Commit graph

1494 commits

Author SHA1 Message Date
Robert
54884c1091 Moved inv helper to core 2013-11-11 15:43:28 -05:00
Robert
821ee1ef3e change in recipe formate 2013-11-11 12:24:48 -05:00
Robert
17f5c82fef Worked on some crafting 2013-11-11 12:23:48 -05:00
Robert
dc000f4740 Implemented AutoCraft event
Not that the armbot works right now but why not. We can just fix it
later if it doesn't work.
2013-11-10 21:48:20 -05:00
Archtikz
d2bfde1820 Fixed Imports 2013-11-10 16:56:36 +00:00
Robert
5006dbe895 import changes 2013-11-09 19:48:00 -05:00
Robert
73e4ccb805 import changes 2013-11-09 19:34:24 -05:00
Robert
e3228669a1 File change from src/minecraft/dark to src/dark
Long over due
2013-11-09 11:25:43 -05:00
DarkGuardsman
1b2d075986 changed gitignore 2013-11-08 17:36:51 -05:00
DarkGuardsman
4e3602cfa7 changed gitignore 2013-11-08 17:36:36 -05:00
DarkGuardsman
c7d217a062 changed gitignore 2013-11-08 17:35:36 -05:00
DarkGuardsman
c0fbd23374 CleanupFormatting 2013-11-08 12:04:38 -05:00
DarkGuardsman
dc99750577 CleanupFormatting 2013-11-08 12:04:33 -05:00
DarkGuardsman
d5cd5edcf5 CleanupFormatting 2013-11-08 12:04:28 -05:00
DarkGuardsman
951b309c7d Tile Network changes 2013-11-08 03:05:18 -05:00
DarkGuardsman
9276167ba5 Tile Network changes 2013-11-08 03:04:58 -05:00
DarkGuardsman
046438c2d3 Tile Network changes 2013-11-08 03:03:48 -05:00
DarkGuardsman
7fa0a418f4 Updated License 2013-11-07 23:11:53 -05:00
DarkGuardsman
786158733c Auto-Sync 2013-11-07 23:11:52 -05:00
DarkGuardsman
1c1402aa99 Started setting up the crop block as a plant 2013-11-07 23:11:24 -05:00
DarkGuardsman
0c42816a09 Updated License 2013-11-07 23:11:04 -05:00
DarkGuardsman
801cfaed63 Updated License 2013-11-07 23:09:53 -05:00
DarkGuardsman
a9a61eae0a cleanup 2013-11-07 23:09:39 -05:00
DarkGuardsman
f08bc529fd Auto-Sync 2013-11-04 23:12:50 -05:00
DarkGuardsman
d406964a27 Auto-Sync 2013-11-04 23:12:44 -05:00
DarkGuardsman
eb1fecdcec Added a bit to farm blocks 2013-11-04 19:52:50 -05:00
Robert WC Seifert
3896f650a2 Merge pull request #52 from Vexatos/master
Updated de_DE.properties and fixed en_US
2013-11-04 15:57:00 -08:00
Vexatos
26b7bcd943 Updated de_DE.properties and fixed en_US 2013-11-04 19:19:49 +01:00
DarkGuardsman
ab36d51c2c More work on foods 2013-11-04 03:34:14 -05:00
DarkGuardsman
3d97fa49ba Worked on food item 2013-11-04 01:39:09 -05:00
DarkGuardsman
5c2d07b0f5 Decided to make a turkey
Also override the vinalla egg item, but added an option in the config to
not.
2013-11-04 00:52:23 -05:00
DarkGuardsman
1bc39b050a Fixed a crash with filter list being null 2013-11-03 01:34:31 -05:00
DarkGuardsman
79c49fdb41 removed debug 2013-11-03 01:12:19 -05:00
DarkGuardsman
f0c156a442 Removed a bit issue with packet updates
Tanks were being forced updated by a world update call every time they
got any fluid. This would easily cause 100 packets a tick per machine.
2013-11-03 01:00:28 -05:00
DarkGuardsman
27567fe18c Beat packet usage down 2013-11-03 01:20:03 -04:00
DarkGuardsman
6636b47004 Trying to buffer update rate for tank
Before they could update as fast as they want. Now i'm limiting update
to once a second. After this i'm going to work on sending a packet from
server tile network to client tile network. Then have the client update
its volume. This will reduce packet size but will increase CPU time on
the client.
2013-11-02 21:03:57 -04:00
DarkGuardsman
50b1bc8752 Removed need for pipes to update volume 2013-11-02 09:59:23 -04:00
DarkGuardsman
2506ed7728 More debug code 2013-11-02 09:48:58 -04:00
DarkGuardsman
f4d890b927 Removed debug code 2013-11-02 09:23:34 -04:00
DarkGuardsman
4a693fee48 Fixed a large issue with mass packet updates
What was going on and i didn't see this till now is the tanks were
updating every single time the network's tank changed. Too fix this i've
changed the tanks to no update until after the network recalculates the
tanks volume. This way the tanks will only update if there volume has
changed which was the original design.
2013-11-02 08:49:32 -04:00
DarkGuardsman
1cb08ac305 Re-added Tank volume config 2013-10-31 04:56:01 -04:00
DarkGuardsman
d78adb1892 Fixed tank and pipe render connection issues 2013-10-31 04:51:38 -04:00
DarkGuardsman
7d19ddb767 Got rid of multi tank code for prefab
Both this time and the last time i tried this it caused more issues than
it was worth. I'll deal with it later in its own special class as the
main tiles will not need more than one tank.
2013-10-31 04:26:00 -04:00
DarkGuardsman
d98a1d6d69 Fixed a few more issues but things are still broken 2013-10-30 22:35:18 -04:00
DarkGuardsman
4d65261212 Worked on and fixed issue with network fluid code 2013-10-30 22:00:37 -04:00
Robert WC Seifert
7f94bf5c08 Merge pull request #50 from crafteverywhere/patch-1
Create zh_CN.lang
2013-10-30 09:47:21 -07:00
Robert WC Seifert
d124b8ab33 Merge pull request #61 from crafteverywhere/patch-1
Update zh_CN.properties
2013-10-30 09:46:31 -07:00
crafteverywhere
39807508e7 Rename zh_CN.lang to zh_CN.properties 2013-10-31 00:10:24 +08:00
crafteverywhere
cceeec1fae Update zh_CN.properties 2013-10-31 00:09:31 +08:00
crafteverywhere
efc939db86 Create zh_CN.lang 2013-10-31 00:06:13 +08:00