Commit graph

92 commits

Author SHA1 Message Date
Robert S 055bbf4b82 Cleaned up debug messages making them easier to read 2014-06-05 01:08:47 -04:00
Robert S 0ec5907beb Fixed motor not updating its gear node 2014-06-04 23:17:02 -04:00
Robert S f98782541a Toyed with MechanicalNode in attempts to fix issues 2014-06-04 09:36:06 -04:00
Robert S 109d716cd2 Changed a few api methods for gears 2014-06-04 03:23:16 -04:00
Robert S 6e5b1c9a04 Toyed with new gear network, moved IMechanicalNode into RI from RE 2014-06-04 01:53:20 -04:00
Robert S 5196b78796 Removed fiber glass to super conductor recipe 2014-05-31 02:42:19 -04:00
Robert S 6a583c4c72 Made RI -> IC2 wire recipes 2014-05-31 02:04:50 -04:00
Robert S 03c4686f66 Possible fix for laser gun not showing up in creative tab 2014-05-31 00:41:08 -04:00
Zerotheliger 2a7ddce1aa Refactored name of class from machine part to Industrial Stone at request of dark
Moved industrial stone class from resources to its own block packaged
Added recipe class for all industrial stone blocks all but 2 industrial blocks can be crafted
Changed localized names to match updated class
2014-05-30 04:44:03 -07:00
Robert S a3e04fe15a Disabled item rail until tgame14 has a chance to finish it 2014-05-26 16:57:22 -04:00
tgame14 78ba973732 Complete redesign and repackage of Item Railings, some cleanup before moving to 1.7 2014-05-25 21:27:55 +03:00
Robert S aff169b0b2 Changes for Return type change for INodeProvider 2014-05-23 01:15:46 -04:00
Robert S 2ed0c28fc6 Re-Enabled armbot in attempts to revive it 2014-05-22 23:34:58 -04:00
Maxwolf Goodliffe 893d1ff628 Massive refactoring, merged Atomic Science into Resonant Induction as Atomic module. All language files merged also! 2014-05-14 09:10:15 -07:00
Robert S b0c59913f6 Fixed missing import 2014-05-14 01:58:36 -04:00
Robert S 7615acc605 Updated to use Resonant-Engine as the core mod 2014-05-14 01:32:00 -04:00
Robert S 9e8ae6ade3 Fixed double laser render, and laser fade for laser gun 2014-05-08 10:11:31 -04:00
Robert S 8f9ff1154e Made laser gun dump energy cache when laser gun is not held by player 2014-05-08 08:52:19 -04:00
Robert S 2300100bbd Fixed energy drain issue with laser 2014-05-08 08:21:42 -04:00
Robert S dc3bd53e18 Moved ray trace code to calc-core 2014-05-08 01:23:42 -04:00
Robert S 433fcc31e4 Separated smelt and remove mode to prevent harvesting issues 2014-05-06 02:12:25 -04:00
Robert S 434ee0cbc3 Laser gun consumes less energy per mode its in 2014-05-06 02:03:16 -04:00
Robert S 738a673bef Minor lang key change for laser gun 2014-05-06 01:01:48 -04:00
Robert S 19700874d6 Removed debug from laser 2014-05-06 00:07:58 -04:00
Robert S aa7e8fdde7 Fixed sync issues with laser when discharging its battery 2014-05-05 22:29:17 -04:00
Robert S ecf0ea78ac Increased laser charge up delay to 20ticks 2014-05-05 17:41:13 -04:00
Robert S bace43ead9 Laser gun now consumes energy per tick, also increase cost from 1j to 100j 2014-05-05 17:37:35 -04:00
Robert S 7644aadf80 More work on tool prefabs, setup energy tiers, stack limits, and item settings 2014-05-05 17:26:08 -04:00
Robert S 8ca3070735 Created some basic tool prefabs which includes support for energy & tool modes 2014-05-05 17:14:18 -04:00
Robert S 15d96e3563 Fixed harvesting animation staying after the laser was removed from the block 2014-05-05 15:21:21 -04:00
Robert S 62bc34a1ba changed default energy value of laser gun to match batter used to craft it 2014-05-05 02:55:14 -04:00
Robert S 0ef24f5f30 Made laser gun support other mods item charging 2014-05-05 02:09:09 -04:00
Robert S 3ba57bf470 Added thermal version of laser gun as a test of thermal grid 2014-05-05 01:06:15 -04:00
Robert S 96edeae5c7 Added recipe for laser gun 2014-05-04 09:12:07 -04:00
Robert S 429cb6b8cd Clean up on laser code, and texture fix for laser gun 2014-05-04 08:30:22 -04:00
Robert S 23a910a050 Laser now shows breaking animation 2014-05-04 06:46:05 -04:00
Robert S e3260ef2e1 Created the start of a mining laser gun, pulled from old assembly line mod 2014-05-04 03:18:13 -04:00
Robert S 990f83d5ce Added toString to several tiles allowing better debug 2014-04-27 15:20:48 -04:00
Robert S 3c2f73a27b Added waila support for crates 2014-04-26 12:21:58 -04:00
Robert S e73d80b982 Added tool tip on item lev to say its disabled 2014-04-25 00:10:30 -04:00
Robert S 159e8ecc26 Added electrical damage to framed wires 2014-04-24 15:10:17 -04:00
tgame14 7669547a75 small cleanup 2014-04-21 13:03:37 +03:00
tgame14 124192bcdf Cleaned up direction map of IItemRailing 2014-04-20 15:13:15 +03:00
tgame14 04d6046716 Cleanup of Item railings 2014-04-20 15:05:52 +03:00
tgame14 c8d41fa55e Cleanup of Item railings 2014-04-20 15:02:16 +03:00
Robert S 81ee8e26cf Changed insulation back to wool until i can implement an insulation handler 2014-04-20 01:25:12 -04:00
tgame14 2a6a027787 Adding proper constructor data to ItemRailingTransfer 2014-04-17 20:30:21 +03:00
tgame14 8485dd2e59 added Item for ItemRailing, and registered in Multipart factory including in load phase, EXPERIMENTAL 2014-04-17 18:01:17 +03:00
tgame14 35a430dc7e Cleaned imports 2014-04-17 13:42:33 +03:00
tgame14 c78cd153e6 Adding logic to choose next ItemRailing for IItemRailingTransfer to go to next 2014-04-17 13:41:53 +03:00