SirSengir
be3ed84657
Imports!
2012-12-09 19:23:08 +01:00
SirSengir
3751149fe0
Fixed incorrect item rendering. Still failing to display correctly since the item stack contained in EntityPassiveItem seems to be missing the NBT data client side.
2012-12-09 17:09:46 +01:00
CovertJaguar
462f7e9226
Power packet optimization
...
By increasing the number of display stages to 100, I was able to easily
map internal power to display stage by sending a byte representing the
display stage rather that the amount of power in the pipe. This allows
me to reduce the packet size in half by converting from Shorts to Bytes.
Additionally, I created an alternative display list that uses a red
texture to indicate that pipe is nearing maximum capacity.
Unfortunately, this still gives no visual cue that a wooden pipe is
about to explode, becasue for some reason wooden pipes don't render the
power they contain when connected to an engine. This should probably be
rectified in the future.
2012-12-08 16:13:13 -08:00
CovertJaguar
eef6145766
Merge pull request #497 from narc0tiq/oil-shift
...
Move default oil block ID to 1520 and 1521
2012-12-07 09:05:02 -08:00
Octav Sandulescu
ad341592dd
Moved default oil block ID to 1520 and 1521
2012-12-07 08:54:57 +02:00
CovertJaguar
f5cd8053e4
Fixed decrStackSize bug on crafting table
2012-12-06 22:25:38 -08:00
SirSengir
40eb640386
Changes for 3.2.2 build.
2012-12-06 21:17:44 +01:00
CovertJaguar
729b69592e
Fixed decrStackSize issue with engines
...
Closes #485
2012-12-06 10:13:32 -08:00
Christian
d91305cdb2
Refactor the quarry algorithm: it now stores the next few planned blocks, and only searches the direct
...
column above the target on each target hit. It forces the list to recompute only if it finds a block.
Behaviour is almost identical to before, but should be a lot more efficient in terms of computing resources.
2012-12-06 08:41:49 -05:00
Christian
3b53947381
Fix power provider
2012-12-06 07:46:02 -05:00
CovertJaguar
2d7f4f6a8a
Fixed Autarchic Gate exploit
...
There is no reason for them to power Wooden Conductive Pipes.
2012-12-05 15:09:26 -08:00
CovertJaguar
b4e7451ad1
Moved default IDs to safer ranges
2012-12-05 15:07:37 -08:00
SirSengir
7b6b21a40d
Merge pull request #486 from gishicrafter/patch-3
...
Use liquid block metadata for rendering refinery and pipe
2012-12-04 08:38:22 -08:00
gishicrafter
57d2d78b0f
Use liquid block metadata for rendering
2012-12-05 00:05:40 +09:00
CovertJaguar
aa450f1545
Merge pull request #481 from aznhe21/patch-wires
...
Wires turned off will be turned on!
2012-12-03 07:09:35 -08:00
aznhe21
e209377ee6
Fixed wire not updating.
2012-12-03 18:51:12 +09:00
CovertJaguar
2c1b0ffda8
Fixed Facade InterModComs
...
It was adding a zero size stack to the recipe list.
Also cleaned up some formatting.
2012-12-02 19:17:00 -08:00
CovertJaguar
97caa8f3ad
Pipe capacity stuff + packet tweaks
...
Should completely fix addon pipes with different capacities.
Might also fix some issues people are seeing with pipes not renderering,
see #473
2012-12-02 18:47:33 -08:00
CovertJaguar
3088a588f7
Merge pull request #476 from denoflionsx/master
...
Fixes RenderPipe crash if custom pipe has a higher capacity than 250.
2012-12-02 17:18:09 -08:00
den
02caa137ba
Fixed RenderPipe crash if pipe has a higher capacity than normal. (needed for Valve Pipe (and more!)'s Industrial Pipes)
2012-12-02 19:31:11 -05:00
CovertJaguar
09957806ca
Merge pull request #474 from nevercast/patch-gates
...
Gate GUI is now calculated server-side
2012-12-01 17:06:10 -08:00
NeverCast
c693948c49
Removed Redudent Server side check
...
Was not aware that it was only called server side so the check wasn't
required.
2012-12-02 14:03:46 +13:00
NeverCast
b0003a082c
Gate GUI is now calculated server-side
...
Gate GUI gets it's state from the server
SuppressWarnings on ItemGate
failonerror for build.xml to prevent packaging bad jars
Gate GUI now uses boolean array for indicators which is updated via
progressBar
2012-12-02 13:47:07 +13:00
SirSengir
475719d2f3
Merge pull request #464 from nevercast/issue-280
...
Make RenderTank respect Block Metadata
2012-12-01 02:57:11 -08:00
CovertJaguar
198fa9b7ed
Added a null check in PipeRender
...
