Commit graph

2951 commits

Author SHA1 Message Date
DarkGuardsman
3630324a2f Moved this over from FM 2013-11-08 05:22:16 -05:00
DarkGuardsman
6d437b9f1e Worked on gases a bit more 2013-11-08 05:22:08 -05:00
DarkGuardsman
fb58861207 Started up on redoing arch's gas system
Not that it was bad archadia but we have the fluid system which i'm
using. Though to help out a bit i took your gas and made it extend the
fluid class. This way you can create gas fluid faster. As well i started
to create an enum to store all the gases with extended element data.
Later on this will allow use to do advanced features like gas increasing
pressure when heated.
2013-11-08 03:55:55 -05:00
DarkGuardsman
951b309c7d Tile Network changes 2013-11-08 03:05:18 -05:00
DarkGuardsman
9276167ba5 Tile Network changes 2013-11-08 03:04:58 -05:00
DarkGuardsman
046438c2d3 Tile Network changes 2013-11-08 03:03:48 -05:00
DarkGuardsman
e57ea196a2 Started working on active tile networks 2013-11-08 01:29:36 -05:00
DarkGuardsman
7fa0a418f4 Updated License 2013-11-07 23:11:53 -05:00
DarkGuardsman
786158733c Auto-Sync 2013-11-07 23:11:52 -05:00
DarkGuardsman
1c1402aa99 Started setting up the crop block as a plant 2013-11-07 23:11:24 -05:00
DarkGuardsman
0c42816a09 Updated License 2013-11-07 23:11:04 -05:00
DarkGuardsman
01333fe4b0 Updated License 2013-11-07 23:10:32 -05:00
DarkGuardsman
801cfaed63 Updated License 2013-11-07 23:09:53 -05:00
DarkGuardsman
a9a61eae0a cleanup 2013-11-07 23:09:39 -05:00
DarkGuardsman
a4b618f5df Quick idea to create a help manual 2013-11-06 17:40:56 -05:00
DarkGuardsman
fd6c5d5990 Fixed an issue with the save helper 2013-11-06 17:11:39 -05:00
DarkGuardsman
06c88806dd Worked on save manager some more 2013-11-06 10:03:29 -05:00
DarkGuardsman
2d825496c4 Changing packages to reduce package count
Cleanup in other words
2013-11-06 08:41:00 -05:00
DarkGuardsman
78480e265b Recreating a save manager to handle object saving
This will help save object that are not saved by the world.
2013-11-06 08:28:06 -05:00
DarkGuardsman
6ee96828d7 Removed help page stuff
I'm not really working on it and its just adding to the file count so i
removed it.
2013-11-06 08:27:31 -05:00
DarkGuardsman
f87eec9af1 Worked on tools a bit 2013-11-05 03:39:39 -05:00
DarkGuardsman
2119b5043b Finished off the major tool textures
Still have to go threw an make all the shear textures but they are not
craftable so there is no rush.
2013-11-05 02:38:00 -05:00
DarkGuardsman
96d136a3f4 Disabled salvaging function of ore processors
There were several bugs that are not resolved but a few still remain.
The main one is near zero output from salvaged. Which even though its
not a big issue it still means that players lose items when they should
get stuff back.
2013-11-05 02:01:30 -05:00
DarkGuardsman
f08bc529fd Auto-Sync 2013-11-04 23:12:50 -05:00
DarkGuardsman
d406964a27 Auto-Sync 2013-11-04 23:12:44 -05:00
DarkGuardsman
4537211850 Auto-Sync 2013-11-04 23:12:34 -05:00
DarkGuardsman
3793f44c4f Start in on a bit of the recipe handling 2013-11-04 23:08:48 -05:00
DarkGuardsman
629938c923 idea for complex autocrafting 2013-11-04 22:00:23 -05:00
DarkGuardsman
bc7c6451cd Cleanup on Processor Recipes 2013-11-04 22:00:12 -05:00
DarkGuardsman
e87b6418e6 Added a tile that only stores NBT 2013-11-04 19:54:04 -05:00
DarkGuardsman
eb1fecdcec Added a bit to farm blocks 2013-11-04 19:52:50 -05:00
DarkGuardsman
a0c72a508a Fixed damage on tools 2013-11-04 19:31:51 -05:00
Robert WC Seifert
3896f650a2 Merge pull request #52 from Vexatos/master
Updated de_DE.properties and fixed en_US
2013-11-04 15:57:00 -08:00
Vexatos
26b7bcd943 Updated de_DE.properties and fixed en_US 2013-11-04 19:19:49 +01:00
DarkGuardsman
f5bc748171 Worked on processor and toyed with a few things 2013-11-04 11:46:10 -05:00
DarkGuardsman
21af3b9d6d Working on correcting issues with processor recipes 2013-11-04 07:55:27 -05:00
DarkGuardsman
df5cd16a8e Added a date method to modprefab
Added it since i'm going to be working on objects that only work during
set times of the year.
2013-11-04 03:40:11 -05:00
DarkGuardsman
ab36d51c2c More work on foods 2013-11-04 03:34:14 -05:00
DarkGuardsman
3d97fa49ba Worked on food item 2013-11-04 01:39:09 -05:00
DarkGuardsman
5c2d07b0f5 Decided to make a turkey
Also override the vinalla egg item, but added an option in the config to
not.
2013-11-04 00:52:23 -05:00
DarkGuardsman
1bc39b050a Fixed a crash with filter list being null 2013-11-03 01:34:31 -05:00
DarkGuardsman
79c49fdb41 removed debug 2013-11-03 01:12:19 -05:00
DarkGuardsman
f0c156a442 Removed a bit issue with packet updates
Tanks were being forced updated by a world update call every time they
got any fluid. This would easily cause 100 packets a tick per machine.
2013-11-03 01:00:28 -05:00
DarkGuardsman
8043e49528 Removed loop issue 2013-11-03 01:59:15 -04:00
DarkGuardsman
8bf0e12ba8 Added client side debug for packets per block 2013-11-03 01:21:30 -04:00
DarkGuardsman
27567fe18c Beat packet usage down 2013-11-03 01:20:03 -04:00
DarkGuardsman
6636b47004 Trying to buffer update rate for tank
Before they could update as fast as they want. Now i'm limiting update
to once a second. After this i'm going to work on sending a packet from
server tile network to client tile network. Then have the client update
its volume. This will reduce packet size but will increase CPU time on
the client.
2013-11-02 21:03:57 -04:00
DarkGuardsman
50b1bc8752 Removed need for pipes to update volume 2013-11-02 09:59:23 -04:00
DarkGuardsman
2506ed7728 More debug code 2013-11-02 09:48:58 -04:00
DarkGuardsman
f4d890b927 Removed debug code 2013-11-02 09:23:34 -04:00