 * 60 * 24 or 1 day
|
||||
clock = (dayScratch < 10F ? dayFrac.format(dayScratch) : dayScratch < 100 ? days.format((int)dayScratch) : "??") + I18n.format(Info.KEY_STATS_DISPLAY_DAYS);
|
||||
}
|
||||
}
|
||||
else clock = I18n.format(Info.KEY_STATS_DISPLAY_UNKNOWN);
|
||||
}else
|
||||
clock = I18n.format(Info.KEY_STATS_DISPLAY_UNKNOWN);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, clock, xLoc + 166, yLoc + 51, GREEN, GREENGLOW);
|
||||
|
||||
button.drawButton(mc, mouseX, mouseY);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int par1, int par2, int par3)
|
||||
{
|
||||
if (par3 == 0) // On a left click,
|
||||
protected void mouseClicked(int par1, int par2, int par3){
|
||||
if(par3 == 0) // On a left click,
|
||||
{
|
||||
if (button.enabled && button.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
|
||||
if(button.enabled && button.mousePressed(this.mc, par1, par2)) // if
|
||||
// it's
|
||||
// enabled
|
||||
// and
|
||||
// was
|
||||
// under
|
||||
// the
|
||||
// pointer,
|
||||
{
|
||||
//mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
|
||||
tile.sendGuiButton(button.id); // and inform the server of the button click.
|
||||
// mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); //
|
||||
// provide audio feedback,
|
||||
tile.sendGuiButton(button.id); // and inform the server of the
|
||||
// button click.
|
||||
}
|
||||
}
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other normal stuff.
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other
|
||||
// normal stuff.
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -23,106 +23,106 @@ import cpw.mods.fml.relauncher.Side;
|
|||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiChargingBench extends GuiContainer
|
||||
{
|
||||
public class GuiChargingBench extends GuiContainer{
|
||||
IInventory playerInventory;
|
||||
public TEChargingBench tile;
|
||||
|
||||
|
||||
private int xLoc;
|
||||
private int yLoc;
|
||||
private int xCenter;
|
||||
|
||||
|
||||
private DecimalFormat fraction = new DecimalFormat("##0.00");
|
||||
private DecimalFormat time = new DecimalFormat("00");
|
||||
private DecimalFormat days = new DecimalFormat("#0");
|
||||
private DecimalFormat dayFrac = new DecimalFormat("0.#");
|
||||
|
||||
|
||||
private static final int GREEN = 0x55FF55;
|
||||
private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);
|
||||
|
||||
public GuiChargingBench(InventoryPlayer player, TEChargingBench tileentity)
|
||||
{
|
||||
|
||||
public GuiChargingBench(InventoryPlayer player, TEChargingBench tileentity) {
|
||||
super(new ContainerChargingBench(player, tileentity));
|
||||
tile = tileentity;
|
||||
xSize = 176; // The X size of the GUI window in pixels.
|
||||
ySize = 226; // The Y size of the GUI window in pixels.
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void initGui()
|
||||
{
|
||||
public void initGui(){
|
||||
super.initGui(); // Don't forget this or MC will crash
|
||||
|
||||
|
||||
// Upper left corner of GUI panel
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen height and GUI height
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width
|
||||
// and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen
|
||||
// height and GUI height
|
||||
xCenter = width / 2;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3)
|
||||
{
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3){
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.renderEngine.bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_CHARGING_BENCH));
|
||||
|
||||
|
||||
// Draw GUI background
|
||||
drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);
|
||||
|
||||
|
||||
// Energy bar
|
||||
if (tile.currentEnergy > 0)
|
||||
{
|
||||
// Make each box light up all at once like a LED instead of gradually using barLength = tile.gaugeEnergyScaled(66);
|
||||
if(tile.currentEnergy > 0){
|
||||
// Make each box light up all at once like a LED instead of
|
||||
// gradually using barLength = tile.gaugeEnergyScaled(66);
|
||||
int barLength = 5 * tile.gaugeEnergyScaled(13);
|
||||
if (barLength > 0) barLength++;
|
||||
if(barLength > 0)
|
||||
barLength++;
|
||||
drawTexturedModalRect(xLoc + 32, yLoc + 136 - barLength, 176, 66 - barLength, 12, barLength);
|
||||
}
|
||||
|
||||
|
||||
// Redstone power indicator
|
||||
drawTexturedModalRect(xLoc + 129, yLoc + 48, tile.receivingRedstoneSignal() ? 188 : 206, 0, 18, 15);
|
||||
|
||||
|
||||
// Draw labels
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(tile.getInventoryName()), xCenter, yLoc + 7, 4210752);
|
||||
|
||||
|
||||
Utils.drawRightAlignedText(fontRendererObj, I18n.format(Info.KEY_EU), xLoc + 25, yLoc + 23, 4210752);
|
||||
Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_CHARGER_MAX), xLoc + 151, yLoc + 23, 4210752);
|
||||
|
||||
|
||||
Utils.drawRightAlignedText(fontRendererObj, I18n.format(Info.KEY_CHARGER_REQ), xLoc + 25, yLoc + 33, 4210752);
|
||||
Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_CHARGER_ETC), xLoc + 151, yLoc + 33, 4210752);
|
||||
|
||||
|
||||
Utils.drawRightAlignedText(fontRendererObj, I18n.format(Info.KEY_CHARGER_AVG), xLoc + 70, yLoc + 52, 4210752);
|
||||
Utils.drawLeftAlignedText(fontRendererObj, I18n.format(Info.KEY_CHARGER_PWR), xLoc + 151, yLoc + 52, 4210752);
|
||||
|
||||
|
||||
// Draw current and max storage
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.currentEnergy), xCenter - 7, yLoc + 23, GREEN, GREENGLOW);
|
||||
Utils.drawGlowingText(fontRendererObj, " / " + Integer.toString(tile.adjustedStorage), xCenter - 7, yLoc + 23, GREEN, GREENGLOW);
|
||||
|
||||
|
||||
// Factor of 100 because data is in fixed point (x100)
|
||||
final float rate = (float)(((ContainerChargingBench)inventorySlots).averageInput) / 100F;
|
||||
final float rate = (float) (((ContainerChargingBench) inventorySlots).averageInput) / 100F;
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, fraction.format(rate), xLoc + 122, yLoc + 52, GREEN, GREENGLOW);
|
||||
|
||||
|
||||
// Charging stats (only displayed while charging items)
|
||||
if (tile.energyRequired > 0)
|
||||
{
|
||||
if(tile.energyRequired > 0){
|
||||
final String clock;
|
||||
if (tile.ticksRequired > 0)
|
||||
{
|
||||
if(tile.ticksRequired > 0){
|
||||
int timeScratch = tile.ticksRequired / 20;
|
||||
if (timeScratch <= 345600) // 60 * 60 * 96 or 4 days
|
||||
if(timeScratch <= 345600) // 60 * 60 * 96 or 4 days
|
||||
{
|
||||
final int sec = timeScratch % 60;
|
||||
timeScratch /= 60;
|
||||
final int min = timeScratch % 60;
|
||||
timeScratch /= 60;
|
||||
clock = time.format(timeScratch) + ":" + time.format(min) + ":" + time.format(sec);
|
||||
}else{
|
||||
float dayScratch = ((float) timeScratch) / 86400F; // 60 *
|
||||
// 60 *
|
||||
// 24 or
|
||||
// 1 day
|
||||
clock = (dayScratch < 10F ? dayFrac.format(dayScratch) : dayScratch < 100 ? days.format((int) dayScratch) : "??")
|
||||
+ I18n.format(Info.KEY_STATS_DISPLAY_DAYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
float dayScratch = ((float)timeScratch) / 86400F; // 60 * 60 * 24 or 1 day
|
||||
clock = (dayScratch < 10F ? dayFrac.format(dayScratch) : dayScratch < 100 ? days.format((int)dayScratch) : "??") + I18n.format(Info.KEY_STATS_DISPLAY_DAYS);
|
||||
}
|
||||
}
|
||||
else clock = I18n.format(Info.KEY_STATS_DISPLAY_UNKNOWN);
|
||||
final String energyReq = tile.energyRequired > 9999999 ? dayFrac.format(((float)tile.energyRequired) / 1000000F) + "M" : Integer.toString(tile.energyRequired);
|
||||
}else
|
||||
clock = I18n.format(Info.KEY_STATS_DISPLAY_UNKNOWN);
|
||||
final String energyReq = tile.energyRequired > 9999999 ? dayFrac.format(((float) tile.energyRequired) / 1000000F) + "M" : Integer
|
||||
.toString(tile.energyRequired);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, energyReq, xCenter - 7, yLoc + 33, GREEN, GREENGLOW);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, clock, xLoc + 144, yLoc + 33, GREEN, GREENGLOW);
|
||||
}
|
||||
|
|
|
@ -21,126 +21,130 @@ import cpw.mods.fml.relauncher.Side;
|
|||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiStorageMonitor extends GuiContainer
|
||||
{
|
||||
public class GuiStorageMonitor extends GuiContainer{
|
||||
IInventory playerInventory;
|
||||
public TEStorageMonitor tile;
|
||||
private CButton buttons[] = new CButton[8];
|
||||
|
||||
|
||||
private int xLoc;
|
||||
private int yLoc;
|
||||
|
||||
|
||||
private static final String DISPLAYSTRINGS[] = {"-10", "-1", "+1", "+10"};
|
||||
private static final int HORIZONTALOFFSETS[] = {-57, -33, 25, 49};
|
||||
private static final int RED = 0xFF5555;
|
||||
private static final int GREEN = 0x55FF55;
|
||||
private static final int REDGLOW = Utils.multiplyColorComponents(RED, 0.16F);
|
||||
private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);
|
||||
|
||||
public GuiStorageMonitor(InventoryPlayer player, TEStorageMonitor tileentity)
|
||||
{
|
||||
|
||||
public GuiStorageMonitor(InventoryPlayer player, TEStorageMonitor tileentity) {
|
||||
super(new ContainerStorageMonitor(player, tileentity));
|
||||
tile = tileentity;
|
||||
xSize = 176; // The X size of the GUI window in pixels.
|
||||
ySize = 190; // The Y size of the GUI window in pixels.
|
||||
|
||||
//Button definition - mouse over CButton for details
|
||||
for (int i = 0; i < buttons.length; i++)
|
||||
{
|
||||
//16777120 old highlight color code, saved here for reference
|
||||
|
||||
// Button definition - mouse over CButton for details
|
||||
for(int i = 0; i < buttons.length; i++){
|
||||
// 16777120 old highlight color code, saved here for reference
|
||||
buttons[i] = new CButton(i, 0, 0, 24, 13, 1, 192, 1, 207, DISPLAYSTRINGS[i % 4], 4210752, 0xFFFFAF, Info.GUI_TEX_STORAGE_MONITOR);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void initGui()
|
||||
{
|
||||
public void initGui(){
|
||||
super.initGui(); // Don't forget this or MC will crash
|
||||
|
||||
|
||||
// Upper left corner of GUI panel
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen height and GUI height
|
||||
|
||||
xLoc = (width - xSize) / 2; // Half the difference between screen width
|
||||
// and GUI width
|
||||
yLoc = (height - ySize) / 2; // Half the difference between screen
|
||||
// height and GUI height
|
||||
|
||||
// Reposition buttons
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
for(int i = 0; i < 8; i++){
|
||||
buttons[i].xPosition = width / 2 + HORIZONTALOFFSETS[i % 4];
|
||||
buttons[i].yPosition = yLoc + 60 + 29 * (i / 4);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY)
|
||||
{
|
||||
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY){
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.renderEngine.bindTexture(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_STORAGE_MONITOR));
|
||||
|
||||
|
||||
// Draw GUI background
|
||||
drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);
|
||||
|
||||
|
||||
// Draw energy meter
|
||||
if (tile.energyStored > 0)
|
||||
{
|
||||
if(tile.energyStored > 0){
|
||||
// Which color energy meter should be used?
|
||||
final int offset = tile.isPowering ? 12 : 0;
|
||||
|
||||
// Make each box light up all at once like a LED instead of gradually using barLength = this.tile.gaugeEnergyScaled(66);
|
||||
|
||||
// Make each box light up all at once like a LED instead of
|
||||
// gradually using barLength = this.tile.gaugeEnergyScaled(66);
|
||||
int barLength = 5 * tile.gaugeEnergyScaled(13);
|
||||
if (barLength > 0) barLength++;
|
||||
|
||||
if(barLength > 0)
|
||||
barLength++;
|
||||
|
||||
drawTexturedModalRect(xLoc + 10, yLoc + 100 - barLength, 176 + offset, 66 - barLength, 12, barLength);
|
||||
}
|
||||
|
||||
|
||||
// Draw title text
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(tile.getInventoryName()), xLoc + 96, yLoc + 12, 4210752);
|
||||
|
||||
if (tile.energyCapacity <= 0)
|
||||
{
|
||||
|
||||
if(tile.energyCapacity <= 0){
|
||||
// Error message: No card or storage unit not found
|
||||
Utils.drawCenteredGlowingText(fontRendererObj, I18n.format(Info.KEY_MONITOR_INVALID), xLoc + 96, yLoc + 35, RED, REDGLOW);
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
// Draw right-aligned current energy number
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.energyStored), xLoc + 90, yLoc + 35, GREEN, GREENGLOW);
|
||||
|
||||
|
||||
// Draw separator and left-aligned max energy number
|
||||
Utils.drawGlowingText(fontRendererObj, " / " + Integer.toString(tile.energyCapacity), xLoc + 90, yLoc + 35, GREEN, GREENGLOW);
|
||||
|
||||
|
||||
// Test strings
|
||||
//Utils.drawCenteredGlowingText(fontRenderer, " / ", xLoc + 96, yLoc + 35, 0x55FF55, glowFactor);
|
||||
//Utils.drawRightAlignedGlowingText(fontRenderer, "123456789", xLoc + 90, yLoc + 35, 0x55FF55, 0.15F);
|
||||
//Utils.drawGlowingText(fontRenderer, " / 123456789", xLoc + 90, yLoc + 35, 0x55FF55, 0.15F);
|
||||
// Utils.drawCenteredGlowingText(fontRenderer, " / ", xLoc + 96,
|
||||
// yLoc + 35, 0x55FF55, glowFactor);
|
||||
// Utils.drawRightAlignedGlowingText(fontRenderer, "123456789", xLoc
|
||||
// + 90, yLoc + 35, 0x55FF55, 0.15F);
|
||||
// Utils.drawGlowingText(fontRenderer, " / 123456789", xLoc + 90,
|
||||
// yLoc + 35, 0x55FF55, 0.15F);
|
||||
}
|
||||
|
||||
|
||||
// Draw control section labels and readouts
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_MONITOR_UPPER), xLoc + 96, yLoc + 49, 0xB00000);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.upperBoundary) + "%", xLoc + 109, yLoc + 63, GREEN, GREENGLOW);
|
||||
|
||||
Utils.drawCenteredText(fontRendererObj, I18n.format(Info.KEY_MONITOR_LOWER), xLoc + 96, yLoc + 78, 0xB00000);
|
||||
Utils.drawRightAlignedGlowingText(fontRendererObj, Integer.toString(tile.lowerBoundary) + "%", xLoc + 109, yLoc + 92, GREEN, GREENGLOW);
|
||||
|
||||
for (CButton button : /* Who's got the */ buttons)
|
||||
{
|
||||
|
||||
for(CButton button : /* Who's got the */buttons){
|
||||
// Draw ALL of the things?! :o
|
||||
button.drawButton(mc, mouseX, mouseY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int par1, int par2, int par3)
|
||||
{
|
||||
if (par3 == 0) // On a left click,
|
||||
protected void mouseClicked(int par1, int par2, int par3){
|
||||
if(par3 == 0) // On a left click,
|
||||
{
|
||||
for (CButton b : buttons) // For each item in buttons,
|
||||
for(CButton b : buttons) // For each item in buttons,
|
||||
{
|
||||
if (b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
|
||||
if(b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's
|
||||
// enabled
|
||||
// and
|
||||
// was
|
||||
// under
|
||||
// the
|
||||
// pointer,
|
||||
{
|
||||
//mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the button click.
|
||||
// mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); //
|
||||
// provide audio feedback,
|
||||
tile.sendGuiButton(b.id); // and inform the server of the
|
||||
// button click.
|
||||
}
|
||||
}
|
||||
}
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other normal stuff.
|
||||
super.mouseClicked(par1, par2, par3); // Finally, do all that other
|
||||
// normal stuff.
