DarkGuardsman
2ed29bc6fb
Removed inf power config from AL
2013-11-27 08:34:44 -05:00
DarkGuardsman
b7e3e4beef
Auto-Sync
2013-11-26 00:30:07 -05:00
Robert
1c3a4fd75d
proxy error
2013-11-26 00:25:50 -05:00
DarkGuardsman
2ab9d7b98b
worked on click events for bot tasks
2013-11-20 10:35:13 -05:00
DarkGuardsman
d91af32cd2
Worked on armbot gui
2013-11-20 10:12:38 -05:00
DarkGuardsman
aff4a8b6cd
started working on GUI for filterable blocks
2013-11-19 17:38:28 -05:00
Robert
d3928cff1a
Moved all the render registry calls to there blocks
...
I added the system to do this a while ago but never implemented it fully
in AL. There will be another change like this down the road for
registering all the tileEntities in the blocks
2013-11-14 11:22:14 -05:00
Robert
46bb0f1eb4
worked on the advanced hopper
2013-11-13 19:33:50 -05:00
DarkGuardsman
3b1484e53c
Working on rewriting the hopper for advanced features
...
Working on creating an upgraded hopper that has features for control
when the hopper works, what it can handle, sorting, and direct
interaction with some machine. Including a version that has a create
built into it.
2013-11-13 12:01:47 -05:00
DarkGuardsman
ce739b47bb
Did a bit of work on the frames
2013-11-13 11:45:32 -05:00
DarkGuardsman
a0e1f73f1f
Wrote the network connection code for the frames
2013-11-13 11:26:17 -05:00
DarkGuardsman
fa2bcfc279
Starting on mechanic blocks in AL
...
Better pistons & frames. Pistons will be an extended version of the
pistons found in minecraft. Frames will be my own take on the redpower
frames, and the solution to creating cranes & quarries. Though they will
be much easier to use then the redpower frames.
2013-11-13 11:16:14 -05:00
DarkGuardsman
40fea038be
Changed main package name
...
was a bit long for my code editor
2013-11-13 11:04:49 -05:00
DarkGuardsman
0afe037f51
Packet handler change
2013-11-12 23:34:31 -05:00
Robert
1e70387ac6
added crate interface to crate
2013-11-11 16:01:32 -05:00
Robert
54884c1091
Moved inv helper to core
2013-11-11 15:43:28 -05:00
Robert
821ee1ef3e
change in recipe formate
2013-11-11 12:24:48 -05:00
Robert
dc000f4740
Implemented AutoCraft event
...
Not that the armbot works right now but why not. We can just fix it
later if it doesn't work.
2013-11-10 21:48:20 -05:00
Robert
73e4ccb805
import changes
2013-11-09 19:34:24 -05:00
Robert
e3228669a1
File change from src/minecraft/dark to src/dark
...
Long over due
2013-11-09 11:25:43 -05:00
DarkGuardsman
c7d217a062
changed gitignore
2013-11-08 17:35:36 -05:00
DarkGuardsman
d5cd5edcf5
CleanupFormatting
2013-11-08 12:04:28 -05:00
DarkGuardsman
046438c2d3
Tile Network changes
2013-11-08 03:03:48 -05:00
DarkGuardsman
801cfaed63
Updated License
2013-11-07 23:09:53 -05:00
DarkGuardsman
a9a61eae0a
cleanup
2013-11-07 23:09:39 -05:00
DarkGuardsman
d406964a27
Auto-Sync
2013-11-04 23:12:44 -05:00
DarkGuardsman
1bc39b050a
Fixed a crash with filter list being null
2013-11-03 01:34:31 -05:00
Robert WC Seifert
d124b8ab33
Merge pull request #61 from crafteverywhere/patch-1
...
Update zh_CN.properties
2013-10-30 09:46:31 -07:00
crafteverywhere
cceeec1fae
Update zh_CN.properties
2013-10-31 00:09:31 +08:00
DarkGuardsman
e6d6a3208c
Nerfed power costs for some machines
...
Most machines are 1J/t now since they are highly inactive per tick.
Though a few machines now have activation energy to do there tasks.
2013-10-27 05:37:38 -04:00
DarkGuardsman
d9df7a6d78
Some more design notes
2013-10-26 16:55:25 -04:00
Archtikz
1d6626c12d
Fixed: Recipe Conflict with Computer Craft
...
Fixed: Recipe Conflict with Computer Craft; Imprint Recipe == CC Black
Disk Recipe
2013-10-26 18:26:49 +01:00
DarkGuardsman
7478369e13
Auto-Sync
2013-10-25 03:15:58 -04:00
DarkGuardsman
ec93256cd2
Added recipes for ore processors
2013-10-25 02:46:45 -04:00
DarkGuardsman
cc37505fe0
Worked on rendering arrows in the GUI
2013-10-24 18:27:01 -04:00
DarkGuardsman
7baf08872d
Got the encoder to scale with the screen resolution
...
Took a lot of remembering how to do this unity than translating that to
java minecraft. As well to calculate the correct translation base on the
fact that my gui is scaled by .52 of a normal one.
2013-10-24 16:02:48 -04:00
DarkGuardsman
4de3b2ab39
Worked on encoder
...
We have something though its not much. The encoder now has an inventory,
code, and help gui. The inventory gui needs a slot for the disk and
possible more slots for other disk. Possible should add a way to clear
the disk and clone to another disk. The code gui is not close to finish
though it now does render parts of the task. Still working on lining
things up and thinking about expanding the size. The help gui has
nothing.
2013-10-23 22:51:38 -04:00
DarkGuardsman
5cbfbec692
Got rid of grab dictionary
2013-10-23 16:53:28 -04:00
DarkGuardsman
ddc5752820
Working on a GUI class to handle tasks in a GUI
2013-10-23 13:48:53 -04:00
DarkGuardsman
9fd3ddb66e
Starting on encoder
2013-10-23 13:32:27 -04:00
DarkGuardsman
8b41d7d6b2
Added vinalla block support to turn table
2013-10-23 13:17:33 -04:00
DarkGuardsman
51b20025da
Added wrench support
2013-10-23 09:57:00 -04:00
DarkGuardsman
4faf6c72ef
Changed the turntable to be rotated when placed
2013-10-23 09:50:32 -04:00
DarkGuardsman
08bd443857
Add rotation for sides
2013-10-23 09:47:02 -04:00
DarkGuardsman
99b53635f1
Started working on turntable
...
Updating it including redoing rotation so it can function as a rotator
for all blocks including vanilla ones.
2013-10-23 09:44:56 -04:00
DarkGuardsman
2dae212204
Fixed a few machine textures
2013-10-22 19:22:50 -04:00
DarkGuardsman
42fa9724a8
inconvertible types fixes
2013-10-22 18:03:01 -04:00
DarkGuardsman
c57517c7bf
Auto-Sync
2013-10-22 17:44:42 -04:00
DarkGuardsman
a127f663ff
Auto-Sync
2013-10-22 17:17:28 -04:00
DarkGuardsman
bab12f761d
Created textures for ore machines
2013-10-22 16:44:52 -04:00