Commit graph

58 commits

Author SHA1 Message Date
pahimar
55558bf211 Prepping for a true pulse effect 2012-11-30 15:40:48 -05:00
pahimar
0ecca70ffe Move art/sprite related constants out of the general Reference class into their out Sprites lib class, move the RenderTickHandler into the client package (where it belongs), 2012-11-30 15:28:42 -05:00
pahimar
fa1271f5c5 In world transmutation overlay works for all transmutation stones, P Stone now is chargeable and has sounds, sounds renamed to be more intuitive 2012-11-30 14:03:36 -05:00
pahimar
d2fca0a6d9 Re-jigging of how keybindings are handled, now keybindings are passed to items implementing IKeyBound and the item itself determines what code is called depending on the keybinding 2012-11-30 10:47:18 -05:00
pahimar
4de5c80593 Reworking how keybindings work with items, more refactoring to be done here 2012-11-26 15:59:26 -05:00
pahimar
aa0b4219f6 Clean up, and realizing I don't have to send custom sound packets 2012-11-26 13:30:01 -05:00
pahimar
0b8413ec67 Bugfix for pre1c, new version pre1d 2012-11-26 09:31:47 -05:00
pahimar
ae6201a62c Some work on in world transmutation overlays for the pstone 2012-11-25 21:11:12 -05:00
pahimar
4ca464e072 Getting into some rendering; fun stuff! 2012-11-21 15:29:26 -05:00
pahimar
659b2a9620 Some work on what I hope could be a cool overlay for managing the different modes of the P Stone/etc. Thanks Azanor for the concept 2012-11-20 22:33:50 -05:00
pahimar
97cd5905c3 Fixed bug where EE3 sounds were not being loaded properly 2012-11-20 15:29:13 -05:00
pahimar
86e01679a3 New Strings lib for holding common names/etc, merge in some of the block/item initialization stuff into their respective classes, proper config loading for Alchemy Dusts, oh yeah Alchemy Dusts, some new Localization keys, etc 2012-11-06 15:49:43 -05:00
pahimar
0f353593af Updated the EE3 link thread in the localizations, finally fixed the derp in the pl_PL.xml localization (missing /), and fixed my own derp in keybinding localization (I wasn't doing it properly). 2012-11-03 22:11:41 -04:00
pahimar
62872b13ee Improved GUI calling for the portable crafting interface, fixing an inefficient Red Water check, get more of the PStone functionality working, and included some texture work from spikeof2010 2012-10-28 23:16:32 -04:00
pahimar
e3ef89d38e Javadoc update 2012-10-27 17:41:02 -04:00
pahimar
4c35f7810c Fix some file encodings for localizations (remember it HAS to be UTF-8 folks) and fix the Portable Crafting GUI to show labels 2012-10-24 22:08:10 -04:00
pahimar
51bd858f8b First fledging steps into in world transmutation again (more tomorrow), and localized the key bindings 2012-10-11 21:47:35 -04:00
pahimar
792543eaac Localized the name of the Calcinator in its Gui 2012-10-11 13:33:50 -04:00
pahimar
c211e0ab2e The Calcinator now renders as a 3D object when dropped in world, held in hand, or in the players inventory. Thanks Soaryn for the help! 2012-10-09 15:03:19 -04:00
pahimar
a985fc9bac Fix up some Z conflicts, seam issues, and simplified the model code further 2012-10-04 15:02:34 -04:00
pahimar
5a11cc8142 Pull out the model from RenderCalcinator into its own Model class, for better IItemRenderer 2012-10-03 21:19:17 -04:00
pahimar
fd5e247c59 Increase the size of the Calcinator GUI, and save the GIMP image files to the resources for easier modification by the masses 2012-10-01 15:18:38 -04:00
pahimar
289de4abfd Simple log helper class, cleaned up some logging, and added listing for a Dutch translation file of EE3 (incoming PR merge) 2012-09-26 14:28:23 -04:00
pahimar
cabe68356d Remote version check implemented, now on to Localization 2012-09-25 15:01:39 -04:00
pahimar
99f08bada7 Note to self: remember to come back to the container item stuff in SlotCrafting re: playerdestroyitem event 2012-09-24 15:58:15 -04:00
pahimar
29b4d0a85a Calcinator GUI work in game 2012-09-16 23:04:14 -04:00
pahimar
2f4f43b908 Calcinator GUI work 2012-09-16 01:34:33 -04:00
pahimar
061e4d1769 Calcinator renders properly in game now 2012-09-16 00:26:57 -04:00
pahimar
098a719bb4 Red Water work, lots to do still 2012-09-10 22:07:59 -04:00
pahimar
d2b2e6e061 Work on getting the Minium Stone and Philosopher Stone to have a working portable crafting table, add in a PlayerDestroyItem event when the Minium Stone is used up in crafting 2012-09-09 00:21:44 -04:00
pahimar
cce75edd86 More work on the Calcinator model. Need texture work now 2012-08-30 15:57:17 -04:00
pahimar
e60d8dc7ea Calcinator! 2012-08-29 16:02:30 -04:00
pahimar
322775d5e7 Code formatting (noticed some ugly tabbing + whitespace mix up in last commit), support for custom item rarities added back in 2012-08-25 02:46:51 -04:00
pahimar
510a3b3cd0 Item work, some more handlers too 2012-08-25 02:07:59 -04:00
pahimar
61cc8d2142 Logo for EE3, more work on the KeyBindingHandler and SoundHandler. Added basic class definition and license info to classes 2012-08-24 15:38:19 -04:00
pahimar
b9aca68324 Misc stuff 2012-08-22 16:16:09 -04:00
pahimar
d7982b604a Sound Handler stuff 2012-08-21 23:40:55 -04:00
pahimar
b4d0e5e675 KeyBindingHandler work - reads from configuration file and respects sidedness (client side only handling, common reading from configuration file) 2012-08-20 23:18:53 -04:00
pahimar
77cbbadb18 Some (shaky) work on a configuration manager and a keybinding handler. Hopefully more tomorrow... 2012-08-19 21:16:51 -04:00
pahimar
fea27f4298 Cleaning up for MC 1.3.* 2012-08-15 14:09:36 -04:00
pahimar
e1ed736955 Animating textures go! (Thanks Sengir for the tip) 2012-07-31 20:36:07 -04:00
pahimar
764737a1c4 More work on Red Water - lots still to do 2012-07-20 16:07:50 -04:00
pahimar
fc83d9dd16 Updated build script, localization support, some stubbed in classes 2012-07-19 15:53:59 -04:00
pahimar
9f7b6a5121 Move mod_EE3 to the parent ee3 package, license info in all classes, not sure if it's proper or not, introduction of the Minium Shard (might be renamed) 2012-07-17 16:03:03 -04:00
pahimar
68c5051d50 Some work on the P Stone portable crafting and Minium Stone durability.
Much more work to be done.
2012-07-04 15:56:15 -04:00
pahimar
203fdedf80 Work on in world transmuting, still lots to do 2012-06-26 16:20:06 -04:00
pahimar
afb54df6fc Little more cleaned up 2012-06-22 15:25:24 -04:00
pahimar
d1dbd2a99f Rename KeyHandler to KeyBindingHandler to follow the "standard" 2012-06-22 15:20:27 -04:00
pahimar
5578b9ae11 Keyboard event handling and restructuring some packages on the client side 2012-06-22 15:18:35 -04:00
pahimar
00d00be781 Nicer logging of EE3 stuff, some initial work on mod addons, more tickhandler stuff 2012-06-21 16:21:49 -04:00