Catches non-existant liquids, but I expect it will still crash elsewhere
if the liquid doesn't exist.
2012-11-30 15:00:58 -08:00
NeverCast
db37c2fc6c
Make RenderTank accept Block Metadata
2012-12-01 10:25:46 +13:00
CovertJaguar
dd279689a8
TileTank - Fix Formatting and fix getTanks()
...
getTanks() capacity calculatios where ignoring empty tanks in the stack.
2012-11-30 07:19:47 -08:00
CovertJaguar
79fcad34fb
Int to Shorts in Item Packet
2012-11-30 06:30:00 -08:00
CovertJaguar
d2f262b899
Merge pull request #462 from nevercast/patch-pipe-break
...
Made pipes slightly harder to break
2012-11-30 06:20:26 -08:00
NeverCast
23b7c933e6
Made pipes slightly harder to break
...
Configuration option added
Also updated build.xml ( Required, previous forge version didn't have
double support in Configuration )
2012-11-30 21:14:45 +13:00
SirSengir
4b9e56deab
Merge pull request #461 from tcooc/patch-9
...
Fix AdvancedSlot rendering
2012-11-29 14:47:41 -08:00
tcooc
11fbbc0a85
Fix small rendering bug when item is hovering over AdvancedSlot.
2012-11-29 17:19:48 -05:00
SirSengir
68544e1f9f
Changes for 3.2.1 build.
2012-11-29 18:35:48 +01:00
CovertJaguar
14e3ed13af
Minor fix to last commit
...
Faulty logic could potentially have resulted in odd results. I didn't
see any when I tested it, but logically it could have happened.
2012-11-29 09:15:33 -08:00
CovertJaguar
f951f6740d
Inventory Triggers are now ISided bound
...
This may break some peoples factories, but in the end it will provide
you with more control.
Does not break the API, but it does add a new interface to the API. At
some point this interface should be merged with ITrigger.
2012-11-29 09:09:40 -08:00
SirSengir
edc62249bf
Merge pull request #448 from gishicrafter/patch-2
...
Fixed some devices that couldn't handle meta sensitive liquids correctly.
2012-11-29 09:03:18 -08:00
SirSengir
7599501135
Merge pull request #458 from psxlover/localization
...
Change localization to allow mapping inheritance.
2012-11-29 07:13:52 -08:00
psxlover
476a03d998
Change localization to allow mapping inheritance. Now a language like es_AR can use the mappings from a parent language (es_ES) instead of duplicating them, and only specify the ones that are different from the parent.
...
The child languages only need a field specifying the parent language e.g.:
language.parent=es_ES
Any mappings that are not specified in the file will be inherited from the father language.
2012-11-29 15:45:23 +02:00
SirSengir
ad111637ac
Merge branch 'master' of github.com:SirSengir/BuildCraft
2012-11-28 22:17:07 +01:00
SirSengir
e911404459
Fixed pass-through of mouse coordinates for gui tooltips. Closes #449
2012-11-28 22:16:22 +01:00
gishicrafter
f7b77f589c
Use LiquidTank
...
Revert RefineryRecipe
2012-11-29 00:30:45 +09:00
CovertJaguar
8a36fbda50
Replaced ints with shorts in liquid packet
2012-11-27 03:55:20 -08:00
CovertJaguar
4db1a27d4f
Liquid Pipes network optimization
...
Pipes are much smarter about whether they need to send a liquid update
packet, additionally the packets themselves now describe a delta rather
than sending a complete set of information every update.
2012-11-26 09:51:20 -08:00
CovertJaguar
9e39d1fcdc
Merge pull request #452 from helinus/patch-1
...
Quick build.xml update to Minecraft 1.4.5
2012-11-26 05:51:28 -08:00
CovertJaguar
df33b905b8
Engines should have a block name
2012-11-26 05:48:58 -08:00
helinus
40eacd08e0
Update build.xml to Minecraft 1.4.5
...
Update MCP and Forge versions to work with MC 1.4.5
2012-11-26 13:40:12 +01:00
SirSengir
c531adea0d
Merge pull request #446 from nevercast/issue-445
...
Fixed issue 445
2012-11-26 00:22:27 -08:00
SirSengir
79172e20be
Merge pull request #451 from psxlover/LaserPlacement
...
Use the correct function in place of updateBlockMetadata. Fixes Laser placement (#450 ).
2012-11-26 00:21:26 -08:00
psxlover
bae2be096a
Use the correct function in place of updateBlockMetadata. Fixes Laser placement ( #450 ).
...
Use the correct function in place of updateBlockMetadata. Fixes Laser placement (#450 ).
2012-11-26 02:06:44 +02:00
gishicrafter
df727f0bd1
Fixed some devices that couldn't handle meta sensitive liquids correctly.
2012-11-25 12:04:04 +09:00