pahimar
62872b13ee
Improved GUI calling for the portable crafting interface, fixing an inefficient Red Water check, get more of the PStone functionality working, and included some texture work from spikeof2010
2012-10-28 23:16:32 -04:00
pahimar
e3ef89d38e
Javadoc update
2012-10-27 17:41:02 -04:00
pahimar
4c35f7810c
Fix some file encodings for localizations (remember it HAS to be UTF-8 folks) and fix the Portable Crafting GUI to show labels
2012-10-24 22:08:10 -04:00
pahimar
51bd858f8b
First fledging steps into in world transmutation again (more tomorrow), and localized the key bindings
2012-10-11 21:47:35 -04:00
pahimar
792543eaac
Localized the name of the Calcinator in its Gui
2012-10-11 13:33:50 -04:00
pahimar
c211e0ab2e
The Calcinator now renders as a 3D object when dropped in world, held in hand, or in the players inventory. Thanks Soaryn for the help!
2012-10-09 15:03:19 -04:00
pahimar
a985fc9bac
Fix up some Z conflicts, seam issues, and simplified the model code further
2012-10-04 15:02:34 -04:00
pahimar
5a11cc8142
Pull out the model from RenderCalcinator into its own Model class, for better IItemRenderer
2012-10-03 21:19:17 -04:00
pahimar
fd5e247c59
Increase the size of the Calcinator GUI, and save the GIMP image files to the resources for easier modification by the masses
2012-10-01 15:18:38 -04:00
pahimar
289de4abfd
Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge)
2012-09-26 14:28:23 -04:00
pahimar
cabe68356d
Remote version check implemented, now on to Localization
2012-09-25 15:01:39 -04:00
pahimar
99f08bada7
Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event
2012-09-24 15:58:15 -04:00
pahimar
29b4d0a85a
Calcinator GUI work in game
2012-09-16 23:04:14 -04:00
pahimar
2f4f43b908
Calcinator GUI work
2012-09-16 01:34:33 -04:00
pahimar
061e4d1769
Calcinator renders properly in game now
2012-09-16 00:26:57 -04:00
pahimar
098a719bb4
Red Water work, lots to do still
2012-09-10 22:07:59 -04:00
pahimar
d2b2e6e061
Work on getting the Minium Stone and Philosopher Stone to have a working portable crafting table, add in a PlayerDestroyItem event when the Minium Stone is used up in crafting
2012-09-09 00:21:44 -04:00
pahimar
cce75edd86
More work on the Calcinator model. Need texture work now
2012-08-30 15:57:17 -04:00
pahimar
e60d8dc7ea
Calcinator!
2012-08-29 16:02:30 -04:00
pahimar
322775d5e7
Code formatting (noticed some ugly tabbing + whitespace mix up in last commit), support for custom item rarities added back in
2012-08-25 02:46:51 -04:00
pahimar
510a3b3cd0
Item work, some more handlers too
2012-08-25 02:07:59 -04:00
pahimar
61cc8d2142
Logo for EE3, more work on the KeyBindingHandler and SoundHandler. Added basic class definition and license info to classes
2012-08-24 15:38:19 -04:00
pahimar
b9aca68324
Misc stuff
2012-08-22 16:16:09 -04:00
pahimar
d7982b604a
Sound Handler stuff
2012-08-21 23:40:55 -04:00
pahimar
b4d0e5e675
KeyBindingHandler work - reads from configuration file and respects sidedness (client side only handling, common reading from configuration file)
2012-08-20 23:18:53 -04:00
pahimar
77cbbadb18
Some (shaky) work on a configuration manager and a keybinding handler. Hopefully more tomorrow...
2012-08-19 21:16:51 -04:00
pahimar
fea27f4298
Cleaning up for MC 1.3.*
2012-08-15 14:09:36 -04:00
pahimar
e1ed736955
Animating textures go! (Thanks Sengir for the tip)
2012-07-31 20:36:07 -04:00
pahimar
764737a1c4
More work on Red Water - lots still to do
2012-07-20 16:07:50 -04:00
pahimar
fc83d9dd16
Updated build script, localization support, some stubbed in classes
2012-07-19 15:53:59 -04:00
pahimar
9f7b6a5121
Move mod_EE3 to the parent ee3 package, license info in all classes, not sure if it's proper or not, introduction of the Minium Shard (might be renamed)
2012-07-17 16:03:03 -04:00
pahimar
68c5051d50
Some work on the P Stone portable crafting and Minium Stone durability.
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Much more work to be done.
2012-07-04 15:56:15 -04:00
pahimar
203fdedf80
Work on in world transmuting, still lots to do
2012-06-26 16:20:06 -04:00
pahimar
afb54df6fc
Little more cleaned up
2012-06-22 15:25:24 -04:00
pahimar
d1dbd2a99f
Rename KeyHandler to KeyBindingHandler to follow the "standard"
2012-06-22 15:20:27 -04:00
pahimar
5578b9ae11
Keyboard event handling and restructuring some packages on the client side
2012-06-22 15:18:35 -04:00
pahimar
00d00be781
Nicer logging of EE3 stuff, some initial work on mod addons, more tickhandler stuff
2012-06-21 16:21:49 -04:00
pahimar
bd4da09cc4
More work on the stone transmutation system and equivalency lists
2012-06-15 16:05:30 -04:00
pahimar
8bc93e9cbb
Updated to extend SoundHandlerAdaptor; just simplifies the class is all
2012-06-06 16:30:50 -04:00
pahimar
84b9c56b96
Initial work on Localization (taken from BC) and some more work on the second p stone
2012-06-04 16:17:48 -04:00
pahimar
1c1ceb162a
Support for custom item rarity types. Works in SMP.
2012-05-25 13:37:01 -04:00
pahimar
eb633a3695
Removed buggy Loot Ball implementation (not likely needing them in EE3, and solved them in EE2)
...
Restructured sounds to take into account the new resource directory structure, cleaned up the reference of things
2012-05-18 15:41:12 -04:00
pahimar
86e78dcb45
Javadoc update
2012-05-14 07:30:43 -04:00
pahimar
2958106a65
More work on intelligent deconstructive philosopher stone recipes
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Generalized private field accessing until FML is fully implemented client side
2012-05-08 12:59:43 -04:00
pahimar
9b4b3fc601
Refactored all classes to strip out "net.minecraft.src" from their package name
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Optimized the Smelting recipes in RecipesPhilStone to take advantage of a -1 meta trick
2012-05-08 09:41:55 -04:00
Anthony Fiorentini
9d6022c287
Pahimar can't spell initialize, lol
2012-05-07 19:50:42 -05:00
pahimar
14599c50a9
Working on the philosophers stone
2012-05-05 15:50:14 -04:00
pahimar
f4880dd5e1
Moved interfaces around
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Added learnable/recoverable variables to the EMC mappings
Renamed the PStone recipes
2012-05-04 06:55:48 -04:00
pahimar
ff3f2ff7fd
Fixed another goofy tab in SoundHandler. Should be all of them now.
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Added initial stab at Configuration. Further refinement is necessary.
Added initial stab at a float based, two value EMC system. Further refinement is highly likely.
2012-05-01 07:13:36 -04:00
pahimar
aaa72c2946
Fixed some REALLY ugly tabbing
2012-04-30 22:13:32 -04:00