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,13 +24,11 @@ import cpw.mods.fml.common.registry.GameRegistry;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ItemBenchTools extends Item
|
||||
{
|
||||
public class ItemBenchTools extends Item{
|
||||
public static final String[] benchToolsNames = new String[] {"toolkit", "LV-kit", "MV-kit", "HV-kit"};
|
||||
protected IIcon[] itemIcons;
|
||||
|
||||
public ItemBenchTools(String name)
|
||||
{
|
||||
|
||||
public ItemBenchTools(String name) {
|
||||
super();
|
||||
this.setHasSubtypes(true);
|
||||
this.setMaxDamage(0);
|
||||
|
@ -38,27 +36,25 @@ public class ItemBenchTools extends Item
|
|||
this.setCreativeTab(CreativeTabs.tabMisc);
|
||||
GameRegistry.registerItem(this, name);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Gets an icon based on an item's damage value
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIconFromDamage(int par1)
|
||||
{
|
||||
public IIcon getIconFromDamage(int par1){
|
||||
return itemIcons[MathHelper.clamp_int(par1, 0, 3)];
|
||||
}
|
||||
|
||||
@Override
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
|
||||
@Override
|
||||
public void registerIcons(IIconRegister iconRegister){
|
||||
itemIcons = new IIcon[benchToolsNames.length];
|
||||
for (int i = 0; i < itemIcons.length; i++)
|
||||
{
|
||||
for(int i = 0; i < itemIcons.length; i++){
|
||||
itemIcons[i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":" + benchToolsNames[i]);
|
||||
}
|
||||
|
||||
// Until/unless a better way is found, register GUI slot backgrounds here.
|
||||
|
||||
// Until/unless a better way is found, register GUI slot backgrounds
|
||||
// here.
|
||||
Info.iconSlotChargeable = iconRegister.registerIcon(Info.TITLE_PACKED + ":SlotChargeable");
|
||||
Info.iconSlotDrainable = iconRegister.registerIcon(Info.TITLE_PACKED + ":SlotDrainable");
|
||||
Info.iconSlotInput = iconRegister.registerIcon(Info.TITLE_PACKED + ":SlotInput");
|
||||
|
@ -67,75 +63,78 @@ public class ItemBenchTools extends Item
|
|||
Info.iconSlotLinkCard = iconRegister.registerIcon(Info.TITLE_PACKED + ":SlotLinkCard");
|
||||
Info.iconSlotPowerSource = new IIcon[3];
|
||||
Info.iconSlotPlayerArmor = new IIcon[4];
|
||||
for (int i = 0; i < 3; i++)
|
||||
for(int i = 0; i < 3; i++)
|
||||
Info.iconSlotPowerSource[i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":SlotPowerSource" + Integer.toString(i));
|
||||
for (int i = 0; i < 4; i++)
|
||||
for(int i = 0; i < 4; i++)
|
||||
Info.iconSlotPlayerArmor[i] = iconRegister.registerIcon(Info.TITLE_PACKED + ":SlotPlayerArmor" + Integer.toString(i));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isRepairable()
|
||||
{
|
||||
public boolean isRepairable(){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName(ItemStack par1ItemStack)
|
||||
{
|
||||
public String getUnlocalizedName(ItemStack par1ItemStack){
|
||||
int meta = MathHelper.clamp_int(par1ItemStack.getItemDamage(), 0, 3);
|
||||
return "item.benchTools." + benchToolsNames[meta];
|
||||
}
|
||||
|
||||
protected void generateItemStack(ItemStack stack, EntityPlayer player)
|
||||
{
|
||||
|
||||
protected void generateItemStack(ItemStack stack, EntityPlayer player){
|
||||
EntityItem entityitem = player.dropPlayerItemWithRandomChoice(stack, false);
|
||||
entityitem.delayBeforeCanPickup = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is called when the item is used, before the block is activated.
|
||||
* @param stack The Item Stack
|
||||
* @param player The Player that used the item
|
||||
* @param world The Current World
|
||||
* @param x Target X Position
|
||||
* @param y Target Y Position
|
||||
* @param z Target Z Position
|
||||
* @param side The side of the target hit
|
||||
*
|
||||
* @param stack
|
||||
* The Item Stack
|
||||
* @param player
|
||||
* The Player that used the item
|
||||
* @param world
|
||||
* The Current World
|
||||
* @param x
|
||||
* Target X Position
|
||||
* @param y
|
||||
* Target Y Position
|
||||
* @param z
|
||||
* Target Z Position
|
||||
* @param side
|
||||
* The side of the target hit
|
||||
* @return Return true to prevent any further processing.
|
||||
*/
|
||||
@Override
|
||||
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
if (AdvancedPowerManagement.proxy.isClient()) return false;
|
||||
|
||||
// Test if the target is a charging bench and the item is a component kit. If so, do the upgrade and return true.
|
||||
if (world.getBlock(x, y, z) != AdvancedPowerManagement.blockAdvPwrMan || stack.getItemDamage() < 1 || stack.getItemDamage() > 3 || player == null)
|
||||
{
|
||||
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ){
|
||||
if(AdvancedPowerManagement.proxy.isClient())
|
||||
return false;
|
||||
|
||||
// Test if the target is a charging bench and the item is a component
|
||||
// kit. If so, do the upgrade and return true.
|
||||
if(world.getBlock(x, y, z) != AdvancedPowerManagement.blockAdvPwrMan || stack.getItemDamage() < 1 || stack.getItemDamage() > 3
|
||||
|| player == null){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
if (!(tile instanceof TEChargingBench))
|
||||
{
|
||||
if(!(tile instanceof TEChargingBench)){
|
||||
return false;
|
||||
}
|
||||
|
||||
int recoveredTier = ((TEChargingBench)tile).swapBenchComponents(stack.getItemDamage());
|
||||
|
||||
int recoveredTier = ((TEChargingBench) tile).swapBenchComponents(stack.getItemDamage());
|
||||
generateItemStack(new ItemStack(AdvancedPowerManagement.itemBenchTools, 1, recoveredTier), player);
|
||||
stack.stackSize--;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
|
||||
* Called whenever this item is equipped and the right mouse button is
|
||||
* pressed. Args: itemStack, world, entityPlayer
|
||||
*/
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
|
||||
{
|
||||
if (player.isSneaking() && stack.getItemDamage() > 0 && stack.getItemDamage() < 4)
|
||||
{
|
||||
switch (stack.getItemDamage())
|
||||
{
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player){
|
||||
if(player.isSneaking() && stack.getItemDamage() > 0 && stack.getItemDamage() < 4){
|
||||
switch(stack.getItemDamage()){
|
||||
case 1:
|
||||
generateItemStack(Info.componentCopperCable.copy(), player);
|
||||
generateItemStack(Info.componentBatBox.copy(), player);
|
||||
|
@ -154,16 +153,15 @@ public class ItemBenchTools extends Item
|
|||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
|
||||
* returns a list of items with the same ID, but different meta (eg: dye
|
||||
* returns 16 items)
|
||||
*/
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void getSubItems(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
||||
{
|
||||
for (int meta = 0; meta < 4; ++meta)
|
||||
{
|
||||
public void getSubItems(Item par1, CreativeTabs par2CreativeTabs, List par3List){
|
||||
for(int meta = 0; meta < 4; ++meta){
|
||||
par3List.add(new ItemStack(par1, 1, meta));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,35 +4,31 @@
|
|||
******************************************************************************/
|
||||
package com.kaijin.AdvPowerMan.items;
|
||||
|
||||
|
||||
import com.kaijin.AdvPowerMan.Info;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ItemBlockAdvPwrMan extends ItemBlock
|
||||
{
|
||||
public ItemBlockAdvPwrMan(Block block)
|
||||
{
|
||||
public class ItemBlockAdvPwrMan extends ItemBlock{
|
||||
public ItemBlockAdvPwrMan(Block block) {
|
||||
super(block);
|
||||
this.setMaxDamage(0);
|
||||
this.setHasSubtypes(true);
|
||||
}
|
||||
|
||||
public int getMetadata(int meta)
|
||||
{
|
||||
//if (meta >= 3 && meta <= 6) return 7;
|
||||
|
||||
public int getMetadata(int meta){
|
||||
// if (meta >= 3 && meta <= 6) return 7;
|
||||
return meta;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName(ItemStack var1)
|
||||
{
|
||||
public String getUnlocalizedName(ItemStack var1){
|
||||
int var2 = var1.getItemDamage();
|
||||
|
||||
if (var2 >= 0 && var2 <= Info.LAST_META_VALUE) return Info.KEY_BLOCK_NAMES[var2];
|
||||
|
||||
|
||||
if(var2 >= 0 && var2 <= Info.LAST_META_VALUE)
|
||||
return Info.KEY_BLOCK_NAMES[var2];
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,71 +11,57 @@ import net.minecraft.item.Item;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
public class ItemCardBase extends Item
|
||||
{
|
||||
|
||||
protected ItemCardBase(String name)
|
||||
{
|
||||
public class ItemCardBase extends Item{
|
||||
|
||||
protected ItemCardBase(String name) {
|
||||
super();
|
||||
setUnlocalizedName(name);
|
||||
GameRegistry.registerItem(this, name);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isRepairable()
|
||||
{
|
||||
public boolean isRepairable(){
|
||||
return false;
|
||||
}
|
||||
|
||||
public static int[] getCoordinates(ItemStack itemStack)
|
||||
{
|
||||
if (!(itemStack.getItem() instanceof ItemStorageLinkCard))
|
||||
|
||||
public static int[] getCoordinates(ItemStack itemStack){
|
||||
if(!(itemStack.getItem() instanceof ItemStorageLinkCard))
|
||||
return null;
|
||||
NBTTagCompound nbtTagCompound = itemStack.getTagCompound();
|
||||
if (nbtTagCompound == null)
|
||||
{
|
||||
if(nbtTagCompound == null){
|
||||
return null;
|
||||
}
|
||||
int[] coordinates = new int[]{
|
||||
nbtTagCompound.getInteger("x"),
|
||||
nbtTagCompound.getInteger("y"),
|
||||
nbtTagCompound.getInteger("z"),
|
||||
nbtTagCompound.getInteger("dim")
|
||||
};
|
||||
int[] coordinates = new int[] {nbtTagCompound.getInteger("x"), nbtTagCompound.getInteger("y"), nbtTagCompound.getInteger("z"),
|
||||
nbtTagCompound.getInteger("dim")};
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static void setCoordinates(ItemStack itemStack, int[] coords)
|
||||
{
|
||||
|
||||
public static void setCoordinates(ItemStack itemStack, int[] coords){
|
||||
final String tags[] = {"x", "y", "z", "dim"};
|
||||
NBTTagCompound nbtTagCompound = Utils.getOrCreateStackTag(itemStack);
|
||||
for (int i = 0; i < coords.length && i < 4; i++)
|
||||
{
|
||||
for(int i = 0; i < coords.length && i < 4; i++){
|
||||
nbtTagCompound.setInteger(tags[i], coords[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public static void setCoordinates(ItemStack itemStack, int x, int y, int z, int dim)
|
||||
{
|
||||
|
||||
public static void setCoordinates(ItemStack itemStack, int x, int y, int z, int dim){
|
||||
NBTTagCompound nbtTagCompound = Utils.getOrCreateStackTag(itemStack);
|
||||
nbtTagCompound.setInteger("x", x);
|
||||
nbtTagCompound.setInteger("y", y);
|
||||
nbtTagCompound.setInteger("z", z);
|
||||
nbtTagCompound.setInteger("dim", dim);
|
||||
}
|
||||
|
||||
public String getTitle(ItemStack stack)
|
||||
{
|
||||
if (!(stack.getItem() instanceof ItemStorageLinkCard))
|
||||
|
||||
public String getTitle(ItemStack stack){
|
||||
if(!(stack.getItem() instanceof ItemStorageLinkCard))
|
||||
return "";
|
||||
NBTTagCompound nbtTagCompound = stack.getTagCompound();
|
||||
if (nbtTagCompound == null)
|
||||
if(nbtTagCompound == null)
|
||||
return "";
|
||||
return nbtTagCompound.getString("title");
|
||||
}
|
||||
|
||||
public void setTitle(ItemStack stack, String title)
|
||||
{
|
||||
|
||||
public void setTitle(ItemStack stack, String title){
|
||||
Utils.getOrCreateStackTag(stack).setString("title", title);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,58 +17,50 @@ import net.minecraft.world.World;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ItemStorageLinkCard extends ItemCardBase
|
||||
{
|
||||
public class ItemStorageLinkCard extends ItemCardBase{
|
||||
private static final String HINT_TEMPLATE = "X: %d, Y: %d, Z: %d, Dim: %d";
|
||||
|
||||
public ItemStorageLinkCard(String name)
|
||||
{
|
||||
|
||||
public ItemStorageLinkCard(String name) {
|
||||
super(name);
|
||||
setMaxStackSize(1);
|
||||
setTextureName(Info.TITLE_PACKED + ":LinkCard");
|
||||
// This shouldn't be easily spawnable, so don't show in creative tabs
|
||||
// setTabToDisplayOn(CreativeTabs.tabMisc);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.SERVER)
|
||||
public boolean getShareTag()
|
||||
{
|
||||
public boolean getShareTag(){
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
@SuppressWarnings({ "rawtypes", "unchecked" })
|
||||
public void addInformation(ItemStack itemStack, EntityPlayer player, List info, boolean bool)
|
||||
{
|
||||
@SuppressWarnings({"rawtypes", "unchecked"})
|
||||
public void addInformation(ItemStack itemStack, EntityPlayer player, List info, boolean bool){
|
||||
int[] coordinates = getCoordinates(itemStack);
|
||||
if (coordinates != null)
|
||||
{
|
||||
if(coordinates != null){
|
||||
NBTTagCompound nbtTagCompound = itemStack.getTagCompound();
|
||||
String title = nbtTagCompound.getString("title");
|
||||
if (title != null && !title.isEmpty())
|
||||
{
|
||||
if(title != null && !title.isEmpty()){
|
||||
info.add(title);
|
||||
}
|
||||
String hint = String.format(HINT_TEMPLATE, coordinates[0], coordinates[1], coordinates[2], coordinates [3]);
|
||||
String hint = String.format(HINT_TEMPLATE, coordinates[0], coordinates[1], coordinates[2], coordinates[3]);
|
||||
info.add(hint);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
|
||||
* Called whenever this item is equipped and the right mouse button is
|
||||
* pressed. Args: itemStack, world, entityPlayer
|
||||
*
|
||||
* @return The ItemStack to replace it with.
|
||||
*/
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
|
||||
{
|
||||
if (player.isSneaking())
|
||||
{
|
||||
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player){
|
||||
if(player.isSneaking()){
|
||||
return new ItemStack(AdvancedPowerManagement.itemStorageLinkCardCreator);
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
return stack;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,24 +16,22 @@ import net.minecraft.item.ItemStack;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ItemStorageLinkCardCreator extends ItemCardBase
|
||||
{
|
||||
public ItemStorageLinkCardCreator(String name)
|
||||
{
|
||||
public class ItemStorageLinkCardCreator extends ItemCardBase{
|
||||
public ItemStorageLinkCardCreator(String name) {
|
||||
super(name);
|
||||
setMaxStackSize(1);
|
||||
setCreativeTab(CreativeTabs.tabMisc);
|
||||
setTextureName(Info.TITLE_PACKED + ":LinkCardCreator");
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean onItemUseFirst(ItemStack itemstack, EntityPlayer entityplayer, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
|
||||
{
|
||||
public boolean onItemUseFirst(ItemStack itemstack, EntityPlayer entityplayer, World world, int x, int y, int z, int side, float hitX, float hitY,
|
||||
float hitZ){
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
if (entityplayer instanceof EntityPlayerMP && tile instanceof IEnergyStorage)
|
||||
{
|
||||
//if (Info.isDebugging) System.out.println("Clicked on X:" + x + " Y:" + y + " Z:" + z + " Dim:" + world.provider.dimensionId);
|
||||
|
||||
if(entityplayer instanceof EntityPlayerMP && tile instanceof IEnergyStorage){
|
||||
// if (Info.isDebugging) System.out.println("Clicked on X:" + x +
|
||||
// " Y:" + y + " Z:" + z + " Dim:" + world.provider.dimensionId);
|
||||
ItemStack newcard = new ItemStack(AdvancedPowerManagement.itemStorageLinkCard);
|
||||
setCoordinates(newcard, x, y, z, world.provider.dimensionId);
|
||||
entityplayer.inventory.mainInventory[entityplayer.inventory.currentItem] = newcard;
|
||||
|
|
|
@ -11,34 +11,28 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotChargeable extends SlotCustom
|
||||
{
|
||||
public class SlotChargeable extends SlotCustom{
|
||||
public int chargeTier;
|
||||
|
||||
public SlotChargeable(IInventory inv, int index, int xpos, int ypos, int tier)
|
||||
{
|
||||
public SlotChargeable(IInventory inv, int index, int xpos, int ypos, int tier) {
|
||||
super(inv, index, xpos, ypos);
|
||||
chargeTier = tier;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// Decide if the item is a valid IC2 electrical item
|
||||
return Utils.isItemChargeable(stack, chargeTier);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSlotStackLimit()
|
||||
{
|
||||
public int getSlotStackLimit(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotChargeable;
|
||||
//return 247;
|
||||
// return 247;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -9,22 +9,16 @@ import com.kaijin.AdvPowerMan.tileentities.TECommon;
|
|||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Slot;
|
||||
|
||||
public class SlotCustom extends Slot
|
||||
{
|
||||
public SlotCustom(IInventory inv, int index, int xpos, int ypos)
|
||||
{
|
||||
public class SlotCustom extends Slot{
|
||||
public SlotCustom(IInventory inv, int index, int xpos, int ypos) {
|
||||
super(inv, index, xpos, ypos);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onSlotChanged()
|
||||
{
|
||||
if (inventory instanceof TECommon)
|
||||
{
|
||||
((TECommon)inventory).markDirty(this.getSlotIndex());
|
||||
}
|
||||
else
|
||||
{
|
||||
public void onSlotChanged(){
|
||||
if(inventory instanceof TECommon){
|
||||
((TECommon) inventory).markDirty(this.getSlotIndex());
|
||||
}else{
|
||||
inventory.markDirty();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,35 +11,30 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotDrainable extends SlotCustom
|
||||
{
|
||||
public class SlotDrainable extends SlotCustom{
|
||||
protected int powerTier;
|
||||
|
||||
public SlotDrainable(IInventory inv, int index, int xpos, int ypos, int tier)
|
||||
{
|
||||
|
||||
public SlotDrainable(IInventory inv, int index, int xpos, int ypos, int tier) {
|
||||
super(inv, index, xpos, ypos);
|
||||
powerTier = tier;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if the stack is a valid item for this slot.
