Commit graph

581 commits

Author SHA1 Message Date
pahimar
d487598aa0 Merge remote-tracking branch 'origin/master' 2015-05-07 16:18:20 -04:00
pahimar
15180e406b Prevent damaged itemstacks from being learnable, and add a tooltip in the Research Station GUI to tell if you already know how to transmute an itemstack 2015-05-07 16:18:12 -04:00
Pahimar
61ebb7d15f Setting up some accountability in who does what with the various systems (the API now logs what mod does what when for most of the major systems). Enable TRACE level logging to see 2015-05-07 15:11:23 -04:00
Pahimar
a653c47a72 Set API version to a build property, and add in some prelim logging of what mods set what values when in the energy value registry 2015-05-07 14:47:54 -04:00
pahimar
a46b8db610 Prelim API changes 2015-05-07 13:45:06 -04:00
Pahimar
de8167a98c Force a minium Forge version of 10.13.3.* 2015-05-05 10:20:48 -04:00
Pahimar
f98760d49b Potentially fixes ComputerCraft related NPE with syncing EMC values on world join, and added a button to the tablet GUI that allows a player to switch the sort order (ascending/descending) 2015-05-04 22:36:39 -04:00
pahimar
6e3014a371 In progress 2015-05-04 21:08:06 -04:00
pahimar
62efc5cd5c Getting that button ready 2015-05-04 14:14:58 -04:00
pahimar
d1621fbf82 Increment the API version, switch EnergyValue to only accept a float (over Number, small performance increase), and better protection of learning Ores 2015-05-04 08:18:15 -04:00
Pahimar
42cc381970 Update Forge to 1399, and getting ready to add in some more sorting options 2015-05-03 14:12:18 -04:00
pahimar
eec200f133 Should fix problems with FluidStacks in later Forge versions. Also prevents hoppers from putting too many items into the input slot of the Research Station 2015-05-03 11:48:18 -04:00
pahimar
eb2b16eec7 Hopefully fixes Gson related crashes with FluidStacks 2015-05-02 21:14:44 -04:00
pahimar
dd69c6ced7 Hide some stuff in NEI that shouldn't display, and always display EMC values in the Transmutation Tablet GUI (Closes #790) 2015-05-02 20:36:26 -04:00
pahimar
c925c45a79 Fixes #795 2015-05-02 20:12:24 -04:00
pahimar
74bb716395 Getting close now 2015-05-02 19:23:35 -04:00
Pahimar
87e1f9fb1a More broke stuff 2015-05-02 14:07:01 -04:00
pahimar
34cda981c0 Stuffs on fire yo 2015-05-01 14:21:59 -04:00
Pahimar
55d679120b More broke stuff 2015-04-21 00:06:44 -04:00
pahimar
301e8b75c7 Broken stuff 2015-04-20 21:16:48 -04:00
pahimar
646e74e329 Yay test cases pass successfully! 2015-04-19 15:01:35 -04:00
Pahimar
1312175b6b Fixing some bugs with the DynEMC system, and improving the tests 2015-04-16 18:18:49 -04:00
Pahimar
c8608a41fa Add a static test object for testing vanilla values, fix some incorrect test data, and start troubleshooting some odd bugs in the recipe registry 2015-04-14 14:45:16 -04:00
pahimar
771c930c28 Working on some improvements to the DynEMC system to make it more reliable (and faster). Also added in a test suite system using a specially crafted json file. More user documentation on how to use this to come in the future 2015-04-13 22:27:11 -04:00
pahimar
b88a99ccfb Closes #784 2015-04-10 21:58:58 -04:00
pahimar
672d710231 More NPE protection for alchemy array renderer 2015-04-10 12:45:43 -04:00
pahimar
86d07610ec Closes #714 and #719 thanks Dynious! 2015-04-10 08:32:55 -04:00
pahimar
6ab52f0dc1 Fix bag dupe exploit (RWTema you should feel bad) 2015-04-09 21:25:59 -04:00
pahimar
b98dee6e96 Bunches of stuff 2015-04-09 12:40:19 -04:00
pahimar
bb7b40c8bb Should fix #790 I think 2015-04-06 08:20:28 -04:00
pahimar
ad83088933 Add a constructor that sets an elementName for ElementSlider, and set up a cached copy of the OreDictionary (since we should be doing that rather than constantly rebuilding it with queries all the time) 2015-04-05 22:07:31 -04:00
Pahimar
5dd7f5a835 Working scroll bar! Oh and two new items :) 2015-04-05 09:57:46 -04:00
Pahimar
8bf15be1ed Prevent people abusing the transmutation tablet while the functionality is still being worked on :) 2015-04-04 09:30:41 -04:00
Pahimar
