Commit graph

568 commits

Author SHA1 Message Date
Calclavia
e44027bcf5 Fixed unamed MultiPart wires 2013-10-02 20:38:46 +08:00
Calclavia
3b35287c2c Updated IC2 and fixed comparator item recipe 2013-10-02 20:29:04 +08:00
Calclavia
0d74861474 Updated build FML dependencies 2013-10-02 20:02:22 +08:00
Ben Spiers
a2d05d04ec Of course IC2 would be awkward. Add a prewritten java trait as I don't think it's possible to make auto-generated ones not crash. 2013-09-30 02:52:42 +01:00
Ben Spiers
39b28888cd Update some of the IC2 stuff in PartUniversalConductor 2013-09-30 02:51:27 +01:00
Ben Spiers
86165e0271 An accidental infinite buildcraft power buffer for superconductors is not a good idea. 2013-09-29 04:08:07 +01:00
Ben Spiers
86ada23be6 That might help compatibility 2013-09-29 04:07:05 +01:00
Ben Spiers
827ae480ef It would probably be best if I didn't mess up other renderers just to make mine shiny. 2013-09-29 00:27:11 +01:00
Ben Spiers
ca4b71c095 Use a slightly more tessellated model for the shine 2013-09-28 23:12:10 +01:00
Ben Spiers
bf92e166b0 Update/improve the renderer a bit 2013-09-28 22:59:49 +01:00
Ben Spiers
a392540570 Update the caching of connections to account for acceptors 2013-09-28 22:23:51 +01:00
Ben Spiers
d402a8f915 It was an old version, too. 2013-09-27 03:13:16 +01:00
Ben Spiers
1d8e1f339e Well, that fixed the reobf, but now we're including the whole of multipart. This should stop that. 2013-09-27 03:13:01 +01:00
Ben Spiers
defe33eddd Attempt to fix the reobfuscation issue 2013-09-27 02:33:35 +01:00
Ben Spiers
f18af3964b Move some PartWire stuff up into superclasses 2013-09-27 00:41:29 +01:00
Ben Spiers
f51a371559 Insulation cleaning 2013-09-27 00:40:39 +01:00
Ben Spiers
a70bf89aac Override bind to replace tile in network when it changes 2013-09-26 20:29:06 +01:00
Ben Spiers
5e832d86ac Unused imports 2013-09-26 20:27:19 +01:00
Ben Spiers
484c3a83a6 getTile() is deprecated. 2013-09-26 20:26:54 +01:00
Ben Spiers
a7579ff98f Big refactor of connection code. Connections can now be blocked by covers but pass through hollow covers. 2013-09-26 20:26:02 +01:00
Ben Spiers
2bf6c2de9c Chickenbones fixed that bug 2013-09-26 20:19:19 +01:00
Ben Spiers
98990b3d54 Add option for silver to be shiny. It's not great but it's the best I can do 2013-09-26 17:55:28 +01:00
Ben Spiers
db9acd9058 Realise why increasing the "V" in HSV seemed to be having no effect, feel silly.
It would be cool if we could do some sort of specular reflection on the silver and maybe superconductor wires, but I don't think we can. Or if we could it would be way beyond the scope of this mod.
2013-09-24 04:12:49 +01:00
Ben Spiers
9df402ea96 Refine some metal colours to make the grey metals a bit more different and the others look a bit better (I think). 2013-09-24 03:09:13 +01:00
Ben Spiers
56ff149fdf Add breaking particle effects. 2013-09-24 03:06:28 +01:00
Ben Spiers
e8a75ed2ff Add a bit more distinctness to the UVs and add a config option for lo-fi insulation textures. 2013-09-24 03:03:59 +01:00
Ben Spiers
0e01a0b132 I don't think it needed that interface. 2013-09-23 00:06:18 +01:00
Ben Spiers
df80d749ab Move refresh on neighbor change to PartConductor 2013-09-23 00:06:18 +01:00
Calclavia
40df343a34 Updated build script 2013-09-22 11:46:23 +08:00
Calclavia
22e69669f3 Merge branch 'master' into multipart-experimental
Conflicts:
	src/resonantinduction/ResonantInduction.java
2013-09-22 11:08:00 +08:00
Ben Spiers
0b5f5c470c Refine some colours: pink was too light, brown was nearly white and cyan was... not cyan 2013-09-22 01:47:11 +01:00
Ben Spiers
f53c129c10 Add obj models to fix weird rendering. 2013-09-22 01:47:11 +01:00
Ben Spiers
095355418a Stop them from always dropping wool. derp. 2013-09-22 01:47:10 +01:00
Ben Spiers
81778cebb6 Make networks form when loaded.
That was so annoying, feel like there should be a way of doing this with tile entities, but hey, I've always said multiparts are nicer to work with than vanilla block/tiles
2013-09-22 01:47:10 +01:00
Calclavia
c57ea54f85 Added copper wire oredict support 2013-09-21 23:34:05 +08:00
Calclavia
39edccc54b Updated to Minecraft 1.6.4 2013-09-21 11:20:39 +08:00
Calclavia
7435e4b348 Version bump 2013-09-21 11:01:25 +08:00
Calclavia
21ec04da42 Started work on injecting new furnace tile class in... 2013-09-21 10:54:03 +08:00
Calclavia
3a5fe66adb Fixed double HTTP 2013-09-21 10:39:59 +08:00
Calclavia
b1bf9be852 Fixed double HTTP derp 2013-09-21 10:31:18 +08:00
Calclavia
2708ed87dd Merge branch 'master' into multipart-experimental 2013-09-21 10:29:51 +08:00
Calclavia
825687ac1f Updated build script for Forge MultiPart 2013-09-21 10:29:31 +08:00
Ben Spiers
eb6fddd839 Useful while I'm debugging 2013-09-20 04:00:10 +01:00
Ben Spiers
e0877af41b Fix insulation and redstone signals having no effect other than visual.
I'm not sure that it worked before I started but it's fixed now anyway.
2013-09-20 03:59:37 +01:00
Ben Spiers
e6fdacc8f0 Allow shearing insulation off wires 2013-09-20 03:57:32 +01:00
Ben Spiers
9697763856 Move the neighbor update to PartAdvanced 2013-09-20 03:56:44 +01:00
Ben Spiers
397bf28db2 Apply new interfaces to old tileentity so they work nicely together 2013-09-19 21:12:30 +01:00
Ben Spiers
50b3414788 Use EnumWireMaterial more in PartWire, apply material interface. 2013-09-19 21:01:37 +01:00
Ben Spiers
1017308d47 Material Interfaces 2013-09-19 21:00:35 +01:00
Ben Spiers
7f110bed7a This is starting to come together pretty nicely:
* Works with unmodified UE. THANKS CB!
* Multiple wire materials again (only via /get for now)
* Icons on multiwire item
* IInsulation. Maybe integrate up to UE when this is done?
* Drops items
* Proper clientsyncing
* Probably more, I forget
2013-09-19 20:18:50 +01:00