|
||||
*/
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// Decide if the item is a valid IC2 power source
|
||||
return Utils.isItemDrainable(stack, powerTier);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSlotStackLimit()
|
||||
{
|
||||
public int getSlotStackLimit(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotDrainable;
|
||||
// return -1; // 232;
|
||||
}
|
||||
|
|
|
@ -11,26 +11,22 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotInput extends SlotCustom
|
||||
{
|
||||
public class SlotInput extends SlotCustom{
|
||||
public int chargeTier;
|
||||
|
||||
public SlotInput(IInventory inv, int index, int xpos, int ypos, int tier)
|
||||
{
|
||||
|
||||
public SlotInput(IInventory inv, int index, int xpos, int ypos, int tier) {
|
||||
super(inv, index, xpos, ypos);
|
||||
chargeTier = tier;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// Decide if the item is a valid IC2 electrical item
|
||||
return Utils.isItemChargeable(stack, chargeTier);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotInput;
|
||||
// return 249;
|
||||
}
|
||||
|
|
|
@ -13,49 +13,39 @@ import net.minecraft.inventory.Slot;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotLinkCard extends Slot
|
||||
{
|
||||
public SlotLinkCard(IInventory inv, int index, int xpos, int ypos)
|
||||
{
|
||||
public class SlotLinkCard extends Slot{
|
||||
public SlotLinkCard(IInventory inv, int index, int xpos, int ypos) {
|
||||
super(inv, index, xpos, ypos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if the stack is a valid item for this slot.
|
||||
*/
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// Decide if the item is a link card
|
||||
if (stack != null && stack.getItem() instanceof ItemStorageLinkCard)
|
||||
{
|
||||
if(stack != null && stack.getItem() instanceof ItemStorageLinkCard){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSlotStackLimit()
|
||||
{
|
||||
public int getSlotStackLimit(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotLinkCard;
|
||||
// return 246;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void onSlotChanged()
|
||||
{
|
||||
if (this.inventory instanceof TECommon)
|
||||
{
|
||||
((TECommon)inventory).markDirty(this.getSlotIndex());
|
||||
}
|
||||
else
|
||||
{
|
||||
public void onSlotChanged(){
|
||||
if(this.inventory instanceof TECommon){
|
||||
((TECommon) inventory).markDirty(this.getSlotIndex());
|
||||
}else{
|
||||
inventory.markDirty();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,31 +10,27 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotMachineUpgrade extends SlotCustom
|
||||
{
|
||||
public SlotMachineUpgrade(IInventory inv, int index, int xpos, int ypos)
|
||||
{
|
||||
public class SlotMachineUpgrade extends SlotCustom{
|
||||
public SlotMachineUpgrade(IInventory inv, int index, int xpos, int ypos) {
|
||||
super(inv, index, xpos, ypos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the stack is a valid item for this slot.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Check if the stack is a valid item for this slot.
|
||||
*/
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
// Decide if the item is a valid IC2 machine upgrade
|
||||
if (stack == null) return false;
|
||||
if (stack.isItemEqual(Info.ic2overclockerUpg) || stack.isItemEqual(Info.ic2transformerUpg) || stack.isItemEqual(Info.ic2storageUpg))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// Decide if the item is a valid IC2 machine upgrade
|
||||
if(stack == null)
|
||||
return false;
|
||||
if(stack.isItemEqual(Info.ic2overclockerUpg) || stack.isItemEqual(Info.ic2transformerUpg) || stack.isItemEqual(Info.ic2storageUpg)){
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotMachineUpgrade;
|
||||
// return 245;
|
||||
}
|
||||
|
|
|
@ -10,26 +10,22 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotOutput extends SlotCustom
|
||||
{
|
||||
public SlotOutput(IInventory inv, int index, int xpos, int ypos)
|
||||
{
|
||||
public class SlotOutput extends SlotCustom{
|
||||
public SlotOutput(IInventory inv, int index, int xpos, int ypos) {
|
||||
super(inv, index, xpos, ypos);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if the stack is a valid item for this slot.
|
||||
*/
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
// No items may be placed here, parameter is ignored
|
||||
return false;
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// No items may be placed here, parameter is ignored
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotOutput;
|
||||
// return -1; // 250
|
||||
}
|
||||
|
|
|
@ -14,33 +14,31 @@ import net.minecraft.item.ItemArmor;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotPlayerArmor extends SlotCustom
|
||||
{
|
||||
// The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor.
|
||||
public class SlotPlayerArmor extends SlotCustom{
|
||||
// The armor type that can be placed on that slot, it uses the same values
|
||||
// of armorType field on ItemArmor.
|
||||
final int armorType;
|
||||
|
||||
public SlotPlayerArmor(IInventory inv, int index, int xpos, int ypos, int armorType)
|
||||
{
|
||||
|
||||
public SlotPlayerArmor(IInventory inv, int index, int xpos, int ypos, int armorType) {
|
||||
super(inv, index, xpos, ypos);
|
||||
this.armorType = armorType;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSlotStackLimit()
|
||||
{
|
||||
public int getSlotStackLimit(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
if (stack == null) return false;
|
||||
return stack.getItem() instanceof ItemArmor ? ((ItemArmor)stack.getItem()).armorType == this.armorType : (Item.getIdFromItem(stack.getItem()) == Item.getIdFromItem(Item.getItemFromBlock(Blocks.pumpkin)) ? this.armorType == 0 : false);
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
if(stack == null)
|
||||
return false;
|
||||
return stack.getItem() instanceof ItemArmor ? ((ItemArmor) stack.getItem()).armorType == this.armorType : (Item
|
||||
.getIdFromItem(stack.getItem()) == Item.getIdFromItem(Item.getItemFromBlock(Blocks.pumpkin)) ? this.armorType == 0 : false);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotPlayerArmor[armorType];
|
||||
// return 240 + armorType;
|
||||
}
|
||||
|
|
|
@ -11,44 +11,41 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.IIcon;
|
||||
|
||||
public class SlotPowerSource extends SlotCustom
|
||||
{
|
||||
public class SlotPowerSource extends SlotCustom{
|
||||
private int powerTier;
|
||||
//private int iconIndex;
|
||||
|
||||
public SlotPowerSource(IInventory inv, int index, int xpos, int ypos, int tier)
|
||||
{
|
||||
|
||||
// private int iconIndex;
|
||||
|
||||
public SlotPowerSource(IInventory inv, int index, int xpos, int ypos, int tier) {
|
||||
super(inv, index, xpos, ypos);
|
||||
setTier(tier);
|
||||
}
|
||||
|
||||
public void setTier(int tier)
|
||||
{
|
||||
if (tier < 1) tier = 1;
|
||||
if (tier > 3) tier = 3;
|
||||
|
||||
public void setTier(int tier){
|
||||
if(tier < 1)
|
||||
tier = 1;
|
||||
if(tier > 3)
|
||||
tier = 3;
|
||||
powerTier = tier;
|
||||
//iconIndex = 223 + tier;
|
||||
// iconIndex = 223 + tier;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if the stack is a valid item for this slot.
|
||||
*/
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
public boolean isItemValid(ItemStack stack){
|
||||
// Decide if the item is a valid IC2 power source
|
||||
return Utils.isItemDrainable(stack, powerTier);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSlotStackLimit()
|
||||
{
|
||||
public int getSlotStackLimit(){
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IIcon getBackgroundIconIndex()
|
||||
{
|
||||
public IIcon getBackgroundIconIndex(){
|
||||
return Info.iconSlotPowerSource[powerTier - 1];
|
||||
// return iconIndex;
|
||||
}
|
||||
|
|
|
@ -34,353 +34,361 @@ import cpw.mods.fml.common.FMLLog;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class TEAdjustableTransformer extends TECommon implements IEnergySource, IEnergySink
|
||||
{
|
||||
public class TEAdjustableTransformer extends TECommon implements IEnergySource, IEnergySink{
|
||||
protected boolean initialized = false;
|
||||
|
||||
|
||||
public MovingAverage outputTracker = new MovingAverage(12);
|
||||
public MovingAverage inputTracker = new MovingAverage(12);
|
||||
|
||||
|
||||
protected int maxInput = 8192;
|
||||
public int energyBuffer = 0;
|
||||
public int energyReceived = 0;
|
||||
|
||||
|
||||
public int outputRate = 32;
|
||||
public int packetSize = 32;
|
||||
public int energyCap = 32;
|
||||
|
||||
public byte[] sideSettings = {0, 0, 0, 0, 0, 0}; // DOWN, UP, NORTH, SOUTH, WEST, EAST
|
||||
|
||||
public TEAdjustableTransformer() // Constructor used when placing a new tile entity, to set up correct parameters
|
||||
public int energyCap = 32;
|
||||
|
||||
public byte[] sideSettings = {0, 0, 0, 0, 0, 0}; // DOWN, UP, NORTH, SOUTH,
|
||||
// WEST, EAST
|
||||
|
||||
public TEAdjustableTransformer() // Constructor used when placing a new tile
|
||||
// entity, to set up correct parameters
|
||||
{
|
||||
super();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads a tile entity from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound){
|
||||
super.readFromNBT(nbttagcompound);
|
||||
|
||||
|
||||
outputRate = nbttagcompound.getInteger("outputRate");
|
||||
packetSize = nbttagcompound.getInteger("packetSize");
|
||||
energyBuffer = nbttagcompound.getInteger("energyBuffer");
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if (energyBuffer > packetSize * Info.AE_PACKETS_TICK) energyBuffer = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(energyBuffer > packetSize * Info.AE_PACKETS_TICK)
|
||||
energyBuffer = packetSize * Info.AE_PACKETS_TICK;
|
||||
energyCap = Math.max(packetSize, outputRate);
|
||||
|
||||
|
||||
NBTTagList nbttaglist = nbttagcompound.getTagList("SideSettings", Constants.NBT.TAG_COMPOUND);
|
||||
for (int i = 0; i < nbttaglist.tagCount(); ++i)
|
||||
{
|
||||
NBTTagCompound entry = (NBTTagCompound)nbttaglist.getCompoundTagAt(i);
|
||||
if (i >= 0 && i < sideSettings.length)
|
||||
{
|
||||
sideSettings[i] = (byte)(entry.getByte("Flags") & 255);
|
||||
for(int i = 0; i < nbttaglist.tagCount(); ++i){
|
||||
NBTTagCompound entry = (NBTTagCompound) nbttaglist.getCompoundTagAt(i);
|
||||
if(i >= 0 && i < sideSettings.length){
|
||||
sideSettings[i] = (byte) (entry.getByte("Flags") & 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes a tile entity to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound){
|
||||
super.writeToNBT(nbttagcompound);
|
||||
nbttagcompound.setInteger("outputRate", outputRate);
|
||||
nbttagcompound.setInteger("packetSize", packetSize);
|
||||
nbttagcompound.setInteger("energyBuffer", energyBuffer);
|
||||
|
||||
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
for (int i = 0; i < sideSettings.length; ++i)
|
||||
{
|
||||
for(int i = 0; i < sideSettings.length; ++i){
|
||||
NBTTagCompound entry = new NBTTagCompound();
|
||||
entry.setByte("Flags", sideSettings[i]);
|
||||
nbttaglist.appendTag(entry);
|
||||
}
|
||||
nbttagcompound.setTag("SideSettings", nbttaglist);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void invalidate()
|
||||
{
|
||||
if (worldObj != null && initialized)
|
||||
{
|
||||
public void invalidate(){
|
||||
if(worldObj != null && initialized){
|
||||
EnergyTileUnloadEvent unloadEvent = new EnergyTileUnloadEvent(this);
|
||||
MinecraftForge.EVENT_BUS.post(unloadEvent);
|
||||
}
|
||||
super.invalidate();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getGuiID()
|
||||
{
|
||||
public int getGuiID(){
|
||||
return Info.GUI_ID_ADJUSTABLE_TRANSFORMER;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void updateEntity()
|
||||
{
|
||||
if (AdvancedPowerManagement.proxy.isClient()) return;
|
||||
|
||||
if (!initialized)
|
||||
{
|
||||
if (worldObj == null) return;
|
||||
|
||||
public void updateEntity(){
|
||||
if(AdvancedPowerManagement.proxy.isClient())
|
||||
return;
|
||||
|
||||
if(!initialized){
|
||||
if(worldObj == null)
|
||||
return;
|
||||
|
||||
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
|
||||
initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean receivingRedstoneSignal()
|
||||
{
|
||||
|
||||
protected boolean receivingRedstoneSignal(){
|
||||
return worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
public String getInvName()
|
||||
{
|
||||
|
||||
public String getInvName(){
|
||||
return Info.KEY_BLOCK_NAMES[6] + Info.KEY_NAME_SUFFIX;
|
||||
}
|
||||
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
||||
{
|
||||
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
|
||||
{
|
||||
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer){
|
||||
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this){
|
||||
return false;
|
||||
}
|
||||
|
||||
return entityplayer.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64D;
|
||||
|
||||
return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
|
||||
}
|
||||
|
||||
protected void selfDestroy()
|
||||
{
|
||||
//dropContents();
|
||||
|
||||
protected void selfDestroy(){
|
||||
// dropContents();
|
||||
ItemStack stack = new ItemStack(AdvancedPowerManagement.blockAdvPwrMan, 1, Info.AT_META);
|
||||
worldObj.setBlockToAir(xCoord, yCoord, zCoord);
|
||||
this.invalidate();
|
||||
}
|
||||
|
||||
|
||||
// IC2 API stuff
|
||||
|
||||
//@Override - this method doesn't exist anymore
|
||||
public boolean isAddedToEnergyNet()
|
||||
{
|
||||
|
||||
// @Override - this method doesn't exist anymore
|
||||
public boolean isAddedToEnergyNet(){
|
||||
return initialized;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction)
|
||||
{
|
||||
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction){
|
||||
// TODO Side I/O
|
||||
//System.out.println("emit - direction.toSideValue() = " + direction.toSideValue() + " setting = " + ((sideSettings[direction.toSideValue()] & 1) == 1));
|
||||
// System.out.println("emit - direction.toSideValue() = " +
|
||||
// direction.toSideValue() + " setting = " +
|
||||
// ((sideSettings[direction.toSideValue()] & 1) == 1));
|
||||
return (sideSettings[direction.ordinal()] & 1) == 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public double getOfferedEnergy()
|
||||
{
|
||||
public double getOfferedEnergy(){
|
||||
return (!receivingRedstoneSignal()) ? Math.min(energyBuffer, outputRate) : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEnergy(double amount)
|
||||
{
|
||||
if (!receivingRedstoneSignal())
|
||||
{
|
||||
public void drawEnergy(double amount){
|
||||
if(!receivingRedstoneSignal()){
|
||||
// Reset input limiter
|
||||
if (energyReceived > outputRate) energyReceived -= outputRate;
|
||||
else energyReceived = 0;
|
||||
|
||||
if(energyReceived > outputRate)
|
||||
energyReceived -= outputRate;
|
||||
else
|
||||
energyReceived = 0;
|
||||
|
||||
energyBuffer -= amount;
|
||||
|
||||
outputTracker.tick((int)amount);
|
||||
outputTracker.tick((int) amount);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSinkTier()
|
||||
{
|
||||
public int getSinkTier(){
|
||||
return maxInput;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSourceTier() {
|
||||
public int getSourceTier(){
|
||||
return maxInput;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction)
|
||||
{
|
||||
public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction){
|
||||
// TODO Side I/O
|
||||
//System.out.println("accept - direction.toSideValue() = " + direction.toSideValue() + " setting = " + ((sideSettings[direction.toSideValue()] & 1) == 0));
|
||||
// System.out.println("accept - direction.toSideValue() = " +
|
||||
// direction.toSideValue() + " setting = " +
|
||||
// ((sideSettings[direction.toSideValue()] & 1) == 0));
|
||||
return (sideSettings[direction.ordinal()] & 1) == 0;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public double getDemandedEnergy(){
|
||||
if(!receivingRedstoneSignal()){
|
||||
final int tickAmt = Math.max(outputRate - energyReceived, 0);
|
||||
final int capAmt = Math.max(energyCap - energyBuffer, 0);
|
||||
//System.out.println("demandsEnergy: " + amt);
|
||||
// System.out.println("demandsEnergy: " + amt);
|
||||
return Math.min(tickAmt, capAmt);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage) {
|
||||
//System.out.println("energyBuffer: " + energyBuffer);
|
||||
if (AdvancedPowerManagement.proxy.isServer())
|
||||
{
|
||||
public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage){
|
||||
// System.out.println("energyBuffer: " + energyBuffer);
|
||||
if(AdvancedPowerManagement.proxy.isServer()){
|
||||
// if supply is greater than the max we can take per tick
|
||||
if (amount > maxInput)
|
||||
{
|
||||
//If the supplied EU is over the baseMaxInput, we're getting
|
||||
//supplied higher than acceptable current. Pop ourselves off
|
||||
//into the world and return all but 1 EU, or if the supply
|
||||
//somehow was 1EU, return zero to keep IC2 from spitting out
|
||||
//massive errors in the log
|
||||
if(amount > maxInput){
|
||||
// If the supplied EU is over the baseMaxInput, we're getting
|
||||
// supplied higher than acceptable current. Pop ourselves off
|
||||
// into the world and return all but 1 EU, or if the supply
|
||||
// somehow was 1EU, return zero to keep IC2 from spitting out
|
||||
// massive errors in the log
|
||||
selfDestroy();
|
||||
if (amount <= 1)
|
||||
if(amount <= 1)
|
||||
return 0;
|
||||
else
|
||||
return amount - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
energyReceived += amount;
|
||||
energyBuffer += amount;
|
||||
inputTracker.tick((int)amount);
|
||||
inputTracker.tick((int) amount);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// Networking stuff
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream)
|
||||
{
|
||||
//try
|
||||
//{
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
sideSettings[i] = stream.readByte();
|
||||
}
|
||||
/*}
|
||||
catch (IOException e)
|
||||
{
|
||||
logDescPacketError(e);
|
||||
return;
|
||||
}*/
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream){
|
||||
// try
|
||||
// {
|
||||
for(int i = 0; i < 6; i++){
|
||||
sideSettings[i] = stream.readByte();
|
||||
}
|
||||
/*
|
||||
* } catch (IOException e) { logDescPacketError(e); return; }
|
||||
*/
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Packet getDescriptionPacket()
|
||||
{
|
||||
public Packet getDescriptionPacket(){
|
||||
createDescPacket();
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException
|
||||
{
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException{
|
||||
for(int i = 0; i < 6; i++){
|
||||
data.writeByte(sideSettings[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Packet reception by server of what button was clicked on the client's GUI.
