5c8c98b46dMade player-learn-everything and player-learn-item commands work
Pahimar
2015-02-05 21:57:46 -0500
f302ac3fcbMade template-learn-everything, template-learn-item, template-forget-everything, template-forget-item work
Pahimar
2015-02-05 21:50:52 -0500
ca4bef505fRename method names because OCD
Pahimar
2015-02-05 21:20:27 -0500
444a9d6b06Rename method names because OCD
Pahimar
2015-02-05 21:20:05 -0500
927facc9faMore command auto completion stuff!
Pahimar
2015-02-05 21:03:08 -0500
0ee0ac5995Get tab auto completion suggestions working for some more commands
Pahimar
2015-02-05 20:52:12 -0500
fdd4d6162bMake the template-forget-everything command work
Pahimar
2015-02-05 20:39:33 -0500
292f78ee49Move the Transmutation Knowledge template file from the playerdata/ directory to the data/ directory (more appropriate to keep non-player data in a non-player data spot)
Pahimar
2015-02-05 20:39:04 -0500
8671984507Checking in some progress on a more unified way of serializing data to disk. Should really help in the future.
Pahimar
2015-01-26 23:17:32 -0500
dc01ec4a91Won't crash, but definitely not working properly
Pahimar
2015-01-19 11:39:04 -0500
7cecdce85eWon't crash, but definitely not working properly
Pahimar
2015-01-11 15:36:41 -0500
d33c0acaefBig broken commit with a ton of stuff that got done/started in Newfoundland
pahimar
2015-01-03 17:53:10 -0500
1f4395dfe1Changes to left/right buttons
Pahimar
2014-12-13 10:14:01 -0500
d60199e0fbSome GUI work. Some things will be broke.
Pahimar
2014-12-09 09:11:31 -0500
cc39e5f07aSome GUI work. Some things will be broke.
Pahimar
2014-12-08 15:23:27 -0500
2f9d29d703Some GUI work
Pahimar
2014-11-21 10:26:12 -0500
966b6a6200Repacking portions of CoFHLib into EE3 so as not to have a hard dependency on CoFHLib. This is with permission from KingLemming, and eventually will have supporting documentation to indicate proper ownership/etc
Pahimar
2014-11-14 22:37:30 -0500
b97b79a45cBump Forge to 1236, and slice up the alchemical book and starter book into xcfs for further manipulation
Pahimar
2014-11-11 22:50:25 -0500
bb2de5e967Merge pull request #750 from iTitus/master
Pahimar
2014-11-10 19:52:36 -0500
1a38353c78Merge pull request #751 from Weissmoon/master
Pahimar
2014-11-10 08:47:26 -0500
3ed70766b4Reduce sent network packets.
Weissmoon
2014-11-10 01:18:12 -0800
76c47c85dfSlow down the fire animation of the philosophers stone
Pahimar
2014-11-09 09:17:10 -0500
08a4e1b886NEI recipe handlers for the Calcinator and the Aludel
iTitus
2014-11-04 18:22:32 +0100
a24c2c7f6cChanging up how glyphs are stored for alchemy arrays - this will make more sense soon
Pahimar
2014-10-23 16:28:31 -0400
6fc59ede05Lots of changes, things will likely not work for a bit - rethinking the structure of Alchemy Arrays
Pahimar
2014-10-21 15:59:00 -0400
0ee2d07b3aAdd in (working) validation in TileEntityAlchemyArray that all of the expected dummy blocks are where they should be and set correctly. Also added protection in ItemChalk to prevent Chalk from overwriting existing alchemy arrays
Pahimar
2014-10-17 21:32:35 -0400
d656bc6dcdFix Research Station GUI/Container for BigBadChris' new epic texture
Pahimar
2014-10-17 21:31:33 -0400
5cb00bf3d4Add in some basic validation checks from the Alchemy Array tile entity to verify that all of the dummy blocks that should be there are actually there, and pointing to the correct central array
Pahimar
2014-10-17 16:16:14 -0400
f539472174Intelligently determine the render bounding box for an alchemy array based off of it's orientation and largest glyph size
Pahimar
2014-10-17 15:43:18 -0400
38e2f64022More Glyph work, not much left in terms of placement/rendering/etc logic on the blocks themselves
Pahimar
2014-10-17 15:04:47 -0400
f1c513768eMerge pull request #741 from Dynious/master
Pahimar
2014-10-17 10:04:43 -0400
fbd72579ddMerge pull request #743 from cabralRodrigo/master
Pahimar
2014-10-17 10:04:09 -0400
674aac188dWhat a dummy (block)!
Pahimar
2014-10-16 16:26:11 -0400
42534f3509More glyph work - glyphs should now render as you expect in game (for the most part)
Pahimar
2014-10-15 15:51:23 -0400
699a624c8aGet Waila head provider working and providing good feedback to the user
Pahimar
2014-10-03 00:31:52 -0400
243459eb04Reminder to myself for later tonight
Pahimar
2014-10-03 15:58:17 -0400
b41d4bf055Just a whack of work, nothing to see here
Pahimar
2014-10-03 15:55:22 -0400
731ec0fc77Some WAILA work, some Glyph work
Pahimar
2014-10-02 00:16:47 -0400
f1723c4289More WAILA work - now to figure out what I want to show up per block :)
Pahimar
2014-09-30 23:48:42 -0400
5f9aa8e1f4Merge pull request #737 from iTitus/master
Pahimar
2014-09-30 15:57:44 -0400
1ba5e60c84Updated WAILA release to latest version to fix some crashes and bugs ;)
iTitus
2014-09-30 21:49:07 +0200
e08cc0ef30WAILA work
Pahimar
2014-09-30 11:29:45 -0400
276632ecf3Getting there
Pahimar
2014-09-26 16:06:12 -0400
865c4c4d9aMissed this
Pahimar
2014-09-25 16:29:28 -0400
21368b49f5Work on Alchemy Arrays and getting symbols to render in the TE
Pahimar
2014-09-25 16:23:45 -0400
745098665cDear lord its been awhile since I've done rendering
Pahimar
2014-09-24 16:02:45 -0400
7537165eecGot some new art from @BigBadChris!
Pahimar
2014-09-23 14:58:43 -0400
83945f1102Proper resolution to #726
Pahimar
2014-09-23 14:18:45 -0400
017803b484Hopefully will resolve#736
Pahimar
2014-09-23 11:51:48 -0400
579897040aWork work work
Pahimar
2014-09-19 16:09:07 -0400
8f5ea0a2b5Work work work
Pahimar
2014-09-19 15:55:28 -0400
48db29113bRethought the ideas - alchemy arrays it is!
Pahimar
2014-09-18 22:38:14 -0400
07fd936081Getting ready for transmutation and alchemy squares
Pahimar
2014-09-16 22:58:54 -0400
95d67e1f05Working on dem trans squares :)
Pahimar
2014-09-16 15:36:11 -0400
98706387f0Sure, let's add another command - but this one just uses the item you are currently holding! :)
Pahimar
2014-09-16 15:28:14 -0400
5066ec80f1Made the sync threshold configurable (server admins can tune how long clients have to wait before they can sync their energy values with the server again)
Pahimar
2014-09-16 12:53:22 -0400
b3efb75ef8Add in a throttle for users syncing values while on a server to prevent massive amounts of network spam
Pahimar
2014-09-16 12:38:28 -0400
a97fa3fb49Now when a pre-assigned value is set via command line, the next time the server starts it will regen the values of everything and save the new values to disk (tl;dr - set a pre-assigned value via command and then restart server for the changes to take effect)
Pahimar
2014-09-16 12:08:16 -0400