DarkGuardsman
a0c72a508a
Fixed damage on tools
2013-11-04 19:31:51 -05:00
Robert WC Seifert
3896f650a2
Merge pull request #52 from Vexatos/master
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Updated de_DE.properties and fixed en_US
2013-11-04 15:57:00 -08:00
Vexatos
26b7bcd943
Updated de_DE.properties and fixed en_US
2013-11-04 19:19:49 +01:00
DarkGuardsman
f5bc748171
Worked on processor and toyed with a few things
2013-11-04 11:46:10 -05:00
DarkGuardsman
21af3b9d6d
Working on correcting issues with processor recipes
2013-11-04 07:55:27 -05:00
DarkGuardsman
df5cd16a8e
Added a date method to modprefab
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Added it since i'm going to be working on objects that only work during
set times of the year.
2013-11-04 03:40:11 -05:00
DarkGuardsman
ab36d51c2c
More work on foods
2013-11-04 03:34:14 -05:00
DarkGuardsman
3d97fa49ba
Worked on food item
2013-11-04 01:39:09 -05:00
DarkGuardsman
5c2d07b0f5
Decided to make a turkey
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Also override the vinalla egg item, but added an option in the config to
not.
2013-11-04 00:52:23 -05:00
DarkGuardsman
1bc39b050a
Fixed a crash with filter list being null
2013-11-03 01:34:31 -05:00
DarkGuardsman
79c49fdb41
removed debug
2013-11-03 01:12:19 -05:00
DarkGuardsman
f0c156a442
Removed a bit issue with packet updates
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Tanks were being forced updated by a world update call every time they
got any fluid. This would easily cause 100 packets a tick per machine.
2013-11-03 01:00:28 -05:00
DarkGuardsman
8043e49528
Removed loop issue
2013-11-03 01:59:15 -04:00
DarkGuardsman
8bf0e12ba8
Added client side debug for packets per block
2013-11-03 01:21:30 -04:00
DarkGuardsman
27567fe18c
Beat packet usage down
2013-11-03 01:20:03 -04:00
DarkGuardsman
6636b47004
Trying to buffer update rate for tank
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Before they could update as fast as they want. Now i'm limiting update
to once a second. After this i'm going to work on sending a packet from
server tile network to client tile network. Then have the client update
its volume. This will reduce packet size but will increase CPU time on
the client.
2013-11-02 21:03:57 -04:00
DarkGuardsman
50b1bc8752
Removed need for pipes to update volume
2013-11-02 09:59:23 -04:00
DarkGuardsman
2506ed7728
More debug code
2013-11-02 09:48:58 -04:00
DarkGuardsman
f4d890b927
Removed debug code
2013-11-02 09:23:34 -04:00
DarkGuardsman
4a693fee48
Fixed a large issue with mass packet updates
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What was going on and i didn't see this till now is the tanks were
updating every single time the network's tank changed. Too fix this i've
changed the tanks to no update until after the network recalculates the
tanks volume. This way the tanks will only update if there volume has
changed which was the original design.
2013-11-02 08:49:32 -04:00
DarkGuardsman
da96375b8c
Recipe Stuff
2013-11-02 08:10:51 -04:00
DarkGuardsman
1cb08ac305
Re-added Tank volume config
2013-10-31 04:56:01 -04:00
DarkGuardsman
d78adb1892
Fixed tank and pipe render connection issues
2013-10-31 04:51:38 -04:00
DarkGuardsman
7d19ddb767
Got rid of multi tank code for prefab
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Both this time and the last time i tried this it caused more issues than
it was worth. I'll deal with it later in its own special class as the
main tiles will not need more than one tank.
2013-10-31 04:26:00 -04:00
DarkGuardsman
d98a1d6d69
Fixed a few more issues but things are still broken
2013-10-30 22:35:18 -04:00
DarkGuardsman
4d65261212
Worked on and fixed issue with network fluid code
2013-10-30 22:00:37 -04:00
DarkGuardsman
8fa92f8697
Documented properties of HeatingData container
2013-10-30 17:45:47 -04:00
DarkGuardsman
158e3b0dd6
Started toying with the idea of molten fluids
2013-10-30 17:38:13 -04:00
Robert WC Seifert
7f94bf5c08
Merge pull request #50 from crafteverywhere/patch-1
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Create zh_CN.lang
2013-10-30 09:47:21 -07:00
Robert WC Seifert
d124b8ab33
Merge pull request #61 from crafteverywhere/patch-1
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Update zh_CN.properties
2013-10-30 09:46:31 -07:00
crafteverywhere
39807508e7
Rename zh_CN.lang to zh_CN.properties
2013-10-31 00:10:24 +08:00
crafteverywhere
cceeec1fae
Update zh_CN.properties
2013-10-31 00:09:31 +08:00
crafteverywhere
efc939db86
Create zh_CN.lang
2013-10-31 00:06:13 +08:00
DarkGuardsman
679809db34
Rewrote a lot of the network parts and a bit of code
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Created a prefab that both pipe and tank extend so they share the same
network code. This should decrease issues with errors that arise between
the two. As well i reworked a few things in the network fluid tile class
to prevent issues.
2013-10-30 11:26:46 -04:00
DarkGuardsman
a526333551
Implements a few new methods for fluid networks
2013-10-30 00:17:43 -04:00
DarkGuardsman
6029de9407
Killed off color and fluid restriction for networks
2013-10-29 23:39:46 -04:00
DarkGuardsman
44d5e57116
Start on a tread to run the fluid tile networks
2013-10-29 04:17:46 -04:00
DarkGuardsman
f8a9f54e4d
Auto-Sync
2013-10-29 04:16:28 -04:00
DarkGuardsman
e6935ed859
Fixed a few issues with pipes
2013-10-29 04:05:59 -04:00
DarkGuardsman
50b3f7cd03
Worked on pipe names and items
2013-10-29 03:01:47 -04:00
DarkGuardsman
f7f93833e4
Worked on a few recipes
2013-10-28 18:27:04 -04:00
DarkGuardsman
85e57658d6
Started work on fixing up pipes
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As well changing and broading the range of support pipes
2013-10-28 18:25:21 -04:00
DarkGuardsman
ae4e57c6e5
Removing the use of the recipe loader for small items
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It seems the recipe loader is defective for recipes under a set size. I
can't pin down what is wrong so for the moment i am switching some
recipes back to the old Mc system. This way i know they function and
don't have to worry about them.
2013-10-28 17:17:19 -04:00
DarkGuardsman
0afd6d0fba
Changed the recipes for process to correct loading issues
2013-10-27 22:42:18 -04:00
Calclavia
8151b81eb8
Fixed build dependencies
2013-10-27 21:22:05 +08:00
DarkGuardsman
e6d6a3208c
Nerfed power costs for some machines
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Most machines are 1J/t now since they are highly inactive per tick.
Though a few machines now have activation energy to do there tasks.
2013-10-27 05:37:38 -04:00
DarkGuardsman
46cbf797ca
Added ore name to wire
2013-10-27 04:21:42 -04:00
DarkGuardsman
2dca3e5034
Made ruble to dust output random
2013-10-27 04:13:17 -04:00
DarkGuardsman
d615a8745b
Changed battery from 1GJ to 5MJ
2013-10-26 18:55:44 -04:00
DarkGuardsman
13ee4eb594
Created a system to load default groups into machines
2013-10-26 18:55:19 -04:00