Robert S
109d716cd2
Changed a few api methods for gears
2014-06-04 03:23:16 -04:00
Robert S
6e5b1c9a04
Toyed with new gear network, moved IMechanicalNode into RI from RE
2014-06-04 01:53:20 -04:00
Robert S
5196b78796
Removed fiber glass to super conductor recipe
2014-05-31 02:42:19 -04:00
Robert S
6a583c4c72
Made RI -> IC2 wire recipes
2014-05-31 02:04:50 -04:00
Robert S
03c4686f66
Possible fix for laser gun not showing up in creative tab
2014-05-31 00:41:08 -04:00
Zerotheliger
2a7ddce1aa
Refactored name of class from machine part to Industrial Stone at request of dark
...
Moved industrial stone class from resources to its own block packaged
Added recipe class for all industrial stone blocks all but 2 industrial blocks can be crafted
Changed localized names to match updated class
2014-05-30 04:44:03 -07:00
Robert S
a3e04fe15a
Disabled item rail until tgame14 has a chance to finish it
2014-05-26 16:57:22 -04:00
tgame14
78ba973732
Complete redesign and repackage of Item Railings, some cleanup before moving to 1.7
2014-05-25 21:27:55 +03:00
Robert S
aff169b0b2
Changes for Return type change for INodeProvider
2014-05-23 01:15:46 -04:00
Robert S
2ed0c28fc6
Re-Enabled armbot in attempts to revive it
2014-05-22 23:34:58 -04:00
Maxwolf Goodliffe
893d1ff628
Massive refactoring, merged Atomic Science into Resonant Induction as Atomic module. All language files merged also!
2014-05-14 09:10:15 -07:00
Robert S
b0c59913f6
Fixed missing import
2014-05-14 01:58:36 -04:00
Robert S
7615acc605
Updated to use Resonant-Engine as the core mod
2014-05-14 01:32:00 -04:00
Robert S
9e8ae6ade3
Fixed double laser render, and laser fade for laser gun
2014-05-08 10:11:31 -04:00
Robert S
8f9ff1154e
Made laser gun dump energy cache when laser gun is not held by player
2014-05-08 08:52:19 -04:00
Robert S
2300100bbd
Fixed energy drain issue with laser
2014-05-08 08:21:42 -04:00
Robert S
dc3bd53e18
Moved ray trace code to calc-core
2014-05-08 01:23:42 -04:00
Robert S
433fcc31e4
Separated smelt and remove mode to prevent harvesting issues
2014-05-06 02:12:25 -04:00
Robert S
434ee0cbc3
Laser gun consumes less energy per mode its in
2014-05-06 02:03:16 -04:00
Robert S
738a673bef
Minor lang key change for laser gun
2014-05-06 01:01:48 -04:00
Robert S
19700874d6
Removed debug from laser
2014-05-06 00:07:58 -04:00
Robert S
aa7e8fdde7
Fixed sync issues with laser when discharging its battery
2014-05-05 22:29:17 -04:00
Robert S
ecf0ea78ac
Increased laser charge up delay to 20ticks
2014-05-05 17:41:13 -04:00
Robert S
bace43ead9
Laser gun now consumes energy per tick, also increase cost from 1j to 100j
2014-05-05 17:37:35 -04:00
Robert S
7644aadf80
More work on tool prefabs, setup energy tiers, stack limits, and item settings
2014-05-05 17:26:08 -04:00
Robert S
8ca3070735
Created some basic tool prefabs which includes support for energy & tool modes
2014-05-05 17:14:18 -04:00
Robert S
15d96e3563
Fixed harvesting animation staying after the laser was removed from the block
2014-05-05 15:21:21 -04:00
Robert S
62bc34a1ba
changed default energy value of laser gun to match batter used to craft it
2014-05-05 02:55:14 -04:00
Robert S
0ef24f5f30
Made laser gun support other mods item charging
2014-05-05 02:09:09 -04:00
Robert S
3ba57bf470
Added thermal version of laser gun as a test of thermal grid
2014-05-05 01:06:15 -04:00
Robert S
96edeae5c7
Added recipe for laser gun
2014-05-04 09:12:07 -04:00
Robert S
429cb6b8cd
Clean up on laser code, and texture fix for laser gun
2014-05-04 08:30:22 -04:00
Robert S
23a910a050
Laser now shows breaking animation
2014-05-04 06:46:05 -04:00
Robert S
e3260ef2e1
Created the start of a mining laser gun, pulled from old assembly line mod
2014-05-04 03:18:13 -04:00
Robert S
990f83d5ce
Added toString to several tiles allowing better debug
2014-04-27 15:20:48 -04:00
Robert S
0ce70d2d07
Another attempt to fix build issue
2014-04-26 15:15:59 -04:00
Robert S
6fe19c5686
Added waila to each sub mod src folder in attempt to fix build server, need a better way to handle this
2014-04-26 14:55:46 -04:00
Robert S
3c2f73a27b
Added waila support for crates
2014-04-26 12:21:58 -04:00
Robert S
e73d80b982
Added tool tip on item lev to say its disabled
2014-04-25 00:10:30 -04:00
Robert S
159e8ecc26
Added electrical damage to framed wires
2014-04-24 15:10:17 -04:00
tgame14
7669547a75
small cleanup
2014-04-21 13:03:37 +03:00
tgame14
124192bcdf
Cleaned up direction map of IItemRailing
2014-04-20 15:13:15 +03:00
tgame14
04d6046716
Cleanup of Item railings
2014-04-20 15:05:52 +03:00
tgame14
c8d41fa55e
Cleanup of Item railings
2014-04-20 15:02:16 +03:00
Robert S
81ee8e26cf
Changed insulation back to wool until i can implement an insulation handler
2014-04-20 01:25:12 -04:00
tgame14
2a6a027787
Adding proper constructor data to ItemRailingTransfer
2014-04-17 20:30:21 +03:00
tgame14
8485dd2e59
added Item for ItemRailing, and registered in Multipart factory including in load phase, EXPERIMENTAL
2014-04-17 18:01:17 +03:00
tgame14
35a430dc7e
Cleaned imports
2014-04-17 13:42:33 +03:00
tgame14
c78cd153e6
Adding logic to choose next ItemRailing for IItemRailingTransfer to go to next
2014-04-17 13:41:53 +03:00
tgame14
4395c9ec55
Added weak Ref to ItemRailingTransfer to allow caching of current target, and end goal
2014-04-17 13:25:35 +03:00