201ecf99db Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet 2015-04-03 00:39:52 -04:00
Pahimar
196cb25899 Inventory sync when the search term is updated (client and server) and ensure that only people using the specified tablet process the inventory update packet 2015-04-02 19:30:02 -04:00
pahimar
fc2c7b6cde Getting closer on proper inventory syncing in the Transmutation Tablet 2015-04-02 15:14:31 -04:00
pahimar
98c3c85d06 Fix sided issue with MessageTransmutationKnowledgeUpdate 2015-04-02 14:03:46 -04:00
Pahimar
bd06adddc2 Stuff that isn't complete 2015-04-02 01:26:01 -04:00
Pahimar
66f2289f97 Stuff that isn't complete 2015-03-26 18:12:22 -04:00
pahimar
97b032605c Another whack of stuff with varying levels of won't break 2015-03-25 18:20:57 -04:00
Pahimar
68c89ae7b5 Misc fixes, and fixing a derp where a tome doesn't open the knowledge of the person who owns it 2015-03-24 17:45:14 -04:00
pahimar
aeb617d22c Another whack of stuff with varying levels of won't break 2015-03-23 19:10:46 -04:00
pahimar
91c6b6de6d Another whack of stuff with varying levels of won't break 2015-03-23 11:07:47 -04:00
pahimar
75cc883063 Added in an "Always" option for regenerating Energy Values (useful for mod addon authors, thanks for the suggestion @Dynious!) 2015-03-23 08:12:44 -04:00
pahimar
90e89673d3 Fixed #786 2015-03-23 07:36:32 -04:00
Pahimar
a9bf0e6bea Add some more functionality to sending sounds, and some preliminary work on an abstract way to spawn particles from the server side 2015-03-22 18:52:04 -04:00
Pahimar
ad8a9f4b70 Add in transmutation sound effect when you make the transmutation tablet 2015-03-22 16:53:07 -04:00
Pahimar
2acc33b2b7 In an effort to reduce complexity, switch from multiple different energy values types to a single one 2015-03-22 16:52:48 -04:00
pahimar
bef720c614 Another push before I go to bed! 2015-03-21 22:02:35 -04:00
pahimar
ad045755f6 Another push before I go to bed! 2015-03-18 23:33:09 -04:00
pahimar
b1448e29eb Took the Transmutation Tablet block out of the creative inventory, and fixed the name for the Research Station 2015-03-18 22:22:13 -04:00
pahimar
48dbea7901 Various states of things working, getting close now 2015-03-18 21:52:53 -04:00
pahimar
6f94c5a6f1 Lots of stuff before going on the cruise - various states of things 2015-03-11 16:34:37 -04:00
pahimar
2ff0e1c74d Bit more stuff working before boarding the plane :) 2015-03-05 14:01:11 -05:00
pahimar
c66dc875b4 Dat big commit of partially working stuff before taking the laptop to PAX East and having no assurances that the code will survive the trip 2015-03-04 23:31:43 -05:00
pahimar
a530b67e91 Various states of working. Lots of things happening. 2015-02-25 00:03:59 -05:00
Pahimar
1cceeeefc2 More NPE protection in the NEI CalcinationHandler 2015-02-21 18:50:54 -05:00
pahimar
9f7158af90 NPE protection for hasEnergyValue and getEnergyValue. Should resolve #758 and #771 2015-02-21 08:07:17 -05:00
pahimar
9af3d8d29a Localize help messages in the Alchemical Tome for when a player doesn't know any transmutations, and remove the WIP from the item 2015-02-20 22:51:58 -05:00
pahimar
6fb6bd98a1 Add in some protection for itemstacks that do not have a valid icon for the meta value on the itemstack. Also add in page numbers for the Alchemical Tome and some help text (to be localized later) for when a player knows no transmutations 2015-02-20 22:47:28 -05:00
Pahimar
c0cc0c4154 Search bar is working, small rendering bug dealing with AIOOB errors with certain ItemStacks that still needs resolving however 2015-02-20 18:51:43 -05:00
pahimar
c9ec087253 Getting close to properly working previous/next page buttons for the Alchemical Tome. Also a partially working search bar for the tome as well. More styling and polish required, as well as some bug still exist that will crash your client. 2015-02-20 13:45:41 -05:00
pahimar
ab1118b88a Update the repackaged CoFHLib pieces, and some more work on the Alchemical Tome inventory to get the GUI elements working as you would expect 2015-02-19 23:54:28 -05:00
