Commit graph

2116 commits

Author SHA1 Message Date
DarkGuardsman
9686422ff4 Fixed an issue with tank render 2013-12-04 15:09:37 -05:00
DarkGuardsman
23dc4f8073 Got tank item render work with fluids 2013-12-04 14:57:55 -05:00
DarkGuardsman
1394b4fccf Tanks can be picked up with fluid inside 2013-12-04 14:23:59 -05:00
DarkGuardsman
6110377655 Crates can now be stacked to 64
That is if they are empty
2013-12-04 14:22:43 -05:00
DarkGuardsman
403c8431f8 Import changes 2013-12-04 14:07:13 -05:00
DarkGuardsman
5d54992f14 Import changes 2013-12-04 14:07:00 -05:00
DarkGuardsman
f6a42dd58a Updated tank names 2013-12-04 14:06:15 -05:00
DarkGuardsman
3fbcb21bde Import Changes 2013-12-04 14:06:09 -05:00
DarkGuardsman
1e25feee01 update lang file 2013-12-04 14:05:36 -05:00
DarkGuardsman
14ce020223 added option for item to go to player 2013-12-04 13:53:16 -05:00
DarkGuardsman
20d38222bb Worked on battery box
Change rotate with wrench and added shift click pickup support.
2013-12-04 13:49:14 -05:00
DarkGuardsman
1c6be93db8 refractor/move/cleanup 2013-12-04 13:36:17 -05:00
DarkGuardsman
12bc882ec9 Moved some stuff around 2013-12-04 13:01:55 -05:00
DarkGuardsman
1c6a60c0c5 more cleanup 2013-12-04 12:52:12 -05:00
DarkGuardsman
784f8fa366 removed some classes 2013-12-04 12:26:05 -05:00
DarkGuardsman
6d785adf35 Import changes 2013-12-04 11:48:37 -05:00
DarkGuardsman
0ef16b6312 Import changes 2013-12-04 11:48:11 -05:00
DarkGuardsman
1e167cb2e6 File changes 2013-12-04 11:47:42 -05:00
DarkGuardsman
3fd7b8e229 Starting to separate core from content
At some point in the near future the core will need to act as a library
more than a mod. Though it will still need to have its common items, and
blocks. Such as parts, and ores. Machines like the battery box, wire,
and generator will be moved to another mod.
2013-12-04 11:40:26 -05:00
DarkGuardsman
76cd56a6cc Auto-Sync 2013-12-04 07:46:20 -05:00
DarkGuardsman
6dea7410b2 Auto-Sync 2013-12-04 07:46:16 -05:00
DarkGuardsman
3907ef6ebe Auto-Sync 2013-12-04 07:46:12 -05:00
DarkGuardsman
21ffc54264 Created a script to update the core
Arch fill free to use this to save you time
2013-12-04 07:39:29 -05:00
DarkGuardsman
700ca95467 Added built-broken-lib to the manual clone script 2013-12-04 07:37:26 -05:00
Robert
da61748b6f Got battery boxes full working
Well fully in terms of they store power, give power, take batteries, and
accept wire connections. Work still needs to be done for visuals, and
features such as redstone disabling.
2013-12-03 09:38:15 -05:00
Robert
a08cc322ce Changed how gui packets are sent
instead of asking the machine to send the packet the prefab asks for the
data to send. This way the need to know how to send the packet is not
needed. Rather the only thing that needs to be done is to return a new
packet with the data.
2013-12-03 09:00:03 -05:00
Robert
68e121cdfc worked on generators and battery box 2013-12-03 08:59:11 -05:00
Robert
58f3634f4b Worked on a generator prefab 2013-12-03 08:36:44 -05:00
Robert
1fe1a31d88 Cleaned up Energy Machine class 2013-12-03 08:09:34 -05:00
Robert
35a1ee5a8a Documentation of Energy Machine 2013-12-03 07:58:28 -05:00
Robert
a055a4a2ca Worked on battery box 2013-12-03 07:58:26 -05:00
Archtikz
8e232535fd Sorry, just configuring something on my end 2013-12-03 07:42:11 +00:00
Archtikz
3f99e996dd Renamed some things 2013-12-03 07:19:49 +00:00
DarkGuardsman
cfc0ef4a6e changed add to insert button
worked the add button into more of an insert button. As well added a
bellow and above button for insert though the above is disabled
currently due to bugs.
2013-12-02 09:08:40 -05:00
DarkGuardsman
6c235767b0 got add task working 2013-12-02 08:22:48 -05:00
DarkGuardsman
59b1382134 Got argument edits to save/load/update 2013-12-02 07:49:48 -05:00
DarkGuardsman
c04830ebc4 Most likely broke a few things
Was working on getting edits to task to save when i decided to redo
arguments. I have yet to fully test the changes so things might be
broken.
2013-12-02 07:43:16 -05:00
DarkGuardsman
fad9b46b4d Got encoder working
Well not fully but it can send the program to the client. The client can
remove and edit parts of the program. Though some changes don't save due
to the task not being fully setup yet.
2013-11-30 05:47:27 -05:00
DarkGuardsman
b720ce59bc .last 2013-11-30 05:46:19 -05:00
DarkGuardsman
3f3095f3d9 Finished message box 2013-11-30 05:46:07 -05:00
DarkGuardsman
fab6a2df1f text 2013-11-30 05:15:55 -05:00
DarkGuardsman
4a30727193 working on message box for gui 2013-11-30 05:04:05 -05:00
DarkGuardsman
22a7dd8c12 minor changes 2013-11-30 03:45:47 -05:00
DarkGuardsman
a3009a72a7 Removed test program from gui
well removed it from the gui but added it to the tile in the same exact
format. Mainly just to test that the gui can pull the program from the
tile. Once this test is done though the program will need to be moved to
server side. That way packet testing can begin. After that its on to
actual editing.
2013-11-30 03:44:36 -05:00
DarkGuardsman
cdaf97f480 Got tool tips and edit gui working
Still a long ways to go but its start to look like something.
2013-11-30 03:25:08 -05:00
DarkGuardsman
cdbc6b1313 + last 2013-11-30 02:49:29 -05:00
DarkGuardsman
529344f1db Working on encoder gui 2013-11-30 02:49:16 -05:00
DarkGuardsman
20a03233af worked on encoder 2013-11-29 23:20:02 -05:00
DarkGuardsman
014e6cc50c . 2013-11-29 20:39:16 -05:00
DarkGuardsman
21ca83e8a6 Turn build broken classes into a submodule 2013-11-29 20:14:07 -05:00