|
||||
* @param id = the button ID
|
||||
* Packet reception by server of what button was clicked on the client's
|
||||
* GUI.
|
||||
*
|
||||
* @param id
|
||||
* = the button ID
|
||||
*/
|
||||
@Override
|
||||
public void receiveGuiButton(int id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
public void receiveGuiButton(int id){
|
||||
switch(id){
|
||||
case 0:
|
||||
packetSize += 1;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 1:
|
||||
packetSize += 10;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 2:
|
||||
packetSize += 64;
|
||||
if (packetSize == 68) packetSize = 64;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize == 68)
|
||||
packetSize = 64;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 3:
|
||||
packetSize *= 2;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 4:
|
||||
packetSize -= 1;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 5:
|
||||
packetSize -= 10;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 6:
|
||||
packetSize -= 64;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 7:
|
||||
packetSize /= 2;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 8:
|
||||
outputRate += 1;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 9:
|
||||
outputRate += 10;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 10:
|
||||
outputRate += 64;
|
||||
if (outputRate == 65) outputRate = 64;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate == 65)
|
||||
outputRate = 64;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 11:
|
||||
outputRate *= 2;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 12:
|
||||
outputRate -= 1;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 13:
|
||||
outputRate -= 10;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 14:
|
||||
outputRate -= 64;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 15:
|
||||
outputRate /= 2;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 16:
|
||||
case 17:
|
||||
|
@ -388,19 +396,21 @@ public class TEAdjustableTransformer extends TECommon implements IEnergySource,
|
|||
case 19:
|
||||
case 20:
|
||||
case 21:
|
||||
//TODO How can we make IC2 check the new emit/accept values without doing a reload?
|
||||
if (initialized) MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
|
||||
// TODO How can we make IC2 check the new emit/accept values without
|
||||
// doing a reload?
|
||||
if(initialized)
|
||||
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
|
||||
initialized = false;
|
||||
sideSettings[id - 16] ^= 1;
|
||||
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
|
||||
initialized = true;
|
||||
//worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
// worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
break;
|
||||
}
|
||||
energyCap = Math.max(packetSize, outputRate);
|
||||
final byte voltLevel = (byte)(packetSize <= 32 ? 0 : packetSize <= 128 ? 2 : packetSize <= 512 ? 4 : 6);
|
||||
for (int i = 0; i < 6; i++)
|
||||
sideSettings[i] = (byte)(sideSettings[i] & 249 | voltLevel);
|
||||
final byte voltLevel = (byte) (packetSize <= 32 ? 0 : packetSize <= 128 ? 2 : packetSize <= 512 ? 4 : 6);
|
||||
for(int i = 0; i < 6; i++)
|
||||
sideSettings[i] = (byte) (sideSettings[i] & 249 | voltLevel);
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,106 +20,106 @@ import net.minecraftforge.common.MinecraftForge;
|
|||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
public class TEAdvEmitter extends TECommon implements IEnergySource
|
||||
{
|
||||
public class TEAdvEmitter extends TECommon implements IEnergySource{
|
||||
protected boolean initialized;
|
||||
|
||||
|
||||
public int outputRate = 32;
|
||||
public int packetSize = 32;
|
||||
private int energyBuffer = 0;
|
||||
|
||||
public TEAdvEmitter() // Constructor used when placing a new tile entity, to set up correct parameters
|
||||
|
||||
public TEAdvEmitter() // Constructor used when placing a new tile entity, to
|
||||
// set up correct parameters
|
||||
{
|
||||
super();
|
||||
}
|
||||
|
||||
public TEAdvEmitter(int i) // Constructor used when placing a new tile entity, to set up correct parameters
|
||||
|
||||
public TEAdvEmitter(int i) // Constructor used when placing a new tile
|
||||
// entity, to set up correct parameters
|
||||
{
|
||||
super();
|
||||
packetSize = outputRate = (int)Math.pow(2.0D, (double)(2 * i + 3));
|
||||
packetSize = outputRate = (int) Math.pow(2.0D, (double) (2 * i + 3));
|
||||
FMLLog.info("[AdvancedPowerManagement] " + "Updating old Emitter block of tier " + i);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads a tile entity from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound){
|
||||
super.readFromNBT(nbttagcompound);
|
||||
|
||||
// Test if block used to be an old style emitter and if so use appropriate settings
|
||||
|
||||
// Test if block used to be an old style emitter and if so use
|
||||
// appropriate settings
|
||||
int baseTier = nbttagcompound.getInteger("baseTier");
|
||||
if (baseTier > 0)
|
||||
{
|
||||
packetSize = outputRate = (int)Math.pow(2.0D, (double)(2 * baseTier + 3));
|
||||
FMLLog.info("[AdvancedPowerManagement] " + "Loading NBT data for old Emitter block with baseTier of " + baseTier + " and setting output to " + packetSize);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if(baseTier > 0){
|
||||
packetSize = outputRate = (int) Math.pow(2.0D, (double) (2 * baseTier + 3));
|
||||
FMLLog.info("[AdvancedPowerManagement] " + "Loading NBT data for old Emitter block with baseTier of " + baseTier
|
||||
+ " and setting output to " + packetSize);
|
||||
|
||||
}else{
|
||||
// Normal load
|
||||
outputRate = nbttagcompound.getInteger("outputRate");
|
||||
packetSize = nbttagcompound.getInteger("packetSize");
|
||||
energyBuffer = nbttagcompound.getInteger("energyBuffer");
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if (energyBuffer > packetSize * Info.AE_PACKETS_TICK) energyBuffer = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(energyBuffer > packetSize * Info.AE_PACKETS_TICK)
|
||||
energyBuffer = packetSize * Info.AE_PACKETS_TICK;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes a tile entity to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound){
|
||||
super.writeToNBT(nbttagcompound);
|
||||
nbttagcompound.setInteger("outputRate", outputRate);
|
||||
nbttagcompound.setInteger("packetSize", packetSize);
|
||||
nbttagcompound.setInteger("energyBuffer", energyBuffer);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void invalidate()
|
||||
{
|
||||
if (worldObj != null && initialized)
|
||||
{
|
||||
public void invalidate(){
|
||||
if(worldObj != null && initialized){
|
||||
EnergyTileUnloadEvent unloadEvent = new EnergyTileUnloadEvent(this);
|
||||
MinecraftForge.EVENT_BUS.post(unloadEvent);
|
||||
// EnergyNet.getForWorld(worldObj).removeTileEntity(this);
|
||||
// EnergyNet.getForWorld(worldObj).removeTileEntity(this);
|
||||
}
|
||||
super.invalidate();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean canUpdate()
|
||||
{
|
||||
public boolean canUpdate(){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getGuiID()
|
||||
{
|
||||
public int getGuiID(){
|
||||
return Info.GUI_ID_ADJUSTABLE_EMITTER;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void updateEntity()
|
||||
{
|
||||
if (AdvancedPowerManagement.proxy.isClient()) return;
|
||||
|
||||
if (!initialized)
|
||||
{
|
||||
if (worldObj == null) return;
|
||||
|
||||
// Test if this is an old emitter block and needs its meta value adjusted
|
||||
public void updateEntity(){
|
||||
if(AdvancedPowerManagement.proxy.isClient())
|
||||
return;
|
||||
|
||||
if(!initialized){
|
||||
if(worldObj == null)
|
||||
return;
|
||||
|
||||
// Test if this is an old emitter block and needs its meta value
|
||||
// adjusted
|
||||
final int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
|
||||
if (meta != 7)
|
||||
{
|
||||
if(meta != 7){
|
||||
FMLLog.info("[AdvancedPowerManagement] " + "Resetting Emitter block meta value from " + meta + " to 7");
|
||||
worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, 7, 3);
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
|
@ -127,163 +127,178 @@ public class TEAdvEmitter extends TECommon implements IEnergySource
|
|||
}
|
||||
EnergyTileLoadEvent loadEvent = new EnergyTileLoadEvent(this);
|
||||
MinecraftForge.EVENT_BUS.post(loadEvent);
|
||||
// EnergyNet.getForWorld(worldObj).addTileEntity(this);
|
||||
// EnergyNet.getForWorld(worldObj).addTileEntity(this);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
/* if (receivingRedstoneSignal())
|
||||
{
|
||||
energyBuffer += outputRate;
|
||||
EnergyNet net = EnergyNet.getForWorld(worldObj);
|
||||
while (energyBuffer >= packetSize)
|
||||
{
|
||||
EnergyTileSourceEvent sourceEvent = new EnergyTileSourceEvent(this, packetSize);
|
||||
MinecraftForge.EVENT_BUS.post(sourceEvent);
|
||||
// net.emitEnergyFrom(this, packetSize); // No reason to save any surplus. Output is always the same.
|
||||
energyBuffer -= packetSize;
|
||||
}
|
||||
}*/
|
||||
|
||||
/*
|
||||
* if (receivingRedstoneSignal()) { energyBuffer += outputRate;
|
||||
* EnergyNet net = EnergyNet.getForWorld(worldObj); while (energyBuffer
|
||||
* >= packetSize) { EnergyTileSourceEvent sourceEvent = new
|
||||
* EnergyTileSourceEvent(this, packetSize);
|
||||
* MinecraftForge.EVENT_BUS.post(sourceEvent); //
|
||||
* net.emitEnergyFrom(this, packetSize); // No reason to save any
|
||||
* surplus. Output is always the same. energyBuffer -= packetSize; } }
|
||||
*/
|
||||
}
|
||||
|
||||
protected boolean receivingRedstoneSignal()
|
||||
{
|
||||
|
||||
protected boolean receivingRedstoneSignal(){
|
||||
return worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
public String getInvName()
|
||||
{
|
||||
|
||||
public String getInvName(){
|
||||
return Info.KEY_BLOCK_NAMES[7] + Info.KEY_NAME_SUFFIX;
|
||||
}
|
||||
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
||||
{
|
||||
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
|
||||
{
|
||||
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer){
|
||||
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this){
|
||||
return false;
|
||||
}
|
||||
|
||||
return entityplayer.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64D;
|
||||
|
||||
return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
|
||||
}
|
||||
|
||||
|
||||
// IC2 API stuff
|
||||
|
||||
//@Override - this method doesn't exist anymore
|
||||
public boolean isAddedToEnergyNet()
|
||||
{
|
||||
|
||||
// @Override - this method doesn't exist anymore
|
||||
public boolean isAddedToEnergyNet(){
|
||||
return initialized;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction)
|
||||
{
|
||||
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public double getOfferedEnergy()
|
||||
{
|
||||
public double getOfferedEnergy(){
|
||||
return Math.min(packetSize, outputRate);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEnergy(double amount)
|
||||
{
|
||||
if (receivingRedstoneSignal())
|
||||
{
|
||||
public void drawEnergy(double amount){
|
||||
if(receivingRedstoneSignal()){
|
||||
energyBuffer += outputRate;
|
||||
energyBuffer -= packetSize;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSourceTier() {
|
||||
return 4; //XXX: cause I dunno what to put...
|
||||
public int getSourceTier(){
|
||||
return 4; // XXX: cause I dunno what to put...
|
||||
}
|
||||
|
||||
|
||||
// Networking stuff
|
||||
|
||||
|
||||
/**
|
||||
* Packet reception by server of what button was clicked on the client's GUI.
|
||||
* @param id = the button ID
|
||||
* Packet reception by server of what button was clicked on the client's
|
||||
* GUI.
|
||||
*
|
||||
* @param id
|
||||
* = the button ID
|
||||
*/
|
||||
@Override
|
||||
public void receiveGuiButton(int id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
public void receiveGuiButton(int id){
|
||||
switch(id){
|
||||
case 0:
|
||||
packetSize += 1;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 1:
|
||||
packetSize += 10;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 2:
|
||||
packetSize += 64;
|
||||
if (packetSize == 68) packetSize = 64;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize == 68)
|
||||
packetSize = 64;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 3:
|
||||
packetSize *= 2;
|
||||
if (packetSize > Info.AE_MAX_PACKET) packetSize = Info.AE_MAX_PACKET;
|
||||
if(packetSize > Info.AE_MAX_PACKET)
|
||||
packetSize = Info.AE_MAX_PACKET;
|
||||
break;
|
||||
case 4:
|
||||
packetSize -= 1;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 5:
|
||||
packetSize -= 10;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 6:
|
||||
packetSize -= 64;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 7:
|
||||
packetSize /= 2;
|
||||
if (packetSize < Info.AE_MIN_PACKET) packetSize = Info.AE_MIN_PACKET;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(packetSize < Info.AE_MIN_PACKET)
|
||||
packetSize = Info.AE_MIN_PACKET;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
break;
|
||||
case 8:
|
||||
outputRate += 1;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 9:
|
||||
outputRate += 10;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 10:
|
||||
outputRate += 64;
|
||||
if (outputRate == 65) outputRate = 64;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate == 65)
|
||||
outputRate = 64;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 11:
|
||||
outputRate *= 2;
|
||||
if (outputRate > packetSize * Info.AE_PACKETS_TICK) outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if (outputRate > Info.AE_MAX_OUTPUT) outputRate = Info.AE_MAX_OUTPUT;
|
||||
if(outputRate > packetSize * Info.AE_PACKETS_TICK)
|
||||
outputRate = packetSize * Info.AE_PACKETS_TICK;
|
||||
if(outputRate > Info.AE_MAX_OUTPUT)
|
||||
outputRate = Info.AE_MAX_OUTPUT;
|
||||
break;
|
||||
case 12:
|
||||
outputRate -= 1;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 13:
|
||||
outputRate -= 10;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 14:
|
||||
outputRate -= 64;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
case 15:
|
||||
outputRate /= 2;
|
||||
if (outputRate < Info.AE_MIN_OUTPUT) outputRate = Info.AE_MIN_OUTPUT;
|
||||
if(outputRate < Info.AE_MIN_OUTPUT)
|
||||
outputRate = Info.AE_MIN_OUTPUT;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37,66 +37,66 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
|
||||
public class TEBatteryStation extends TECommonBench implements IEnergySource, IInventory, ISidedInventory{
|
||||
public int opMode;
|
||||
|
||||
|
||||
// Base values
|
||||
public int packetSize;
|
||||
public int currentEnergy = 0;
|
||||
|
||||
|
||||
private boolean invChanged = false;
|
||||
private boolean hasEnoughItems = false;
|
||||
|
||||
//For outside texture display
|
||||
|
||||
// For outside texture display
|
||||
public boolean doingWork;
|
||||
|
||||
|
||||
private int energyOut = 0;
|
||||
public MovingAverage outputTracker = new MovingAverage(12);
|
||||
|
||||
|
||||
private static final int[] BatteryStationSideInput = {Info.BS_SLOT_INPUT};
|
||||
private static final int[] BatteryStationSideOutput = {Info.BS_SLOT_OUTPUT};
|
||||
private static final int[] BatteryStationSideInOut = {Info.BS_SLOT_INPUT, Info.BS_SLOT_OUTPUT};
|
||||
|
||||
public TEBatteryStation() // Default constructor used only when loading tile entity from world save
|
||||
|
||||
public TEBatteryStation() // Default constructor used only when loading tile
|
||||
// entity from world save
|
||||
{
|
||||
super();
|
||||
// Do nothing else; Creating the inventory array and loading previous values will be handled in NBT read method momentarily.
