Commit graph

514 commits

Author SHA1 Message Date
Pahimar 88b7c26756 More work on getting the Alchemical Tome working properly 2015-02-17 21:10:41 -05:00
pahimar 051fc7f929 Hunk of stuff in various states of things 2015-02-17 20:05:18 -05:00
pahimar 7c07144237 Get the Research Station learning things for players again 2015-02-16 13:09:03 -05:00
pahimar f174d1d6e7 Working on resolving an issue where the energy value registry is not working properly when mods are removed after values are genned 2015-02-15 21:13:35 -05:00
Pahimar 0e3c064b89 Fix a bug in shift clicking that if one item has NBT but the other does not (but they share the same item id and meta), that they were considered equal (when they obviously are not) 2015-02-13 22:47:19 -05:00
Pahimar 76460a75d5 Change up some logging messages for DynamicEV (tells you more what it's doing), and fixed the generation of the abilities files/directories for saving ability related configs to disk 2015-02-13 22:42:28 -05:00
Pahimar faf8012abc Switch DynEV logging of the various passes from TRACE to INFO (not many servers will be on TRACE level logging and its not a lot of logging entries) 2015-02-13 22:12:45 -05:00
Pahimar a5169dcfd9 Fix corner case where an ItemStack registered in the OreDictionary does not leave the crafting grid, and as such causes massively inflated energy values for items 2015-02-13 22:11:50 -05:00
pahimar fe3fe11bd1 Correc the case that when an OreDictionary recipe has a recipe input that is an OreDictionary entry that has no ItemStacks registered (ie, the recipe lists copper as an input but no items/blocks are registered as being copper) is added to the RecipeRegistry for consideration in energy value calculations. Prevents ridiculously low energy values from being assigned to items that use OreDictionary recipes. 2015-02-13 12:15:42 -05:00
pahimar ec3b5e3492 Correct case where the energy value registry wouldn't save itself to disk after it regenned in the active game session 2015-02-13 00:23:35 -05:00
pahimar 584a499892 Fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:18:01 -05:00
pahimar 4b2d489ba3 Add some null protection to the add/subtract methods in EnergyValue, and fix up the set-energy-value command to read/write files from the proper location 2015-02-13 00:14:57 -05:00
pahimar 9776acb87a Simplify saving/loading of energy value files, add in a "static" (energy-values.dat) file, and add in some more trace logging for how long it takes each pass of dynamic value computation 2015-02-12 00:15:45 -05:00
pahimar 0dd84cd8b1 Clean out some localization messages that no longer are used, and move the energy value registry file to a different directory in the data/ directory 2015-02-10 23:38:05 -05:00
pahimar 9f59f238dd Fix a goof where a lot of ItemStack comparator usage got pointed to the slower displayNameComparator (as opposed to the faster baseComparator) 2015-02-10 00:38:29 -05:00
pahimar 334a92e54c Pretty big whack of stuff. Added a TransmutationKnowledgeRegistryProxy for API access to what players and the template know how to transmute. More robust serialization options for the AbilityRegistry. Added the ability to filter a given set of ItemStacks by their display name (starts with and contains). Added the ability to only load in Abilities from file on initial load of of a world (more control for map makers there) 2015-02-10 00:22:39 -05:00
Pahimar 998bd5fe3e When abilities are modified via command, save the change to disk 2015-02-09 21:54:02 -05:00
pahimar f58f5462c0 Trying to be smarter about recipes involving items that do not leave the crafting grid 2015-02-09 19:08:40 -05:00
pahimar e3559098a0 Load and save abilities to disk 2015-02-09 19:08:18 -05:00
pahimar 44f06224cc Merge remote-tracking branch 'origin/master' 2015-02-07 23:13:25 -05:00
pahimar e8e18fede1 Work on serializing/deserializing abilities to disk (cause why not give map makers more power?) 2015-02-07 23:12:25 -05:00