pahimar
9801cd639a Finish up the work on the new commands, and lots of other improvements/fixes 2015-02-19 22:09:10 -05:00
pahimar
56c1a56d26 Fix a typo in EnergyValueRegistry, more work on some extra commands, and fix a mistake in calculating a stacks energy value in the tooltip handler 2015-02-19 00:06:18 -05:00
Pahimar
4b4abb84f1 Adding five more commands to simplifying operations involving items 2015-02-18 10:47:59 -05:00
Pahimar
7afcdf8d9a More work on getting the Alchemical Tome working properly 2015-02-18 10:11:06 -05:00
Pahimar
88b7c26756 More work on getting the Alchemical Tome working properly 2015-02-17 21:10:41 -05:00
pahimar
051fc7f929 Hunk of stuff in various states of things 2015-02-17 20:05:18 -05:00
pahimar
7c07144237 Get the Research Station learning things for players again 2015-02-16 13:09:03 -05:00
pahimar
f174d1d6e7 Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned 2015-02-15 21:13:35 -05:00
Pahimar
0e3c064b89 Fix a bug in shift clicking that if one item has NBT but the other does not (but they share the same item id and meta), that they were considered equal (when they obviously are not) 2015-02-13 22:47:19 -05:00
Pahimar
76460a75d5 Change up some logging messages for DynamicEV (tells you more what it's doing), and fixed the generation of the abilities files/directories for saving ability related configs to disk 2015-02-13 22:42:28 -05:00
Pahimar
faf8012abc Switch DynEV logging of the various passes from TRACE to INFO (not many servers will be on TRACE level logging and its not a lot of logging entries) 2015-02-13 22:12:45 -05:00
Pahimar
a5169dcfd9 Fix corner case where an ItemStack registered in the OreDictionary does not leave the crafting grid, and as such causes massively inflated energy values for items 2015-02-13 22:11:50 -05:00
pahimar
fe3fe11bd1 Correc the case that when an OreDictionary recipe has a recipe input that is an OreDictionary entry that has no ItemStacks registered (ie, the recipe lists copper as an input but no items/blocks are registered as being copper) is added to the RecipeRegistry for consideration in energy value calculations. Prevents ridiculously low energy values from being assigned to items that use OreDictionary recipes. 2015-02-13 12:15:42 -05:00
pahimar
ec3b5e3492 Correct case where the energy value registry wouldn't save itself to disk after it regenned in the active game session 2015-02-13 00:23:35 -05:00
pahimar
584a499892 Fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:18:01 -05:00
pahimar
4b2d489ba3 Add some null protection to the add/subtract methods in EnergyValue, and fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:14:57 -05:00
pahimar
9776acb87a Simplify saving/loading of energy value files, add in a "static" (energy-values.dat) file, and add in some more trace logging for how long it takes each pass of dynamic value computation 2015-02-12 00:15:45 -05:00
pahimar
0dd84cd8b1 Clean out some localization messages that no longer are used, and move the energy value registry file to a different directory in the data/ directory 2015-02-10 23:38:05 -05:00
pahimar
9f59f238dd Fix a goof where a lot of ItemStack comparator usage got pointed to the slower displayNameComparator (as opposed to the faster baseComparator) 2015-02-10 00:38:29 -05:00
pahimar
334a92e54c Pretty big whack of stuff. Added a TransmutationKnowledgeRegistryProxy for API access to what players and the template know how to transmute. More robust serialization options for the AbilityRegistry. Added the ability to filter a given set of ItemStacks by their display name (starts with and contains). Added the ability to only load in Abilities from file on initial load of of a world (more control for map makers there) 2015-02-10 00:22:39 -05:00
Pahimar
998bd5fe3e When abilities are modified via command, save the change to disk 2015-02-09 21:54:02 -05:00
pahimar
f58f5462c0 Trying to be smarter about recipes involving items that do not leave the crafting grid 2015-02-09 19:08:40 -05:00
pahimar