|
||||
// Do nothing else; Creating the inventory array and loading previous
|
||||
// values will be handled in NBT read method momentarily.
|
||||
}
|
||||
|
||||
public TEBatteryStation(int i) // Constructor used when placing a new tile entity, to set up correct parameters
|
||||
|
||||
public TEBatteryStation(int i) // Constructor used when placing a new tile
|
||||
// entity, to set up correct parameters
|
||||
{
|
||||
super();
|
||||
contents = new ItemStack[14];
|
||||
|
||||
//base tier = what we're passed, so 1, 2 or 3
|
||||
|
||||
// base tier = what we're passed, so 1, 2 or 3
|
||||
baseTier = i;
|
||||
opMode = 1;
|
||||
initializeValues();
|
||||
}
|
||||
|
||||
private void initializeValues()
|
||||
{
|
||||
|
||||
private void initializeValues(){
|
||||
powerTier = baseTier;
|
||||
//Output math = 32 for tier 1, 128 for tier 2, 512 for tier 3
|
||||
packetSize = (int)Math.pow(2.0D, (double)(2 * baseTier + 3));
|
||||
|
||||
// Output math = 32 for tier 1, 128 for tier 2, 512 for tier 3
|
||||
packetSize = (int) Math.pow(2.0D, (double) (2 * baseTier + 3));
|
||||
|
||||
}
|
||||
|
||||
|
||||
// IC2 API functions
|
||||
|
||||
|
||||
@Override
|
||||
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction)
|
||||
{
|
||||
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public double getOfferedEnergy() {
|
||||
public double getOfferedEnergy(){
|
||||
return (!receivingRedstoneSignal()) ? Math.min(currentEnergy, packetSize) : 0;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void drawEnergy(double amount) {
|
||||
if (!receivingRedstoneSignal())
|
||||
{
|
||||
public void drawEnergy(double amount){
|
||||
if(!receivingRedstoneSignal()){
|
||||
drainPowerSource();
|
||||
outputTracker.tick((int) amount);
|
||||
currentEnergy -= amount;
|
||||
|
@ -104,131 +104,125 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getSourceTier() {
|
||||
return 4; //XXX: cause I dunno what to put...
|
||||
public int getSourceTier(){
|
||||
return 4; // XXX: cause I dunno what to put...
|
||||
}
|
||||
|
||||
|
||||
// End IC2 API
|
||||
|
||||
|
||||
@Override
|
||||
public int getGuiID()
|
||||
{
|
||||
public int getGuiID(){
|
||||
return Info.GUI_ID_BATTERY_STATION;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This will cause the block to drop anything inside it, create a new item in the
|
||||
* world of its type, invalidate the tile entity, remove itself from the IC2
|
||||
* EnergyNet and clear the block space (set it to air)
|
||||
* This will cause the block to drop anything inside it, create a new item
|
||||
* in the world of its type, invalidate the tile entity, remove itself from
|
||||
* the IC2 EnergyNet and clear the block space (set it to air)
|
||||
*/
|
||||
@Override
|
||||
protected void selfDestroy()
|
||||
{
|
||||
protected void selfDestroy(){
|
||||
dropContents();
|
||||
ItemStack stack = new ItemStack(AdvancedPowerManagement.blockAdvPwrMan, 1, Info.BS_META + baseTier - 1);
|
||||
dropItem(stack);
|
||||
worldObj.setBlockToAir(xCoord, yCoord, zCoord);
|
||||
this.invalidate();
|
||||
}
|
||||
|
||||
public boolean isItemValid(int slot, ItemStack stack)
|
||||
{
|
||||
|
||||
public boolean isItemValid(int slot, ItemStack stack){
|
||||
// Decide if the item is a valid IC2 electrical item
|
||||
if (stack != null && stack.getItem() instanceof IElectricItem)
|
||||
{
|
||||
IElectricItem item = (IElectricItem)(stack.getItem());
|
||||
if(stack != null && stack.getItem() instanceof IElectricItem){
|
||||
IElectricItem item = (IElectricItem) (stack.getItem());
|
||||
// Is the item appropriate for this slot?
|
||||
if (slot == Info.BS_SLOT_OUTPUT) return true; // GUI won't allow placement of items here, but if the bench or an external machine does, it should at least let it sit there as long as it's an electrical item.
|
||||
if (item.canProvideEnergy(stack) && item.getTier(stack) <= powerTier)
|
||||
{
|
||||
if ((slot >= Info.BS_SLOT_POWER_START && slot < Info.BS_SLOT_POWER_START + 12) || slot == Info.BS_SLOT_INPUT) return true;
|
||||
if(slot == Info.BS_SLOT_OUTPUT)
|
||||
return true; // GUI won't allow placement of items here, but if
|
||||
// the bench or an external machine does, it
|
||||
// should at least let it sit there as long as
|
||||
// it's an electrical item.
|
||||
if(item.canProvideEnergy(stack) && item.getTier(stack) <= powerTier){
|
||||
if((slot >= Info.BS_SLOT_POWER_START && slot < Info.BS_SLOT_POWER_START + 12) || slot == Info.BS_SLOT_INPUT)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads a tile entity from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound){
|
||||
super.readFromNBT(nbttagcompound);
|
||||
|
||||
if (Info.isDebugging) System.out.println("BS ID: " + nbttagcompound.getString("id"));
|
||||
|
||||
|
||||
if(Info.isDebugging)
|
||||
System.out.println("BS ID: " + nbttagcompound.getString("id"));
|
||||
|
||||
baseTier = nbttagcompound.getInteger("baseTier");
|
||||
opMode = nbttagcompound.getInteger("opMode");
|
||||
currentEnergy = nbttagcompound.getInteger("currentEnergy");
|
||||
|
||||
|
||||
// Our inventory
|
||||
contents = new ItemStack[Info.BS_INVENTORY_SIZE];
|
||||
NBTTagList nbttaglist = nbttagcompound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
|
||||
for (int i = 0; i < nbttaglist.tagCount(); ++i)
|
||||
{
|
||||
NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.getCompoundTagAt(i);
|
||||
for(int i = 0; i < nbttaglist.tagCount(); ++i){
|
||||
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.getCompoundTagAt(i);
|
||||
int j = nbttagcompound1.getByte("Slot") & 255;
|
||||
|
||||
if (j >= 0 && j < contents.length)
|
||||
{
|
||||
|
||||
if(j >= 0 && j < contents.length){
|
||||
contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// We can calculate these, no need to save/load them.
|
||||
initializeValues();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes a tile entity to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound){
|
||||
super.writeToNBT(nbttagcompound);
|
||||
|
||||
|
||||
nbttagcompound.setInteger("baseTier", baseTier);
|
||||
nbttagcompound.setInteger("opMode", opMode);
|
||||
nbttagcompound.setInteger("currentEnergy", currentEnergy);
|
||||
|
||||
|
||||
// Our inventory
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
for (int i = 0; i < contents.length; ++i)
|
||||
{
|
||||
if (contents[i] != null)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("WriteNBT contents[" + i + "] stack tag: " + contents[i].stackTagCompound);
|
||||
for(int i = 0; i < contents.length; ++i){
|
||||
if(contents[i] != null){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("WriteNBT contents[" + i + "] stack tag: "
|
||||
// + contents[i].stackTagCompound);
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
nbttagcompound1.setByte("Slot", (byte)i);
|
||||
nbttagcompound1.setByte("Slot", (byte) i);
|
||||
contents[i].writeToNBT(nbttagcompound1);
|
||||
nbttaglist.appendTag(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
nbttagcompound.setTag("Items", nbttaglist);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void updateEntity()
|
||||
{
|
||||
if (AdvancedPowerManagement.proxy.isClient()) return;
|
||||
|
||||
if (!initialized && worldObj != null)
|
||||
{
|
||||
public void updateEntity(){
|
||||
if(AdvancedPowerManagement.proxy.isClient())
|
||||
return;
|
||||
|
||||
if(!initialized && worldObj != null){
|
||||
EnergyTileLoadEvent loadEvent = new EnergyTileLoadEvent(this);
|
||||
MinecraftForge.EVENT_BUS.post(loadEvent);
|
||||
// EnergyNet.getForWorld(worldObj).addTileEntity(this);
|
||||
// EnergyNet.getForWorld(worldObj).addTileEntity(this);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
|
||||
boolean lastWorkState = doingWork;
|
||||
doingWork = false;
|
||||
invChanged = false;
|
||||
hasEnoughItems = true;
|
||||
|
||||
if (!receivingRedstoneSignal())
|
||||
{
|
||||
// Work done only when not redstone powered
|
||||
|
||||
if(!receivingRedstoneSignal()){
|
||||
// Work done only when not redstone powered
|
||||
drainPowerSource();
|
||||
}
|
||||
|
||||
|
@ -237,52 +231,65 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
repositionItems();
|
||||
acceptInputItems();
|
||||
|
||||
|
||||
if (invChanged)
|
||||
{
|
||||
this.markDirty(); // This doesn't need to be called multiple times, so it gets flagged to happen here if needed.
|
||||
if(invChanged){
|
||||
this.markDirty(); // This doesn't need to be called multiple times,
|
||||
// so it gets flagged to happen here if needed.
|
||||
}
|
||||
|
||||
|
||||
// Trigger this only when it would need to update the client texture
|
||||
if (lastWorkState != doingWork)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("TE oldChargeLevel: " + oldChargeLevel + " chargeLevel: " + chargeLevel);
|
||||
if(lastWorkState != doingWork){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("TE oldChargeLevel: " + oldChargeLevel +
|
||||
// " chargeLevel: " + chargeLevel);
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void drainPowerSource(){
|
||||
hasEnoughItems = false;
|
||||
for (int i = Info.BS_SLOT_POWER_START; i < Info.BS_SLOT_POWER_START + 12; i++){
|
||||
//if (ChargingBench.isDebugging) System.out.println("currentEnergy: " + currentEnergy + " baseMaxOutput: " + baseMaxOutput);
|
||||
if (currentEnergy >= packetSize){
|
||||
for(int i = Info.BS_SLOT_POWER_START; i < Info.BS_SLOT_POWER_START + 12; i++){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("currentEnergy: " + currentEnergy +
|
||||
// " baseMaxOutput: " + baseMaxOutput);
|
||||
if(currentEnergy >= packetSize){
|
||||
hasEnoughItems = true;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
ItemStack stack = contents[i];
|
||||
if (stack != null && stack.getItem() instanceof IElectricItem && stack.stackSize == 1){
|
||||
IElectricItem item = (IElectricItem)(stack.getItem());
|
||||
if (item.getTier(stack) <= powerTier && item.canProvideEnergy(stack)){
|
||||
if(stack != null && stack.getItem() instanceof IElectricItem && stack.stackSize == 1){
|
||||
IElectricItem item = (IElectricItem) (stack.getItem());
|
||||
if(item.getTier(stack) <= powerTier && item.canProvideEnergy(stack)){
|
||||
Item emptyItem = item.getEmptyItem(stack);
|
||||
int chargedItemID = Item.getIdFromItem(item.getChargedItem(stack));
|
||||
|
||||
if (Item.getIdFromItem(stack.getItem()) == chargedItemID){
|
||||
|
||||
if(Item.getIdFromItem(stack.getItem()) == chargedItemID){
|
||||
double transferLimit = item.getTransferLimit(stack);
|
||||
//int amountNeeded = baseMaxOutput - currentEnergy;
|
||||
if (transferLimit == 0) transferLimit = packetSize;
|
||||
//if (transferLimit > amountNeeded) transferLimit = amountNeeded;
|
||||
|
||||
// int amountNeeded = baseMaxOutput - currentEnergy;
|
||||
if(transferLimit == 0)
|
||||
transferLimit = packetSize;
|
||||
// if (transferLimit > amountNeeded) transferLimit =
|
||||
// amountNeeded;
|
||||
|
||||
double chargeReturned = ElectricItem.manager.discharge(stack, transferLimit, powerTier, false, false, false);
|
||||
if (chargeReturned > 0){
|
||||
// Add the energy we received to our current energy level
|
||||
if(chargeReturned > 0){
|
||||
// Add the energy we received to our current energy
|
||||
// level
|
||||
currentEnergy += chargeReturned;
|
||||
doingWork = true;
|
||||
}
|
||||
|
||||
// Workaround for buggy IC2 API .discharge that automatically switches stack to emptyItemID but leaves a stackTagCompound on it, so it can't be stacked with never-used empties
|
||||
if (chargedItemID != Item.getIdFromItem(emptyItem) && (chargeReturned < transferLimit || ElectricItem.manager.discharge(stack, 1, powerTier, false, true, false) == 0)){
|
||||
//if (ChargingBench.isDebugging) System.out.println("Switching to emptyItemID: " + emptyItemID + " from stack.itemID: " + stack.itemID + " - chargedItemID: " + chargedItemID);
|
||||
|
||||
// Workaround for buggy IC2 API .discharge that
|
||||
// automatically switches stack to emptyItemID but
|
||||
// leaves a stackTagCompound on it, so it can't be
|
||||
// stacked with never-used empties
|
||||
if(chargedItemID != Item.getIdFromItem(emptyItem)
|
||||
&& (chargeReturned < transferLimit || ElectricItem.manager.discharge(stack, 1, powerTier, false, true, false) == 0)){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("Switching to emptyItemID: " +
|
||||
// emptyItemID + " from stack.itemID: " +
|
||||
// stack.itemID + " - chargedItemID: " +
|
||||
// chargedItemID);
|
||||
setInventorySlotContents(i, new ItemStack(emptyItem, 1, 0));
|
||||
}
|
||||
}
|
||||
|
@ -290,58 +297,51 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* First, check the output slot to see if it's empty. If so, look to see if there are any fully
|
||||
* DIScharged items in the main inventory. Move the first empty item to the output slot.
|
||||
* If output slot contains stackable empties, check for matching empties to add to that stack.
|
||||
* First, check the output slot to see if it's empty. If so, look to see if
|
||||
* there are any fully DIScharged items in the main inventory. Move the
|
||||
* first empty item to the output slot. If output slot contains stackable
|
||||
* empties, check for matching empties to add to that stack.
|
||||
*/
|
||||
private void moveOutputItems()
|
||||
{
|
||||
private void moveOutputItems(){
|
||||
rejectInvalidInput();
|
||||
|
||||
|
||||
ItemStack outputStack = contents[Info.BS_SLOT_OUTPUT];
|
||||
if (outputStack == null || (outputStack.isStackable() && outputStack.stackSize < outputStack.getMaxStackSize()))
|
||||
{
|
||||
// Output slot could receive item(s). Try to find something to move there.
|
||||
for (int slot = 0; slot < contents.length; ++slot)
|
||||
{
|
||||
if (slot == Info.BS_SLOT_OUTPUT) continue;
|
||||
|
||||
if(outputStack == null || (outputStack.isStackable() && outputStack.stackSize < outputStack.getMaxStackSize())){
|
||||
// Output slot could receive item(s). Try to find something to move
|
||||
// there.
