If simple_{insert,upsert,update}_many_txn is called without any data
to modify then return instead of executing the query.
This matches the behavior of simple_{select,delete}_many_txn.
Fetch information needed for push rule evaluation in parallel.
Ideally this would use query pipelining, but this is not
available in psycopg2.
Due to the database thread pool this may result in little
to no parallelization.
Previously only Twisted's EPollReactor was compatible with the
reactor timing metric, notably not working when asyncio was used.
After this change, the following configurations support the reactor
timing metric:
* poll, epoll, or select reactors
* asyncio reactor with a poll, epoll, select, /dev/poll, or kqueue event loop.
The event persistence code used to handle multiple rooms
at a time, but was simplified to only ever be called with a
single room at a time (different rooms are now handled in
parallel). The code is still generic to multiple rooms causing
a lot of work that is unnecessary (e.g. unnecessary loops, and
partitioning data by room).
This strips out the ability to handle multiple rooms at once, greatly
simplifying the code.
Just to standardize on the normal helpers, it might also have
a slight perf improvement on PostgreSQL which will now use
`ANY (?)` instead of `IN (?, ?, ...)`.
* complement: enable dirty runs
* Add changelog
* Set a low connpool limit when running in Complement
Dirty runs can cause many containers to be running concurrently,
which seems to easily exhaust resources on the host. The increased
speedup from dirty runs also seems to use more db connections on
workers, which are misconfigured currently to have
`SUM(workers * cp_max) > max_connections`, causing
```
FATAL: sorry, too many clients already
```
which results in tests failing.
* Try p=2 concurrency to restrict slowness of servers which causes partial state join tests to flake
* Debug logging
* Only run flakey tests
* Only adjust connection pool limits in worker mode
* Move cp vars to somewhere where they get executed in CI
* Move cp values back to where they actually work
* Debug logging
* Try p=1 to see if this makes worker mode happier
* Remove debug logging
This is mostly useful for federated rooms where some users
would get stuck in the invite or knock state when the room
was purged from their homeserver.