Pahimar
75eeda6cf9
More glyph work
2014-10-10 14:54:07 -04:00
Pahimar
528e79ac1c
Holy moley more glyph work
2014-10-09 16:13:06 -04:00
Dynious
5189da9612
Fixed #731 , render Glass Bell issues
2014-10-09 21:10:36 +02:00
Pahimar
c141fe39bc
More glyph work
2014-10-07 23:11:54 -04:00
Pahimar
6e727a5a7f
More glyph work
2014-10-07 16:20:41 -04:00
Pahimar
b41d4bf055
Just a whack of work, nothing to see here
2014-10-03 15:55:22 -04:00
Pahimar
731ec0fc77
Some WAILA work, some Glyph work
2014-10-02 00:16:47 -04:00
Pahimar
21368b49f5
Work on Alchemy Arrays and getting symbols to render in the TE
2014-09-25 16:23:45 -04:00
Pahimar
745098665c
Dear lord its been awhile since I've done rendering
2014-09-24 16:02:45 -04:00
Pahimar
7537165eec
Got some new art from @BigBadChris!
2014-09-23 14:58:43 -04:00
Pahimar
579897040a
Work work work
2014-09-19 16:09:07 -04:00
Pahimar
8f5ea0a2b5
Work work work
2014-09-19 15:55:28 -04:00
Pahimar
48db29113b
Rethought the ideas - alchemy arrays it is!
2014-09-18 22:38:14 -04:00
Pahimar
07fd936081
Getting ready for transmutation and alchemy squares
2014-09-16 22:58:54 -04:00
Pahimar
e70eecb11f
Trying to figure out search boxes and scroll bars. Holy hell Minecraft
2014-08-28 16:05:43 -04:00
Pahimar
c8ae0b29d6
Now that the Research Station is working well, time to make a stab at transmutation
2014-08-01 16:04:11 -04:00
Pahimar
faa1e45997
Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers
2014-07-31 15:38:23 -04:00
Pahimar
4372294d61
Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures)
2014-07-24 22:03:36 -04:00
Pahimar
ed2be79ec2
Some work on skills
2014-07-24 21:05:04 -04:00
Semion Nadezhdin
70344a214b
Fixed #713
2014-07-22 18:29:59 +04:00
Pahimar
e1c677d3d8
Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality
2014-07-21 14:47:00 -04:00
Pahimar
ad8f6d5a3d
Too distracted to code, so committing a whack of stuff
2014-07-20 21:32:23 -04:00
Pahimar
46e6fa9b8b
Yeah, another whack of code.
2014-07-18 22:26:59 -04:00
Pahimar
24a2ae35bc
Move some interfaces into the util package
...
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
2014-07-18 15:55:10 -04:00
pahimar
3a8c5d1760
Properly light our item renderers (makes them look much cooler)
2014-07-17 21:14:36 -04:00
pahimar
52453a7b86
Properly light our tile entities (makes them look much cooler)
2014-07-17 20:44:14 -04:00
Pahimar
2093c485a0
Committing (you guessed it) a whack of stuff
2014-07-17 15:20:53 -04:00
Pahimar
d10e2acc81
Commiting a chunk of code
2014-07-16 16:10:18 -04:00
Pahimar
e7cd1a0d63
Commiting a chunk of code
2014-07-15 15:52:39 -04:00
Pahimar
b048fa280d
Commiting a chunk of code
2014-07-15 13:24:04 -04:00
Pahimar
85e1a62c5a
Commiting a chunk of code
2014-07-15 12:24:18 -04:00
Pahimar
03e0897c15
Rework the EnergyValueRegistry to be more friendly with the API
2014-07-13 22:05:27 -04:00
Pahimar
0a38400559
Remove the concept of EnergyComponents and set it so that an EnergyValue is only of one EnergyType (simplifies a lot of things)
2014-07-10 16:05:14 -04:00
Pahimar
32bbca53cb
More API related shenanigans, MUCH more to come (provide comments on your API related needs to pahimar@gmail.com)
2014-07-07 15:31:10 -04:00
Pahimar
a1dc2d2130
A lot of refactoring in an attempt to get a proper API package. Do not consider this done or safe at all - pushing so that saner men/women than I can critique it
2014-07-07 11:22:21 -04:00
Pahimar
dc90ee2ada
Let's give the Research Station some loving, eh?
