Commit graph

1856 commits

Author SHA1 Message Date
CovertJaguar
696c206792 Register all items with FML so they survive 1.7 2013-11-13 17:23:41 -08:00
SirSengir
344218bd9b Merge pull request #1314 from smbarbour/patch-2
CraftingHelper - Properly name the variables
2013-11-13 11:22:43 -08:00
Scott M. Barbour
7073a10fc5 CraftingHelper - Properly name the variables 2013-11-13 10:37:24 -06:00
CovertJaguar
1e00cf012b Possible fix for Pipe placement sync issue
Theoretically this should send an update on placement to all watching
players so everyone can see the pipe.
2013-11-05 16:28:21 -08:00
CovertJaguar
40e1ecc671 Merge pull request #1307 from bdew/master
Workaround for scala compiler derp
2013-11-05 14:57:06 -08:00
bdew
9a8f9606cf Workaround for scala compiler derp 2013-11-02 11:25:22 +02:00
CovertJaguar
643545b271 Split API into individual sections
Yes, I know this fails.  Don't use it. It needs to be fixed on FML's
side.
2013-10-30 23:16:03 -07:00
Christian
0aad0c785b Add in API markers for all the BC API packages. They come under the umbrella "BuildCraftAPI", expect warnings from now on if you don't include these in your BC dependent mods. 2013-10-30 23:09:35 -04:00
CovertJaguar
7504777ecc Merge pull request #1304 from taelnia/master
Adjusted FluidContainerTrigger to pass through the side being checked
2013-10-30 18:10:15 -07:00
taelnia
17ff442867 Adjusted FluidContainerTrigger to pass through the side being checked 2013-10-30 15:54:31 -04:00
CovertJaguar
7f73cc2691 Clean up Gate GUIs a bit
Size them appropriately and align the slots properly.
2013-10-29 03:08:22 -07:00
CovertJaguar
6969d43d4b Tweak Engines a bit to restore some old behavior 2013-10-28 16:35:00 -07:00
CovertJaguar
1e0e30d62a Version 4.1.2 2013-10-27 08:26:17 -07:00
CovertJaguar
206f2fe712 Do it right this time 2013-10-27 08:19:59 -07:00
CovertJaguar
a5de67f4f0 Allow regex version matching in version file 2013-10-27 08:16:03 -07:00
CovertJaguar
bfbd2ef55d Clean plug matrix after rerender
Should fix constant chunk refreshes.
2013-10-27 07:07:55 -07:00
Player
36da365ccb pipes: improve render performance 2013-10-27 12:14:14 +01:00
CovertJaguar
bdf93e12ba Register chipset stacks with FML for good measure 2013-10-26 03:14:23 -07:00
CovertJaguar
9074f10c1d Register chipsets with FML 2013-10-26 03:03:19 -07:00
CovertJaguar
c4d60c9230 Add tab localization
Closes #1298
2013-10-25 18:14:58 -07:00
CovertJaguar
d7739cc8cb Triggers can now require a parameter..
...and will not be show on gates that don't support parameters.

Also moved logger to own class and added a API error function.
2013-10-25 18:11:10 -07:00
CovertJaguar
4bdf0f22d5 Buffer Triggers now apply to all Inventories
Also adjusted inventory triggers to account for whether an item can be
put in a slot when calculating if there is space in the inventory.
2013-10-24 18:31:42 -07:00
CovertJaguar
9b9f468dd5 Fixed typo 2013-10-23 22:15:20 -07:00
CovertJaguar
f593cf7a20 Version 4.1.1 2013-10-23 21:57:26 -07:00
CovertJaguar
12552b3b04 Increase Gate respond time 2013-10-23 13:30:15 -07:00
CovertJaguar
c16a0266e8 Allow Facades and Plugs to be placed over Gates 2013-10-23 13:21:24 -07:00
CovertJaguar
8166cb0bd8 Fix slot click issue with Phantom Slots 2013-10-22 21:44:43 -07:00
CovertJaguar
ce2efe13bb Remove some dead code 2013-10-20 11:50:40 -07:00
CovertJaguar
aa67b6dd5a More Facade Rendering tweaks
No, this does not fix #1287, sorry.
2013-10-20 11:49:38 -07:00
CovertJaguar
93f9dceb90 Improve Facade Rendering + Interaction 2013-10-20 00:37:04 -07:00
CovertJaguar
d6e0277b7d Wood Item Pipes shouldn't never explode themselves 2013-10-20 00:37:03 -07:00
CovertJaguar
81f78e5bf7 Typo 2013-10-19 13:33:03 -07:00
CovertJaguar
f84baecaed Ban MFR/PowerCrystals Core 2013-10-19 12:50:20 -07:00
CovertJaguar
4d845eb5c5 Merge branch 'master' of https://github.com/BuildCraft/BuildCraft 2013-10-19 04:23:26 -07:00
CovertJaguar
29e5657b0a Fix pumplist case confusion 2013-10-19 04:22:50 -07:00
CovertJaguar
1e224ba4ef Add some commented out debug statements to PowerHandlers 2013-10-15 16:40:09 -07:00
CovertJaguar
4a9eb69b91 Attempt to make pickBlock supports Gate/Plugs
Whether a Gate is an Autoarchic Gate or not is not sync to the client unfortunately.
2013-10-15 16:38:30 -07:00
CovertJaguar
6fdbd8c525 Move Facades to own tab 2013-10-15 16:37:17 -07:00
CovertJaguar
e4cad84af6 Fix Gate removal 2013-10-15 14:33:11 -07:00
CovertJaguar
8e92d0494c Fuel/Oil should explode when placed in the nether 2013-10-15 10:41:04 -07:00
CovertJaguar
3438566406 Fix marker rendering 2013-10-15 10:09:23 -07:00
CovertJaguar
8b2093b7ea Fix painted Item rendering 2013-10-15 09:53:20 -07:00
CovertJaguar
068066d9bd Allows bouncing on Diazuli Pipe 2013-10-15 09:15:28 -07:00
CovertJaguar
4ee2d8bd07 Remove depreciated addCreativeItems() function 2013-10-14 12:33:26 -07:00
CovertJaguar
e4af7d00f6 Cleanup last commit 2013-10-13 08:22:31 -07:00
CovertJaguar
025387d47b Merge pull request #1275 from Eragonn1490/patch-1
Added Gears to Ore Dictionary
2013-10-13 08:18:11 -07:00
Eragonn1490
bab1e30d6c Added Gears to Ore Dictionary
Added Imports for OreDictionary
Added all the gears to the OreDictionary
2013-10-13 00:49:37 -04:00
CovertJaguar
925a14476b Mention Optifine in Issue reporting section 2013-10-12 17:23:00 -07:00
CovertJaguar
ef2eace03c Add Tank tiles 2013-10-12 17:13:40 -07:00
CovertJaguar
99fca02856 Fix Pipe Raytracing + Improve Pipe interactions
Closes #1246

Its now much easier and more consistent to remove specific addons from a
pipe. Sneak-click with a gate to remove a gate, sneak-click with a
Yellow Wire to remove a Yellow Wire, etc...

Plugs can now be placed easily and simply on any side of the pipe in any
configuration.

Selection Box now highlights the part of the pipe you are pointing at.
2013-10-11 19:16:57 -07:00