Commit graph

3659 commits

Author SHA1 Message Date
Andrew Dudney
55ae375dd2 Changed Math.min call to outside the loop so as to split power evenly between inputs when more energy is requested than can be output 2014-10-21 16:34:00 -06:00
Andrew Dudney
5923e2333c Optimized power transport pipes a bit 2014-10-21 16:26:46 -06:00
asiekierka
7bc31deb52 add further invalid IMC checks and logging for #2071 2014-10-21 16:26:14 +02:00
asiekierka
f30b370870 fix #2071 2014-10-21 12:04:45 +02:00
asiekierka
007390617c use IEnergyConnection instead of IEnergyHandler 2014-10-21 10:48:45 +02:00
Adrian Siekierka
6755db397b Merge pull request #2070 from adudney/NameRemappingMark2
Fixed Laser remapping (again) and gave buildToolBlock a name
2014-10-21 09:03:15 +02:00
Adrian Siekierka
3a21ad7138 Merge pull request #2069 from adudney/EnergyExtraction
Stopped wooden pipes from extracting from IEnergySources
2014-10-21 09:03:03 +02:00
Andrew Dudney
9e291e9bd3 Check style 2014-10-20 18:14:54 -06:00
Andrew Dudney
997a2eb98e Fixed Laser remapping (again) and added buildToolBlock name so that there are no more null names (That's the thing that the builder/filler uses to show the red flying breaker block) 2014-10-20 18:06:57 -06:00
Andrew Dudney
dabb9946e1 Stopped wooden pipes from extracting from IEnergySources, it seems to be unnecessary 2014-10-20 15:59:05 -06:00
asiekierka
0b4ec5b84b optimize chutes further 2014-10-20 16:23:12 +02:00
asiekierka
b9657e8bbc optimize quarry and chute tile entity lookups 2014-10-20 16:16:18 +02:00
asiekierka
10b224b21c fix style 2014-10-20 12:38:26 +02:00
asiekierka
e4bf8981d7 minor fixes, including valve behaviour changes to make more sense 2014-10-20 10:41:50 +02:00
asiekierka
4d7bae1358 Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x 2014-10-20 09:30:54 +02:00
asiekierka
7a9f6bb2b3 publish new contribution rules 2014-10-20 09:29:01 +02:00
Adrian Siekierka
9d2cd3caa3 Merge pull request #2064 from adudney/6.1.x
Fixed laser remapping
2014-10-20 05:53:18 +02:00
Andrew Dudney
72df99713b Fixed laser remapping 2014-10-19 16:09:49 -06:00
asiekierka
b512beb449 fix style 2014-10-19 21:53:19 +02:00
asiekierka
2374bd1526 fix #1901 and #2061 2014-10-19 21:04:02 +02:00
asiekierka
061a07192e fix silicon laser table remapping 2014-10-19 19:53:45 +02:00
asiekierka
ec846a4e46 fix #2062 2014-10-19 19:48:13 +02:00
asiekierka
554ac2a636 clean up buildcraft.energy, for #2045 2014-10-19 14:42:58 +02:00
asiekierka
32a9d625d8 Finish cleaning up Silicon and Transport, for #2045 2014-10-19 14:36:27 +02:00
asiekierka
ac2a969919 refactor SchematicBlock, close #1949 2014-10-19 13:31:47 +02:00
asiekierka
260a57d600 create IFacadeItem API, close #1946 2014-10-19 12:21:45 +02:00
asiekierka
88351a6bd8 Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x 2014-10-19 11:00:11 +02:00
asiekierka
3706cc3148 fix #2043 2014-10-19 11:00:01 +02:00
Adrian Siekierka
5df3d14370 Merge pull request #2059 from AEnterprise/6.1.x
fix laserTables being mapped as "null" and remap them
2014-10-19 10:25:00 +02:00
AEnterprise
eac078658c fix style 2014-10-19 10:24:27 +02:00
asiekierka
9686830173 fix style 2014-10-19 10:20:17 +02:00
AEnterprise
ba8608f7aa fix laserTables being mapped as "null" and remap them 2014-10-19 10:18:23 +02:00
asiekierka
5f5b95dd9a fix #2056 2014-10-19 08:12:25 +02:00
Adrian Siekierka
0e8b64ab76 Merge pull request #2052 from adudney/6.1.x
Fixes engines storing energy for all time when unpowered
2014-10-19 08:02:43 +02:00
Adrian Siekierka
12e2cb0574 Merge pull request #2054 from adudney/RedstoneEngine
Fixed redstone engines being 1/10th as effective as they should be
2014-10-19 08:02:07 +02:00
Adrian Siekierka
1993f8f25e Merge pull request #2055 from adudney/ContinuousPowerChange
Fixed Engines not using continuous power when their initial rotation is valid
2014-10-19 07:59:03 +02:00
Andrew Dudney
652b28d57a Fixed engines not switching to continuous power if the orientation they were in was valid to begin with 2014-10-18 21:32:52 -06:00
Andrew Dudney
35d1def0b2 Fixed Wooden Item Pipe extracing items for 1/10th the energy it should use. 2014-10-18 20:44:47 -06:00
Andrew Dudney
b5c2129706 Fixed redstone engines being 1/10th as effective as they should be 2014-10-18 20:38:41 -06:00
Andrew Dudney
59f0b5e412 Added call to super.updateEngine in the combustion tile, disabled generation of energy when redstone is off for the stirling tile. 2014-10-18 17:18:07 -06:00
asiekierka
4c4f679f55 remove useless TileEngineLegacy class 2014-10-19 00:08:39 +02:00
asiekierka
593a5a5c07 remove redundant code from #2051 2014-10-18 23:49:08 +02:00
Adrian Siekierka
957a7708fa Merge pull request #2051 from adudney/6.1.x
Fixed RF conversion bugs in the Stirling Engine
2014-10-18 23:48:12 +02:00
Andrew Dudney
d691d72bcc Fixed stone engine heat mechanics 2014-10-18 14:05:14 -06:00
asiekierka
32f7dbe0dc Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x 2014-10-18 19:16:36 +02:00
asiekierka
c961de9daf fix a lot of engine code, close #2048 2014-10-18 19:16:22 +02:00
Adrian Siekierka
b3eeef39e3 Merge pull request #1992 from kremkrem/6.1.x
fixed door schematic saving, for #1962
2014-10-18 16:32:12 +02:00
asiekierka
777fee2092 fix style 2014-10-18 16:23:47 +02:00
asiekierka
e5904e0316 BuildCraft 6.1.2 2014-10-18 15:45:43 +02:00
asiekierka
39100c40c4 use Forge build 1207 from now on 2014-10-18 15:29:56 +02:00