|
||||
for(int slot = 0; slot < contents.length; ++slot){
|
||||
if(slot == Info.BS_SLOT_OUTPUT)
|
||||
continue;
|
||||
|
||||
ItemStack currentStack = contents[slot];
|
||||
if (currentStack != null && currentStack.getItem() instanceof IElectricItem)
|
||||
{
|
||||
IElectricItem powerSource = (IElectricItem)(currentStack.getItem());
|
||||
if (powerSource.getTier(currentStack) <= powerTier) // && powerSource.canProvideEnergy()
|
||||
if(currentStack != null && currentStack.getItem() instanceof IElectricItem){
|
||||
IElectricItem powerSource = (IElectricItem) (currentStack.getItem());
|
||||
if(powerSource.getTier(currentStack) <= powerTier) // &&
|
||||
// powerSource.canProvideEnergy()
|
||||
{
|
||||
int emptyItemID = Item.getIdFromItem(powerSource.getEmptyItem(currentStack));
|
||||
int chargedItemID = Item.getIdFromItem(powerSource.getChargedItem(currentStack));
|
||||
if (emptyItemID != chargedItemID)
|
||||
{
|
||||
if (Item.getIdFromItem(currentStack.getItem()) == emptyItemID)
|
||||
{
|
||||
if(emptyItemID != chargedItemID){
|
||||
if(Item.getIdFromItem(currentStack.getItem()) == emptyItemID){
|
||||
// Pick Me
|
||||
if (outputStack == null)
|
||||
{
|
||||
if(outputStack == null){
|
||||
contents[Info.BS_SLOT_OUTPUT] = currentStack;
|
||||
contents[slot] = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
// We already know the stack isn't full yet
|
||||
contents[Info.BS_SLOT_OUTPUT].stackSize++;
|
||||
contents[slot].stackSize--;
|
||||
if (contents[slot].stackSize < 1) contents[slot] = null;
|
||||
if(contents[slot].stackSize < 1)
|
||||
contents[slot] = null;
|
||||
}
|
||||
invChanged = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (outputStack == null)
|
||||
{
|
||||
}else if(outputStack == null){
|
||||
boolean empty = ElectricItem.manager.discharge(currentStack, 1, powerTier, true, true, false) == 0;
|
||||
if (empty)
|
||||
{
|
||||
if(empty){
|
||||
// Pick Me
|
||||
contents[Info.BS_SLOT_OUTPUT] = currentStack;
|
||||
contents[slot] = null;
|
||||
|
@ -354,23 +354,24 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Adjust positions of items in inventory to preserve FIFO order where possible.
|
||||
* Adjust positions of items in inventory to preserve FIFO order where
|
||||
* possible.
|
||||
*/
|
||||
private void repositionItems()
|
||||
{
|
||||
private void repositionItems(){
|
||||
final int lastIndex = Info.BS_SLOT_POWER_START + 11;
|
||||
int vacancy = Info.BS_SLOT_POWER_START;
|
||||
while (vacancy < lastIndex && contents[vacancy] != null)
|
||||
{
|
||||
while(vacancy < lastIndex && contents[vacancy] != null){
|
||||
vacancy++;
|
||||
}
|
||||
int hunt = vacancy + 1;
|
||||
while (vacancy < lastIndex && hunt <= lastIndex) // Mix of < and <= is not an error: Avoids needing +1 or -1 added to something.
|
||||
while(vacancy < lastIndex && hunt <= lastIndex) // Mix of < and <= is
|
||||
// not an error: Avoids
|
||||
// needing +1 or -1
|
||||
// added to something.
|
||||
{
|
||||
if (contents[vacancy] == null && contents[hunt] != null)
|
||||
{
|
||||
if(contents[vacancy] == null && contents[hunt] != null){
|
||||
contents[vacancy] = contents[hunt];
|
||||
contents[hunt] = null;
|
||||
invChanged = true;
|
||||
|
@ -379,65 +380,62 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
hunt++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check to see if there are any items in the input slot. If so, check to see if there are any
|
||||
* free discharging slots. If so, move one from the input slot to a free discharging slot.
|
||||
* Check to see if there are any items in the input slot. If so, check to
|
||||
* see if there are any free discharging slots. If so, move one from the
|
||||
* input slot to a free discharging slot.
|
||||
*/
|
||||
private void acceptInputItems()
|
||||
{
|
||||
//System.out.println("aII: opMode " + opMode);
|
||||
private void acceptInputItems(){
|
||||
// System.out.println("aII: opMode " + opMode);
|
||||
ItemStack stack = contents[Info.BS_SLOT_INPUT];
|
||||
if (stack == null || !(stack.getItem() instanceof IElectricItem) || (opMode == 1 && hasEnoughItems)) return;
|
||||
|
||||
IElectricItem item = (IElectricItem)stack.getItem();
|
||||
if (item.canProvideEnergy(stack))
|
||||
{
|
||||
// Input slot contains a power source. If possible, move one of it into the discharging area.
|
||||
for (int slot = Info.BS_SLOT_POWER_START; slot < Info.BS_SLOT_POWER_START + 12; ++slot)
|
||||
{
|
||||
if (contents[slot] == null)
|
||||
{
|
||||
// Grab one unit from input and move it to the selected slot.
|
||||
if(stack == null || !(stack.getItem() instanceof IElectricItem) || (opMode == 1 && hasEnoughItems))
|
||||
return;
|
||||
|
||||
IElectricItem item = (IElectricItem) stack.getItem();
|
||||
if(item.canProvideEnergy(stack)){
|
||||
// Input slot contains a power source. If possible, move one of it
|
||||
// into the discharging area.
|
||||
for(int slot = Info.BS_SLOT_POWER_START; slot < Info.BS_SLOT_POWER_START + 12; ++slot){
|
||||
if(contents[slot] == null){
|
||||
// Grab one unit from input and move it to the selected
|
||||
// slot.
|
||||
contents[slot] = decrStackSize(Info.BS_SLOT_INPUT, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void rejectInvalidInput()
|
||||
{
|
||||
// Move item from input to output if not valid. (Wrong tier or not electric item.)
|
||||
if (contents[Info.BS_SLOT_INPUT] != null && contents[Info.BS_SLOT_OUTPUT] == null)
|
||||
{
|
||||
if (!isItemValid(Info.BS_SLOT_INPUT, contents[Info.BS_SLOT_INPUT]))
|
||||
{
|
||||
|
||||
private void rejectInvalidInput(){
|
||||
// Move item from input to output if not valid. (Wrong tier or not
|
||||
// electric item.)
|
||||
if(contents[Info.BS_SLOT_INPUT] != null && contents[Info.BS_SLOT_OUTPUT] == null){
|
||||
if(!isItemValid(Info.BS_SLOT_INPUT, contents[Info.BS_SLOT_INPUT])){
|
||||
contents[Info.BS_SLOT_OUTPUT] = contents[Info.BS_SLOT_INPUT];
|
||||
contents[Info.BS_SLOT_INPUT] = null;
|
||||
invChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add up amount of energy stored in items in all slots except output and return that value
|
||||
public int getTotalEnergy()
|
||||
{
|
||||
|
||||
// Add up amount of energy stored in items in all slots except output and
|
||||
// return that value
|
||||
public int getTotalEnergy(){
|
||||
int energySum = 0;
|
||||
for (int i = 0; i < Info.BS_SLOT_POWER_START + 12; i++)
|
||||
{
|
||||
if (i == Info.BS_SLOT_OUTPUT) continue;
|
||||
|
||||
for(int i = 0; i < Info.BS_SLOT_POWER_START + 12; i++){
|
||||
if(i == Info.BS_SLOT_OUTPUT)
|
||||
continue;
|
||||
|
||||
final ItemStack stack = contents[i];
|
||||
if (stack != null && stack.getItem() instanceof IElectricItem && stack.stackSize == 1)
|
||||
{
|
||||
final IElectricItem item = (IElectricItem)(stack.getItem());
|
||||
if (item.getTier(stack) <= powerTier && item.canProvideEnergy(stack) && Item.getIdFromItem(stack.getItem()) == Item.getIdFromItem(item.getChargedItem(stack)))
|
||||
{
|
||||
if(stack != null && stack.getItem() instanceof IElectricItem && stack.stackSize == 1){
|
||||
final IElectricItem item = (IElectricItem) (stack.getItem());
|
||||
if(item.getTier(stack) <= powerTier && item.canProvideEnergy(stack)
|
||||
&& Item.getIdFromItem(stack.getItem()) == Item.getIdFromItem(item.getChargedItem(stack))){
|
||||
final double chargeReturned = ElectricItem.manager.discharge(stack, Integer.MAX_VALUE, powerTier, true, true, false);
|
||||
if (chargeReturned > 0)
|
||||
{
|
||||
// Add the energy we received to our current energy level
|
||||
if(chargeReturned > 0){
|
||||
// Add the energy we received to our current energy
|
||||
// level
|
||||
energySum += chargeReturned;
|
||||
}
|
||||
}
|
||||
|
@ -445,12 +443,11 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
}
|
||||
return energySum;
|
||||
}
|
||||
|
||||
//Networking stuff
|
||||
|
||||
|
||||
// Networking stuff
|
||||
|
||||
@Override
|
||||
public Packet getDescriptionPacket()
|
||||
{
|
||||
public Packet getDescriptionPacket(){
|
||||
return createDescPacket();
|
||||
}
|
||||
|
||||
|
@ -458,96 +455,82 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException{
|
||||
data.writeBoolean(doingWork);
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream){
|
||||
boolean b = doingWork;
|
||||
//try
|
||||
//{
|
||||
b = stream.readBoolean();
|
||||
/*}
|
||||
catch (IOException e)
|
||||
{
|
||||
logDescPacketError(e);
|
||||
return;
|
||||
}*/
|
||||
// try
|
||||
// {
|
||||
b = stream.readBoolean();
|
||||
/*
|
||||
* } catch (IOException e) { logDescPacketError(e); return; }
|
||||
*/
|
||||
doingWork = b;
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void receiveGuiButton(int buttonID)
|
||||
{
|
||||
if (buttonID == 0)
|
||||
{
|
||||
public void receiveGuiButton(int buttonID){
|
||||
if(buttonID == 0){
|
||||
opMode ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ISidedInventory
|
||||
|
||||
|
||||
/*
|
||||
* @Override public int getStartInventorySide(ForgeDirection side) { switch
|
||||
* (side) { case UP: case DOWN: return Info.BS_SLOT_INPUT; default: return
|
||||
* Info.BS_SLOT_OUTPUT; } }
|
||||
*
|
||||
* @Override public int getSizeInventorySide(ForgeDirection side) { // Each
|
||||
* side accesses a single slot return 1; }
|
||||
*/
|
||||
|
||||
@Override
|
||||
public int getStartInventorySide(ForgeDirection side)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case UP:
|
||||
case DOWN:
|
||||
return Info.BS_SLOT_INPUT;
|
||||
default:
|
||||
return Info.BS_SLOT_OUTPUT;
|
||||
}
|
||||
public int[] getAccessibleSlotsFromSide(int side){
|
||||
return BatteryStationSideInOut; // Testing I/O constraint methods
|
||||
// func_102007_a, func_102008_b
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSizeInventorySide(ForgeDirection side)
|
||||
{
|
||||
// Each side accesses a single slot
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side)
|
||||
{
|
||||
return BatteryStationSideInOut; // Testing I/O constraint methods func_102007_a, func_102008_b
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int i, ItemStack stack)
|
||||
{
|
||||
if (i == Info.BS_SLOT_INPUT) return Utils.isItemDrainable(stack, powerTier);
|
||||
public boolean isItemValidForSlot(int i, ItemStack stack){
|
||||
if(i == Info.BS_SLOT_INPUT)
|
||||
return Utils.isItemDrainable(stack, powerTier);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item, side
|
||||
|
||||
// Returns true if automation can insert the given item in the given slot
|
||||
// from the given side. Args: Slot, item, side
|
||||
@Override
|
||||
public boolean canInsertItem(int i, ItemStack itemstack, int j) // canInsertItem
|
||||
{
|
||||
if (i == Info.BS_SLOT_INPUT) return true;
|
||||
if(i == Info.BS_SLOT_INPUT)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item, side
|
||||
|
||||
// Returns true if automation can extract the given item in the given slot
|
||||
// from the given side. Args: Slot, item, side
|
||||
@Override
|
||||
public boolean canExtractItem(int i, ItemStack itemstack, int j){ // canExtractItem
|
||||
if (i == Info.BS_SLOT_OUTPUT) return true;
|
||||
if(i == Info.BS_SLOT_OUTPUT)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// IInventory
|
||||
|
||||
|
||||
@Override
|
||||
public int getSizeInventory(){
|
||||
// Only input/output slots are accessible to machines
|
||||
return 2;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public String getInventoryName(){
|
||||
switch (baseTier){
|
||||
switch(baseTier){
|
||||
case 1:
|
||||
return Info.KEY_BLOCK_NAMES[8] + Info.KEY_NAME_SUFFIX;
|
||||
case 2:
|
||||
|
@ -557,10 +540,10 @@ public class TEBatteryStation extends TECommonBench implements IEnergySource, II
|
|||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void markDirty(int slot){
|
||||
if (slot == Info.BS_SLOT_INPUT || slot == Info.BS_SLOT_OUTPUT){
|
||||
if(slot == Info.BS_SLOT_INPUT || slot == Info.BS_SLOT_OUTPUT){
|
||||
rejectInvalidInput();
|
||||
}
|
||||
super.markDirty();
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -23,112 +23,128 @@ import net.minecraft.tileentity.TileEntity;
|
|||
import cpw.mods.fml.common.FMLCommonHandler;
|
||||
import cpw.mods.fml.common.FMLLog;
|
||||
|
||||
public abstract class TECommon extends TileEntity
|
||||
{
|
||||
public abstract class TECommon extends TileEntity{
|
||||
@Override
|
||||
public boolean canUpdate()
|
||||
{
|
||||
public boolean canUpdate(){
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* TileEntities override this to select a GUI to open on block activation
|
||||
*
|
||||
* @return int guiID
|
||||
*/
|
||||
public int getGuiID()
|
||||
{
|
||||
public int getGuiID(){
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* TileEntites implement this to receive packet data, they are then responsible
|
||||
* in their own code to handle the packet.
|
||||
* @param packetID The first value from the packet, in case it's needed again
|
||||
* @param stream The remaining unread packet data for the tile entity to handle
|
||||
* TileEntites implement this to receive packet data, they are then
|
||||
* responsible in their own code to handle the packet.
|
||||
*
|
||||
* @param packetID
|
||||
* The first value from the packet, in case it's needed again
|
||||
* @param stream
|
||||
* The remaining unread packet data for the tile entity to handle
|
||||
*/
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream) {} // Stub for classes that need no desc data
|
||||
|
||||
public void receiveGuiButton(int buttonID) {} // Stub for classes with no buttons
|
||||
|
||||
public void receiveGuiControl(int controlID, int state) {} // Stub for classes with no other controls
|
||||
|
||||
public void receiveGuiText(int fieldID, String text) {} // Stub for classes with no text fields
|
||||
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream){} // Stub
|
||||
// for
|
||||
// classes
|
||||
// that
|
||||
// need
|
||||
// no
|
||||
// desc
|
||||
// data
|
||||
|
||||
public void receiveGuiButton(int buttonID){} // Stub for classes with no
|
||||
// buttons
|
||||
|
||||
public void receiveGuiControl(int controlID, int state){} // Stub for
|
||||
// classes with
|
||||
// no other
|
||||
// controls
|
||||
|
||||
public void receiveGuiText(int fieldID, String text){} // Stub for classes
|
||||
// with no text
|
||||
// fields
|
||||
|
||||
/**
|
||||
* Packet transmission from client to server of what button was clicked on the GUI.
|
||||
* @param id = the button ID
|
||||
* Packet transmission from client to server of what button was clicked on
|
||||
* the GUI.
|
||||
*
|
||||
* @param id
|
||||
* = the button ID
|
||||
*/
|
||||
public void sendGuiButton(int id)
|
||||
{
|
||||
public void sendGuiButton(int id){
|
||||
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
|
||||
DataOutputStream data = new DataOutputStream(bytes);
|
||||
try
|
||||
{
|
||||
try{
|
||||
data.writeInt(0); // Packet ID for GUI button clicks
|
||||
data.writeInt(xCoord);
|
||||
data.writeInt(yCoord);
|
||||
data.writeInt(zCoord);
|
||||
data.writeInt(id);
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
}catch(IOException e){
|
||||
FMLLog.getLogger().info("[AdvancedPowerManagement] " + "Client failed to create packet. (Details: " + e.toString() + ")");
|
||||
return;
|
||||
}
|
||||
|
||||
//AdvancedPowerManagement.proxy.sendPacketToServer(new Packet250CustomPayload(Info.PACKET_CHANNEL, bytes.toByteArray()));
|
||||
|
||||
// AdvancedPowerManagement.proxy.sendPacketToServer(new
|
||||
// Packet250CustomPayload(Info.PACKET_CHANNEL, bytes.toByteArray()));
|
||||
ChannelHandler.instance.sendToServer(new AdvPacket(bytes.toByteArray()));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Does the bulk of the work of creating the description packet.
|
||||
* Performs a callback to addUniqueDescriptionData. That method must be overridden.
|
||||
* We're not overriding getDescriptionPacket in this class because not all of our tile entities need such packets.
|
||||
* Does the bulk of the work of creating the description packet. Performs a
|
||||
* callback to addUniqueDescriptionData. That method must be overridden.
|
||||
* We're not overriding getDescriptionPacket in this class because not all
|
||||
* of our tile entities need such packets.
