Commit graph

1256 commits

Author SHA1 Message Date
Krapht
d888cb7b8d Fixed tank rendering in inventory
partially fixed the BlockMarker
fixed the template item icons
fixed the oil bucket icon
Added texture for pipeWaterproofing and moved it to the BC tab
2013-03-22 23:00:02 +01:00
Krapht
dd0122d622 Fixed the derp reverse of lit/dark gate textures 2013-03-22 22:04:00 +01:00
Krapht
eb6f7832b8 Update forge to 604
Revert Sengir's build.xml
Fix Icon registration in Core to use the Item atlas
2013-03-22 21:52:35 +01:00
Krapht
8192c8d792 Update names for forge build 604 2013-03-22 20:36:01 +01:00
Vilim Lendvaj
43227c6b3e Update to MC1.5.1
It's a 100% compiling, 100% working and 95% textured build for 1.5.1,
MCForge build .600
2013-03-22 19:46:33 +01:00
TarzanBuzzyMan
7280fa7165 Updated for obfuscations
The field 94425 that I duplicated is a private field, and the names that someone has put as the deobfuscation name of the real one is a pile of crap so I will leave it as that till I or someone else can come up with a better one.
2013-03-22 19:45:10 +13:00
CovertJaguar
2e9dbaa0f7 Break soft blocks before filling
Closes #693
2013-03-21 23:26:52 -07:00
CovertJaguar
d59a48658f Merge pull request #697 from aznhe21/patch-mining-well2
Fix mining wells not put two or more stacks in pipe
2013-03-21 12:31:28 -07:00
aznhe21
2e7368150e Fix mining wells not put two or more stacks in pipe 2013-03-22 04:06:01 +09:00
viliml
6cb6aa55ca Merge pull request #2 from BuildCraft/mc1.5
update
2013-03-21 10:58:37 -07:00
Krapht
c352bc53ad Fix ledger Icons 2013-03-21 00:24:41 +01:00
Krapht
d23562f1e3 Uncaps method name (sorry Flow) 2013-03-21 00:22:07 +01:00
Krapht
3507cb1b0f Fix Engine model texture binding 2013-03-19 23:00:47 +01:00
viliml
c8d0cccb91 Merge pull request #1 from BuildCraft/mc1.5
Mc1.5
2013-03-19 11:48:32 -07:00
Techjar
afc4a84cd3 Spaces are now tabs >_> 2013-03-18 23:05:15 -04:00
Techjar
d2598ef011 Trigger block update when placing/removing a facade 2013-03-18 18:48:04 -04:00
CovertJaguar
39822878df Merge pull request #688 from Flow86/patch-648
Resubmit for 1.5: fixes #648
2013-03-18 13:01:05 -07:00
Flow86
fef297d6d4 Merge remote-tracking branch 'remotes/upstream/mc1.5' into patch-648
Conflicts:
	common/buildcraft/transport/BlockGenericPipe.java
2013-03-18 09:59:16 +01:00
Flow86
602f5b8b22 #676: adds a generic interface for pipe(tiles) to allow them to be solid on a side, a facade always overwrites it 2013-03-18 09:48:24 +01:00
Tarzan
0f6b311ffa Updated to oil textures that Sparkst3r supplied 2013-03-18 21:34:34 +13:00
Tarzan
42a981e035 Oil textures 2013-03-18 12:05:25 +13:00
TarzanBuzzyMan
6dea7dfaff Update BlockOilFlowing.java
Updated to use 1.5 texture system for liquid.

Checked that it will compile but untested code. The 2 methods works for my own liquid in test environment.

Do not merge if you have already updated the oil so that it textures.

