Commit graph

1586 commits

Author SHA1 Message Date
CovertJaguar
f43e12e9b2 Fix render state from sending too many bytes 2013-07-23 17:37:42 -07:00
CovertJaguar
35501234d8 Restore pump throttle, oops. 2013-07-22 22:53:15 -07:00
CovertJaguar
337a94848f Added Flood Gate + Pump tweaks
The Flood Gate still needs a texture, but functionally it all there.

All you have to do is pump in a fluid and it will place it in the world.
2013-07-22 22:50:53 -07:00
CovertJaguar
a8f43acfbd Don't render tank sides where stacked 2013-07-22 22:50:52 -07:00
CovertJaguar
e581841eaa Fix Pipe connections with Iron Engine 2013-07-22 22:50:52 -07:00
CovertJaguar
07372587cf Fix Tank net sync 2013-07-22 22:50:51 -07:00
CovertJaguar
6e1788fb0c Add block disables to BCFactory
Now if you set the blockId to 0 or -1 in the config, the block will not
be loaded.
2013-07-22 22:50:50 -07:00
CovertJaguar
e523988ea2 Merge pull request #1042 from AartBluestoke/language_update
Liquid -> Fluid
2013-07-22 19:07:07 -07:00
Andrew Hill
45964dde3a Liquid -> Fluid 2013-07-23 12:02:16 +10:00
CovertJaguar
fe9dc15423 Bump forge dependancy 2013-07-22 16:45:41 -07:00
CovertJaguar
a14ac77ec3 Add new Fluid blocks to softBlocks 2013-07-22 16:41:58 -07:00
CovertJaguar
8995ff79bf Clean up some Gate code 2013-07-22 14:14:36 -07:00
CovertJaguar
5353a47aec Merge pull request #1037 from viliml/patch-1
Update Pipe.java
2013-07-22 14:02:12 -07:00
viliml
440b342165 Update Pipe.java
Fixes https://github.com/BuildCraft/BuildCraft/issues/1035 .
resetGate() set's the gate to null which causes a NPE.
2013-07-22 21:00:37 +02:00
CovertJaguar
cc24ad490c Merge pull request #1032 from viliml/patch-1
Convert strings to chat messages in quarry messages
2013-07-21 13:21:00 -07:00
viliml
32adf8a309 Convert strings to chat messages
Fixes https://github.com/BuildCraft/BuildCraft/issues/1027
2013-07-21 14:39:56 +02:00
CovertJaguar
502af8f9ae Add sanity check to hasPlug() 2013-07-20 22:52:42 -07:00
CovertJaguar
937fb12900 And Jack'O'Lanterns too 2013-07-20 19:36:35 -07:00
CovertJaguar
488a83f9e4 Ban Redstone Lamps from Facades 2013-07-20 19:35:14 -07:00
CovertJaguar
4d8799019e Simplify trigger registration 2013-07-20 18:45:58 -07:00
CovertJaguar
66bc9914ae Fix Gate GUI 2013-07-20 18:06:17 -07:00
CovertJaguar
e0e66f7910 Fix formatting of PipeTransportFluid 2013-07-20 17:28:54 -07:00
CovertJaguar
897eee58dc Finished Trigger updates 2013-07-20 17:25:41 -07:00
CovertJaguar
a19470092e Trigger busy work
Adapted old Icon framework to new API, reducing amount of busy work
tremendously.

Mostly what remains is providing unique tags for the triggers.
2013-07-20 16:25:32 -07:00
CovertJaguar
311078d660 Limited Gate/Trigger rewrite
Moved most of the Gate logic out of Pipe and into Gate. Expect some NPEs
on pipe.gate.

Converted the Trigger/Action API to key off of unique Strings instead of
IDs. Legacy conversion code implemented as well so it shouldn't affect
worlds.

Simplified Trigger/Action Icon functions. No more indexes.