e3559098a0 Load and save abilities to disk 2015-02-09 19:08:18 -05:00
pahimar
44f06224cc Merge remote-tracking branch 'origin/master' 2015-02-07 23:13:25 -05:00
pahimar
e8e18fede1 Work on serializing/deserializing abilities to disk (cause why not give map makers more power?) 2015-02-07 23:12:25 -05:00
pahimar
100d2e7208 Add in messages for when a player specified in the command arguments does not exist on the server currently 2015-02-07 17:22:25 -05:00
Pahimar
dce8ea6af3 Add some NPE protection to saving player data to disk 2015-02-07 13:31:50 -05:00
Pahimar
e9db1db54d Merge remote-tracking branch 'origin/master' 2015-02-07 12:59:21 -05:00
Pahimar
d77ee1bd02 Add some NPE protection to saving player data to disk 2015-02-07 12:59:16 -05:00
pahimar
08553d57a8 Commands to set things as being learnable/not-learnable for transmutations, and for allowing/disallowing the recovery of somethings energy value 2015-02-07 12:22:03 -05:00
Pahimar
62c9a6e754 Merge remote-tracking branch 'origin/master' 2015-02-07 12:18:03 -05:00
Pahimar
32b111d6dc Add some NPE protection to saving player data to disk 2015-02-07 12:17:58 -05:00
pahimar
15fded2a64 More command stuff, ugh command stuff... 2015-02-05 23:06:53 -05:00
Pahimar
5c8c98b46d Made player-learn-everything and player-learn-item commands work 2015-02-05 21:57:46 -05:00
Pahimar
f302ac3fcb Made template-learn-everything, template-learn-item, template-forget-everything, template-forget-item work 2015-02-05 21:50:52 -05:00
Pahimar
ca4bef505f Rename method names because OCD 2015-02-05 21:20:27 -05:00
Pahimar
444a9d6b06 Rename method names because OCD 2015-02-05 21:20:05 -05:00
Pahimar
927facc9fa More command auto completion stuff! 2015-02-05 21:03:08 -05:00
Pahimar
0ee0ac5995 Get tab auto completion suggestions working for some more commands 2015-02-05 20:52:12 -05:00
Pahimar
fdd4d6162b Make the template-forget-everything command work 2015-02-05 20:39:33 -05:00
Pahimar
292f78ee49 Move the Transmutation Knowledge template file from the playerdata/ directory to the data/ directory (more appropriate to keep non-player data in a non-player data spot) 2015-02-05 20:39:04 -05:00
pahimar
0695041e65 Fixes #762 2015-02-05 16:52:29 -05:00
Pahimar
1988ba49c1 More work on commands for the knowledge system 2015-02-05 14:34:22 -05:00
Pahimar
c5b10343b7 Slow morning 2015-02-05 10:15:27 -05:00
Pahimar
0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar
4230e77806 Merge remote-tracking branch 'origin/master' 2015-02-02 23:12:29 -05:00
pahimar
de22edc3eb Re-jigging how modders can set things as being learnable/not learnable, and recoverable/not recoverable 2015-02-02 23:12:08 -05:00
Pahimar
383acdc967 Testing abstracting out the release type to build.properties 2015-02-01 22:17:51 -05:00
pahimar
f77b24278a Lots of stuff in various stages of working 2015-01-31 23:47:45 -05:00
pahimar
8c503ffec7 One more changelog CurseForge test 2015-01-30 23:34:44 -05:00
pahimar
80b718db37 Stuff and things 2015-01-29 23:38:10 -05:00
Pahimar
b2581ac65c More incomplete stuff 2015-01-29 22:57:59 -05:00
Pahimar
89c5bf4f33 More incomplete stuff 2015-01-29 10:50:38 -05:00
Pahimar
8671984507 Checking in some progress on a more unified way of serializing data to disk. Should really help in the future. 2015-01-26 23:17:32 -05:00
Pahimar
dc01ec4a91 Won't crash, but definitely not working properly 2015-01-19 11:39:04 -05:00
Pahimar
7cecdce85e Won't crash, but definitely not working properly 2015-01-11 15:36:41 -05:00
pahimar
d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Pahimar
d60199e0fb Some GUI work. Some things will be broke. 2014-12-09 09:11:31 -05:00
Pahimar
cc39e5f07a Some GUI work. Some things will be broke. 2014-12-08 15:23:27 -05:00
Pahimar
2f9d29d703 Some GUI work 2014-11-21 10:26:12 -05:00
Pahimar
966b6a6200 Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc 2014-11-14 22:37:30 -05:00
Pahimar
bb2de5e967 Merge pull request #750 from iTitus/master
NEI recipe handlers for the Calcinator and the Aludel
2014-11-10 19:52:36 -05:00
Weissmoon
3ed70766b4 Reduce sent network packets.
