Commit graph

291 commits

Author SHA1 Message Date
Pahimar 9edf1409a3 Add a helper for creating a reliable MD5 hash from all mods found in the currently loaded instance 2014-08-25 16:00:51 -04:00
Pahimar 61558daa61 Fix an obscure DynEV bug where different items would be detected as the same item and not resolve properly 2014-08-25 12:43:20 -04:00
Pahimar c8ae0b29d6 Now that the Research Station is working well, time to make a stab at transmutation 2014-08-01 16:04:11 -04:00
Pahimar 8a9eb91c2b No point in having subclasses of Slot when there are only some small changes being overridden, and they are only used once. 2014-07-31 15:53:58 -04:00
Pahimar faa1e45997 Added a GUI to the Alchemical Tome (still a WIP), got the functionality of the Research Station working, and with the help of KingLemming we have a more intelligent shift click method for our containers 2014-07-31 15:38:23 -04:00
Pahimar b49df1901f Make sure that the registry proxy classes in the API are final, and expose more API functionality to the skill registry proxy 2014-07-31 08:37:20 -04:00
Pahimar 4372294d61 Added in some debug configuration for helping mods interacting with EE3 (more debug options to come as API matures) 2014-07-24 22:03:36 -04:00
Pahimar ed2be79ec2 Some work on skills 2014-07-24 21:05:04 -04:00
Pahimar 0e69b7568e Some convenience methods 2014-07-24 16:07:34 -04:00
Pahimar 644f07dd20 Commmitting another whack of code 2014-07-24 16:01:42 -04:00
Pahimar f764310622 Proof of concept that the new RecipeRegistry proxy stuff works properly. Will continue in the morning 2014-07-22 22:12:04 -04:00
Pahimar 84eb69e9d6 Reminder to self to get milk working in a later build (re: dyn values) 2014-07-22 19:26:53 -04:00
Pahimar 3bcf4663f2 Merge remote-tracking branch 'origin/master' 2014-07-22 15:56:44 -04:00
Pahimar 3de8b57202 Managed to get a tiny bit of work done at work today (yay lunch breaks!) 2014-07-22 15:56:39 -04:00
Semion Nadezhdin 70344a214b Fixed #713 2014-07-22 18:29:59 +04:00
Pahimar 82fb615521 Fix the derp caught here (2093c485a0 (commitcomment-7095985)) 2014-07-22 08:49:07 -04:00
Pahimar 18564da7d2 Fixed the Dynamic Value system 2014-07-21 21:43:04 -04:00
Pahimar 118228b828 Committing some stuff 2014-07-21 18:55:51 -04:00
Pahimar 5718da1aa9 Add some more stuff to the NBTHelper 2014-07-21 16:19:25 -04:00
Pahimar e1c677d3d8 Some new textures from BigBadChris, got conditional player mod sounds working again (same as in older versions of EE3), and worked on a bit of tool functionality 2014-07-21 14:47:00 -04:00
Pahimar f11b700704 Merge pull request #711 from Dynious/nullItemFix
Fixes #705
2014-07-21 11:28:37 -04:00
Dynious ef46fda725 Fixed #705 2014-07-21 15:59:40 +02:00
Pahimar ad8f6d5a3d Too distracted to code, so committing a whack of stuff 2014-07-20 21:32:23 -04:00
pahimar 8a0da1b572 Add in a template system for player transmutation knowledge 2014-07-19 18:15:40 -04:00
Pahimar 46e6fa9b8b Yeah, another whack of code. 2014-07-18 22:26:59 -04:00
Pahimar 6fd0b0de79 Add a helper to ensure that the String value we get from the configuration file is a valid one 2014-07-18 18:21:56 -04:00
Pahimar 4ea086f1b8 Coming back to configurations tonight 2014-07-18 16:06:37 -04:00
Pahimar 24a2ae35bc Move some interfaces into the util package
Remove the client configuration
Work on configuration
Implement bspkrs graphical configuration system
2014-07-18 15:55:10 -04:00
Pahimar b82bb5b4b0 Add in Augmentation Table GUI xcf, add some more NBT name constants, implement a basic PlayerKnowledge object for storing transmutation data, and add in a basic save handler for the PlayerKnowledge 2014-07-18 12:58:35 -04:00
pahimar 6d223cea1e Adjust slot placement for the new GUI texture 2014-07-17 21:15:27 -04:00
pahimar 97b465a311 Reorganize the block registration to do machines (in order) first, then blocks 2014-07-17 21:15:10 -04:00
pahimar 3a8c5d1760 Properly light our item renderers (makes them look much cooler) 2014-07-17 21:14:36 -04:00
pahimar 52453a7b86 Properly light our tile entities (makes them look much cooler) 2014-07-17 20:44:14 -04:00
Pahimar be80bcc176 More modes 2014-07-17 16:07:13 -04:00
Pahimar 2093c485a0 Committing (you guessed it) a whack of stuff 2014-07-17 15:20:53 -04:00
Pahimar 0966eae4ae Committing a whack of stuff 2014-07-16 21:42:41 -04:00
Pahimar 67340a1b20 Committing a whack of stuff 2014-07-16 21:40:12 -04:00
Pahimar d10e2acc81 Commiting a chunk of code 2014-07-16 16:10:18 -04:00
pahimar 1d02efa0e6 Fix GuiIds now that they are an enum 2014-07-15 19:39:21 -04:00
Pahimar e7cd1a0d63 Commiting a chunk of code 2014-07-15 15:52:39 -04:00
Pahimar b048fa280d Commiting a chunk of code 2014-07-15 13:24:04 -04:00
Pahimar 85e1a62c5a Commiting a chunk of code 2014-07-15 12:24:18 -04:00
Pahimar a7a13d05a3 Fix ObjectHolder reference for the Dark Matter Pickaxe, and commit the texture 2014-07-15 08:22:24 -04:00
Pahimar eae005aaab Get sounds working again 2014-07-14 21:23:48 -04:00
Pahimar 385ee4d8ea Fully implement getStacksInRange, documentation needed still 2014-07-14 18:37:50 -04:00
Pahimar 3b938c4622 Stub in a method in the API for returning a list of ItemStacks (may change to Objects) that have an Energy Value between the two parameters 2014-07-14 14:39:23 -04:00
Pahimar 1221fc1163 Fix support for IEnergyValueProviders - to use implement the interface on your Items! 2014-07-14 14:30:50 -04:00
Pahimar 4bdc313237 Small refactor of EnergyValue 2014-07-14 14:12:14 -04:00
Pahimar d4f5781ea9 How about some new Matter types? Much love to @BigBadChris! (Support him at http://www.patreon.com/bigbadchris) 2014-07-14 14:11:59 -04:00
Pahimar 71b9699497 Some more work related to the EnergyValueRegistry API, should definitely work now 2014-07-14 12:04:20 -04:00