2014-07-06 21:47:57 -04:00
Pahimar
c8b510f90f
More work on the Aludel
2014-07-04 16:11:39 -04:00
Pahimar
f48f9093ab
Fix some netsync stuff with the Calcinator, as well as the read/write NBT stuff. Also reformat some of the code
2014-07-04 15:18:10 -04:00
Pahimar
92b8d6f8c5
Calcinator works again
2014-07-03 15:44:44 -04:00
Pahimar
4fb4480cd8
Fix up the referencing of client side code on the server (server wouldn't start because the client config was referencing Keybinding which is client side only)
2014-06-22 10:49:44 -04:00
Pahimar
af8621f480
Refactored references of Emc to EnergyValue and renamed the thread that initializes the value registry
2014-06-20 15:57:27 -04:00
Pahimar
e77bb9ec48
Bump to latest Forge RB, and some work on getting Energy Value generation working again. More to be done!
2014-06-14 15:40:45 -04:00
pahimar
7bd8adf478
Working keybinding listener, and first stab at the ObjectHolder (some more learning necessary it seems, so commented out at the moment)
2014-05-25 09:55:50 -05:00
pahimar
d18a1c2f3c
Working on keybindings, going to test a FML fix for SimpleNetworkWrapper later
2014-05-24 15:52:23 -05:00
pahimar
99527d35a8
Working on keybindings
2014-05-22 17:35:31 -05:00
Pahimar
8ee4fa0147
Some starter work on keybindings and config files
2014-05-02 16:06:56 -04:00
pahimar
26d3a5dd11
Re-implemented Alchemical Bag functionality, and added back the fuel handler
2014-04-30 19:33:29 -04:00
pahimar
ac207393fe
Managed to get a few things done today
2014-04-29 21:46:59 -04:00
pahimar
664387f063
Machines: Getting them to render in world. Still not functional.
2014-04-11 16:01:11 -04:00
pahimar
ac14fe32ab
Machines: Getting more of the machines implemented, still a WIP
2014-04-11 07:06:32 -04:00
pahimar
f6d58abca2
Getting Alchemical Chests into the port. They definitely aren't finished yet, networking still to be done.
2014-04-10 19:59:04 -04:00
pahimar
4410c25bd6
Don't be scared - it's easier to start from the bottom. There's also still the MC 1.6.4 branch :)
2014-03-28 15:54:15 -04:00
pahimar
059d9614c1
Another pass at the 1.7 update - more to come tomorrow
2014-03-27 22:21:21 -04:00
pahimar
9070ad038b
First initial pass of 1.7 update
2014-03-27 21:36:03 -04:00
pahimar
9f56070058
First initial pass of 1.7 update
2014-03-27 21:34:47 -04:00
pahimar
31aff45a72
Getting close with bags!
2014-03-26 21:01:54 -04:00
pahimar
c3dd664629
Some more work on alchemical bag inventories
2014-03-25 21:59:36 -04:00
pahimar
5a6279eae9
Disable the blockl highlight handler for the transmutation stones until the transmutation system is in place
2014-03-22 17:29:53 -04:00
pahimar
f5d2e4dbd0
Bit more work on the bag inventory, should be done tomorrow
2014-03-02 22:13:03 -05:00
pahimar
566ef37060
Break out single item stack sizes from stack sizes > 1
2014-02-12 19:11:28 -05:00
pahimar
96e88d40d5
Fixes #632
2014-02-12 19:08:48 -05:00
pahimar
6cf9c0c20b
Fixes #632
2014-02-12 18:47:56 -05:00
pahimar
ffc5a204f1
Updating some broken bag code
2014-02-10 20:02:38 -05:00
pahimar
a3b0758b9f
Cleaning up some old TODOs that I've finished
2014-02-01 22:01:57 -05:00
pahimar
ab288a587d
Added subtypes to Alchemical Bags, played with the texture a bit to visually distinguish the different types better (omg texture artists please help me)
2014-02-01 21:23:47 -05:00
pahimar
3e2a9e3883
Updated how the Glass Bell renders its inventory in the TESR
2014-02-01 15:22:39 -05:00
pahimar
7d46311003
Update Aludel to render the contents of the output slot (and not the input slot)
2014-02-01 12:40:22 -05:00
pahimar
e8b63a28d6
RecipeAludel now supports OreDictionary input stacks. Also, added grouping (non-localized) to the EMC tooltip