Check if pressed key is irrelevant to EE.
Current code send packet when pressing any key.
2014-11-10 01:18:12 -08:00
iTitus
08a4e1b886 NEI recipe handlers for the Calcinator and the Aludel 2014-11-04 18:22:32 +01:00
Pahimar
a24c2c7f6c Changing up how glyphs are stored for alchemy arrays - this will make more sense soon 2014-10-23 16:28:31 -04:00
Pahimar
6fc59ede05 Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays 2014-10-21 15:59:00 -04:00
Pahimar
bbfb204472 Fix offset calculation (logic derp) 2014-10-21 15:05:11 -04:00
Pahimar
1a6698c073 Switching computers 2014-10-19 17:23:00 -04:00
Pahimar
0ee2d07b3a Add in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays 2014-10-17 21:32:35 -04:00
Pahimar
d656bc6dcd Fix Research Station GUI/Container for BigBadChris' new epic texture 2014-10-17 21:31:33 -04:00
Pahimar
5cb00bf3d4 Add in some basic validation checks from the Alchemy Array tile entity to verify that all of the dummy blocks that should be there are actually there, and pointing to the correct central array 2014-10-17 16:16:14 -04:00
Pahimar
f539472174 Intelligently determine the render bounding box for an alchemy array based off of it's orientation and largest glyph size 2014-10-17 15:43:18 -04:00
Pahimar
38e2f64022 More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves 2014-10-17 15:04:47 -04:00
Pahimar
f1c513768e Merge pull request #741 from Dynious/master
Fixed #735, #733, #731
2014-10-17 10:04:43 -04:00
Pahimar
674aac188d What a dummy (block)! 2014-10-16 16:26:11 -04:00
Pahimar
42534f3509 More glyph work - glyphs should now render as you expect in game (for the most part) 2014-10-15 15:51:23 -04:00
Pahimar
4b3dce914f Switching PCs 2014-10-14 21:11:54 -04:00
Pahimar
5a73736076 More glyph work. Always glyph work. 2014-10-14 16:08:12 -04:00
Pahimar
c65214958a More textures from BigBadChris 2014-10-14 10:21:03 -04:00
Pahimar
75eeda6cf9 More glyph work 2014-10-10 14:54:07 -04:00
Pahimar
528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Dynious
5189da9612 Fixed #731, render Glass Bell issues 2014-10-09 21:10:36 +02:00
Dynious
17833c0eaa Fixed #733, server side crash when opening Alchemical Tome 2014-10-09 20:50:44 +02:00
Dynious
83f9a5a999 Fixed #735, shift-clicking in Augmentation Table 2014-10-09 20:50:11 +02:00
Pahimar
c141fe39bc More glyph work 2014-10-07 23:11:54 -04:00
Pahimar
6e727a5a7f More glyph work 2014-10-07 16:20:41 -04:00
Pahimar
a1e502c295 Fixed block bounds depending on orientation 2014-10-07 00:18:11 -04:00