pahimar 100d2e7208 Add in messages for when a player specified in the command arguments does not exist on the server currently 2015-02-07 17:22:25 -05:00
Pahimar dce8ea6af3 Add some NPE protection to saving player data to disk 2015-02-07 13:31:50 -05:00
Pahimar e9db1db54d Merge remote-tracking branch 'origin/master' 2015-02-07 12:59:21 -05:00
Pahimar d77ee1bd02 Add some NPE protection to saving player data to disk 2015-02-07 12:59:16 -05:00
pahimar 08553d57a8 Commands to set things as being learnable/not-learnable for transmutations, and for allowing/disallowing the recovery of somethings energy value 2015-02-07 12:22:03 -05:00
Pahimar 62c9a6e754 Merge remote-tracking branch 'origin/master' 2015-02-07 12:18:03 -05:00
Pahimar 32b111d6dc Add some NPE protection to saving player data to disk 2015-02-07 12:17:58 -05:00
pahimar 15fded2a64 More command stuff, ugh command stuff... 2015-02-05 23:06:53 -05:00
Pahimar 5c8c98b46d Made player-learn-everything and player-learn-item commands work 2015-02-05 21:57:46 -05:00
Pahimar f302ac3fcb Made template-learn-everything, template-learn-item, template-forget-everything, template-forget-item work 2015-02-05 21:50:52 -05:00
Pahimar ca4bef505f Rename method names because OCD 2015-02-05 21:20:27 -05:00
Pahimar 444a9d6b06 Rename method names because OCD 2015-02-05 21:20:05 -05:00
Pahimar 927facc9fa More command auto completion stuff! 2015-02-05 21:03:08 -05:00
Pahimar 0ee0ac5995 Get tab auto completion suggestions working for some more commands 2015-02-05 20:52:12 -05:00
Pahimar fdd4d6162b Make the template-forget-everything command work 2015-02-05 20:39:33 -05:00
Pahimar 292f78ee49 Move the Transmutation Knowledge template file from the playerdata/ directory to the data/ directory (more appropriate to keep non-player data in a non-player data spot) 2015-02-05 20:39:04 -05:00
pahimar 0695041e65 Fixes #762 2015-02-05 16:52:29 -05:00
Pahimar 1988ba49c1 More work on commands for the knowledge system 2015-02-05 14:34:22 -05:00
Pahimar c5b10343b7 Slow morning 2015-02-05 10:15:27 -05:00
Pahimar 0d0fe18a9d Whole whackload of stuff. More to come in the morning Vike 2015-02-04 23:48:07 -05:00
pahimar 4230e77806 Merge remote-tracking branch 'origin/master' 2015-02-02 23:12:29 -05:00
pahimar de22edc3eb Re-jigging how modders can set things as being learnable/not learnable, and recoverable/not recoverable 2015-02-02 23:12:08 -05:00
Pahimar 383acdc967 Testing abstracting out the release type to build.properties 2015-02-01 22:17:51 -05:00
pahimar f77b24278a Lots of stuff in various stages of working 2015-01-31 23:47:45 -05:00
pahimar 8c503ffec7 One more changelog CurseForge test 2015-01-30 23:34:44 -05:00
pahimar 80b718db37 Stuff and things 2015-01-29 23:38:10 -05:00
Pahimar b2581ac65c More incomplete stuff 2015-01-29 22:57:59 -05:00
Pahimar 89c5bf4f33 More incomplete stuff 2015-01-29 10:50:38 -05:00
Pahimar 8671984507 Checking in some progress on a more unified way of serializing data to disk. Should really help in the future. 2015-01-26 23:17:32 -05:00
Pahimar dc01ec4a91 Won't crash, but definitely not working properly 2015-01-19 11:39:04 -05:00
Pahimar 7cecdce85e Won't crash, but definitely not working properly 2015-01-11 15:36:41 -05:00
pahimar d33c0acaef Big broken commit with a ton of stuff that got done/started in Newfoundland 2015-01-03 17:53:10 -05:00
Pahimar d60199e0fb Some GUI work. Some things will be broke. 2014-12-09 09:11:31 -05:00
Pahimar cc39e5f07a Some GUI work. Some things will be broke. 2014-12-08 15:23:27 -05:00
Pahimar 2f9d29d703 Some GUI work 2014-11-21 10:26:12 -05:00
Pahimar 966b6a6200 Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc 2014-11-14 22:37:30 -05:00
Pahimar bb2de5e967 Merge pull request #750 from iTitus/master
NEI recipe handlers for the Calcinator and the Aludel
2014-11-10 19:52:36 -05:00
Weissmoon 3ed70766b4 Reduce sent network packets.
