equivalent-exchange-3/src/main/java/com/pahimar/ee3/reference/Names.java

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package com.pahimar.ee3.reference;
public class Names
{
public static final class Blocks
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{
public static final String CHALK = "chalkBlock";
public static final String ALCHEMICAL_CHEST = "alchemicalChest";
public static final String ALCHEMICAL_FUEL = "alchemicalFuelBlock";
public static final String ALUDEL = "aludel";
public static final String GLASS_BELL = "glassBell";
public static final String CALCINATOR = "calcinator";
public static final String RESEARCH_STATION = "researchStation";
public static final String AUGMENTATION_TABLE = "augmentationTable";
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}
public static final class Items
{
public static final String ALCHEMICAL_BAG = "alchemicalBag";
public static final String ALCHEMICAL_DUST = "alchemicalDust";
public static final String[] ALCHEMICAL_DUST_SUBTYPES = {"ash", "verdant", "azure", "minium"};
public static final String ALCHEMICAL_FUEL = "alchemicalFuel";
public static final String ALCHEMICAL_COAL = "alchemicalCoal";
public static final String MOBIUS_FUEL = "mobiusFuel";
public static final String AETERNALIS_FUEL = "aeternalisFuel";
public static final String[] ALCHEMICAL_FUEL_SUBTYPES = {ALCHEMICAL_COAL, MOBIUS_FUEL, AETERNALIS_FUEL};
public static final String CHALK = "chalk";
public static final String INERT_STONE = "stoneInert";
public static final String MINIUM_SHARD = "shardMinium";
public static final String MINIUM_STONE = "stoneMinium";
public static final String PHILOSOPHERS_STONE = "stonePhilosophers";
public static final String ALCHEMICAL_UPGRADE = "alchemicalUpgrade";
public static final String[] ALCHEMICAL_UPGRADE_SUBTYPES = {"verdant", "azure", "minium"};
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public static final String DIVINING_ROD = "diviningRod";
public static final String ALCHEMICAL_TOME = "alchemicalTome";
public static final String MATTER = "matter";
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public static final String[] MATTER_SUBTYPES = {"Proto", "Dark", "Corporeal", "Kinetic", "Temporal", "Essentia", "Amorphous", "Void", "Omni"};
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public static final String GEM = "gem";
public static final String[] GEM_SUBTYPES = {"Black", "Blue", "Green", "Grey", "Purple", "Red", "Yellow"};
}
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public static final class Materials
{
public static final String DARK_MATTER = "matterDark";
}
public static final class Tools
{
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public static final String DARK_MATTER_SHOVEL = "shovelDarkMatter";
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public static final String DARK_MATTER_PICKAXE = "pickAxeDarkMatter";
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public static final String DARK_MATTER_HAMMER = "hammerDarkMatter";
public static final String DARK_MATTER_AXE = "axeDarkMatter";
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public static final String DARK_MATTER_HOE = "hoeDarkMatter";
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public static final String DARK_MATTER_FISHING_ROD = "fishingRodDarkMatter";
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public static final String DARK_MATTER_SHEARS = "shearsDarkMatter";
}
public static final class Weapons
{
public static final String DARK_MATTER_BOW = "bowDarkMatter";
public static final String DARK_MATTER_ARROW = "arrowDarkMatter";
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public static final String DARK_MATTER_SWORD = "swordDarkMatter";
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}
public static final class Armor
{
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public static final String DARK_MATTER_ARMOR = "armorDarkMatter";
public static final String CORPOREAL_MATTER_ARMOR = "armorCorporealMatter";
public static final String KINETIC_MATTER_ARMOR = "armorKineticMatter";
public static final String TEMPORAL_MATTER_ARMOR = "armorTemporalMatter";
public static final String ESSENTIA_MATTER_ARMOR = "armorEssentiaMatter";
public static final String AMORPHOUS_MATTER_ARMOR = "armorAmorphousMatter";
public static final String VOID_MATTER_ARMOR = "armorVoidMatter";
public static final String OMNI_MATTER_ARMOR = "armorOmniMatter";
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}
public static final class NBT
{
public static final String ITEMS = "Items";
public static final String PLAYER_KNOWLEDGE = "PlayerKnowledge";
public static final String ITEM_TRANSMUTATION_KNOWLEDGE = "ItemTransmutationKnowledge";
public static final String FORBIDDEN_ALCHEMY_KNOWLEDGE = "ForbiddenAlchemyKnowledge";
public static final String ALKAHESTRY_KNOWLEDGE = "AlkahestryKnowledge";
public static final String CHARGE_LEVEL = "chargeLevel";
public static final String MODE = "mode";
public static final String CRAFTING_GUI_OPEN = "craftingGuiOpen";
public static final String TRANSMUTATION_GUI_OPEN = "transmutationGuiOpen";
public static final String ALCHEMICAL_BAG_GUI_OPEN = "alchemicalBagGuiOpen";
public static final String UUID_MOST_SIG = "UUIDMostSig";
public static final String UUID_LEAST_SIG = "UUIDLeastSig";
public static final String DISPLAY = "display";
public static final String COLOR = "color";
public static final String STATE = "teState";
public static final String CUSTOM_NAME = "CustomName";
public static final String DIRECTION = "teDirection";
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public static final String OWNER = "owner";
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public static final String OWNER_UUID_MOST_SIG = "ownerUUIDMostSig";
public static final String OWNER_UUID_LEAST_SIG = "ownerUUIDLeastSig";
}
public static final class Containers
{
public static final String VANILLA_INVENTORY = "container.inventory";
public static final String VANILLA_CRAFTING = "container.crafting";
public static final String ALCHEMICAL_BAG = "container.ee3:" + Items.ALCHEMICAL_BAG;
public static final String ALCHEMICAL_CHEST = "container.ee3:" + Blocks.ALCHEMICAL_CHEST;
public static final String CALCINATOR = "container.ee3:" + Blocks.CALCINATOR;
public static final String ALUDEL = "container.ee3:" + Blocks.ALUDEL;
public static final String RESEARCH_STATION = "container.ee3:" + Blocks.RESEARCH_STATION;
public static final String GLASS_BELL = "container.ee3:" + Blocks.GLASS_BELL;
public static final String AUGMENTATION_TABLE = "container.ee3:" + Blocks.AUGMENTATION_TABLE;
public static final String ALCHEMICAL_TOME = "container.ee3:" + Items.ALCHEMICAL_TOME;
}
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public static final class Keys
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{
public static final String CATEGORY = "key.categories.ee3";
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public static final String CHARGE = "key.charge";
public static final String EXTRA = "key.extra";
public static final String RELEASE = "key.release";
public static final String TOGGLE = "key.toggle";
}
}