More busy work is needed to convert the existing Triggers to the new
code.
2013-07-20 15:58:55 -07:00
CovertJaguar
b320c1f371 Fix pipe rotation code
Closes #1022
2013-07-19 15:58:21 -07:00
CovertJaguar
4fd129170c Mark drips client only
Might fix server issues *shrugs*
2013-07-19 15:22:26 -07:00
CovertJaguar
2302eacad4 Merge pull request #1017 from viliml/patch-3
Fix combustion engine GUI not rendering fluids properly
2013-07-19 07:47:52 -07:00
CovertJaguar
9c35934e46 Merge pull request #1020 from viliml/patch-5
Squashed the last texture bugs
2013-07-19 07:47:39 -07:00
CovertJaguar
776147fe92 Merge pull request #1018 from viliml/patch-4
Add missing case for EQUIPPED_FIRST_PERSON
2013-07-19 07:47:02 -07:00
CovertJaguar
0ce916dcd8 Improve Pump search Algo
Mainly just cleaned up the code and replaced the TreeSets with Deques.

Also made it so the pump will only keep the pumping the same type of
liquid it started on.  If you wish to reset it to pump any liquid hit
with a wrench and the next liquid it pumps will be the new filter.
2013-07-19 07:09:18 -07:00
viliml
4db502dbf6 Update RenderingEntityBlocks.java 2013-07-19 15:20:09 +02:00
viliml
5b37c2e505 Update GuiFiller.java 2013-07-19 15:10:56 +02:00
viliml
cbc6e70969 Fix engine GUI not drawing the lendger "energy" icon properly
I'm starting to see a pattern here...
2013-07-19 15:03:49 +02:00
viliml
1b84d0c592 Add missing case for EQUIPPED_FIRST_PERSON
It needs to be on the 1.6 branch too!
2013-07-19 14:08:10 +02:00
viliml
a75604d371 Fix combustion engine GUI not rendering fluids properly
Same thing as the tank, block textures aren't in terrain.png any more!
2013-07-19 14:04:13 +02:00
CovertJaguar
108adc1a03 Fix possible exception 2013-07-18 22:19:43 -07:00
CovertJaguar
39855eed65 Add Fluid drip particles 2013-07-18 22:19:23 -07:00
CovertJaguar
bf46a1a6af Merge pull request #1013 from viliml/patch-2
Fix tank not rendering fluids properly.
2013-07-18 14:24:11 -07:00
CovertJaguar
5357467349 Merge pull request #1012 from viliml/patch-1
Fix typo.
2013-07-18 14:23:49 -07:00
CovertJaguar
16c261c478 Merge pull request #1014 from tomason/npe-combustion
fix NPE when using combustion engine with empty tank
2013-07-18 14:23:11 -07:00
CovertJaguar
0af5268c6b Merge pull request #1016 from tomason/pump-fix
Pump fix
2013-07-18 14:22:46 -07:00
tomason
ec5f7edf7f fix array indexes 2013-07-18 19:29:24 +02:00
tomason
db1ff2e5c7 Lava is now lava 2013-07-18 19:23:24 +02:00
viliml
d61aacde16 Fix tank not rendering fluids properly.
Before every fluid in the tank was pink(no texture) because the texture path has changed in 1.6.
2013-07-18 15:44:14 +02:00
viliml
d9a06ceba0 Fix typo.
In case another mod adds a fuel fluid, and it's loaded before BC, without this fix the fuel buckets would place oil blocks.
2013-07-18 15:26:16 +02:00
tomason
fa577e2c1b fix NPE when using combustion engine with empty tank 2013-07-18 11:56:08 +02:00
CovertJaguar
e3e9404b8a GuiRefinery code cleanup 2013-07-17 16:25:25 -07:00
CovertJaguar
9cb75de1df PipeLogic Smash 2013-07-17 16:24:57 -07:00
CovertJaguar
1860ebc300 Rewrite Iron/Wood logic into helper classes 2013-07-17 16:12:01 -07:00