Check if pressed key is irrelevant to EE.
Current code send packet when pressing any key.
2014-11-10 01:18:12 -08:00
iTitus 08a4e1b886 NEI recipe handlers for the Calcinator and the Aludel 2014-11-04 18:22:32 +01:00
Pahimar a24c2c7f6c Changing up how glyphs are stored for alchemy arrays - this will make more sense soon 2014-10-23 16:28:31 -04:00
Pahimar 6fc59ede05 Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays 2014-10-21 15:59:00 -04:00
Pahimar bbfb204472 Fix offset calculation (logic derp) 2014-10-21 15:05:11 -04:00
Pahimar 1a6698c073 Switching computers 2014-10-19 17:23:00 -04:00
Pahimar 0ee2d07b3a Add in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays 2014-10-17 21:32:35 -04:00
Pahimar d656bc6dcd Fix Research Station GUI/Container for BigBadChris' new epic texture 2014-10-17 21:31:33 -04:00
Pahimar 5cb00bf3d4 Add in some basic validation checks from the Alchemy Array tile entity to verify that all of the dummy blocks that should be there are actually there, and pointing to the correct central array 2014-10-17 16:16:14 -04:00
Pahimar f539472174 Intelligently determine the render bounding box for an alchemy array based off of it's orientation and largest glyph size 2014-10-17 15:43:18 -04:00
Pahimar 38e2f64022 More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves 2014-10-17 15:04:47 -04:00
Pahimar f1c513768e Merge pull request #741 from Dynious/master
Fixed #735, #733, #731
2014-10-17 10:04:43 -04:00
Pahimar 674aac188d What a dummy (block)! 2014-10-16 16:26:11 -04:00
Pahimar 42534f3509 More glyph work - glyphs should now render as you expect in game (for the most part) 2014-10-15 15:51:23 -04:00
Pahimar 4b3dce914f Switching PCs 2014-10-14 21:11:54 -04:00
Pahimar 5a73736076 More glyph work. Always glyph work. 2014-10-14 16:08:12 -04:00
Pahimar c65214958a More textures from BigBadChris 2014-10-14 10:21:03 -04:00
Pahimar 75eeda6cf9 More glyph work 2014-10-10 14:54:07 -04:00
Pahimar 528e79ac1c Holy moley more glyph work 2014-10-09 16:13:06 -04:00
Dynious 5189da9612 Fixed #731, render Glass Bell issues 2014-10-09 21:10:36 +02:00
Dynious 17833c0eaa Fixed #733, server side crash when opening Alchemical Tome 2014-10-09 20:50:44 +02:00
Dynious 83f9a5a999 Fixed #735, shift-clicking in Augmentation Table 2014-10-09 20:50:11 +02:00
Pahimar c141fe39bc More glyph work 2014-10-07 23:11:54 -04:00
Pahimar 6e727a5a7f More glyph work 2014-10-07 16:20:41 -04:00
Pahimar a1e502c295 Fixed block bounds depending on orientation 2014-10-07 00:18:11 -04:00
Pahimar dea21c3f21 Thought I was being clever - I wasn't 2014-10-06 11:17:50 -04:00
Pahimar 5824495b33 Thanks to Parker for catching this derp - bce498695e (commitcomment-8050478) 2014-10-06 11:09:25 -04:00
Pahimar bce498695e More glyph stuff 2014-10-05 19:29:54 -04:00
Pahimar 699a624c8a Get Waila head provider working and providing good feedback to the user 2014-10-03 22:56:58 -04:00
Pahimar 243459eb04 Reminder to myself for later tonight 2014-10-03 15:58:17 -04:00
Pahimar b41d4bf055 Just a whack of work, nothing to see here 2014-10-03 15:55:22 -04:00
Pahimar 731ec0fc77 Some WAILA work, some Glyph work 2014-10-02 00:16:47 -04:00
Pahimar f1723c4289 More WAILA work - now to figure out what I want to show up per block :) 2014-09-30 23:48:42 -04:00
Pahimar 276632ecf3 Getting there 2014-09-26 16:06:12 -04:00