Still needs the actual texture/animation files
2013-03-18 11:56:01 +13:00
Krapht
b8db6ef027 Merge pull request #683 from TarzanBuzzyMan/patch-2
Update BuildCraftCore.java to use config.hasChanged()
2013-03-17 15:09:21 -07:00
TarzanBuzzyMan
e784f614d3 Update BuildCraftCore.java
Put config.hasChanged() on config.save() to fall in line with lex's merge on Forge.
2013-03-18 11:05:45 +13:00
Krapht
7672b7fc24 Underp 2013-03-16 18:48:48 +01:00
Krapht
0f672972fe Started fix on actions/triggers, untested
Removed Action and Trigger from API
Moved IIconProvider to API
Renamed Action -> BCAction
Renamed Trigger -> BCTrigger
2013-03-16 09:21:48 +01:00
Krapht
c5ebbbdf48 Fixed Pipes, Gates, Wires and several items
Actions and Triggers remain
2013-03-16 00:47:08 +01:00
Christian
145e5df557 Delete getTextureFile from everything. It's gone. 2013-03-15 15:08:55 -04:00
CovertJaguar
e2e47f0f81 Tweaked Hopper fill speed 2013-03-14 08:40:41 -07:00
Krapht
ac7ab97353 Facade items render the block part correctly, pipes still messed up
Pipe render state defaults to dirty to trigger a sync when placing a pipe
2013-03-13 23:27:36 +01:00
Christian
4ed51b5522 A bunch of fixups. The code *runs*, but there's a lot of gfx issues to fix up. 2013-03-12 15:43:39 -04:00
Flow86
3b082dfddb fixes #648 2013-03-12 09:53:10 +01:00
SirSengir
28754ac6da Fixed rename. 2013-03-10 17:38:16 +01:00
Krapht
52b7ce7d36 Fixed Action/Trigger textures 2013-03-09 19:43:33 +01:00
Krapht
04726b05c1 Renamed getCollisionBoxes to addCollisionBoxesToList after forge/fml update 2013-03-09 17:51:18 +01:00
Krapht
263b0068b9 Moved GuiIcons and Triggers to subfolders
Cleaned up icons for items and textures
2013-03-09 17:47:40 +01:00
Christian
0ee0382060 Split sheets for krapht 2013-03-09 10:50:45 -05:00
Krapht
ffa806418d Renamed getCollisionBoxes to addCollisionBoxesToList after forge/fml update 2013-03-09 15:28:00 +01:00
Krapht
90f776be7a Fix derp 2013-03-09 15:05:08 +01:00
Krapht
9cdd23f03d Migrated gates
Minor renaming
2013-03-09 14:46:03 +01:00
Krapht
365a0c0a47 Renamed pipe related textures
Ported Pipe textures (Pipe "api" changed for submods)
Ported Wire textures
Updated pipe sync to accomodate Icons
Updated all pipes to new "api"
Nerfed Herobrine
2013-03-09 02:26:11 +01:00
Christian
df26c32121 Huge amount of fixes. Still a LOT to go. 2013-03-07 00:31:35 -05:00
Christian
7089244846 Merge branch 'master' into mc1.5 2013-03-06 18:23:28 -05:00
Christian
e06e30dc87 First draft. Still lots to do. 2013-03-06 18:22:17 -05:00
FloSoft
324242bfea TileGenericPipe.java:
- fixes not calling powerRequest of IPowerReceptor-Pipe

PipePowerWood.java:
- fixes exploding pipes directly behind of a wooden pipe if no power-consumer exists, instead it will only extract the power amount which is requested by the consumers
2013-03-05 18:02:49 +01:00
Krapht
69ac580b3f Made the ACT respect ISidedInventory 2013-03-04 20:57:25 +01:00
Christian
55660989e4 Fix dupe bug on TileAssemblyAdvancedWorkbench
Closes #634
2013-02-26 14:24:15 -05:00
kouteiheika
1ec990d0c8 Bulletproof the Box class against accidental world corruption and bugs.
In some rare cases the Box's initialize() may be supplied with
coordinates equal to INT_MAX while theoretically being initialized.
Normally this would be harmless, as with every coordinate being
INT_MAX the resulting box's dimensions are zero, however anywhere
where one of the coordinates is actually used in a loop with a
"i <= coord" condition the loop counter will overflow and bad things
will happen, e.g. in FillerFlattener.iteratePattern, where
I encountered this bug, an array will overflow and take down the
whole game with it resulting in a corrupted world. (As broken INT_MAX
coordinates will get saved in NBT tags.)
2013-02-23 17:07:44 +01:00
SirSengir
c15f011a02 Merge pull request #652 from AartBluestoke/patch-6
Update common/buildcraft/transport/PipeTransportItems.java
2013-02-22 00:19:47 -08:00
Player
86897df6ec (hopefully) fix quarry target search 2013-02-21 22:20:37 +01:00