Adrian
8b04ce6e12
pipe color correction
2015-06-04 17:50:32 +02:00
Adrian
8fb72d7274
push new builder top on texture
2015-06-04 16:28:42 +02:00
Adrian
5a82f187c1
fix #2731 by removing lava from combustion engines
2015-06-04 16:20:32 +02:00
Adrian
3fc36de0e2
fix rendering issues with pipes on texture reload
2015-06-04 16:18:32 +02:00
Adrian
cd8da741d5
fix filler/architect table rendering regression
2015-06-04 16:11:04 +02:00
Adrian
60613e74c7
add pump no-redstone-engine config option, rewrite LEDs to use a TESR, add builder LED TESR, fix gates crashing on non-BC pipes
2015-06-04 16:01:26 +02:00
Adrian
2b906fb802
refactor library API to be more flexible
2015-06-04 12:06:23 +02:00
Adrian Siekierka
a93b5990f9
Merge pull request #2742 from RS485/6.5.x
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Actually use the render pass parameter - Fixes API calls that use renderPluggable with facades
2015-06-04 05:52:28 +02:00
theZorro266
1db3a0e420
Actually use the render pass
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Fixes API calls that use renderPluggable with facades
2015-06-04 02:04:11 +02:00
Hea3veN
5b7f021bbf
remove allow craft trigger for robots
2015-06-02 21:42:11 -03:00
Hea3veN
c889032d00
fix the builder robot not respecting the working area
2015-06-02 21:35:04 -03:00
Hea3veN
500207a00d
fix robots not keeping their energy when being reprogrammed and make new robots start with a small amount of energy
2015-06-02 19:48:17 -03:00
Adrian Siekierka
3c9398a5e5
Merge pull request #2738 from mezz/patch-1
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Gui Widget tooltips don't draw
2015-06-02 09:00:31 +02:00
mezz
59d3c37638
Gui Widget tooltips don't draw
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The check for `isMouseOver` in `GuiBuildCraft.mouseClicked` offsets mouseX and mouseY offset by guiLeft and guiTop.
The check for `isMouseOver` in `GuiBuildCraft.drawScreen` should do the same thing.
This is because Widget coordinates are relative to the Gui, not the Screen.
Cheers 🐝
2015-06-01 23:08:37 -07:00
Hea3veN
8614d2618e
copy part of robot chunkload fix from the 6.4.x branch
2015-06-01 21:23:17 -03:00
Hea3veN
f8290b947c
add light sensor textures
2015-06-01 21:23:17 -03:00
Adrian
ccc26b15ff
clean up and fix laser texture and rendering
2015-06-01 11:47:59 +02:00
Adrian
bb699a823d
packager: only allow inserting items which are either already in the packager or important to the recipe; stamper: add container item support
2015-06-01 11:33:08 +02:00
Adrian
eba927e4af
sanitize BC API versions, add IIntegrationRecipe documentation
2015-06-01 11:19:17 +02:00
Hea3veN
4eaf4bb2b2
allow for special plating behaviour in the crops api
2015-05-31 16:24:24 -03:00
Hea3veN
29a3340aa2
fix missing textures errors
2015-05-31 13:05:46 -03:00
Hea3veN
d8224f5edb
add a loop mode to the quarry, fixes #2709
2015-05-29 08:29:51 -03:00
Hea3veN
c686cf7e8d
Restore config option to make filler/builder drop blocks, fixes #2692
2015-05-29 01:09:12 -03:00
Hea3veN
adaab2ed3c
start cleaning up getting ready for a stable release
2015-05-29 01:09:12 -03:00
Adrian Siekierka
78b423f8b0
Merge pull request #2732 from ganymedes01/patch-1
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Use colourless glass in pipe's recipes
2015-05-28 09:26:24 +02:00
ganymedes01
e0b673c61d
Use colourless glass in pipe's recipes
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Writing "color" so many times was very painful.
2015-05-28 02:15:10 -03:00
Hea3veN
f2da4f1a08
fix client/server desync on the gate copier item, fixes #2694
2015-05-27 23:09:53 -03:00
Hea3veN
1e679001f0
fix robots converting fluids when filling their tank, fixes #2729
2015-05-27 21:25:02 -03:00
Hea3veN
b4f237c795
fix gate expansion recipe ignoring the input's stack size
2015-05-27 20:39:14 -03:00
Hea3veN
499bd99735
fix integration table using energy when it has an invalid recipe, fixes #2730
2015-05-27 20:30:34 -03:00
Hea3veN
47f0e3b148
fix planters not working
2015-05-26 20:03:40 -03:00
Adrian
00562c5adb
BuildCraft 7.0.5
2015-05-26 15:37:04 +02:00
Hea3veN
439f97a6df
fix planter robot not being able to plant cactus
2015-05-26 08:21:25 -03:00
Hea3veN
c6aeb94285
fix robots destroying items when they fail to use them
2015-05-26 08:21:24 -03:00
Hea3veN
66b2ea8f6a
fix robots not having delay when equiping tools
2015-05-26 08:21:24 -03:00
Adrian Siekierka
122abbdffb
Merge pull request #2716 from fnuecke/patch-1
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Corrected config comment on `doChunkLoading`.
2015-05-26 10:30:44 +02:00
Adrian Siekierka
1d7442d6a7
Merge pull request #2728 from hea3ven/6.5.x
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add crop api
2015-05-26 10:30:24 +02:00
Hea3veN
c3e0eeb3d0
add crop api
2015-05-25 12:41:52 -03:00
Adrian
633629792e
add new power loss algorithm
2015-05-23 13:12:48 +02:00
Adrian
fab8f7a4c0
Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x
2015-05-23 10:46:09 +02:00
Adrian
0027ac8fcf
fix graphics bugs, new pipe plug/structure pipe/robot station textures
2015-05-23 10:46:03 +02:00
Adrian Siekierka
5128102aa5
Merge pull request #2724 from hea3ven/6.5.x
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Remove crafter robot
2015-05-23 10:01:06 +02:00
Hea3veN
2abd030635
remove crafter robot
2015-05-22 08:24:13 -03:00
Hea3veN
affa7c9a53
cleanup redstone board and robot items, handle loading a robot entity with invalid board
2015-05-22 08:24:13 -03:00
Florian "Sangar" Nücke
dd53d26f81
Corrected config comment on doChunkLoading
.
2015-05-17 21:48:00 +02:00
Adrian
02477afb99
fix entity interaction dupebug, clean up shears logic
2015-05-17 11:47:54 +02:00
Adrian
964cfd271f
optimize gate rendering further by only doing necessary sides
2015-05-17 11:32:40 +02:00
Adrian
1a5e52b2f7
move small part of gate rendering to ISBRH for improved performance
2015-05-17 11:21:05 +02:00
Adrian
3880661c12
Merge branch '6.5.x' of github.com:BuildCraft/BuildCraft into 6.5.x
2015-05-17 11:13:53 +02:00
Adrian
580886a8cc
make facades and gates use IPipePluggable rendering APIs
2015-05-17 11:13:44 +02:00