Pahimar 21368b49f5 Work on Alchemy Arrays and getting symbols to render in the TE 2014-09-25 16:23:45 -04:00
Pahimar 745098665c Dear lord its been awhile since I've done rendering 2014-09-24 16:02:45 -04:00
Pahimar 7537165eec Got some new art from @BigBadChris! 2014-09-23 14:58:43 -04:00
Pahimar 83945f1102 Proper resolution to #726 2014-09-23 14:18:45 -04:00
Pahimar 017803b484 Hopefully will resolve #736 2014-09-23 11:51:48 -04:00
Pahimar 579897040a Work work work 2014-09-19 16:09:07 -04:00
Pahimar 8f5ea0a2b5 Work work work 2014-09-19 15:55:28 -04:00
Pahimar 48db29113b Rethought the ideas - alchemy arrays it is! 2014-09-18 22:38:14 -04:00
Pahimar 07fd936081 Getting ready for transmutation and alchemy squares 2014-09-16 22:58:54 -04:00
Pahimar 95d67e1f05 Working on dem trans squares :) 2014-09-16 15:36:11 -04:00
Pahimar 98706387f0 Sure, let's add another command - but this one just uses the item you are currently holding! :) 2014-09-16 15:28:14 -04:00
Pahimar 5066ec80f1 Made the sync threshold configurable (server admins can tune how long clients have to wait before they can sync their energy values with the server again) 2014-09-16 12:53:22 -04:00
Pahimar b3efb75ef8 Add in a throttle for users syncing values while on a server to prevent massive amounts of network spam 2014-09-16 12:38:28 -04:00
Pahimar a97fa3fb49 Now when a pre-assigned value is set via command line, the next time the server starts it will regen the values of everything and save the new values to disk (tl;dr - set a pre-assigned value via command and then restart server for the changes to take effect) 2014-09-16 12:08:16 -04:00
Pahimar b36ea50c70 Reminder to myself in the morning 2014-09-15 23:01:37 -04:00
Pahimar a2b134b23f More work on the set-value command 2014-09-15 16:06:28 -04:00
Pahimar 4b02b80d21 More command work 2014-09-15 16:06:20 -04:00
Pahimar 87ad5984c5 Added in support for reading in custom pre/post value assignments from json files. More coming documentation/command wise to support this 2014-09-12 16:11:18 -04:00
Pahimar 67c704870e More work on the set-value command 2014-09-11 16:13:39 -04:00
Pahimar 6b66ac8a4f Make adding new commands more extendable in the future 2014-09-10 15:59:33 -04:00
Pahimar f39b047c0a Unfinished work, nothing to see here, got a baby to feed! 2014-09-09 22:52:46 -04:00
Pahimar b5974a02b0 Fix a dumb decompilation artifact, I think. 2014-09-09 21:12:59 -04:00
Pahimar 740c60763f Some more work on commands. Not long now and set-energy-value will be working and admins can change values on the fly :) 2014-09-09 15:59:07 -04:00
Pahimar 2eb9e72399 Command stuff 2014-09-08 23:18:16 -04:00
Pahimar 89c94d71c4 Might fix #730 2014-09-04 21:12:22 -04:00
Pahimar 63d6c61007 Beginning work on a /ee3 command. Mostly testing pushing to the new Jenkins 2014-09-04 15:28:43 -04:00
Pahimar 73d67dd30d Only run the DynamicEnergyValueInitThread on the server side (prevents clients running it when connecting to a server because since the server sends the values there is no need to gen values on the client). Also fix some sided stuff in the serialization of values when clients connect to servers. 2014-09-04 15:15:16 -04:00
Pahimar 49dbe16757 Save EnergyValues to disk when the server stops 2014-09-04 14:55:06 -04:00
