Andrew Dudney
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55ae375dd2
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Changed Math.min call to outside the loop so as to split power evenly between inputs when more energy is requested than can be output
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2014-10-21 16:34:00 -06:00 |
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Andrew Dudney
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5923e2333c
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Optimized power transport pipes a bit
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2014-10-21 16:26:46 -06:00 |
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asiekierka
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7bc31deb52
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add further invalid IMC checks and logging for #2071
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2014-10-21 16:26:14 +02:00 |
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asiekierka
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f30b370870
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fix #2071
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2014-10-21 12:04:45 +02:00 |
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asiekierka
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007390617c
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use IEnergyConnection instead of IEnergyHandler
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2014-10-21 10:48:45 +02:00 |
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Adrian Siekierka
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6755db397b
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Merge pull request #2070 from adudney/NameRemappingMark2
Fixed Laser remapping (again) and gave buildToolBlock a name
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2014-10-21 09:03:15 +02:00 |
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Adrian Siekierka
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3a21ad7138
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Merge pull request #2069 from adudney/EnergyExtraction
Stopped wooden pipes from extracting from IEnergySources
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2014-10-21 09:03:03 +02:00 |
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Andrew Dudney
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9e291e9bd3
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Check style
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2014-10-20 18:14:54 -06:00 |
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Andrew Dudney
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997a2eb98e
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Fixed Laser remapping (again) and added buildToolBlock name so that there are no more null names (That's the thing that the builder/filler uses to show the red flying breaker block)
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2014-10-20 18:06:57 -06:00 |
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Andrew Dudney
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dabb9946e1
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Stopped wooden pipes from extracting from IEnergySources, it seems to be unnecessary
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2014-10-20 15:59:05 -06:00 |
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asiekierka
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0b4ec5b84b
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optimize chutes further
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2014-10-20 16:23:12 +02:00 |
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asiekierka
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b9657e8bbc
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optimize quarry and chute tile entity lookups
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2014-10-20 16:16:18 +02:00 |
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asiekierka
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10b224b21c
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fix style
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2014-10-20 12:38:26 +02:00 |
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asiekierka
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e4bf8981d7
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minor fixes, including valve behaviour changes to make more sense
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2014-10-20 10:41:50 +02:00 |
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asiekierka
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4d7bae1358
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Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x
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2014-10-20 09:30:54 +02:00 |
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asiekierka
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7a9f6bb2b3
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publish new contribution rules
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2014-10-20 09:29:01 +02:00 |
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Adrian Siekierka
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9d2cd3caa3
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Merge pull request #2064 from adudney/6.1.x
Fixed laser remapping
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2014-10-20 05:53:18 +02:00 |
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Andrew Dudney
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72df99713b
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Fixed laser remapping
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2014-10-19 16:09:49 -06:00 |
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asiekierka
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b512beb449
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fix style
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2014-10-19 21:53:19 +02:00 |
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asiekierka
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2374bd1526
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fix #1901 and #2061
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2014-10-19 21:04:02 +02:00 |
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asiekierka
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061a07192e
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fix silicon laser table remapping
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2014-10-19 19:53:45 +02:00 |
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asiekierka
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ec846a4e46
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fix #2062
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2014-10-19 19:48:13 +02:00 |
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asiekierka
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554ac2a636
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clean up buildcraft.energy, for #2045
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2014-10-19 14:42:58 +02:00 |
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asiekierka
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32a9d625d8
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Finish cleaning up Silicon and Transport, for #2045
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2014-10-19 14:36:27 +02:00 |
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asiekierka
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ac2a969919
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refactor SchematicBlock, close #1949
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2014-10-19 13:31:47 +02:00 |
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asiekierka
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260a57d600
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create IFacadeItem API, close #1946
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2014-10-19 12:21:45 +02:00 |
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asiekierka
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88351a6bd8
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Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x
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2014-10-19 11:00:11 +02:00 |
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asiekierka
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3706cc3148
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fix #2043
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2014-10-19 11:00:01 +02:00 |
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Adrian Siekierka
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5df3d14370
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Merge pull request #2059 from AEnterprise/6.1.x
fix laserTables being mapped as "null" and remap them
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2014-10-19 10:25:00 +02:00 |
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AEnterprise
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eac078658c
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fix style
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2014-10-19 10:24:27 +02:00 |
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asiekierka
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9686830173
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fix style
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2014-10-19 10:20:17 +02:00 |
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AEnterprise
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ba8608f7aa
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fix laserTables being mapped as "null" and remap them
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2014-10-19 10:18:23 +02:00 |
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asiekierka
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5f5b95dd9a
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fix #2056
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2014-10-19 08:12:25 +02:00 |
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Adrian Siekierka
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0e8b64ab76
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Merge pull request #2052 from adudney/6.1.x
Fixes engines storing energy for all time when unpowered
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2014-10-19 08:02:43 +02:00 |
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Adrian Siekierka
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12e2cb0574
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Merge pull request #2054 from adudney/RedstoneEngine
Fixed redstone engines being 1/10th as effective as they should be
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2014-10-19 08:02:07 +02:00 |
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Adrian Siekierka
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1993f8f25e
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Merge pull request #2055 from adudney/ContinuousPowerChange
Fixed Engines not using continuous power when their initial rotation is valid
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2014-10-19 07:59:03 +02:00 |
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Andrew Dudney
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652b28d57a
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Fixed engines not switching to continuous power if the orientation they were in was valid to begin with
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2014-10-18 21:32:52 -06:00 |
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Andrew Dudney
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35d1def0b2
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Fixed Wooden Item Pipe extracing items for 1/10th the energy it should use.
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2014-10-18 20:44:47 -06:00 |
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Andrew Dudney
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b5c2129706
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Fixed redstone engines being 1/10th as effective as they should be
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2014-10-18 20:38:41 -06:00 |
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Andrew Dudney
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59f0b5e412
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Added call to super.updateEngine in the combustion tile, disabled generation of energy when redstone is off for the stirling tile.
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2014-10-18 17:18:07 -06:00 |
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asiekierka
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4c4f679f55
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remove useless TileEngineLegacy class
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2014-10-19 00:08:39 +02:00 |
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asiekierka
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593a5a5c07
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remove redundant code from #2051
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2014-10-18 23:49:08 +02:00 |
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Adrian Siekierka
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957a7708fa
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Merge pull request #2051 from adudney/6.1.x
Fixed RF conversion bugs in the Stirling Engine
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2014-10-18 23:48:12 +02:00 |
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Andrew Dudney
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d691d72bcc
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Fixed stone engine heat mechanics
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2014-10-18 14:05:14 -06:00 |
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asiekierka
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32f7dbe0dc
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Merge branch '6.1.x' of github.com:BuildCraft/BuildCraft into 6.1.x
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2014-10-18 19:16:36 +02:00 |
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asiekierka
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c961de9daf
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fix a lot of engine code, close #2048
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2014-10-18 19:16:22 +02:00 |
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Adrian Siekierka
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b3eeef39e3
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Merge pull request #1992 from kremkrem/6.1.x
fixed door schematic saving, for #1962
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2014-10-18 16:32:12 +02:00 |
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asiekierka
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777fee2092
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fix style
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2014-10-18 16:23:47 +02:00 |
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asiekierka
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e5904e0316
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BuildCraft 6.1.2
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2014-10-18 15:45:43 +02:00 |
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asiekierka
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39100c40c4
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use Forge build 1207 from now on
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2014-10-18 15:29:56 +02:00 |
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