|
||||
*
|
||||
* @return The completed Packet250.
|
||||
*/
|
||||
protected Packet createDescPacket()
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("TE getAuxillaryInfoPacket()");
|
||||
//ByteArrayOutputStream bytes = new ByteArrayOutputStream();
|
||||
//DataOutputStream data = new DataOutputStream(bytes);
|
||||
protected Packet createDescPacket(){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("TE getAuxillaryInfoPacket()");
|
||||
// ByteArrayOutputStream bytes = new ByteArrayOutputStream();
|
||||
// DataOutputStream data = new DataOutputStream(bytes);
|
||||
ByteBuf data = Unpooled.buffer();
|
||||
try
|
||||
{
|
||||
try{
|
||||
data.writeInt(0);
|
||||
data.writeInt(xCoord);
|
||||
data.writeInt(yCoord);
|
||||
data.writeInt(zCoord);
|
||||
addUniqueDescriptionData(data);
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
}catch(IOException e){
|
||||
FMLLog.getLogger().info("[AdvancedPowerManagement] " + "Server failed to create description packet. (Details: " + e.toString() + ")");
|
||||
}
|
||||
//ChannelHandler.instance.sendToPlayer(new AdvPacket(bytes.toByteArray()), player);
|
||||
// ChannelHandler.instance.sendToPlayer(new
|
||||
// AdvPacket(bytes.toByteArray()), player);
|
||||
return new S3FPacketCustomPayload("Test", data);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Tile Entities that use description packets must override this to write whatever
|
||||
* information they require into 'data'
|
||||
* @param data - Base packet data with packet ID and coordinates already written
|
||||
* Tile Entities that use description packets must override this to write
|
||||
* whatever information they require into 'data'
|
||||
*
|
||||
* @param data
|
||||
* - Base packet data with packet ID and coordinates already
|
||||
* written
|
||||
*/
|
||||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException
|
||||
{
|
||||
// Why can't I throw something that I WANT to be uncaught so it stops the program??
|
||||
// Piggy-backing on IOException is stupid, but hopefully this will never end up happening anyway.
|
||||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException{
|
||||
// Why can't I throw something that I WANT to be uncaught so it stops
|
||||
// the program??
|
||||
// Piggy-backing on IOException is stupid, but hopefully this will never
|
||||
// end up happening anyway.
|
||||
throw new IOException("This tile entity must override addUniqueDescriptionData to pass its description correctly! " + this.getClass());
|
||||
}
|
||||
|
||||
protected void logDescPacketError(Exception e)
|
||||
{
|
||||
|
||||
protected void logDescPacketError(Exception e){
|
||||
FMLLog.getLogger().info("[AdvancedPowerManagement] " + "Client received invalid description packet. (Details: " + e.toString() + ")");
|
||||
}
|
||||
|
||||
public void dropContents() {} // Stub for block destroyed event
|
||||
|
||||
public void markDirty(int slot)
|
||||
{
|
||||
|
||||
public void dropContents(){} // Stub for block destroyed event
|
||||
|
||||
public void markDirty(int slot){
|
||||
markDirty();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,164 +12,141 @@ import net.minecraft.inventory.IInventory;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
public abstract class TECommonBench extends TECommon implements IInventory
|
||||
{
|
||||
public abstract class TECommonBench extends TECommon implements IInventory{
|
||||
protected ItemStack[] contents;
|
||||
|
||||
|
||||
protected boolean initialized = false;
|
||||
|
||||
|
||||
public int baseTier;
|
||||
public int powerTier; // Transformer upgrades allow charging from energy crystals and lapotrons
|
||||
|
||||
//For outside texture display
|
||||
public int powerTier; // Transformer upgrades allow charging from energy
|
||||
// crystals and lapotrons
|
||||
|
||||
// For outside texture display
|
||||
public boolean doingWork;
|
||||
|
||||
public boolean receivingRedstoneSignal()
|
||||
{
|
||||
|
||||
public boolean receivingRedstoneSignal(){
|
||||
return worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void invalidate()
|
||||
{
|
||||
if (worldObj != null && initialized)
|
||||
{
|
||||
EnergyTileUnloadEvent unloadEvent = new EnergyTileUnloadEvent((IEnergyTile)this);
|
||||
public void invalidate(){
|
||||
if(worldObj != null && initialized){
|
||||
EnergyTileUnloadEvent unloadEvent = new EnergyTileUnloadEvent((IEnergyTile) this);
|
||||
MinecraftForge.EVENT_BUS.post(unloadEvent);
|
||||
}
|
||||
super.invalidate();
|
||||
}
|
||||
|
||||
|
||||
// Common IC2 API function
|
||||
public boolean isAddedToEnergyNet()
|
||||
{
|
||||
public boolean isAddedToEnergyNet(){
|
||||
return initialized;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This will cause the block to drop anything inside it, create a new item in the
|
||||
* world of its type, invalidate the tile entity, remove itself from the IC2
|
||||
* EnergyNet and clear the block space (set it to air)
|
||||
* This will cause the block to drop anything inside it, create a new item
|
||||
* in the world of its type, invalidate the tile entity, remove itself from
|
||||
* the IC2 EnergyNet and clear the block space (set it to air)
|
||||
*/
|
||||
protected abstract void selfDestroy();
|
||||
|
||||
public void dropItem(ItemStack item)
|
||||
{
|
||||
EntityItem entityitem = new EntityItem(worldObj, (double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D, item);
|
||||
|
||||
public void dropItem(ItemStack item){
|
||||
EntityItem entityitem = new EntityItem(worldObj, (double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D, item);
|
||||
entityitem.delayBeforeCanPickup = 10;
|
||||
worldObj.spawnEntityInWorld(entityitem);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void dropContents()
|
||||
{
|
||||
public void dropContents(){
|
||||
ItemStack item;
|
||||
for (int i = 0; i < contents.length; ++i)
|
||||
{
|
||||
for(int i = 0; i < contents.length; ++i){
|
||||
item = contents[i];
|
||||
contents[i] = null;
|
||||
if (item != null && item.stackSize > 0) dropItem(item);
|
||||
if(item != null && item.stackSize > 0)
|
||||
dropItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract int getSizeInventory();
|
||||
|
||||
|
||||
public abstract int getSizeInventory();
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int i)
|
||||
{
|
||||
public ItemStack getStackInSlot(int i){
|
||||
return contents[i];
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amount)
|
||||
{
|
||||
if (this.contents[slot] != null)
|
||||
{
|
||||
public ItemStack decrStackSize(int slot, int amount){
|
||||
if(this.contents[slot] != null){
|
||||
ItemStack output;
|
||||
|
||||
if (this.contents[slot].stackSize <= amount)
|
||||
{
|
||||
|
||||
if(this.contents[slot].stackSize <= amount){
|
||||
output = this.contents[slot];
|
||||
this.contents[slot] = null;
|
||||
this.markDirty(slot);
|
||||
return output;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
output = this.contents[slot].splitStack(amount);
|
||||
|
||||
if (this.contents[slot].stackSize <= 0)
|
||||
{
|
||||
|
||||
if(this.contents[slot].stackSize <= 0){
|
||||
this.contents[slot] = null;
|
||||
}
|
||||
this.markDirty(slot);
|
||||
return output;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
if (this.contents[slot] == null)
|
||||
{
|
||||
public ItemStack getStackInSlotOnClosing(int slot){
|
||||
if(this.contents[slot] == null){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
ItemStack stack = this.contents[slot];
|
||||
this.contents[slot] = null;
|
||||
return stack;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemstack)
|
||||
{
|
||||
public void setInventorySlotContents(int slot, ItemStack itemstack){
|
||||
this.contents[slot] = itemstack;
|
||||
|
||||
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
|
||||
if(itemstack != null && itemstack.stackSize > getInventoryStackLimit()){
|
||||
itemstack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
this.markDirty(slot);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of the inventory.
|
||||
*/
|
||||
/**
|
||||
* Returns the name of the inventory.
|
||||
*/
|
||||
@Override
|
||||
public abstract String getInventoryName();
|
||||
|
||||
public abstract String getInventoryName();
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
public boolean hasCustomInventoryName(){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
public int getInventoryStackLimit(){
|
||||
return 64;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
||||
{
|
||||
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
|
||||
{
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer){
|
||||
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this){
|
||||
return false;
|
||||
}
|
||||
|
||||
return entityplayer.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64D;
|
||||
|
||||
return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void openInventory() {}
|
||||
|
||||
public void openInventory(){}
|
||||
|
||||
@Override
|
||||
public void closeInventory() {}
|
||||
|
||||
public void closeInventory(){}
|
||||
|
||||
}
|
||||
|
|
|
@ -31,174 +31,158 @@ import net.minecraftforge.common.util.ForgeDirection;
|
|||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class TEStorageMonitor extends TECommon implements ISidedInventory
|
||||
{
|
||||
public class TEStorageMonitor extends TECommon implements ISidedInventory{
|
||||
private ItemStack[] contents;
|
||||
|
||||
|
||||
private int tickTime = 0;
|
||||
private int tickDelay = 5;
|
||||
|
||||
|
||||
public int lowerBoundary = 60;
|
||||
public int upperBoundary = 90;
|
||||
|
||||
|
||||
private boolean tileLoaded = false;
|
||||
|
||||
|
||||
public int energyStored = 0;
|
||||
public int energyCapacity = 0;
|
||||
public int chargeLevel = 0;
|
||||
|
||||
|
||||
public boolean isPowering = false;
|
||||
public boolean blockState = false;
|
||||
|
||||
|
||||
public int[] targetCoords;
|
||||
|
||||
|
||||
private static final int[] storageMonitorSideUniversal = {Info.SM_SLOT_UNIVERSAL};
|
||||
|
||||
public TEStorageMonitor()
|
||||
{
|
||||
|
||||
public TEStorageMonitor() {
|
||||
super();
|
||||
contents = new ItemStack[Info.SM_INVENTORY_SIZE];
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Reads a tile entity from NBT.
|
||||
*/
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void readFromNBT(NBTTagCompound nbttagcompound){
|
||||
super.readFromNBT(nbttagcompound);
|
||||
|
||||
|
||||
// State info to remember
|
||||
isPowering = nbttagcompound.getBoolean("isPowering");
|
||||
upperBoundary = nbttagcompound.getInteger("upperBoundary");
|
||||
lowerBoundary = nbttagcompound.getInteger("lowerBoundary");
|
||||
|
||||
|
||||
// Our inventory
|
||||
NBTTagList nbttaglist = nbttagcompound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
|
||||
//Redundant: contents = new ItemStack[Info.SM_INVENTORY_SIZE];
|
||||
for (int i = 0; i < nbttaglist.tagCount(); ++i)
|
||||
{
|
||||
NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.getCompoundTagAt(i);
|
||||
// Redundant: contents = new ItemStack[Info.SM_INVENTORY_SIZE];
|
||||
for(int i = 0; i < nbttaglist.tagCount(); ++i){
|
||||
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.getCompoundTagAt(i);
|
||||
int j = nbttagcompound1.getByte("Slot") & 255;
|
||||
|
||||
if (j >= 0 && j < contents.length)
|
||||
{
|
||||
|
||||
if(j >= 0 && j < contents.length){
|
||||
contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes a tile entity to NBT.
|
||||
*/
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
||||
{
|
||||
public void writeToNBT(NBTTagCompound nbttagcompound){
|
||||
super.writeToNBT(nbttagcompound);
|
||||
|
||||
|
||||
// State info to remember
|
||||
nbttagcompound.setBoolean("isPowering", isPowering);
|
||||
nbttagcompound.setInteger("upperBoundary", upperBoundary);
|
||||
nbttagcompound.setInteger("lowerBoundary", lowerBoundary);
|
||||
|
||||
|
||||
// Our inventory
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
for (int i = 0; i < contents.length; ++i)
|
||||
{
|
||||
if (contents[i] != null)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("WriteNBT contents[" + i + "] stack tag: " + contents[i].stackTagCompound);
|
||||
for(int i = 0; i < contents.length; ++i){
|
||||
if(contents[i] != null){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("WriteNBT contents[" + i + "] stack tag: "
|
||||
// + contents[i].stackTagCompound);
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
nbttagcompound1.setByte("Slot", (byte)i);
|
||||
nbttagcompound1.setByte("Slot", (byte) i);
|
||||
contents[i].writeToNBT(nbttagcompound1);
|
||||
nbttaglist.appendTag(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
nbttagcompound.setTag("Items", nbttaglist);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getGuiID()
|
||||
{
|
||||
public int getGuiID(){
|
||||
return Info.GUI_ID_STORAGE_MONITOR;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This will cause the block to drop anything inside it, create a new item in the
|
||||
* world of its type, invalidate the tile entity, remove itself from the IC2
|
||||
* EnergyNet and clear the block space (set it to air)
|
||||
* This will cause the block to drop anything inside it, create a new item
|
||||
* in the world of its type, invalidate the tile entity, remove itself from
|
||||
* the IC2 EnergyNet and clear the block space (set it to air)
|
||||
*/
|
||||
private void selfDestroy()
|
||||
{
|
||||
private void selfDestroy(){
|
||||
dropContents();
|
||||
ItemStack stack = new ItemStack(AdvancedPowerManagement.blockAdvPwrMan, 1, 11);
|
||||
dropItem(stack);
|
||||
worldObj.setBlockToAir(xCoord, yCoord, zCoord);
|
||||
this.invalidate();
|
||||
}
|
||||
|
||||
public void dropItem(ItemStack item)
|
||||
{
|
||||
EntityItem entityitem = new EntityItem(worldObj, (double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D, item);
|
||||
|
||||
public void dropItem(ItemStack item){
|
||||
EntityItem entityitem = new EntityItem(worldObj, (double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D, item);
|
||||
entityitem.delayBeforeCanPickup = 10;
|
||||
worldObj.spawnEntityInWorld(entityitem);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void dropContents()
|
||||
{
|
||||
public void dropContents(){
|
||||
ItemStack item;
|
||||
int i;
|
||||
for (i = 0; i < contents.length; ++i)
|
||||
{
|
||||
for(i = 0; i < contents.length; ++i){
|
||||
item = contents[i];
|
||||
if (item != null && item.stackSize > 0) dropItem(item);
|
||||
if(item != null && item.stackSize > 0)
|
||||
dropItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isItemValid(int slot, ItemStack stack)
|
||||
{
|
||||
// Decide if the item is valid to place in a slot
|
||||
return stack != null && stack.getItem() instanceof ItemStorageLinkCard;
|
||||
|
||||
public boolean isItemValid(int slot, ItemStack stack){
|
||||
// Decide if the item is valid to place in a slot
|
||||
return stack != null && stack.getItem() instanceof ItemStorageLinkCard;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Runs once on tile entity load to make sure all of our internals are setup correctly
|
||||
* Runs once on tile entity load to make sure all of our internals are setup
|
||||
* correctly
|
||||
*/
|
||||
private void onLoad()
|
||||
{
|
||||
if (!AdvancedPowerManagement.proxy.isClient())
|
||||
{
|
||||
private void onLoad(){
|
||||
if(!AdvancedPowerManagement.proxy.isClient()){
|
||||
tileLoaded = true;
|
||||
checkInventory();
|
||||
if (targetCoords != null)
|
||||
{
|
||||
if(targetCoords != null){
|
||||
TileEntity tile = null;
|
||||
if (targetCoords[3] == worldObj.provider.dimensionId)
|
||||
{
|
||||
if(targetCoords[3] == worldObj.provider.dimensionId){
|
||||
tile = worldObj.getTileEntity(targetCoords[0], targetCoords[1], targetCoords[2]);
|
||||
}
|
||||
|
||||
if (tile instanceof IEnergyStorage)
|
||||
{
|
||||
energyStored = ((IEnergyStorage)tile).getStored();
|
||||
energyCapacity = ((IEnergyStorage)tile).getCapacity();
|
||||
|
||||
if(tile instanceof IEnergyStorage){
|
||||
energyStored = ((IEnergyStorage) tile).getStored();
|
||||
energyCapacity = ((IEnergyStorage) tile).getCapacity();
|
||||
blockState = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
energyStored = 0;
|
||||
energyCapacity = 0;
|
||||
blockState = false;
|
||||
}
|
||||
}
|
||||
chargeLevel = gaugeEnergyScaled(12);
|
||||
|
||||
if (energyCapacity > 0) // Avoid divide by zero and also test if the remote energy storage is valid
|
||||
|
||||
if(energyCapacity > 0) // Avoid divide by zero and also test if the
|
||||
// remote energy storage is valid
|
||||
{