Pahimar 7244bdedf6 Servers now sync their EnergyValue mappings to clients when they join. This means clients don't have to change their configs when joining servers (different servers can have different values) 2014-09-04 11:30:22 -04:00
Pahimar fe7afe15d4 Serialize computed EnergyValues to disk after the initial computation. If mods change, or the file is not found, the values are computed again. Should significantly improve start up times when many mods are present. Closes #724 2014-08-29 16:25:31 -04:00
Pahimar e70eecb11f Trying to figure out search boxes and scroll bars. Holy hell Minecraft 2014-08-28 16:05:43 -04:00
Pahimar 9edf1409a3 Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance 2014-08-25 16:00:51 -04:00
Pahimar 61558daa61 Fix an obscure DynEV bug where different items would be detected as the same item and not resolve properly 2014-08-25 12:43:20 -04:00
Pahimar c8ae0b29d6 Now that the Research Station is working well, time to make a stab at transmutation 2014-08-01 16:04:11 -04:00
Pahimar 8a9eb91c2b No point in having subclasses of Slot when there are only some small changes being overridden, and they are only used once. 2014-07-31 15:53:58 -04:00
Pahimar faa1e45997 Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers 2014-07-31 15:38:23 -04:00
Pahimar b49df1901f Make sure that the registry proxy classes in the API are final, and expose more API functionality to the skill registry proxy 2014-07-31 08:37:20 -04:00
Pahimar 4372294d61 Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures) 2014-07-24 22:03:36 -04:00
Pahimar ed2be79ec2 Some work on skills 2014-07-24 21:05:04 -04:00
Pahimar 0e69b7568e Some convenience methods 2014-07-24 16:07:34 -04:00
Pahimar 644f07dd20 Commmitting another whack of code 2014-07-24 16:01:42 -04:00
Pahimar f764310622 Proof of concept that the new RecipeRegistry proxy stuff works properly. Will continue in the morning 2014-07-22 22:12:04 -04:00
Pahimar 84eb69e9d6 Reminder to self to get milk working in a later build (re: dyn values) 2014-07-22 19:26:53 -04:00
Pahimar 3bcf4663f2 Merge remote-tracking branch 'origin/master' 2014-07-22 15:56:44 -04:00
Pahimar 3de8b57202 Managed to get a tiny bit of work done at work today (yay lunch breaks!) 2014-07-22 15:56:39 -04:00
Semion Nadezhdin 70344a214b Fixed #713 2014-07-22 18:29:59 +04:00
Pahimar 82fb615521 Fix the derp caught here (2093c485a0 (commitcomment-7095985)) 2014-07-22 08:49:07 -04:00
Pahimar 18564da7d2 Fixed the Dynamic Value system 2014-07-21 21:43:04 -04:00
Pahimar 118228b828 Committing some stuff 2014-07-21 18:55:51 -04:00
Pahimar 5718da1aa9 Add some more stuff to the NBTHelper 2014-07-21 16:19:25 -04:00
Pahimar e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar f11b700704 Merge pull request #711 from Dynious/nullItemFix
Fixes #705
2014-07-21 11:28:37 -04:00
Dynious ef46fda725 Fixed #705 2014-07-21 15:59:40 +02:00
Pahimar ad8f6d5a3d Too distracted to code, so committing a whack of stuff 2014-07-20 21:32:23 -04:00
pahimar 8a0da1b572 Add in a template system for player transmutation knowledge 2014-07-19 18:15:40 -04:00
Pahimar 46e6fa9b8b Yeah, another whack of code. 2014-07-18 22:26:59 -04:00
Pahimar 6fd0b0de79 Add a helper to ensure that the String value we get from the configuration file is a valid one 2014-07-18 18:21:56 -04:00
Pahimar 4ea086f1b8 Coming back to configurations tonight 2014-07-18 16:06:37 -04:00