2014-02-01 12:02:30 -05:00
pahimar
eed4a7bdaa
Work on getting the Aludel working - to be continued on my desktop
2014-01-19 11:18:16 -05:00
pahimar
71b9d9a184
Optimize some code, and fix up dust stack rendering (colour) once and for all
2014-01-16 11:21:28 -05:00
pahimar
20b23ee923
More work on getting the dusts rendering properly (using @psxlover's suggestion)
2014-01-13 14:47:39 -05:00
pahimar
eac7f32e2b
In light of now knowing the blockEvent data payloads are limited to a byte in size, changed up the network communication for dust updates
2014-01-12 22:14:24 -05:00
pahimar
025bb567fb
Noting the bug in the coden
2014-01-12 13:54:12 -05:00
pahimar
d81d5594e2
Fixing a sided error, but also discovering a dust stack colour bug in SMP
2014-01-12 13:52:52 -05:00
pahimar
07bd30b254
Just about done with the Calcinator
2014-01-11 18:47:17 -05:00
pahimar
f56791ee08
Calcinator network work
2014-01-11 17:41:28 -05:00
pahimar
a328988b28
Calcinator network work
2014-01-10 23:54:39 -05:00
pahimar
9602bbf353
Aludel work
2014-01-07 18:42:29 -05:00
pahimar
846994f163
Remove a debug related string from the Alchemical Chest gui
2014-01-06 18:59:26 -05:00
ganymedes01
cca58c6797
Change event priority for tooltip event
...
Makes sure the event is called after (as much as possible of course) all other tool tip events, so that the EMC value is always the last thing on the item tool tip and avoids it ending up in between the tooltips added by two different mods.
2014-01-06 16:56:17 +00:00
pahimar
146dc0a1de
Just some more Alchemical Chest stuff :)
2014-01-05 22:22:59 -05:00
pahimar
7c20a2db99
Condensed the Alchemical Chest GUI/inventory stuff
2014-01-05 19:41:27 -05:00
pahimar
f8237d6c89
More Alchemical Chest/Inventory stuff
2014-01-05 12:16:48 -05:00
pahimar
be86ee89af
The different sized Alchemical Chests aren't quite working yet, but loads of GUI work and textures and stuff tonight
2014-01-04 23:02:06 -05:00
pahimar
2ad08cbdc5
Some very experimental stuff with "infused" blocks
2014-01-04 12:53:23 -05:00
pahimar
49e7bb97d8
Adding some preliminary work on the Research Station
2014-01-02 22:48:09 -05:00
pahimar
ad6e7f3f3a
Keybinding optimization
2014-01-02 21:33:04 -05:00
pahimar
eb9205f189
Changing up how the EMC overlay works
2014-01-02 20:54:54 -05:00
pahimar
6efe7ebe9a
More optimization of the codebase
2014-01-02 16:09:59 -05:00
pahimar
391cd2b03d
Block fixes
2014-01-02 03:19:19 -05:00
pahimar
8b17f1fa26
Playing around with some stuff
2014-01-01 18:18:59 -05:00
pahimar
4abd5b121a
Reverting out last MCPC+ bugfix changes - looks like the bug is best resolved on MCPC+'s side (marking ItemStack.EntityItemFrame as transient, and so preventing gson'd ItemStacks from overflowing the stack)
2013-12-31 03:42:32 -05:00
pahimar
4caf4e1237
Another attempt at the MCPC+ bug
2013-12-31 03:23:06 -05:00
pahimar
98188ba872
Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/506
2013-12-31 00:25:47 -05:00
pahimar
6c072974f3
Fixes https://github.com/pahimar/Equivalent-Exchange-3/issues/532
2013-12-31 00:12:02 -05:00
pahimar
66b2cfcfc0
Taking this to extremes to test this damned NEI + EE3 "bug"
2013-12-30 22:58:17 -05:00
pahimar
f9ef8c92bc
Remember to turn them off Pahimar, sheesh
2013-12-30 22:34:19 -05:00
pahimar
927bce7c28
Testing to see if tooltips are the cause of the EE3 + NEI "lag"
2013-12-30 22:33:15 -05:00
pahimar
3ae4e5d2ba
Other than some display related stuff, the Calcinator is pretty much "done"
2013-12-30 17:53:28 -05:00
pahimar
32615463ac
Some work on getting the Calcinators GUI to be more informative. Some small corner cases remain. That, and rendering it when its active.
2013-12-29 22:04:57 -05:00