|
||||
updateRedstone();
|
||||
}
|
||||
else if (isPowering) // If we're emitting redstone at this point, we need to shut it off
|
||||
}else if(isPowering) // If we're emitting redstone at this point, we
|
||||
// need to shut it off
|
||||
{
|
||||
isPowering = false;
|
||||
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, worldObj.getBlock(xCoord, yCoord, zCoord));
|
||||
|
@ -206,390 +190,364 @@ public class TEStorageMonitor extends TECommon implements ISidedInventory
|
|||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void updateEntity() //TODO Marked for easy access
|
||||
public void updateEntity() // TODO Marked for easy access
|
||||
{
|
||||
if (AdvancedPowerManagement.proxy.isClient()) return;
|
||||
|
||||
if (!tileLoaded)
|
||||
{
|
||||
if(AdvancedPowerManagement.proxy.isClient())
|
||||
return;
|
||||
|
||||
if(!tileLoaded){
|
||||
onLoad();
|
||||
}
|
||||
|
||||
|
||||
// Delayed work
|
||||
if (tickTime > 0)
|
||||
{
|
||||
if(tickTime > 0){
|
||||
tickTime--;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
tickTime = tickDelay;
|
||||
if (targetCoords != null)
|
||||
{
|
||||
if(targetCoords != null){
|
||||
TileEntity tile = null;
|
||||
if (targetCoords[3] == worldObj.provider.dimensionId)
|
||||
{
|
||||
if(targetCoords[3] == worldObj.provider.dimensionId){
|
||||
tile = worldObj.getTileEntity(targetCoords[0], targetCoords[1], targetCoords[2]);
|
||||
}
|
||||
|
||||
if (tile instanceof IEnergyStorage)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("updateEntity - check energy level of remote block");
|
||||
energyStored = ((IEnergyStorage)tile).getStored();
|
||||
energyCapacity = ((IEnergyStorage)tile).getCapacity();
|
||||
if (!blockState)
|
||||
{
|
||||
|
||||
if(tile instanceof IEnergyStorage){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("updateEntity - check energy level of remote block");
|
||||
energyStored = ((IEnergyStorage) tile).getStored();
|
||||
energyCapacity = ((IEnergyStorage) tile).getCapacity();
|
||||
if(!blockState){
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
blockState = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
energyStored = 0;
|
||||
energyCapacity = 0;
|
||||
if (blockState)
|
||||
{
|
||||
if(blockState){
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
blockState = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (energyCapacity > 0) // Avoid divide by zero and also test if the remote energy storage is valid
|
||||
|
||||
if(energyCapacity > 0) // Avoid divide by zero and also test if the
|
||||
// remote energy storage is valid
|
||||
{
|
||||
updateRedstone();
|
||||
}
|
||||
else if (isPowering) // If we're emitting redstone at this point, we need to shut it off
|
||||
}else if(isPowering) // If we're emitting redstone at this point, we
|
||||
// need to shut it off
|
||||
{
|
||||
isPowering = false;
|
||||
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, worldObj.getBlock(xCoord, yCoord, zCoord));
|
||||
}
|
||||
|
||||
// Trigger this only when charge level passes where it would need to update the client texture
|
||||
|
||||
// Trigger this only when charge level passes where it would need to
|
||||
// update the client texture
|
||||
int oldChargeLevel = chargeLevel;
|
||||
chargeLevel = gaugeEnergyScaled(12);
|
||||
if (oldChargeLevel != chargeLevel)
|
||||
{
|
||||
//if (ChargingBench.isDebugging) System.out.println("TE oldChargeLevel: " + oldChargeLevel + " chargeLevel: " + chargeLevel);
|
||||
if(oldChargeLevel != chargeLevel){
|
||||
// if (ChargingBench.isDebugging)
|
||||
// System.out.println("TE oldChargeLevel: " + oldChargeLevel +
|
||||
// " chargeLevel: " + chargeLevel);
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void updateRedstone()
|
||||
{
|
||||
float chargePercent = ((float)energyStored * 100.0F) / (float)energyCapacity;
|
||||
if ((isPowering == false && chargePercent < lowerBoundary) || (isPowering == true && chargePercent >= upperBoundary))
|
||||
{
|
||||
if (Info.isDebugging) System.out.println("Storage Monitor toggling redstone. chargePercent:" + chargePercent);
|
||||
|
||||
private void updateRedstone(){
|
||||
float chargePercent = ((float) energyStored * 100.0F) / (float) energyCapacity;
|
||||
if((isPowering == false && chargePercent < lowerBoundary) || (isPowering == true && chargePercent >= upperBoundary)){
|
||||
if(Info.isDebugging)
|
||||
System.out.println("Storage Monitor toggling redstone. chargePercent:" + chargePercent);
|
||||
isPowering = !isPowering;
|
||||
worldObj.notifyBlocksOfNeighborChange(xCoord, yCoord, zCoord, worldObj.getBlock(xCoord, yCoord, zCoord));
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
}
|
||||
|
||||
private void checkInventory()
|
||||
{
|
||||
|
||||
private void checkInventory(){
|
||||
ItemStack item = getStackInSlot(Info.SM_SLOT_UNIVERSAL);
|
||||
if (item == null || !(item.getItem() instanceof ItemStorageLinkCard))
|
||||
{
|
||||
if(item == null || !(item.getItem() instanceof ItemStorageLinkCard)){
|
||||
targetCoords = null;
|
||||
energyCapacity = 0;
|
||||
energyStored = 0;
|
||||
blockState = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
targetCoords = ItemCardBase.getCoordinates(item);
|
||||
ItemCardBase.setCoordinates(item, targetCoords); // Make sure old cards have a dimension number
|
||||
ItemCardBase.setCoordinates(item, targetCoords); // Make sure old
|
||||
// cards have a
|
||||
// dimension
|
||||
// number
|
||||
}
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
boolean receivingRedstoneSignal()
|
||||
{
|
||||
|
||||
boolean receivingRedstoneSignal(){
|
||||
return worldObj.isBlockIndirectlyGettingPowered(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
public int gaugeEnergyScaled(int gaugeSize)
|
||||
{
|
||||
if (energyStored <= 0 || energyCapacity <= 0)
|
||||
{
|
||||
|
||||
public int gaugeEnergyScaled(int gaugeSize){
|
||||
if(energyStored <= 0 || energyCapacity <= 0){
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int result = energyStored * gaugeSize / energyCapacity;
|
||||
if (result > gaugeSize) result = gaugeSize;
|
||||
|
||||
if(result > gaugeSize)
|
||||
result = gaugeSize;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//Networking stuff
|
||||
|
||||
|
||||
// Networking stuff
|
||||
|
||||
/**
|
||||
* Packet reception by server of what button was clicked on the client's GUI.
|
||||
* @param id = the button ID
|
||||
* Packet reception by server of what button was clicked on the client's
|
||||
* GUI.
|
||||
*
|
||||
* @param id
|
||||
* = the button ID
|
||||
*/
|
||||
@Override
|
||||
public void receiveGuiButton(int id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
public void receiveGuiButton(int id){
|
||||
switch(id){
|
||||
case 0:
|
||||
upperBoundary -= 10;
|
||||
if (upperBoundary < 1) upperBoundary = 1;
|
||||
if (upperBoundary < lowerBoundary) lowerBoundary = upperBoundary;
|
||||
if(upperBoundary < 1)
|
||||
upperBoundary = 1;
|
||||
if(upperBoundary < lowerBoundary)
|
||||
lowerBoundary = upperBoundary;
|
||||
break;
|
||||
case 1:
|
||||
upperBoundary -= 1;
|
||||
if (upperBoundary < 1) upperBoundary = 1;
|
||||
if (upperBoundary < lowerBoundary) lowerBoundary = upperBoundary;
|
||||
if(upperBoundary < 1)
|
||||
upperBoundary = 1;
|
||||
if(upperBoundary < lowerBoundary)
|
||||
lowerBoundary = upperBoundary;
|
||||
break;
|
||||
case 2:
|
||||
upperBoundary += 1;
|
||||
if (upperBoundary > 100) upperBoundary = 100;
|
||||
if(upperBoundary > 100)
|
||||
upperBoundary = 100;
|
||||
break;
|
||||
case 3:
|
||||
upperBoundary += 10;
|
||||
if (upperBoundary == 11) upperBoundary = 10;
|
||||
if (upperBoundary > 100) upperBoundary = 100;
|
||||
if(upperBoundary == 11)
|
||||
upperBoundary = 10;
|
||||
if(upperBoundary > 100)
|
||||
upperBoundary = 100;
|
||||
break;
|
||||
case 4:
|
||||
lowerBoundary -= 10;
|
||||
if (lowerBoundary < 1) lowerBoundary = 1;
|
||||
if(lowerBoundary < 1)
|
||||
lowerBoundary = 1;
|
||||
break;
|
||||
case 5:
|
||||
lowerBoundary -= 1;
|
||||
if (lowerBoundary < 1) lowerBoundary = 1;
|
||||
if(lowerBoundary < 1)
|
||||
lowerBoundary = 1;
|
||||
break;
|
||||
case 6:
|
||||
lowerBoundary += 1;
|
||||
if (lowerBoundary > 100) lowerBoundary = 100;
|
||||
if (lowerBoundary > upperBoundary) upperBoundary = lowerBoundary;
|
||||
if(lowerBoundary > 100)
|
||||
lowerBoundary = 100;
|
||||
if(lowerBoundary > upperBoundary)
|
||||
upperBoundary = lowerBoundary;
|
||||
break;
|
||||
case 7:
|
||||
lowerBoundary += 10;
|
||||
if (lowerBoundary == 11) lowerBoundary = 10;
|
||||
if (lowerBoundary > 100) lowerBoundary = 100;
|
||||
if (lowerBoundary > upperBoundary) upperBoundary = lowerBoundary;
|
||||
if(lowerBoundary == 11)
|
||||
lowerBoundary = 10;
|
||||
if(lowerBoundary > 100)
|
||||
lowerBoundary = 100;
|
||||
if(lowerBoundary > upperBoundary)
|
||||
upperBoundary = lowerBoundary;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Packet getDescriptionPacket()
|
||||
{
|
||||
public Packet getDescriptionPacket(){
|
||||
return createDescPacket();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException
|
||||
{
|
||||
protected void addUniqueDescriptionData(ByteBuf data) throws IOException{
|
||||
data.writeInt(chargeLevel);
|
||||
data.writeBoolean(isPowering);
|
||||
data.writeBoolean(blockState);
|
||||
}
|
||||
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
@Override
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream)
|
||||
{
|
||||
public void receiveDescriptionData(int packetID, ByteBuf stream){
|
||||
final int a;
|
||||
final boolean b;
|
||||
final boolean c;
|
||||
//try
|
||||
//{
|
||||
a = stream.readInt();
|
||||
b = stream.readBoolean();
|
||||
c = stream.readBoolean();
|
||||
/*}
|
||||
catch (IOException e)
|
||||
{
|
||||
logDescPacketError(e);
|
||||
return;
|
||||
}*/
|
||||
// try
|
||||
// {
|
||||
a = stream.readInt();
|
||||
b = stream.readBoolean();
|
||||
c = stream.readBoolean();
|
||||
/*
|
||||
* } catch (IOException e) { logDescPacketError(e); return; }
|
||||
*/
|
||||
|
||||
chargeLevel = a;
|
||||
isPowering = b;
|
||||
blockState = c;
|
||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||
}
|
||||
|
||||
|
||||
// ISidedInventory
|
||||
|
||||
/* @Override
|
||||
public int getStartInventorySide(ForgeDirection side)
|
||||
{
|
||||
return Info.SM_SLOT_UNIVERSAL;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* @Override public int getStartInventorySide(ForgeDirection side) { return
|
||||
* Info.SM_SLOT_UNIVERSAL; }
|
||||
*
|
||||
* @Override public int getSizeInventorySide(int side) { // Each side
|
||||
* accesses a single slot return 1; }
|
||||
*/
|
||||
|
||||
@Override
|
||||
public int getSizeInventorySide(int side)
|
||||
{
|
||||
// Each side accesses a single slot
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
@Override
|
||||
public int[] getAccessibleSlotsFromSide(int side)
|
||||
{
|
||||
public int[] getAccessibleSlotsFromSide(int side){
|
||||
return storageMonitorSideUniversal;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int i, ItemStack stack)
|
||||
{
|
||||
public boolean isItemValidForSlot(int i, ItemStack stack){
|
||||
// Decide if the item is a link card
|
||||
return (i == Info.SM_SLOT_UNIVERSAL && stack != null && stack.getItem() instanceof ItemStorageLinkCard);
|
||||
return (i == Info.SM_SLOT_UNIVERSAL && stack != null && stack.getItem() instanceof ItemStorageLinkCard);
|
||||
}
|
||||
|
||||
// Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item, side
|
||||
|
||||
// Returns true if automation can insert the given item in the given slot
|
||||
// from the given side. Args: Slot, item, side
|
||||
@Override
|
||||
public boolean canInsertItem(int i, ItemStack itemstack, int j) // canInsertItem
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item, side
|
||||
|
||||
// Returns true if automation can extract the given item in the given slot
|
||||
// from the given side. Args: Slot, item, side
|
||||
@Override
|
||||
public boolean canExtractItem(int i, ItemStack itemstack, int j) // canExtractItem
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// IInventory
|
||||
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
public boolean hasCustomInventoryName(){
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
public int getSizeInventory(){
|
||||
// Only input/output slots are accessible to machines
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int i)
|
||||
{
|
||||
public ItemStack getStackInSlot(int i){
|
||||
return contents[i];
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amount)
|
||||
{
|
||||
if (contents[slot] != null)
|
||||
{
|
||||
public ItemStack decrStackSize(int slot, int amount){
|
||||
if(contents[slot] != null){
|
||||
ItemStack output;
|
||||
|
||||
if (contents[slot].stackSize <= amount)
|
||||
{
|
||||
|
||||
if(contents[slot].stackSize <= amount){
|
||||
output = contents[slot];
|
||||
contents[slot] = null;
|
||||
this.markDirty(slot);
|
||||
return output;
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
output = contents[slot].splitStack(amount);
|
||||
|
||||
if (contents[slot].stackSize == 0)
|
||||
{
|
||||
|
||||
if(contents[slot].stackSize == 0){
|
||||
contents[slot] = null;
|
||||
}
|
||||
this.markDirty(slot);
|
||||
return output;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
}else{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
if (contents[slot] == null)
|
||||
{
|
||||
public ItemStack getStackInSlotOnClosing(int slot){
|
||||
if(contents[slot] == null){
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
ItemStack stack = contents[slot];
|
||||
contents[slot] = null;
|
||||
return stack;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemstack)
|
||||
{
|
||||
public void setInventorySlotContents(int slot, ItemStack itemstack){
|
||||
contents[slot] = itemstack;
|
||||
|
||||
if (Info.isDebugging && itemstack != null)
|
||||
{
|
||||
if (AdvancedPowerManagement.proxy.isServer())
|
||||
{
|
||||
|
||||
if(Info.isDebugging && itemstack != null){
|
||||
if(AdvancedPowerManagement.proxy.isServer()){
|
||||
System.out.println("Server assigned stack tag: " + itemstack.stackTagCompound);
|
||||
// if (itemstack.stackTagCompound != null) System.out.println(" " + itemstack.stackTagCompound.getTags().toString());
|
||||
// if (itemstack.stackTagCompound != null)
|
||||
// System.out.println(" " +
|
||||
// itemstack.stackTagCompound.getTags().toString());
|
||||
}
|
||||
if (AdvancedPowerManagement.proxy.isClient())
|
||||
{
|
||||
if(AdvancedPowerManagement.proxy.isClient()){
|
||||
System.out.println("Client assigned stack tag: " + itemstack.stackTagCompound);
|
||||
// if (itemstack.stackTagCompound != null) System.out.println(" " + itemstack.stackTagCompound.getTags().toString());
|
||||
// if (itemstack.stackTagCompound != null)
|
||||
// System.out.println(" " +
|
||||
// itemstack.stackTagCompound.getTags().toString());
|
||||
}
|
||||
}
|
||||
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
if(itemstack != null && itemstack.stackSize > getInventoryStackLimit()){
|
||||
itemstack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
this.markDirty(slot);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void markDirty(int slot)
|
||||
{
|
||||
public void markDirty(int slot){
|
||||
this.markDirty();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void markDirty()
|
||||
{
|
||||
if (Info.isDebugging) System.out.println("TEStorageMonitor.onInventoryChanged");
|
||||
public void markDirty(){
|
||||
if(Info.isDebugging)
|
||||
System.out.println("TEStorageMonitor.onInventoryChanged");
|
||||
checkInventory();
|
||||
super.markDirty();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public String getInventoryName()
|
||||
{
|
||||
public String getInventoryName(){
|
||||
return Info.KEY_BLOCK_NAMES[11] + Info.KEY_NAME_SUFFIX;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
public int getInventoryStackLimit(){
|
||||
return 64;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
||||
{
|
||||
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
|
||||
{
|
||||
public boolean isUseableByPlayer(EntityPlayer entityplayer){
|
||||
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this){
|
||||
return false;
|
||||
}
|
||||
|
||||
return entityplayer.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64D;
|
||||
|
||||
return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void openInventory() {}
|
||||
|
||||
public void openInventory(){}
|
||||
|
||||
@Override
|
||||
public void closeInventory() {}
|
||||
public void closeInventory(){}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue